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...

33 Commits

Author SHA1 Message Date
Recep Aslantas
4a308dcd9e fix aabb-sphere test (#179) 2021-02-28 23:12:06 +03:00
Recep Aslantas
fec396950b Merge pull request #178 from gaurapanasenko/master
Fixed cmake config install path
2021-02-22 10:31:06 +03:00
Yehor Panasenko
981af0565e Fixed cmake config install path
Now you can use library with
```cmake
find_package(cglm REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE ${CGLM_LIBRARY})
```
2021-02-22 04:46:22 +02:00
Recep Aslantas
1d215ef5f3 Merge pull request #177 from Winter091/master
remove wrong c standard bug
2021-01-25 20:05:58 +03:00
winter091
2b7cfde64f remove wrong c standard bug 2021-01-25 15:50:18 +03:00
Recep Aslantas
c783c42101 Merge pull request #174 from timgates42/bugfix_typo_assume
docs: fix simple typo, asume -> assume
2020-12-12 09:18:09 +03:00
Tim Gates
bddcfedead docs: fix simple typo, asume -> assume
There is a small typo in include/cglm/affine.h.

Should read `assume` rather than `asume`.
2020-12-12 12:13:48 +11:00
Recep Aslantas
34e7438271 Merge pull request #172 from SanderMertens/master
Replace hex floating point literals
2020-12-04 13:00:07 +03:00
Sander Mertens
485ff6bc46 Replace hex floating point literals 2020-12-01 21:49:35 -08:00
Recep Aslantas
4ab9ab4772 docs: fix/improve build documentation 2020-11-21 18:20:04 +03:00
Recep Aslantas
a5ff477fc8 doc: fix duplicate entry warning 2020-11-21 18:13:59 +03:00
Recep Aslantas
254570d006 Merge pull request #169 from podsvirov/docs-c-id-attribute-restrict
Fix Documentions WARNING for __restrict attribute
2020-11-21 18:11:28 +03:00
Konstantin Podsvirov
681f20d540 Fix Documentions WARNING for __restrict attribute
Add `__restrict` keyword to `c_id_attributes` added in `sphinx 3.0`.

Closes #167
2020-11-21 15:34:18 +03:00
Recep Aslantas
fd87f6e2c3 Merge pull request #168 from podsvirov/fix-fix-docs-for-vec2
Fix fix docs for glm_vec2()
2020-11-21 14:32:48 +03:00
Konstantin Podsvirov
2c12c6dce5 Fix fix docs for glm_vec2()
Remove extra `\` symbol.
2020-11-21 14:05:19 +03:00
Recep Aslantas
5619527fd3 Update cglm.podspec 2020-11-19 22:42:12 +03:00
Recep Aslantas
8b1c3c3fc4 now working on v0.8.0 2020-11-19 22:21:21 +03:00
Recep Aslantas
ec852c7682 Merge pull request #164 from taisei-project/fix-cast-align
simd/x86: fix -Wcast-align warnings (gcc/clang)
2020-11-09 11:19:02 +03:00
Recep Aslantas
5433c9ed6c Merge pull request #165 from taisei-project/meson-install-option
meson: add 'install' option
2020-11-09 11:11:36 +03:00
Andrei Alexeyev
2a2d51624b meson: add 'install' option
This is useful for people who want to use cglm as a meson subproject
without polluting the main project's install target.
2020-11-08 20:30:24 +02:00
Andrei Alexeyev
5fa908602f simd/x86: fix -Wcast-align warnings (gcc/clang)
This modifies glmm_{load,store}3 functions to make the compiler assume
the v pointer is appropriately aligned for the type it is being cast to.
Not tested with CGLM_ALL_UNALIGNED, but it probably doesn't matter.
2020-11-08 20:09:57 +02:00
Recep Aslantas
9da74f9654 Update CREDITS 2020-11-08 17:57:34 +03:00
Recep Aslantas
dddb077b13 ignore xcode user data 2020-11-08 17:42:55 +03:00
Recep Aslantas
6107287c9a Merge pull request #163 from emersion/glm-vec2-doc-fix
Fix docs for glm_vec2()
2020-10-17 09:19:33 +03:00
Simon Ser
7dccbef6e3 Fix docs for glm_vec2()
The prototype takes a float *, which can be vec3 or vec4.
