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1
.gitattributes
vendored
Normal file
1
.gitattributes
vendored
Normal file
@@ -0,0 +1 @@
|
||||
*.h linguist-language=C
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -72,3 +72,6 @@ cglm-test-ios*
|
||||
/cglm.pc
|
||||
test-driver
|
||||
Default-568h@2x.png
|
||||
build/
|
||||
conftest.dir/*
|
||||
confdefs.h
|
||||
|
||||
@@ -4,6 +4,12 @@ os:
|
||||
- linux
|
||||
- osx
|
||||
|
||||
arch:
|
||||
- amd64
|
||||
- ppc64le
|
||||
- s390x
|
||||
- arm64
|
||||
|
||||
sudo: required
|
||||
dist: trusty
|
||||
|
||||
|
||||
4
.vscode/settings.json
vendored
Normal file
4
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"C_Cpp.default.configurationProvider": "vector-of-bool.cmake-tools",
|
||||
"restructuredtext.confPath": "${workspaceFolder}/docs/source"
|
||||
}
|
||||
107
CMakeLists.txt
Normal file
107
CMakeLists.txt
Normal file
@@ -0,0 +1,107 @@
|
||||
cmake_minimum_required(VERSION 3.8.2)
|
||||
project(cglm VERSION 0.7.6 LANGUAGES C)
|
||||
|
||||
set(CMAKE_C_STANDARD 11)
|
||||
set(CMAKE_C_STANDARD_REQUIRED YES)
|
||||
set(DEFAULT_BUILD_TYPE "Release")
|
||||
|
||||
set(CGLM_BUILD)
|
||||
option(CGLM_SHARED "Shared build" ON)
|
||||
option(CGLM_STATIC "Static build" OFF)
|
||||
option(CGLM_USE_C99 "" OFF)
|
||||
option(CGLM_USE_TEST "Enable Tests" OFF)
|
||||
|
||||
if(NOT CGLM_STATIC AND CGLM_SHARED)
|
||||
set(CGLM_BUILD SHARED)
|
||||
else(CGLM_STATIC)
|
||||
set(CGLM_BUILD STATIC)
|
||||
endif()
|
||||
|
||||
if(CGLM_USE_C99)
|
||||
set(C_STANDARD 99)
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
add_definitions(-DNDEBUG -D_WINDOWS -D_USRDLL -DCGLM_EXPORTS -DCGLM_DLL)
|
||||
add_compile_options(/W3 /Ox /Gy /Oi /TC)
|
||||
else()
|
||||
add_compile_options(-Wall -Werror -O3)
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
|
||||
message(STATUS "Setting build type to '${DEFAULT_BUILD_TYPE}' as none was specified.")
|
||||
set(CMAKE_BUILD_TYPE "${DEFAULT_BUILD_TYPE}" CACHE STRING "Choose the type of build." FORCE)
|
||||
# Set the possible values of build type for cmake-gui
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
|
||||
endif()
|
||||
|
||||
include(GNUInstallDirs)
|
||||
|
||||
set(CPACK_PROJECT_NAME ${PROJECT_NAME})
|
||||
set(CPACK_PROJECT_VERSION ${PROJECT_VERSION})
|
||||
include(CPack)
|
||||
|
||||
# Target Start
|
||||
add_library(${PROJECT_NAME}
|
||||
${CGLM_BUILD}
|
||||
src/euler.c
|
||||
src/affine.c
|
||||
src/io.c
|
||||
src/quat.c
|
||||
src/cam.c
|
||||
src/vec2.c
|
||||
src/vec3.c
|
||||
src/vec4.c
|
||||
src/mat2.c
|
||||
src/mat3.c
|
||||
src/mat4.c
|
||||
src/plane.c
|
||||
src/frustum.c
|
||||
src/box.c
|
||||
src/project.c
|
||||
src/sphere.c
|
||||
src/ease.c
|
||||
src/curve.c
|
||||
src/bezier.c
|
||||
src/ray.c
|
||||
)
|
||||
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
VERSION ${PROJECT_VERSION}
|
||||
SOVERSION ${PROJECT_VERSION_MAJOR})
|
||||
|
||||
target_include_directories(${PROJECT_NAME}
|
||||
PUBLIC
|
||||
$<INSTALL_INTERFACE:include>
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src
|
||||
)
|
||||
|
||||
# Test Configuration
|
||||
if(CGLM_USE_TEST)
|
||||
include(CTest)
|
||||
enable_testing()
|
||||
add_subdirectory(test)
|
||||
endif()
|
||||
|
||||
# Install
|
||||
install(TARGETS ${PROJECT_NAME}
|
||||
EXPORT ${PROJECT_NAME}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
|
||||
install(DIRECTORY include/${PROJECT_NAME} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
|
||||
PATTERN ".*" EXCLUDE)
|
||||
|
||||
# Config
|
||||
export(TARGETS ${PROJECT_NAME}
|
||||
NAMESPACE ${PROJECT_NAME}::
|
||||
FILE "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake"
|
||||
)
|
||||
|
||||
install(EXPORT ${PROJECT_NAME}
|
||||
NAMESPACE ${PROJECT_NAME}::
|
||||
DESTINATION ${CMAKE_INSTALL_LIBDIR}/${PROJECT_NAME}/cmake)
|
||||
|
||||
10
CREDITS
10
CREDITS
@@ -61,3 +61,13 @@ https://forums.khronos.org/showthread.php/10264-Animations-in-1-4-1-release-note
|
||||
https://forums.khronos.org/showthread.php/10644-Animation-Bezier-interpolation
|
||||
https://forums.khronos.org/showthread.php/10387-2D-Tangents-in-Bezier-Splines?p=34164&viewfull=1#post34164
|
||||
https://forums.khronos.org/showthread.php/10651-Animation-TCB-Spline-Interpolation-in-COLLADA?highlight=bezier
|
||||
|
||||
12. vec2 cross product
|
||||
http://allenchou.net/2013/07/cross-product-of-2d-vectors/
|
||||
|
||||
13. Ray triangle intersect
|
||||
Möller–Trumbore ray-triangle intersection algorithm, from "Fast, Minimum Storage Ray/Triangle Intersection"
|
||||
Authors:
|
||||
Thomas Möller (tompa@clarus.se)
|
||||
Ben Trumbore (wbt@graphics.cornell.edu)
|
||||
Link to paper: http://webserver2.tecgraf.puc-rio.br/~mgattass/cg/trbRR/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf
|
||||
31
Makefile.am
31
Makefile.am
@@ -12,7 +12,6 @@ AM_CFLAGS = -Wall \
|
||||
-O3 \
|
||||
-Wstrict-aliasing=2 \
|
||||
-fstrict-aliasing \
|
||||
-pedantic \
|
||||
-Werror=strict-prototypes
|
||||
|
||||
lib_LTLIBRARIES = libcglm.la
|
||||
@@ -42,7 +41,10 @@ cglm_HEADERS = include/cglm/version.h \
|
||||
include/cglm/io.h \
|
||||
include/cglm/mat4.h \
|
||||
include/cglm/mat3.h \
|
||||
include/cglm/mat2.h \
|
||||
include/cglm/affine.h \
|
||||
include/cglm/vec2.h \
|
||||
include/cglm/vec2-ext.h \
|
||||
include/cglm/vec3.h \
|
||||
include/cglm/vec3-ext.h \
|
||||
include/cglm/vec4.h \
|
||||
@@ -60,11 +62,14 @@ cglm_HEADERS = include/cglm/version.h \
|
||||
include/cglm/ease.h \
|
||||
include/cglm/curve.h \
|
||||
include/cglm/bezier.h \
|
||||
include/cglm/applesimd.h
|
||||
|
||||
include/cglm/applesimd.h \
|
||||
include/cglm/ray.h
|
||||
|
||||
cglm_calldir=$(includedir)/cglm/call
|
||||
cglm_call_HEADERS = include/cglm/call/mat4.h \
|
||||
include/cglm/call/mat3.h \
|
||||
include/cglm/call/mat2.h \
|
||||
include/cglm/call/vec2.h \
|
||||
include/cglm/call/vec3.h \
|
||||
include/cglm/call/vec4.h \
|
||||
include/cglm/call/affine.h \
|
||||
@@ -79,7 +84,8 @@ cglm_call_HEADERS = include/cglm/call/mat4.h \
|
||||
include/cglm/call/sphere.h \