2020-10-16 22:32:24 +02:00
Recep Aslantas
d920a62be2 Merge pull request #160 from smumryak/master
Added simple swiftpm package file
2020-09-08 11:55:18 +03:00
Serhii Mumriak
73f32b9ef7 Updated README.md with swift configuration information 2020-09-07 17:26:33 -07:00
Serhii Mumriak
2e5257bcc1 Updated 160 PR according review comments. 2020-09-07 17:09:37 -07:00
Serhii Mumriak
65b0b461ab Added simple swiftpm package file with module map and empty C file to trick the compiler to build the empty C target. 2020-09-05 20:39:12 -07:00
Recep Aslantas
e34601f578 arm neon: multiply mat4 with vec4 2020-08-29 11:51:07 +03:00
Recep Aslantas
fa01a3077b neon: support transpose mat4 with neon 2020-08-29 11:33:13 +03:00
Recep Aslantas
54f805a62d neon: move neon-scale to simd header 2020-08-29 11:32:44 +03:00
Recep Aslantas
a05b282fad now working on v0.7.9 2020-08-29 10:19:50 +03:00
24 changed files with 230 additions and 58 deletions

1
.gitignore vendored
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@@ -75,3 +75,4 @@ Default-568h@2x.png
build/ build/
conftest.dir/* conftest.dir/*
confdefs.h confdefs.h
*.xcuserdatad

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@@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.8.2) cmake_minimum_required(VERSION 3.8.2)
project(cglm VERSION 0.7.8 LANGUAGES C) project(cglm VERSION 0.8.0 LANGUAGES C)
set(CMAKE_C_STANDARD 11) set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED YES) set(CMAKE_C_STANDARD_REQUIRED YES)
@@ -18,7 +18,7 @@ else(CGLM_STATIC)
endif() endif()
if(CGLM_USE_C99) if(CGLM_USE_C99)
set(C_STANDARD 99) set(CMAKE_C_STANDARD 99)
endif() endif()
if(MSVC) if(MSVC)
@@ -117,6 +117,7 @@ export(TARGETS ${PROJECT_NAME}
) )
install(EXPORT ${PROJECT_NAME} install(EXPORT ${PROJECT_NAME}
FILE "${PROJECT_NAME}Config.cmake"
NAMESPACE ${PROJECT_NAME}:: NAMESPACE ${PROJECT_NAME}::
DESTINATION ${CMAKE_INSTALL_LIBDIR}/${PROJECT_NAME}/cmake) DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME})

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@@ -70,4 +70,7 @@ MöllerTrumbore ray-triangle intersection algorithm, from "Fast, Minimum Stor
Authors: Authors:
Thomas Möller (tompa@clarus.se) Thomas Möller (tompa@clarus.se)
Ben Trumbore (wbt@graphics.cornell.edu) Ben Trumbore (wbt@graphics.cornell.edu)
Link to paper: http://webserver2.tecgraf.puc-rio.br/~mgattass/cg/trbRR/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf Link to paper: http://webserver2.tecgraf.puc-rio.br/~mgattass/cg/trbRR/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf
14. ARM NEON: Matrix Vector Multiplication
https://stackoverflow.com/a/57793352/2676533

44
Package.swift Normal file
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@@ -0,0 +1,44 @@
// swift-tools-version:5.2
import PackageDescription
let package = Package(
name: "cglm",
products: [
.library(name: "cglm", type: .static, targets: ["cglmHeader"]),
.library(name: "cglmc", targets: ["cglmCompiled"]),
],
dependencies: [],
targets: [
.target(
name: "cglmCompiled",
path: "./",
exclude: [
"./docs",
"./src/swift",
"./include",
"./test",
"./win",
],
sources: [
"./src",
],
publicHeadersPath: "./include"
),
.target(
name: "cglmHeader",
path: "./",
exclude: [
"./docs",
"./include",
"./test",
"./win",
],
sources: [
"./src/swift",
],
publicHeadersPath: "./include"
),
],
cLanguageStandard: .c11
)

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@@ -212,6 +212,38 @@ cglm_dep = dependency('cglm', fallback : 'cglm', 'cglm_dep')
executable('exe', 'src/main.c', dependencies : cglm_dep) executable('exe', 'src/main.c', dependencies : cglm_dep)
``` ```
### Swift (Swift Package Manager)
Currently only default build options are supported. Add **cglm** dependency to your project:
```swift
...
Package(
...
dependencies: [
...
.package(url: "https://github.com/recp/cglm", .branch("master")),
]
...
)
```
Now add **cgml** as a dependency to your target. Product choices are:
- **cglm** for inlined version of the library which can be linked only statically
- **cglmc** for a compiled version of the library with no linking limitation
```swift
...
.target(
...
dependencies: [
...
.product(name: "cglm", package: "cglm"),
]
...
)
...
```
### Unix (Autotools) ### Unix (Autotools)

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@@ -2,10 +2,10 @@ Pod::Spec.new do |s|
# Description # Description
s.name = "cglm" s.name = "cglm"
s.version = "0.7.2" s.version = "0.7.9"
s.summary = "📽 Optimized OpenGL/Graphics Math (glm) for C" s.summary = "📽 Highly Optimized Graphics Math (glm) for C"
s.description = <<-DESC s.description = <<-DESC
cglm is math library for graphics programming for C. It is similar to original glm but it is written for C instead of C++ (you can use here too). See the documentation or README for all features. cglm is math library for graphics programming for C. See the documentation or README for all features.
DESC DESC
s.documentation_url = "http://cglm.readthedocs.io" s.documentation_url = "http://cglm.readthedocs.io"
@@ -25,4 +25,13 @@ cglm is math library for graphics programming for C. It is similar to original g
# Linking # Linking
s.library = "m" s.library = "m"
# Configuration
s.pod_target_xcconfig = {
'CLANG_ENABLE_MODULES' => 'NO',
'CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES' => 'YES',
'CLANG_WARN_DOCUMENTATION_COMMENTS' => 'NO',
'GCC_C_LANGUAGE_STANDARD' => 'gnu11',
'GCC_PREPROCESSOR_DEFINITIONS' => '$(inherited) GLM_TESTS_NO_COLORFUL_OUTPUT'
}
end end

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@@ -7,7 +7,7 @@
#***************************************************************************** #*****************************************************************************
AC_PREREQ([2.69]) AC_PREREQ([2.69])
AC_INIT([cglm], [0.7.8], [info@recp.me]) AC_INIT([cglm], [0.8.0], [info@recp.me])
AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects serial-tests]) AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects serial-tests])
# Don't use the default cflags (-O2 -g), we set ours manually in Makefile.am. # Don't use the default cflags (-O2 -g), we set ours manually in Makefile.am.

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@@ -50,7 +50,7 @@ If you don't want to install **cglm** to your system's folder you can get static
Meson (All platforms): Meson (All platforms):
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
.. code-block:: bash .. code-block::
:linenos: :linenos:
$ meson build # [Optional] --default-library=static $ meson build # [Optional] --default-library=static
@@ -60,7 +60,7 @@ Meson (All platforms):
**Meson Options:** **Meson Options:**
.. code-block:: CMake .. code-block::
:linenos: :linenos:
c_std=c11 c_std=c11
@@ -69,9 +69,9 @@ Meson (All platforms):
enable_tests=false # to run tests: ninja test enable_tests=false # to run tests: ninja test
**Use with your CMake project example** **Use with your Meson project**
.. code-block:: CMake .. code-block::
:linenos: :linenos:
# Clone cglm or create a cglm.wrap under <source_root>/subprojects # Clone cglm or create a cglm.wrap under <source_root>/subprojects

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@@ -25,7 +25,7 @@
# If your documentation needs a minimal Sphinx version, state it here. # If your documentation needs a minimal Sphinx version, state it here.
# #
# needs_sphinx = '1.0' # needs_sphinx = '3.0'
# Add any Sphinx extension module names here, as strings. They can be # Add any Sphinx extension module names here, as strings. They can be
# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom # extensions coming with Sphinx (named 'sphinx.ext.*') or your custom
@@ -62,9 +62,9 @@ author = u'Recep Aslantas'
# built documents. # built documents.
# #
# The short X.Y version. # The short X.Y version.
version = u'0.7.8' version = u'0.8.0'
# The full version, including alpha/beta/rc tags. # The full version, including alpha/beta/rc tags.
release = u'0.7.8' release = u'0.8.0'
# The language for content autogenerated by Sphinx. Refer to documentation # The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages. # for a list of supported languages.