|
||||
include/cglm/call/ease.h \
|
||||
include/cglm/call/curve.h \
|
||||
include/cglm/call/bezier.h
|
||||
include/cglm/call/bezier.h \
|
||||
include/cglm/call/ray.h
|
||||
|
||||
cglm_simddir=$(includedir)/cglm/simd
|
||||
cglm_simd_HEADERS = include/cglm/simd/intrin.h \
|
||||
@@ -90,6 +96,7 @@ cglm_simd_sse2dir=$(includedir)/cglm/simd/sse2
|
||||
cglm_simd_sse2_HEADERS = include/cglm/simd/sse2/affine.h \
|
||||
include/cglm/simd/sse2/mat4.h \
|
||||
include/cglm/simd/sse2/mat3.h \
|
||||
include/cglm/simd/sse2/mat2.h \
|
||||
include/cglm/simd/sse2/quat.h
|
||||
|
||||
cglm_simd_avxdir=$(includedir)/cglm/simd/avx
|
||||
@@ -102,6 +109,9 @@ cglm_simd_neon_HEADERS = include/cglm/simd/neon/mat4.h
|
||||
cglm_structdir=$(includedir)/cglm/struct
|
||||
cglm_struct_HEADERS = include/cglm/struct/mat4.h \
|
||||
include/cglm/struct/mat3.h \
|
||||
include/cglm/struct/mat2.h \
|
||||
include/cglm/struct/vec2.h \
|
||||
include/cglm/struct/vec2-ext.h \
|
||||
include/cglm/struct/vec3.h \
|
||||
include/cglm/struct/vec3-ext.h \
|
||||
include/cglm/struct/vec4.h \
|
||||
@@ -125,8 +135,10 @@ libcglm_la_SOURCES=\
|
||||
src/io.c \
|
||||
src/quat.c \
|
||||
src/cam.c \
|
||||
src/vec2.c \
|
||||
src/vec3.c \
|
||||
src/vec4.c \
|
||||
src/mat2.c \
|
||||
src/mat3.c \
|
||||
src/mat4.c \
|
||||
src/plane.c \
|
||||
@@ -136,21 +148,16 @@ libcglm_la_SOURCES=\
|
||||
src/sphere.c \
|
||||
src/ease.c \
|
||||
src/curve.c \
|
||||
src/bezier.c
|
||||
src/bezier.c \
|
||||
src/ray.c
|
||||
|
||||
test_tests_SOURCES=\
|
||||
test/runner.c \
|
||||
test/src/test_common.c \
|
||||
test/src/test_mat4.c \
|
||||
test/src/tests.c \
|
||||
test/src/test_cam.c \
|
||||
test/src/test_project.c \
|
||||
test/src/test_clamp.c \
|
||||
test/src/test_euler.c \
|
||||
test/src/test_quat.c \
|
||||
test/src/test_vec4.c \
|
||||
test/src/test_vec3.c \
|
||||
test/src/test_mat3.c \
|
||||
test/src/test_affine.c \
|
||||
test/src/test_bezier.c \
|
||||
test/src/test_struct.c
|
||||
|
||||
|
||||
37
README.md
37
README.md
@@ -89,6 +89,7 @@ Currently *cglm* uses default clip space configuration (-1, 1) for camera functi
|
||||
- curves
|
||||
- curve interpolation helpers (S*M*C, deCasteljau...)
|
||||
- helpers to convert cglm types to Apple's simd library to pass cglm types to Metal GL without packing them on both sides
|
||||
- ray intersection helpers
|
||||
- and others...
|
||||
|
||||
<hr />
|
||||
@@ -148,6 +149,40 @@ The types used are actually unions that allow access to the same data multiple w
|
||||
|
||||
## Build
|
||||
|
||||
### CMake (All platforms)
|
||||
```bash
|
||||
$ mkdir build
|
||||
$ cd build
|
||||
$ cmake .. # [Optional] -DCGLM_SHARED=ON
|
||||
$ make
|
||||
$ sudo make install # [Optional]
|
||||
```
|
||||
|
||||
##### Cmake options with Defaults:
|
||||
|
||||
```CMake
|
||||
option(CGLM_SHARED "Shared build" ON)
|
||||
option(CGLM_STATIC "Static build" OFF)
|
||||
option(CGLM_USE_C99 "" OFF) # C11
|
||||
option(CGLM_USE_TEST "Enable Tests" OFF) # for make check - make test
|
||||
```
|
||||
|
||||
#### Use with your CMake project
|
||||
* Example:
|
||||
```cmake
|
||||
cmake_minimum_required(VERSION 3.8.2)
|
||||
|
||||
project(<Your Project Name>)
|
||||
|
||||
add_executable(${PROJECT_NAME} src/main.c)
|
||||
target_link_libraries(${LIBRARY_NAME} PRIVATE
|
||||
cglm)
|
||||
|
||||
add_subdirectory(external/cglm/)
|
||||
|
||||
# or you can use find_package to configure cglm
|
||||
```
|
||||
|
||||
### Unix (Autotools)
|
||||
|
||||
```bash
|
||||
@@ -291,7 +326,7 @@ You can pass matrices the same way to other APIs e.g. Vulkan, DX...
|
||||
## Contributors
|
||||
|
||||
This project exists thanks to all the people who contribute. [[Contribute](CONTRIBUTING.md)].
|
||||
<a href="graphs/contributors"><img src="https://opencollective.com/cglm/contributors.svg?width=890&button=false" /></a>
|
||||
<a href="https://github.com/recp/cglm/graphs/contributors"><img src="https://opencollective.com/cglm/contributors.svg?width=890&button=false" /></a>
|
||||
|
||||
|
||||
## Backers
|
||||
|
||||
@@ -2,7 +2,7 @@ Pod::Spec.new do |s|
|
||||
|
||||
# Description
|
||||
s.name = "cglm"
|
||||
s.version = "0.6.1"
|
||||
s.version = "0.7.2"
|
||||
s.summary = "📽 Optimized OpenGL/Graphics Math (glm) for C"
|
||||
s.description = <<-DESC
|
||||
cglm is math library for graphics programming for C. It is similar to original glm but it is written for C instead of C++ (you can use here too). See the documentation or README for all features.
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#*****************************************************************************
|
||||
|
||||
AC_PREREQ([2.69])
|
||||
AC_INIT([cglm], [0.6.1], [info@recp.me])
|
||||
AC_INIT([cglm], [0.7.6], [info@recp.me])
|
||||
AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects serial-tests])
|
||||
|
||||
# Don't use the default cflags (-O2 -g), we set ours manually in Makefile.am.
|
||||
|
||||
@@ -35,10 +35,13 @@ Follow the :doc:`build` documentation for this
|
||||
euler
|
||||
mat4
|
||||
mat3
|
||||
mat2
|
||||
vec3
|
||||
vec3-ext
|
||||
vec4
|
||||
vec4-ext
|
||||
vec2
|
||||
vec2-ext
|
||||
color
|
||||
plane
|
||||
project
|
||||
@@ -48,3 +51,5 @@ Follow the :doc:`build` documentation for this
|
||||
sphere
|
||||
curve
|
||||
bezier
|
||||
version
|
||||
ray
|
||||
|
||||
@@ -7,6 +7,46 @@ Build cglm
|
||||
If you only need to inline versions, you don't need to build **cglm**, you don't need to link it to your program.
|
||||
Just import cglm to your project as dependency / external lib by copy-paste then use it as usual
|
||||
|
||||
CMake (All platforms):
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block:: bash
|
||||
:linenos:
|
||||
|
||||
$ mkdir build
|
||||
$ cd build
|
||||
$ cmake .. # [Optional] -DCGLM_SHARED=ON
|
||||
$ make
|
||||
$ sudo make install # [Optional]
|
||||
|
||||
**make** will build cglm to **build** folder.
|
||||
If you don't want to install **cglm** to your system's folder you can get static and dynamic libs in this folder.