@@ -197,3 +197,7 @@ epub_exclude_files = ['search.html']
# If true, `todo` and `todoList` produce output, else they produce nothing. # If true, `todo` and `todoList` produce output, else they produce nothing.
todo_include_todos = True todo_include_todos = True
# -- Options for the C domain ------------------------------------------------
c_id_attributes = ['__restrict']

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@@ -374,7 +374,7 @@ Functions documentation
| *[in]* **q** quaternion | *[in]* **q** quaternion
| *[in]* **pivot** pivot | *[in]* **pivot** pivot
.. c:function:: void glm_quat_rotate(mat4 m, versor q, mat4 dest) .. c:function:: void glm_quat_rotate_atm(mat4 m, versor q, vec3 pivot)
| rotate NEW transform matrix using quaternion at pivot point | rotate NEW transform matrix using quaternion at pivot point
| this creates rotation matrix, it assumes you don't have a matrix | this creates rotation matrix, it assumes you don't have a matrix

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@@ -55,12 +55,12 @@ Functions:
Functions documentation Functions documentation
~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~
.. c:function:: void glm_vec2(vec4 v4, vec2 dest) .. c:function:: void glm_vec2(float * v, vec2 dest)
init vec2 using vec3 init vec2 using vec3 or vec4
Parameters: Parameters:
| *[in]* **v3** vector3 | *[in]* **v** vector
| *[out]* **dest** destination | *[out]* **dest** destination
.. c:function:: void glm_vec2_copy(vec2 a, vec2 dest) .. c:function:: void glm_vec2_copy(vec2 a, vec2 dest)

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@@ -455,7 +455,7 @@ glm_decompose_rs(mat4 m, mat4 r, vec3 s) {
glm_vec4_scale(r[1], 1.0f/s[1], r[1]); glm_vec4_scale(r[1], 1.0f/s[1], r[1]);
glm_vec4_scale(r[2], 1.0f/s[2], r[2]); glm_vec4_scale(r[2], 1.0f/s[2], r[2]);
/* Note from Apple Open Source (asume that the matrix is orthonormal): /* Note from Apple Open Source (assume that the matrix is orthonormal):
check for a coordinate system flip. If the determinant check for a coordinate system flip. If the determinant
is -1, then negate the matrix and the scaling factors. */ is -1, then negate the matrix and the scaling factors. */
glm_vec3_cross(m[0], m[1], v); glm_vec3_cross(m[0], m[1], v);

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@@ -228,6 +228,8 @@ glm_aabb_aabb(vec3 box[2], vec3 other[2]) {
* https://github.com/erich666/GraphicsGems/blob/master/gems/BoxSphere.c * https://github.com/erich666/GraphicsGems/blob/master/gems/BoxSphere.c
* Solid Box - Solid Sphere test. * Solid Box - Solid Sphere test.
* *
* Sphere Representation in cglm: [center.x, center.y, center.z, radii]
*
* @param[in] box solid bounding box * @param[in] box solid bounding box
* @param[in] s solid sphere * @param[in] s solid sphere
*/ */
@@ -237,13 +239,13 @@ glm_aabb_sphere(vec3 box[2], vec4 s) {
float dmin; float dmin;
int a, b, c; int a, b, c;
a = s[0] >= box[0][0]; a = (s[0] < box[0][0]) + (s[0] > box[1][0]);
b = s[1] >= box[0][1]; b = (s[1] < box[0][1]) + (s[1] > box[1][1]);
c = s[2] >= box[0][2]; c = (s[2] < box[0][2]) + (s[2] > box[1][2]);
dmin = glm_pow2(s[0] - box[a][0]) dmin = glm_pow2((s[0] - box[!(a - 1)][0]) * (a != 0))
+ glm_pow2(s[1] - box[b][1]) + glm_pow2((s[1] - box[!(b - 1)][1]) * (b != 0))
+ glm_pow2(s[2] - box[c][2]); + glm_pow2((s[2] - box[!(c - 1)][2]) * (c != 0));
return dmin <= glm_pow2(s[3]); return dmin <= glm_pow2(s[3]);
} }

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@@ -358,6 +358,8 @@ void
glm_mat4_mulv(mat4 m, vec4 v, vec4 dest) { glm_mat4_mulv(mat4 m, vec4 v, vec4 dest) {
#if defined( __SSE__ ) || defined( __SSE2__ ) #if defined( __SSE__ ) || defined( __SSE2__ )
glm_mat4_mulv_sse2(m, v, dest); glm_mat4_mulv_sse2(m, v, dest);
#elif defined(CGLM_NEON_FP)
glm_mat4_mulv_neon(m, v, dest);
#else #else
vec4 res; vec4 res;
res[0] = m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3]; res[0] = m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3];
@@ -476,6 +478,8 @@ void
glm_mat4_transpose_to(mat4 m, mat4 dest) { glm_mat4_transpose_to(mat4 m, mat4 dest) {
#if defined( __SSE__ ) || defined( __SSE2__ ) #if defined( __SSE__ ) || defined( __SSE2__ )
glm_mat4_transp_sse2(m, dest); glm_mat4_transp_sse2(m, dest);
#elif defined(CGLM_NEON_FP)
glm_mat4_transp_neon(m, dest);
#else #else
dest[0][0] = m[0][0]; dest[1][0] = m[0][1]; dest[0][0] = m[0][0]; dest[1][0] = m[0][1];
dest[0][1] = m[1][0]; dest[1][1] = m[1][1]; dest[0][1] = m[1][0]; dest[1][1] = m[1][1];
@@ -498,6 +502,8 @@ void
glm_mat4_transpose(mat4 m) { glm_mat4_transpose(mat4 m) {
#if defined( __SSE__ ) || defined( __SSE2__ ) #if defined( __SSE__ ) || defined( __SSE2__ )
glm_mat4_transp_sse2(m, m); glm_mat4_transp_sse2(m, m);
#elif defined(CGLM_NEON_FP)
glm_mat4_transp_neon(m, m);
#else #else
mat4 d; mat4 d;
glm_mat4_transpose_to(m, d); glm_mat4_transpose_to(m, d);
@@ -536,12 +542,7 @@ glm_mat4_scale(mat4 m, float s) {
#if defined( __SSE__ ) || defined( __SSE2__ ) #if defined( __SSE__ ) || defined( __SSE2__ )
glm_mat4_scale_sse2(m, s); glm_mat4_scale_sse2(m, s);
#elif defined(CGLM_NEON_FP) #elif defined(CGLM_NEON_FP)
float32x4_t v0; glm_mat4_scale_neon(m, s);
v0 = vdupq_n_f32(s);
vst1q_f32(m[0], vmulq_f32(vld1q_f32(m[0]), v0));
vst1q_f32(m[1], vmulq_f32(vld1q_f32(m[1]), v0));
vst1q_f32(m[2], vmulq_f32(vld1q_f32(m[2]), v0));
vst1q_f32(m[3], vmulq_f32(vld1q_f32(m[3]), v0));
#else #else
glm_mat4_scale_p(m, s); glm_mat4_scale_p(m, s);
#endif #endif

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@@ -12,6 +12,32 @@
#include "../../common.h" #include "../../common.h"
#include "../intrin.h" #include "../intrin.h"
CGLM_INLINE
void
glm_mat4_scale_neon(mat4 m, float s) {
float32x4_t v0;