|
||||
|
||||
**CMake Options:**
|
||||
|
||||
.. code-block:: CMake
|
||||
:linenos:
|
||||
|
||||
option(CGLM_SHARED "Shared build" ON)
|
||||
option(CGLM_STATIC "Static build" OFF)
|
||||
option(CGLM_USE_C99 "" OFF) # C11
|
||||
option(CGLM_USE_TEST "Enable Tests" OFF) # for make check - make test
|
||||
|
||||
**Use with your CMake project example**
|
||||
|
||||
.. code-block:: CMake
|
||||
:linenos:
|
||||
|
||||
cmake_minimum_required(VERSION 3.8.2)
|
||||
|
||||
project(<Your Project Name>)
|
||||
|
||||
add_executable(${PROJECT_NAME} src/main.c)
|
||||
target_link_libraries(${LIBRARY_NAME} PRIVATE
|
||||
cglm)
|
||||
|
||||
add_subdirectory(external/cglm/)
|
||||
|
||||
Unix (Autotools):
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@@ -198,7 +198,7 @@ Functions documentation
|
||||
|
||||
Parameters:
|
||||
| *[in]* **eye** eye vector
|
||||
| *[in]* **center** direction vector
|
||||
| *[in]* **dir** direction vector
|
||||
| *[in]* **up** up vector
|
||||
| *[out]* **dest** result matrix
|
||||
|
||||
@@ -212,7 +212,7 @@ Functions documentation
|
||||
|
||||
Parameters:
|
||||
| *[in]* **eye** eye vector
|
||||
| *[in]* **center** direction vector
|
||||
| *[in]* **dir** direction vector
|
||||
| *[out]* **dest** result matrix
|
||||
|
||||
.. c:function:: void glm_persp_decomp(mat4 proj, float *nearVal, float *farVal, float *top, float *bottom, float *left, float *right)
|
||||
|
||||
@@ -62,9 +62,9 @@ author = u'Recep Aslantas'
|
||||
# built documents.
|
||||
#
|
||||
# The short X.Y version.
|
||||
version = u'0.6.1'
|
||||
version = u'0.7.6'
|
||||
# The full version, including alpha/beta/rc tags.
|
||||
release = u'0.6.1'
|
||||
release = u'0.7.6'
|
||||
|
||||
# The language for content autogenerated by Sphinx. Refer to documentation
|
||||
# for a list of supported languages.
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
Features
|
||||
================================================================================
|
||||
|
||||
* array api and struct api, you can use arrays or structs.
|
||||
* general purpose matrix operations (mat4, mat3)
|
||||
* chain matrix multiplication (square only)
|
||||
* general purpose vector operations (cross, dot, rotate, proj, angle...)
|
||||
* affine transforms
|
||||
* affine transformations
|
||||
* matrix decomposition (extract rotation, scaling factor)
|
||||
* optimized affine transform matrices (mul, rigid-body inverse)
|
||||
* camera (lookat)
|
||||
@@ -20,4 +21,6 @@ Features
|
||||
* easing functions
|
||||
* curves
|
||||
* curve interpolation helpers (SMC, deCasteljau...)
|
||||
* and other...
|
||||
* helpers to convert cglm types to Apple's simd library to pass cglm types to Metal GL without packing them on both sides
|
||||
* ray intersection helpers
|
||||
* and others...
|
||||
|
||||
@@ -28,6 +28,23 @@ Example to print mat4 matrix:
|
||||
(you probably will in some cases), you can change it temporary.
|
||||
cglm may provide precision parameter in the future
|
||||
|
||||
Changes since **v0.7.3**:
|
||||
* Now mis-alignment of columns are fixed: larger numbers are printed via %g and others are printed via %f. Column withs are calculated before print.
|
||||
* Now values are colorful ;)
|
||||
* Some print improvements
|
||||
* New options with default values:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
#define CGLM_PRINT_PRECISION 5
|
||||
#define CGLM_PRINT_MAX_TO_SHORT 1e5
|
||||
#define CGLM_PRINT_COLOR "\033[36m"
|
||||
#define CGLM_PRINT_COLOR_RESET "\033[0m"
|
||||
|
||||
* Inline prints are only enabled in DEBUG mode and if **CGLM_DEFINE_PRINTS** is defined.
|
||||
|
||||
Check options page.
|
||||
|
||||
Table of contents (click to go):
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
179
docs/source/mat2.rst
Normal file
179
docs/source/mat2.rst
Normal file
@@ -0,0 +1,179 @@
|
||||
.. default-domain:: C
|
||||
|
||||
mat2
|
||||
====
|
||||
|
||||
Header: cglm/mat2.h
|
||||
|
||||
Table of contents (click to go):
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Macros:
|
||||
|
||||
1. GLM_mat2_IDENTITY_INIT
|
||||
#. GLM_mat2_ZERO_INIT
|
||||
#. GLM_mat2_IDENTITY
|
||||
#. GLM_mat2_ZERO
|
||||
|
||||
Functions:
|
||||
|
||||
1. :c:func:`glm_mat2_copy`
|
||||
#. :c:func:`glm_mat2_identity`
|
||||
#. :c:func:`glm_mat2_identity_array`
|
||||
#. :c:func:`glm_mat2_zero`
|
||||
#. :c:func:`glm_mat2_mul`
|
||||
#. :c:func:`glm_mat2_transpose_to`
|
||||
#. :c:func:`glm_mat2_transpose`
|
||||
#. :c:func:`glm_mat2_mulv`
|
||||
#. :c:func:`glm_mat2_scale`
|
||||
#. :c:func:`glm_mat2_det`
|
||||
#. :c:func:`glm_mat2_inv`
|
||||
#. :c:func:`glm_mat2_trace`
|
||||
#. :c:func:`glm_mat2_swap_col`
|
||||
#. :c:func:`glm_mat2_swap_row`
|
||||
#. :c:func:`glm_mat2_rmc`
|
||||
|
||||
Functions documentation
|
||||
~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. c:function:: void glm_mat2_copy(mat2 mat, mat2 dest)
|
||||
|
||||
copy mat2 to another one (dest).
|
||||
|
||||
Parameters:
|
||||
| *[in]* **mat** source
|
||||
| *[out]* **dest** destination
|
||||
|
||||
.. c:function:: void glm_mat2_identity(mat2 mat)
|
||||
|
||||
copy identity mat2 to mat, or makes mat to identiy
|
||||
|
||||
Parameters:
|
||||
| *[out]* **mat** matrix
|
||||
|
||||
.. c:function:: void glm_mat2_identity_array(mat2 * __restrict mat, size_t count)
|
||||
|
||||
make given matrix array's each element identity matrix
|
||||
|
||||
Parameters:
|
||||
| *[in,out]* **mat** matrix array (must be aligned (16/32) if alignment is not disabled)
|
||||
| *[in]* **count** count of matrices
|
||||
|
||||
.. c:function:: void glm_mat2_zero(mat2 mat)
|
||||
|
||||
make given matrix zero
|
||||
|
||||
Parameters:
|
||||
| *[in,out]* **mat** matrix to
|
||||
|
||||
.. c:function:: void glm_mat2_mul(mat2 m1, mat2 m2, mat2 dest)
|
||||
|
||||
multiply m1 and m2 to dest
|
||||
m1, m2 and dest matrices can be same matrix, it is possible to write this:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
mat2 m = GLM_mat2_IDENTITY_INIT;
|
||||
glm_mat2_mul(m, m, m);
|
||||
|
||||
Parameters:
|
||||
| *[in]* **m1** left matrix
|
||||
| *[in]* **m2** right matrix
|
||||
| *[out]* **dest** destination matrix
|
||||
|
||||
.. c:function:: void glm_mat2_transpose_to(mat2 m, mat2 dest)
|
||||
|
||||
transpose mat4 and store in dest
|
||||
source matrix will not be transposed unless dest is m
|
||||
|
||||
Parameters:
|
||||
| *[in]* **mat** source
|
||||
| *[out]* **dest** destination
|
||||
|
||||
.. c:function:: void glm_mat2_transpose(mat2 m)
|
||||
|
||||
tranpose mat2 and store result in same matrix
|
||||
|
||||
Parameters:
|
||||
| *[in]* **mat** source
|
||||
| *[out]* **dest** destination
|
||||
|
||||
.. c:function:: void glm_mat2_mulv(mat2 m, vec2 v, vec2 dest)
|
||||
|
||||
multiply mat4 with vec4 (column vector) and store in dest vector
|
||||
|
||||
Parameters:
|
||||
| *[in]* **mat** mat2 (left)
|
||||
| *[in]* **v** vec2 (right, column vector)
|
||||
| *[out]* **dest** destination (result, column vector)
|
||||
|
||||
.. c:function:: void glm_mat2_scale(mat2 m, float s)
|
||||
|
||||
multiply matrix with scalar
|
||||
|
||||
Parameters:
|
||||
| *[in, out]* **mat** matrix
|
||||
| *[in]* **dest** scalar
|
||||
|
||||
.. c:function:: float glm_mat2_det(mat2 mat)
|
||||
|
||||
returns mat2 determinant
|
||||
|
||||
Parameters:
|
||||
| *[in]* **mat** matrix
|
||||
|
||||
Returns:
|
||||
mat2 determinant
|
||||
|
||||
.. c:function:: void glm_mat2_inv(mat2 mat, mat2 dest)
|
||||
|
||||
inverse mat2 and store in dest
|
||||
|
||||
Parameters:
|
||||
| *[in]* **mat** matrix
|
||||
| *[out]* **dest** destination (inverse matrix)
|
||||
|
||||
.. c:function:: void glm_mat2_trace(mat2 m)
|
||||
|
||||
| sum of the elements on the main diagonal from upper left to the lower right
|
||||
|
||||
Parameters:
|
||||
| *[in]* **m** matrix
|
||||
|
||||
Returns:
|
||||
trace of matrix
|
||||
|
||||
.. c:function:: void glm_mat2_swap_col(mat2 mat, int col1, int col2)
|
||||
|
||||
swap two matrix columns
|
||||
|
||||
Parameters:
|
||||
| *[in, out]* **mat** matrix
|
||||
| *[in]* **col1** col1
|
||||
| *[in]* **col2** col2
|
||||
|
||||
.. c:function:: void glm_mat2_swap_row(mat2 mat, int row1, int row2)
|
||||
|
||||
swap two matrix rows
|
||||
|
||||
Parameters:
|
||||
| *[in, out]* **mat** matrix
|
||||
| *[in]* **row1** row1
|
||||
| *[in]* **row2** row2
|
||||
|
||||
.. c:function:: float glm_mat2_rmc(vec2 r, mat2 m, vec2 c)
|
||||
|
||||
| **rmc** stands for **Row** * **Matrix** * **Column**
|
||||
|
||||
| helper for R (row vector) * M (matrix) * C (column vector)
|
||||
|
||||
| the result is scalar because R * M = Matrix1x2 (row vector),
|
||||
| then Matrix1x2 * Vec2 (column vector) = Matrix1x1 (Scalar)
|
||||
|
||||
Parameters:
|
||||
| *[in]* **r** row vector or matrix1x2
|
||||
| *[in]* **m** matrix2x2
|
||||
| *[in]* **c** column vector or matrix2x1
|
||||
|
||||
Returns:
|
||||
scalar value e.g. Matrix1x1
|
||||
@@ -50,3 +50,24 @@ You have to extra options for dot product: **CGLM_SSE4_DOT** and **CGLM_SSE3_DOT
|
||||
- If **SSE3** is enabled then you can define **CGLM_SSE3_DOT** to force cglm to use **_mm_hadd_ps** instructions.