v0 = vdupq_n_f32(s);
vst1q_f32(m[0], vmulq_f32(vld1q_f32(m[0]), v0));
vst1q_f32(m[1], vmulq_f32(vld1q_f32(m[1]), v0));
vst1q_f32(m[2], vmulq_f32(vld1q_f32(m[2]), v0));
vst1q_f32(m[3], vmulq_f32(vld1q_f32(m[3]), v0));
}
CGLM_INLINE
void
glm_mat4_transp_neon(mat4 m, mat4 dest) {
float32x4x4_t vmat;
vmat = vld4q_f32(m[0]);
vst1q_f32(dest[0], vmat.val[0]);
vst1q_f32(dest[1], vmat.val[1]);
vst1q_f32(dest[2], vmat.val[2]);
vst1q_f32(dest[3], vmat.val[3]);
}
CGLM_INLINE CGLM_INLINE
void void
glm_mat4_mul_neon(mat4 m1, mat4 m2, mat4 dest) { glm_mat4_mul_neon(mat4 m1, mat4 m2, mat4 dest) {
@@ -53,5 +79,27 @@ glm_mat4_mul_neon(mat4 m1, mat4 m2, mat4 dest) {
vst1q_f32(dest[3], d3); vst1q_f32(dest[3], d3);
} }
CGLM_INLINE
void
glm_mat4_mulv_neon(mat4 m, vec4 v, vec4 dest) {
float32x4_t l0, l1, l2, l3;
float32x2_t vlo, vhi;
l0 = vld1q_f32(m[0]);
l1 = vld1q_f32(m[1]);
l2 = vld1q_f32(m[2]);
l3 = vld1q_f32(m[3]);
vlo = vld1_f32(&v[0]);
vhi = vld1_f32(&v[2]);
l0 = vmulq_lane_f32(l0, vlo, 0);
l0 = vmlaq_lane_f32(l0, l1, vlo, 1);
l0 = vmlaq_lane_f32(l0, l2, vhi, 0);
l0 = vmlaq_lane_f32(l0, l3, vhi, 1);
vst1q_f32(dest, l0);
}
#endif #endif
#endif /* cglm_mat4_neon_h */ #endif /* cglm_mat4_neon_h */

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@@ -175,7 +175,7 @@ glmm_load3(float v[3]) {
__m128i xy; __m128i xy;
__m128 z; __m128 z;
xy = _mm_loadl_epi64((const __m128i *)v); xy = _mm_loadl_epi64(CGLM_CASTPTR_ASSUME_ALIGNED(v, const __m128i));
z = _mm_load_ss(&v[2]); z = _mm_load_ss(&v[2]);
return _mm_movelh_ps(_mm_castsi128_ps(xy), z); return _mm_movelh_ps(_mm_castsi128_ps(xy), z);
@@ -184,7 +184,7 @@ glmm_load3(float v[3]) {
static inline static inline
void void
glmm_store3(float v[3], __m128 vx) { glmm_store3(float v[3], __m128 vx) {
_mm_storel_pi((__m64 *)&v[0], vx); _mm_storel_pi(CGLM_CASTPTR_ASSUME_ALIGNED(v, __m64), vx);
_mm_store_ss(&v[2], glmm_shuff1(vx, 2, 2, 2, 2)); _mm_store_ss(&v[2], glmm_shuff1(vx, 2, 2, 2, 2));
} }

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@@ -32,6 +32,16 @@
# define CGLM_ALIGN_MAT CGLM_ALIGN(16) # define CGLM_ALIGN_MAT CGLM_ALIGN(16)
#endif #endif
#ifdef __GNUC__
# define CGLM_ASSUME_ALIGNED(expr, alignment) \
__builtin_assume_aligned((expr), (alignment))
#else
# define CGLM_ASSUME_ALIGNED(expr, alignment) (expr)
#endif
#define CGLM_CASTPTR_ASSUME_ALIGNED(expr, type) \
((type*)CGLM_ASSUME_ALIGNED((expr), __alignof__(type)))
typedef float vec2[2]; typedef float vec2[2];
typedef float vec3[3]; typedef float vec3[3];
typedef int ivec3[3]; typedef int ivec3[3];

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@@ -237,9 +237,9 @@ glm_vec3_abs(vec3 v, vec3 dest) {
CGLM_INLINE CGLM_INLINE
void void
glm_vec3_fract(vec3 v, vec3 dest) { glm_vec3_fract(vec3 v, vec3 dest) {
dest[0] = fminf(v[0] - floorf(v[0]), 0x1.fffffep-1f); dest[0] = fminf(v[0] - floorf(v[0]), 0.999999940395355224609375f);
dest[1] = fminf(v[1] - floorf(v[1]), 0x1.fffffep-1f); dest[1] = fminf(v[1] - floorf(v[1]), 0.999999940395355224609375f);
dest[2] = fminf(v[2] - floorf(v[2]), 0x1.fffffep-1f); dest[2] = fminf(v[2] - floorf(v[2]), 0.999999940395355224609375f);
} }
/*! /*!