|
||||
|
||||
otherwise cglm will use custom cglm's hadd functions which are optimized too.
|
||||
|
||||
Print Options
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
1. **CGLM_DEFINE_PRINTS**
|
||||
2. **CGLM_NO_PRINTS_NOOP**
|
||||
|
||||
Inline prints are only enabled in DEBUG mode and if **CGLM_DEFINE_PRINTS** is defined.
|
||||
If DEBUG is not enabled then print function bodies will be emptied to eliminate print function calls.
|
||||
You can disable this feature too by defining **CGLM_NO_PRINTS_NOOP** macro top of cglm headers.
|
||||
|
||||
3. **CGLM_PRINT_PRECISION** 5
|
||||
|
||||
precision.
|
||||
|
||||
4. **CGLM_PRINT_MAX_TO_SHORT** 1e5
|
||||
|
||||
if a number is greater than this value then %g will be used, since this is shorten print you won't be able to see high precision.
|
||||
|
||||
5. **CGLM_PRINT_COLOR** "\033[36m"
|
||||
6. **CGLM_PRINT_COLOR_RESET** "\033[0m"
|
||||
|
||||
@@ -324,26 +324,24 @@ Functions documentation
|
||||
| *[in]* **ori** orientation in world space as quaternion
|
||||
| *[out]* **dest** result matrix
|
||||
|
||||
.. c:function:: void glm_quat_for(vec3 dir, vec3 fwd, vec3 up, versor dest)
|
||||
.. c:function:: void glm_quat_for(vec3 dir, vec3 up, versor dest)
|
||||
|
||||
| creates look rotation quaternion
|
||||
|
||||
Parameters:
|
||||
| *[in]* **dir** direction to look
|
||||
| *[in]* **fwd** forward vector
|
||||
| *[in]* **up** up vector
|
||||
| *[out]* **dest** result matrix
|
||||
|
||||
.. c:function:: void glm_quat_forp(vec3 from, vec3 to, vec3 fwd, vec3 up, versor dest)
|
||||
.. c:function:: void glm_quat_forp(vec3 from, vec3 to, vec3 up, versor dest)
|
||||
|
||||
| creates look rotation quaternion using source and destination positions p suffix stands for position
|
||||
| creates look rotation quaternion using source and destination positions p suffix stands for position
|
||||
|
||||
| this is similar to glm_quat_for except this computes direction for glm_quat_for for you.
|
||||
|
||||
Parameters:
|
||||
| *[in]* **from** source point
|
||||
| *[in]* **to** destination point
|
||||
| *[in]* **fwd** forward vector
|
||||
| *[in]* **up** up vector
|
||||
| *[out]* **dest** result matrix
|
||||
|
||||
|
||||
31
docs/source/ray.rst
Normal file
31
docs/source/ray.rst
Normal file
@@ -0,0 +1,31 @@
|
||||
.. default-domain:: C
|
||||
|
||||
ray
|
||||
====
|
||||
|
||||
Header: cglm/ray.h
|
||||
|
||||
This is for collision-checks used by ray-tracers and the like.
|
||||
|
||||
Table of contents (click to go):
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Functions:
|
||||
|
||||
1. :c:func:`glm_ray_triangle`
|
||||
|
||||
Functions documentation
|
||||
~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. c:function:: bool glm_ray_triangle(vec3 origin, vec3 direction, vec3 v0, vec3 v1, vec3 v2, float *d)
|
||||
|
||||
Möller–Trumbore ray-triangle intersection algorithm
|
||||
|
||||
Parameters:
|
||||
| *[in]* **origin** origin of ray
|
||||
| *[in]* **direction** direction of ray
|
||||
| *[in]* **v0** first vertex of triangle
|
||||
| *[in]* **v1** second vertex of triangle
|
||||
| *[in]* **v2** third vertex of triangle
|
||||
| *[in, out]* **d** float pointer to save distance to intersection
|
||||
| *[out]* **intersection** whether there is intersection
|
||||
@@ -80,6 +80,19 @@ So be carefull, when your IDE (Xcode, Visual Studio ...) tried to autocomplete f
|
||||
|
||||
**Also implementation may be wrong please let us know by creating an issue on Github.**
|
||||
|
||||
BAD_ACCESS : Thread 1: EXC_BAD_ACCESS (code=EXC_I386_GPFLT) or Similar Errors/Crashes
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
This is similar issue with alignment. For instance if you compiled **cglm** with
|
||||
AVX (**-mavx**, intentionally or not) and if you use **cglm** in an environment that doesn't
|
||||
support AVX (or if AVX is disabled intentionally) e.g. environment that max support SSE2/3/4,
|
||||
then you probably get **BAD ACCESS** or similar...
|
||||
|
||||
Because if you compile **cglm** with AVX it aligns **mat4** with 32 byte boundary,
|
||||
and your project aligns that as 16 byte boundary...
|
||||
|
||||
Check alignment, supported vector extension or simd in **cglm** and linked projects...
|
||||
|
||||
Other Issues?
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ Functions:
|
||||
#. :c:func:`glm_max`
|
||||
#. :c:func:`glm_clamp`
|
||||
#. :c:func:`glm_lerp`
|
||||
#. :c:func:`glm_swapf`
|
||||
|
||||
Functions documentation
|
||||
~~~~~~~~~~~~~~~~~~~~~~~
|
||||
@@ -146,7 +147,7 @@ Functions documentation
|
||||
| *[in]* **b** b
|
||||
|
||||
Returns:
|
||||
true if a and b equals
|
||||
true if a and b are equal
|
||||
|
||||
.. c:function:: float glm_percent(float from, float to, float current)
|
||||
|
||||
@@ -158,7 +159,7 @@ Functions documentation
|
||||
| *[in]* **current** value between from and to values
|
||||
|
||||
Returns:
|
||||
clamped normalized percent (0-100 in 0-1)
|
||||
percentage of current value
|
||||
|
||||
.. c:function:: float glm_percentc(float from, float to, float current)
|
||||
|
||||
@@ -171,3 +172,11 @@ Functions documentation
|
||||
|
||||
Returns:
|
||||
clamped normalized percent (0-100 in 0-1)
|
||||
|
||||
.. c:function:: void glm_swapf(float *a, float *b)
|
||||
|
||||
swap two float values
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** float 1
|
||||
| *[in]* **b** float 2
|
||||
|
||||
134
docs/source/vec2-ext.rst
Normal file
134
docs/source/vec2-ext.rst
Normal file
@@ -0,0 +1,134 @@
|
||||
.. default-domain:: C
|
||||
|
||||
vec2 extra
|
||||
==========
|
||||
|
||||
Header: cglm/vec2-ext.h
|
||||
|
||||
There are some functions are in called in extra header. These are called extra
|
||||
because they are not used like other functions in vec2.h in the future some of
|
||||
these functions ma be moved to vec2 header.
|
||||
|
||||
Table of contents (click to go):
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Functions:
|
||||
|
||||
1. :c:func:`glm_vec2_fill`
|
||||
#. :c:func:`glm_vec2_eq`
|
||||
#. :c:func:`glm_vec2_eq_eps`
|
||||
#. :c:func:`glm_vec2_eq_all`
|
||||
#. :c:func:`glm_vec2_eqv`
|
||||
#. :c:func:`glm_vec2_eqv_eps`
|
||||
#. :c:func:`glm_vec2_max`
|
||||
#. :c:func:`glm_vec2_min`
|
||||
#. :c:func:`glm_vec2_isnan`
|
||||
#. :c:func:`glm_vec2_isinf`
|
||||
#. :c:func:`glm_vec2_isvalid`
|
||||
#. :c:func:`glm_vec2_sign`
|
||||
#. :c:func:`glm_vec2_sqrt`
|
||||
|
||||
Functions documentation
|
||||
~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. c:function:: void glm_vec2_fill(vec2 v, float val)
|
||||
|
||||
fill a vector with specified value
|
||||
|
||||
Parameters:
|
||||
| *[in,out]* **dest** destination
|
||||
| *[in]* **val** value
|
||||
|
||||
|
||||
.. c:function:: bool glm_vec2_eq(vec2 v, float val)
|
||||
|
||||
check if vector is equal to value (without epsilon)
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
| *[in]* **val** value
|
||||
|
||||
.. c:function:: bool glm_vec2_eq_eps(vec2 v, float val)
|
||||
|
||||
check if vector is equal to value (with epsilon)
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
| *[in]* **val** value
|
||||
|
||||
.. c:function:: bool glm_vec2_eq_all(vec2 v)
|
||||
|
||||
check if vectors members are equal (without epsilon)
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
|
||||
.. c:function:: bool glm_vec2_eqv(vec2 v1, vec2 v2)
|
||||
|
||||
check if vector is equal to another (without epsilon) vector
|
||||
|
||||
Parameters:
|
||||
| *[in]* **vec** vector 1
|
||||
| *[in]* **vec** vector 2
|
||||
|
||||
.. c:function:: bool glm_vec2_eqv_eps(vec2 v1, vec2 v2)
|
||||
|
||||
check if vector is equal to another (with epsilon)
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v1** vector1
|
||||
| *[in]* **v2** vector2
|
||||
|
||||
.. c:function:: float glm_vec2_max(vec2 v)
|
||||
|
||||
max value of vector
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
|
||||
.. c:function:: float glm_vec2_min(vec2 v)
|
||||
|
||||
min value of vector
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
|
||||
.. c:function:: bool glm_vec2_isnan(vec2 v)
|
||||
|
||||
| check if one of items is NaN (not a number)
|
||||
| you should only use this in DEBUG mode or very critical asserts
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
|
||||
.. c:function:: bool glm_vec2_isinf(vec2 v)
|
||||
|
||||
| check if one of items is INFINITY
|
||||
| you should only use this in DEBUG mode or very critical asserts
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
|
||||
.. c:function:: bool glm_vec2_isvalid(vec2 v)
|
||||
|
||||
| check if all items are valid number
|
||||
| you should only use this in DEBUG mode or very critical asserts
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
|
||||
.. c:function:: void glm_vec2_sign(vec2 v, vec2 dest)
|
||||
|
||||
get sign of 32 bit float as +1, -1, 0
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
| *[out]* **dest** sign vector (only keeps signs as -1, 0, -1)
|
||||
|
||||
.. c:function:: void glm_vec2_sqrt(vec2 v, vec2 dest)
|
||||
|
||||
square root of each vector item
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
| *[out]* **dest** destination vector (sqrt(v))
|
||||
375
docs/source/vec2.rst
Normal file
375
docs/source/vec2.rst
Normal file
@@ -0,0 +1,375 @@
|
||||
.. default-domain:: C
|
||||
|
||||
vec2
|
||||
====
|
||||
|
||||
Header: cglm/vec2.h
|
||||
|
||||
Table of contents (click to go):
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Macros:
|
||||
|
||||
1. GLM_vec2_ONE_INIT
|
||||
#. GLM_vec2_ZERO_INIT
|
||||
#. GLM_vec2_ONE
|
||||
#. GLM_vec2_ZERO
|
||||
|
||||
Functions:
|
||||
|
||||
1. :c:func:`glm_vec2`
|
||||
#. :c:func:`glm_vec2_copy`
|
||||
#. :c:func:`glm_vec2_zero`
|
||||
#. :c:func:`glm_vec2_one`
|
||||
#. :c:func:`glm_vec2_dot`
|
||||
#. :c:func:`glm_vec2_cross`
|
||||
#. :c:func:`glm_vec2_norm2`
|
||||
#. :c:func:`glm_vec2_norm`
|
||||
#. :c:func:`glm_vec2_add`
|
||||
#. :c:func:`glm_vec2_adds`
|
||||
#. :c:func:`glm_vec2_sub`
|
||||
#. :c:func:`glm_vec2_subs`
|
||||
#. :c:func:`glm_vec2_mul`
|
||||
#. :c:func:`glm_vec2_scale`
|
||||
#. :c:func:`glm_vec2_scale_as`
|
||||
#. :c:func:`glm_vec2_div`
|
||||
#. :c:func:`glm_vec2_divs`
|
||||
#. :c:func:`glm_vec2_addadd`
|
||||
#. :c:func:`glm_vec2_subadd`
|
||||
#. :c:func:`glm_vec2_muladd`
|
||||
#. :c:func:`glm_vec2_muladds`
|
||||
#. :c:func:`glm_vec2_maxadd`
|
||||
#. :c:func:`glm_vec2_minadd`
|
||||
#. :c:func:`glm_vec2_negate`
|
||||
#. :c:func:`glm_vec2_negate_to`
|
||||
#. :c:func:`glm_vec2_normalize`
|
||||
#. :c:func:`glm_vec2_normalize_to`
|
||||
#. :c:func:`glm_vec2_rotate`
|
||||
#. :c:func:`glm_vec2_distance2`
|
||||
#. :c:func:`glm_vec2_distance`
|
||||
#. :c:func:`glm_vec2_maxv`
|
||||
#. :c:func:`glm_vec2_minv`
|
||||
#. :c:func:`glm_vec2_clamp`
|
||||
#. :c:func:`glm_vec2_lerp`
|
||||
|
||||
Functions documentation
|
||||
~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. c:function:: void glm_vec2(vec4 v4, vec2 dest)
|
||||
|
||||
init vec2 using vec3
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v3** vector3
|
||||
| *[out]* **dest** destination
|
||||
|
||||
.. c:function:: void glm_vec2_copy(vec2 a, vec2 dest)
|
||||
|
||||
copy all members of [a] to [dest]
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** source
|
||||
| *[out]* **dest** destination
|
||||
|
||||
.. c:function:: void glm_vec2_zero(vec2 v)
|
||||
|
||||
makes all members 0.0f (zero)
|
||||
|
||||
Parameters:
|
||||
| *[in, out]* **v** vector
|
||||
|
||||
.. c:function:: void glm_vec2_one(vec2 v)
|
||||
|
||||
makes all members 1.0f (one)
|
||||
|
||||
Parameters:
|
||||
| *[in, out]* **v** vector
|
||||
|
||||
.. c:function:: float glm_vec2_dot(vec2 a, vec2 b)
|
||||
|
||||
dot product of vec2
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** vector1
|
||||
| *[in]* **b** vector2
|
||||
|
||||
Returns:
|
||||
dot product
|
||||
|
||||
.. c:function:: void glm_vec2_cross(vec2 a, vec2 b, vec2 d)
|
||||
|
||||
cross product of two vector (RH)
|
||||
|
||||
| ref: http://allenchou.net/2013/07/cross-product-of-2d-vectors/
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** vector 1
|
||||
| *[in]* **b** vector 2
|
||||
| *[out]* **dest** destination
|
||||
|
||||
Returns:
|
||||
Z component of cross product
|
||||
|
||||
.. c:function:: float glm_vec2_norm2(vec2 v)
|
||||
|
||||
norm * norm (magnitude) of vector
|
||||
|
||||
we can use this func instead of calling norm * norm, because it would call
|
||||
sqrtf fuction twice but with this func we can avoid func call, maybe this is
|
||||
not good name for this func
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
|
||||
Returns:
|
||||
square of norm / magnitude
|
||||
|
||||
.. c:function:: float glm_vec2_norm(vec2 vec)
|
||||
|
||||
| euclidean norm (magnitude), also called L2 norm
|
||||
| this will give magnitude of vector in euclidean space
|
||||
|
||||
Parameters:
|
||||
| *[in]* **vec** vector
|
||||
|
||||
.. c:function:: void glm_vec2_add(vec2 a, vec2 b, vec2 dest)
|
||||
|
||||
add a vector to b vector store result in dest
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** vector1
|
||||