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@@ -268,10 +268,10 @@ glm_vec4_abs(vec4 v, vec4 dest) {
CGLM_INLINE CGLM_INLINE
void void
glm_vec4_fract(vec4 v, vec4 dest) { glm_vec4_fract(vec4 v, vec4 dest) {
dest[0] = fminf(v[0] - floorf(v[0]), 0x1.fffffep-1f); dest[0] = fminf(v[0] - floorf(v[0]), 0.999999940395355224609375f);
dest[1] = fminf(v[1] - floorf(v[1]), 0x1.fffffep-1f); dest[1] = fminf(v[1] - floorf(v[1]), 0.999999940395355224609375f);
dest[2] = fminf(v[2] - floorf(v[2]), 0x1.fffffep-1f); dest[2] = fminf(v[2] - floorf(v[2]), 0.999999940395355224609375f);
dest[3] = fminf(v[3] - floorf(v[3]), 0x1.fffffep-1f); dest[3] = fminf(v[3] - floorf(v[3]), 0.999999940395355224609375f);
} }
/*! /*!

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@@ -9,7 +9,7 @@
#define cglm_version_h #define cglm_version_h
#define CGLM_VERSION_MAJOR 0 #define CGLM_VERSION_MAJOR 0
#define CGLM_VERSION_MINOR 7 #define CGLM_VERSION_MINOR 8
#define CGLM_VERSION_PATCH 8 #define CGLM_VERSION_PATCH 0
#endif /* cglm_version_h */ #endif /* cglm_version_h */

14
include/module.modulemap Normal file
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@@ -0,0 +1,14 @@
module cglm {
header "cglm/cglm.h"
header "cglm/struct.h"
export *
}
module cglmc {
header "cglm/cglm.h"
header "cglm/struct.h"
header "cglm/call.h"
export *
}

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@@ -1,5 +1,5 @@
project('cglm', 'c', project('cglm', 'c',
version : '0.7.8', version : '0.8.0',
license : 'mit', license : 'mit',
default_options : [ default_options : [
'c_std=c11', 'c_std=c11',
@@ -11,6 +11,7 @@ project('cglm', 'c',
cc = meson.get_compiler('c') cc = meson.get_compiler('c')
cglm_install = get_option('install')
cglm_deps = cc.find_library('m', required : false) cglm_deps = cc.find_library('m', required : false)
cglm_args = [] cglm_args = []
@@ -50,11 +51,9 @@ cglm_src = files(
'src/vec4.c' 'src/vec4.c'
) )
install_subdir('include/cglm', install_dir : get_option('includedir'))
cglm_lib = library('cglm', cglm_lib = library('cglm',
cglm_src, cglm_src,
install : true, install : cglm_install,
dependencies : cglm_deps, dependencies : cglm_deps,
c_args : [ build_args, cglm_args ] c_args : [ build_args, cglm_args ]
) )
@@ -71,17 +70,19 @@ if meson.version().version_compare('>= 0.54.0')
meson.override_dependency('cglm', cglm_dep) meson.override_dependency('cglm', cglm_dep)
endif endif
if cglm_install
install_subdir('include/cglm', install_dir : get_option('includedir'))
pkg = import('pkgconfig') pkg = import('pkgconfig')
pkg.generate(
pkg.generate( name : 'cglm',
name : 'cglm', libraries : cglm_lib,
libraries : cglm_lib, extra_cflags : cglm_args,
extra_cflags : cglm_args, version : meson.project_version(),
version : meson.project_version(), url : 'https://github.com/recp/cglm',
url : 'https://github.com/recp/cglm', description : 'OpenGL Mathematics (glm) for C'
description : 'OpenGL Mathematics (glm) for C' )
) endif
if get_option('build_tests') == true if get_option('build_tests') == true

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@@ -1 +1,2 @@
option('build_tests', type : 'boolean', value : false, description : 'Build tests') option('build_tests', type : 'boolean', value : false, description : 'Build tests')
option('install', type : 'boolean', value : true, description : 'Include the library, headers, and pkg-config file in the install target')

1
src/swift/empty.c Normal file
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@@ -0,0 +1 @@
// This empty file is needed to trick swiftpm to build the header-only version of cglm as swiftpm itself does not support C targets that have no source code files