| *[in]* **b** vector2
|
||||
| *[out]* **dest** destination vector
|
||||
|
||||
.. c:function:: void glm_vec2_adds(vec2 a, float s, vec2 dest)
|
||||
|
||||
add scalar to v vector store result in dest (d = v + vec(s))
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
| *[in]* **s** scalar
|
||||
| *[out]* **dest** destination vector
|
||||
|
||||
.. c:function:: void glm_vec2_sub(vec2 v1, vec2 v2, vec2 dest)
|
||||
|
||||
subtract b vector from a vector store result in dest (d = v1 - v2)
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** vector1
|
||||
| *[in]* **b** vector2
|
||||
| *[out]* **dest** destination vector
|
||||
|
||||
.. c:function:: void glm_vec2_subs(vec2 v, float s, vec2 dest)
|
||||
|
||||
subtract scalar from v vector store result in dest (d = v - vec(s))
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
| *[in]* **s** scalar
|
||||
| *[out]* **dest** destination vector
|
||||
|
||||
.. c:function:: void glm_vec2_mul(vec2 a, vec2 b, vec2 d)
|
||||
|
||||
multiply two vector (component-wise multiplication)
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** vector
|
||||
| *[in]* **b** scalar
|
||||
| *[out]* **d** result = (a[0] * b[0], a[1] * b[1], a[2] * b[2])
|
||||
|
||||
.. c:function:: void glm_vec2_scale(vec2 v, float s, vec2 dest)
|
||||
|
||||
multiply/scale vec2 vector with scalar: result = v * s
|
||||
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
| *[in]* **s** scalar
|
||||
| *[out]* **dest** destination vector
|
||||
|
||||
.. c:function:: void glm_vec2_scale_as(vec2 v, float s, vec2 dest)
|
||||
|
||||
make vec2 vector scale as specified: result = unit(v) * s
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
| *[in]* **s** scalar
|
||||
| *[out]* **dest** destination vector
|
||||
|
||||
.. c:function:: void glm_vec2_div(vec2 a, vec2 b, vec2 dest)
|
||||
|
||||
div vector with another component-wise division: d = a / b
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** vector 1
|
||||
| *[in]* **b** vector 2
|
||||
| *[out]* **dest** result = (a[0] / b[0], a[1] / b[1], a[2] / b[2])
|
||||
|
||||
.. c:function:: void glm_vec2_divs(vec2 v, float s, vec2 dest)
|
||||
|
||||
div vector with scalar: d = v / s
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
| *[in]* **s** scalar
|
||||
| *[out]* **dest** result = (a[0] / s, a[1] / s, a[2] / s])
|
||||
|
||||
.. c:function:: void glm_vec2_addadd(vec2 a, vec2 b, vec2 dest)
|
||||
|
||||
| add two vectors and add result to sum
|
||||
| it applies += operator so dest must be initialized
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** vector 1
|
||||
| *[in]* **b** vector 2
|
||||
| *[out]* **dest** dest += (a + b)
|
||||
|
||||
.. c:function:: void glm_vec2_subadd(vec2 a, vec2 b, vec2 dest)
|
||||
|
||||
| sub two vectors and add result to sum
|
||||
| it applies += operator so dest must be initialized
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** vector 1
|
||||
| *[in]* **b** vector 2
|
||||
| *[out]* **dest** dest += (a - b)
|
||||
|
||||
.. c:function:: void glm_vec2_muladd(vec2 a, vec2 b, vec2 dest)
|
||||
|
||||
| mul two vectors and add result to sum
|
||||
| it applies += operator so dest must be initialized
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** vector 1
|
||||
| *[in]* **b** vector 2
|
||||
| *[out]* **dest** dest += (a * b)
|
||||
|
||||
.. c:function:: void glm_vec2_muladds(vec2 a, float s, vec2 dest)
|
||||
|
||||
| mul vector with scalar and add result to sum
|
||||
| it applies += operator so dest must be initialized
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** vector
|
||||
| *[in]* **s** scalar
|
||||
| *[out]* **dest** dest += (a * b)
|
||||
|
||||
.. c:function:: void glm_vec2_maxadd(vec2 a, vec2 b, vec2 dest)
|
||||
|
||||
| add max of two vector to result/dest
|
||||
| it applies += operator so dest must be initialized
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** vector 1
|
||||
| *[in]* **b** vector 2
|
||||
| *[out]* **dest** dest += (a * b)
|
||||
|
||||
.. c:function:: void glm_vec2_minadd(vec2 a, vec2 b, vec2 dest)
|
||||
|
||||
| add min of two vector to result/dest
|
||||
| it applies += operator so dest must be initialized
|
||||
|
||||
Parameters:
|
||||
| *[in]* **a** vector 1
|
||||
| *[in]* **b** vector 2
|
||||
| *[out]* **dest** dest += (a * b)
|
||||
|
||||
.. c:function:: void glm_vec2_negate(vec2 v)
|
||||
|
||||
negate vector components
|
||||
|
||||
Parameters:
|
||||
| *[in, out]* **v** vector
|
||||
|
||||
.. c:function:: void glm_vec2_negate_to(vec2 v, vec2 dest)
|
||||
|
||||
negate vector components and store result in dest
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
| *[out]* **dest** negated vector
|
||||
|
||||
.. c:function:: void glm_vec2_normalize(vec2 v)
|
||||
|
||||
normalize vec2 and store result in same vec
|
||||
|
||||
Parameters:
|
||||
| *[in, out]* **v** vector
|
||||
|
||||
.. c:function:: void glm_vec2_normalize_to(vec2 vec, vec2 dest)
|
||||
|
||||
normalize vec2 to dest
|
||||
|
||||
Parameters:
|
||||
| *[in]* **vec** source
|
||||
| *[out]* **dest** destination
|
||||
|
||||
.. c:function:: void glm_vec2_rotate(vec2 v, float angle, vec2 dest)
|
||||
|
||||
rotate vec2 around axis by angle using Rodrigues' rotation formula
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v** vector
|
||||
| *[in]* **axis** axis vector
|
||||
| *[out]* **dest** destination
|
||||
|
||||
.. c:function:: float glm_vec2_distance2(vec2 v1, vec2 v2)
|
||||
|
||||
squared distance between two vectors
|
||||
|
||||
Parameters:
|
||||
| *[in]* **mat** vector1
|
||||
| *[in]* **row1** vector2
|
||||
|
||||
Returns:
|
||||
| squared distance (distance * distance)
|
||||
|
||||
.. c:function:: float glm_vec2_distance(vec2 v1, vec2 v2)
|
||||
|
||||
distance between two vectors
|
||||
|
||||
Parameters:
|
||||
| *[in]* **mat** vector1
|
||||
| *[in]* **row1** vector2
|
||||
|
||||
Returns:
|
||||
| distance
|
||||
|
||||
.. c:function:: void glm_vec2_maxv(vec2 v1, vec2 v2, vec2 dest)
|
||||
|
||||
max values of vectors
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v1** vector1
|
||||
| *[in]* **v2** vector2
|
||||
| *[out]* **dest** destination
|
||||
|
||||
.. c:function:: void glm_vec2_minv(vec2 v1, vec2 v2, vec2 dest)
|
||||
|
||||
min values of vectors
|
||||
|
||||
Parameters:
|
||||
| *[in]* **v1** vector1
|
||||
| *[in]* **v2** vector2
|
||||
| *[out]* **dest** destination
|
||||
|
||||
.. c:function:: void glm_vec2_clamp(vec2 v, float minVal, float maxVal)
|
||||
|
||||
constrain a value to lie between two further values
|
||||
|
||||
Parameters:
|
||||
| *[in, out]* **v** vector
|
||||
| *[in]* **minVal** minimum value
|
||||
| *[in]* **maxVal** maximum value
|
||||
|
||||
.. c:function:: void glm_vec2_lerp(vec2 from, vec2 to, float t, vec2 dest)
|
||||
|
||||
linear interpolation between two vector
|
||||
|
||||
| formula: from + s * (to - from)
|
||||
|
||||
Parameters:
|
||||
| *[in]* **from** from value
|
||||
| *[in]* **to** to value
|
||||
| *[in]* **t** interpolant (amount) clamped between 0 and 1
|
||||
| *[out]* **dest** destination
|
||||
@@ -392,7 +392,7 @@ Functions documentation
|
||||
Parameters:
|
||||
| *[in, out]* **v** vector
|
||||
| *[in]* **axis** axis vector (will be normalized)
|
||||
| *[out]* **angle** angle (radians)
|
||||
| *[in]* **angle** angle (radians)
|
||||
|
||||
.. c:function:: void glm_vec3_rotate_m4(mat4 m, vec3 v, vec3 dest)
|
||||
|
||||
@@ -435,8 +435,8 @@ Functions documentation
|
||||
squared distance between two vectors
|
||||
|
||||
Parameters:
|
||||
| *[in]* **mat** vector1
|
||||
| *[in]* **row1** vector2
|
||||
| *[in]* **v1** vector1
|
||||
| *[in]* **v2** vector2
|
||||
|
||||
Returns:
|
||||
| squared distance (distance * distance)
|
||||
@@ -446,8 +446,8 @@ Functions documentation
|
||||
distance between two vectors
|
||||
|
||||
Parameters:
|
||||
| *[in]* **mat** vector1
|
||||
| *[in]* **row1** vector2
|
||||
| *[in]* **v1** vector1
|
||||
| *[in]* **v2** vector2
|
||||
|
||||
Returns:
|
||||
| distance
|
||||
@@ -475,7 +475,7 @@ Functions documentation
|
||||
possible orthogonal/perpendicular vector
|
||||
|
||||
Parameters:
|
||||
| *[in]* **mat** vector
|
||||
| *[in]* **v** vector
|
||||
| *[out]* **dest** orthogonal/perpendicular vector
|
||||
|
||||
.. c:function:: void glm_vec3_clamp(vec3 v, float minVal, float maxVal)
|
||||
|
||||
15
docs/source/version.rst
Normal file
15
docs/source/version.rst
Normal file
@@ -0,0 +1,15 @@
|
||||
.. default-domain:: C
|
||||
|
||||
version
|
||||
================================================================================
|
||||
|
||||
Header: cglm/version.h
|
||||
|
||||
**cglm** uses semantic versioning (http://semver.org) which is MAJOR.MINOR.PATCH
|
||||
|
||||
| **CGLM_VERSION_MAJOR** is major number of the version.
|
||||
| **CGLM_VERSION_MINOR** is minor number of the version.
|
||||
| **CGLM_VERSION_PATCH** is patch number of the version.
|
||||
|
||||
every release increases these numbers. You can check existing version by
|
||||
including `cglm/version.h`
|
||||
@@ -40,10 +40,6 @@
|
||||
#include "mat4.h"
|
||||
#include "affine-mat.h"
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat4_mul(mat4 m1, mat4 m2, mat4 dest);
|
||||
|
||||
/*!
|
||||
* @brief translate existing transform matrix by v vector
|
||||
* and stores result in same matrix
|
||||
|
||||
@@ -12,10 +12,12 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
#include "cglm.h"
|
||||
#include "call/vec2.h"
|
||||
#include "call/vec3.h"
|
||||
#include "call/vec4.h"
|
||||
#include "call/mat4.h"
|
||||
#include "call/mat2.h"
|
||||
#include "call/mat3.h"
|
||||
#include "call/mat4.h"
|
||||
#include "call/affine.h"
|
||||
#include "call/cam.h"
|
||||
#include "call/quat.h"
|
||||
@@ -29,6 +31,7 @@ extern "C" {
|
||||
#include "call/ease.h"
|
||||
#include "call/curve.h"
|
||||
#include "call/bezier.h"
|
||||
#include "call/ray.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
|
||||
#ifndef cglmc_io_h
|
||||
#define cglmc_io_h
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
79
include/cglm/call/mat2.h
Normal file
79
include/cglm/call/mat2.h
Normal file
@@ -0,0 +1,79 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglmc_mat2_h
|
||||
#define cglmc_mat2_h
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "../cglm.h"
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_copy(mat2 mat, mat2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_identity(mat2 mat);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_identity_array(mat2 * __restrict mat, size_t count);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_zero(mat2 mat);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_mul(mat2 m1, mat2 m2, mat2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_transpose_to(mat2 m, mat2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_transpose(mat2 m);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_mulv(mat2 m, vec2 v, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_mat2_trace(mat2 m);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_scale(mat2 m, float s);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_mat2_det(mat2 mat);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_inv(mat2 mat, mat2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_swap_col(mat2 mat, int col1, int col2);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_swap_row(mat2 mat, int row1, int row2);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_mat2_rmc(vec2 r, mat2 m, vec2 c);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif /* cglmc_mat2_h */
|
||||
@@ -131,11 +131,11 @@ glmc_quat_look(vec3 eye, versor ori, mat4 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_quat_for(vec3 dir, vec3 fwd, vec3 up, versor dest);
|
||||
glmc_quat_for(vec3 dir, vec3 up, versor dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_quat_forp(vec3 from, vec3 to, vec3 fwd, vec3 up, versor dest);
|
||||
glmc_quat_forp(vec3 from, vec3 to, vec3 up, versor dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
|
||||
27
include/cglm/call/ray.h
Normal file
27
include/cglm/call/ray.h
Normal file
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglmc_ray_h
|
||||
#define cglmc_ray_h
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#include "../cglm.h"
|
||||
|
||||
CGLM_EXPORT
|
||||
bool
|
||||
glmc_ray_triangle(vec3 origin,
|
||||
vec3 direction,
|
||||
vec3 v0,
|
||||
vec3 v1,
|
||||
vec3 v2,
|
||||
float *d);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif /* cglmc_ray_h */
|
||||
155
include/cglm/call/vec2.h
Normal file
155
include/cglm/call/vec2.h
Normal file
@@ -0,0 +1,155 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglmc_vec2_h
|
||||
#define cglmc_vec2_h
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "../cglm.h"
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2(float * __restrict v, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_copy(vec2 a, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_zero(vec2 v);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_one(vec2 v);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec2_dot(vec2 a, vec2 b);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec2_cross(vec2 a, vec2 b);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec2_norm2(vec2 v);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec2_norm(vec2 v);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_add(vec2 a, vec2 b, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_adds(vec2 v, float s, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_sub(vec2 a, vec2 b, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_subs(vec2 v, float s, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_mul(vec2 a, vec2 b, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_scale(vec2 v, float s, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_scale_as(vec2 v, float s, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_div(vec2 a, vec2 b, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_divs(vec2 v, float s, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_addadd(vec2 a, vec2 b, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_subadd(vec2 a, vec2 b, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_muladd(vec2 a, vec2 b, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_muladds(vec2 a, float s, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_maxadd(vec2 a, vec2 b, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_minadd(vec2 a, vec2 b, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_negate_to(vec2 v, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_negate(vec2 v);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_normalize(vec2 v);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_normalize_to(vec2 v, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_rotate(vec2 v, float angle, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec2_distance2(vec2 a, vec2 b);
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec2_distance(vec2 a, vec2 b);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_maxv(vec2 a, vec2 b, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_minv(vec2 a, vec2 b, vec2 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_clamp(vec2 v, float minval, float maxval);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_lerp(vec2 from, vec2 to, float t, vec2 dest);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif /* cglmc_vec2_h */
|
||||
@@ -319,10 +319,7 @@ glm_perspective_resize(float aspect, mat4 proj) {
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_lookat(vec3 eye,
|
||||
vec3 center,
|
||||
vec3 up,
|
||||
mat4 dest) {
|
||||
glm_lookat(vec3 eye, vec3 center, vec3 up, mat4 dest) {
|
||||
CGLM_ALIGN(8) vec3 f, u, s;
|
||||
|
||||
glm_vec3_sub(center, eye, f);
|
||||
|
||||
@@ -9,10 +9,12 @@
|
||||
#define cglm_h
|
||||
|
||||
#include "common.h"
|
||||
#include "vec2.h"
|
||||
#include "vec3.h"
|
||||
#include "vec4.h"
|
||||
#include "mat4.h"
|
||||
#include "mat3.h"
|
||||
#include "mat2.h"
|
||||
#include "affine.h"
|
||||
#include "cam.h"
|
||||
#include "frustum.h"
|
||||
@@ -28,5 +30,6 @@
|
||||
#include "ease.h"
|
||||
#include "curve.h"
|
||||
#include "bezier.h"
|
||||
#include "ray.h"
|
||||
|
||||
#endif /* cglm_h */
|
||||
|
||||
@@ -8,7 +8,13 @@
|
||||
#ifndef cglm_common_h
|
||||
#define cglm_common_h
|
||||
|
||||
#define _USE_MATH_DEFINES /* for windows */
|
||||
#ifndef _USE_MATH_DEFINES
|
||||
# define _USE_MATH_DEFINES /* for windows */
|
||||
#endif
|
||||
|
||||
#ifndef _CRT_SECURE_NO_WARNINGS
|
||||
# define _CRT_SECURE_NO_WARNINGS /* for windows */
|
||||
#endif
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
@@ -34,4 +40,12 @@
|
||||
#include "types.h"
|
||||
#include "simd/intrin.h"
|
||||
|
||||
#ifndef CGLM_USE_DEFAULT_EPSILON
|
||||
# ifndef GLM_FLT_EPSILON
|
||||
# define GLM_FLT_EPSILON 1e-6
|
||||
# endif
|
||||
#else
|
||||
# define GLM_FLT_EPSILON FLT_EPSILON
|
||||
#endif
|
||||
|
||||
#endif /* cglm_common_h */
|
||||
|
||||
@@ -55,8 +55,6 @@ typedef enum glm_euler_seq {
|
||||
GLM_EULER_ZYX = 2 << 0 | 1 << 2 | 0 << 4
|
||||
} glm_euler_seq;
|
||||
|
||||
typedef glm_euler_seq glm_euler_sq;
|
||||
|
||||
CGLM_INLINE
|
||||
glm_euler_seq
|
||||
glm_euler_order(int ord[3]) {
|
||||
|
||||
@@ -17,37 +17,99 @@
|
||||
|
||||
#ifndef cglm_io_h
|
||||
#define cglm_io_h
|
||||
#if defined(DEBUG) || defined(_DEBUG) \
|
||||
|| defined(CGLM_DEFINE_PRINTS) || defined(CGLM_LIB_SRC)
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#define CGLM_PRINT_PRECISION 5
|
||||
#define CGLM_PRINT_MAX_TO_SHORT 1e5
|
||||
#define CGLM_PRINT_COLOR "\033[36m"
|
||||
#define CGLM_PRINT_COLOR_RESET "\033[0m"
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat4_print(mat4 matrix,
|
||||
FILE * __restrict ostream) {
|
||||
int i;
|
||||
int j;
|
||||
char buff[16];
|
||||
int i, j, cw[4], cwi;
|
||||
|
||||
#define m 4
|
||||
#define n 4
|
||||
|
||||
fprintf(ostream, "Matrix (float%dx%d):\n", m, n);
|
||||
fprintf(ostream, "Matrix (float%dx%d): " CGLM_PRINT_COLOR "\n" , m, n);
|
||||
|
||||
cw[0] = cw[1] = cw[2] = cw[3] = 0;
|
||||
|
||||
for (i = 0; i < m; i++) {
|
||||
fprintf(ostream, "\t|");
|
||||
for (j = 0; j < n; j++) {
|
||||
fprintf(ostream, "%0.4f", matrix[j][i]);;
|
||||
|
||||
if (j != n - 1)
|
||||
fprintf(ostream, "\t");
|
||||
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
|
||||
cwi = sprintf(buff, "% .*f", CGLM_PRINT_PRECISION, matrix[i][j]);
|
||||
else
|
||||
cwi = sprintf(buff, "% g", matrix[i][j]);
|
||||
cw[i] = GLM_MAX(cw[i], cwi);
|
||||
}
|
||||
|
||||
fprintf(ostream, "|\n");
|
||||
}
|
||||
|
||||
fprintf(ostream, "\n");
|
||||
for (i = 0; i < m; i++) {
|
||||
fprintf(ostream, " |");
|
||||
|
||||
for (j = 0; j < n; j++)
|
||||
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
|
||||
fprintf(ostream, " % *.*f", cw[j], CGLM_PRINT_PRECISION, matrix[j][i]);
|
||||
else
|
||||
fprintf(ostream, " % *g", cw[j], matrix[j][i]);
|
||||
|
||||
fprintf(ostream, " |\n");
|
||||
}
|
||||
|
||||
fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
|
||||
|
||||
#undef m
|
||||
#undef n
|
||||
}
|
||||
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat3_print(mat3 matrix,
|
||||
FILE * __restrict ostream) {
|
||||
char buff[16];
|
||||
int i, j, cw[4], cwi;
|
||||
|
||||
#define m 3
|
||||
#define n 3
|
||||
|
||||
fprintf(ostream, "Matrix (float%dx%d): " CGLM_PRINT_COLOR "\n", m, n);
|
||||
|
||||
cw[0] = cw[1] = cw[2] = 0;
|
||||
|
||||
for (i = 0; i < m; i++) {
|
||||
for (j = 0; j < n; j++) {
|
||||
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
|
||||
cwi = sprintf(buff, "% .*f", CGLM_PRINT_PRECISION, matrix[i][j]);
|
||||
else
|
||||
cwi = sprintf(buff, "% g", matrix[i][j]);
|
||||
cw[i] = GLM_MAX(cw[i], cwi);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < m; i++) {
|
||||
fprintf(ostream, " |");
|
||||
|
||||
for (j = 0; j < n; j++)
|
||||
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
|
||||
fprintf(ostream, " % *.*f", cw[j], CGLM_PRINT_PRECISION, matrix[j][i]);
|
||||
else
|
||||
fprintf(ostream, " % *g", cw[j], matrix[j][i]);
|
||||
|
||||
fprintf(ostream, " |\n");
|
||||
}
|
||||
|
||||
fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
|
||||
|
||||
#undef m
|
||||
#undef n
|
||||
@@ -55,29 +117,41 @@ glm_mat4_print(mat4 matrix,
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat3_print(mat3 matrix,
|
||||
glm_mat2_print(mat2 matrix,
|
||||
FILE * __restrict ostream) {
|
||||
int i;
|
||||
int j;
|
||||
char buff[16];
|
||||
int i, j, cw[4], cwi;
|
||||
|
||||
#define m 3
|
||||
#define n 3
|
||||
#define m 2
|
||||
#define n 2
|
||||
|
||||
fprintf(ostream, "Matrix (float%dx%d):\n", m, n);
|
||||
fprintf(ostream, "Matrix (float%dx%d): " CGLM_PRINT_COLOR "\n", m, n);
|
||||
|
||||
cw[0] = cw[1] = 0;
|
||||
|
||||
for (i = 0; i < m; i++) {
|
||||
fprintf(ostream, "\t|");
|
||||
for (j = 0; j < n; j++) {
|
||||
fprintf(ostream, "%0.4f", matrix[j][i]);;
|
||||
|
||||
if (j != n - 1)
|
||||
fprintf(ostream, "\t");
|
||||
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
|
||||
cwi = sprintf(buff, "% .*f", CGLM_PRINT_PRECISION, matrix[i][j]);
|
||||
else
|
||||
cwi = sprintf(buff, "% g", matrix[i][j]);
|
||||
cw[i] = GLM_MAX(cw[i], cwi);
|
||||
}
|
||||
|
||||
fprintf(ostream, "|\n");
|
||||
}
|
||||
|
||||
fprintf(ostream, "\n");
|
||||
for (i = 0; i < m; i++) {
|
||||
fprintf(ostream, " |");
|
||||
|
||||
for (j = 0; j < n; j++)
|
||||
if (matrix[i][j] < CGLM_PRINT_MAX_TO_SHORT)
|
||||
fprintf(ostream, " % *.*f", cw[j], CGLM_PRINT_PRECISION, matrix[j][i]);
|
||||
else
|
||||
fprintf(ostream, " % *g", cw[j], matrix[j][i]);
|
||||
|
||||
fprintf(ostream, " |\n");
|
||||
}
|
||||
|
||||
fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
|
||||
|
||||
#undef m
|
||||
#undef n
|
||||
@@ -91,16 +165,16 @@ glm_vec4_print(vec4 vec,
|
||||
|
||||
#define m 4
|
||||
|
||||
fprintf(ostream, "Vector (float%d):\n\t|", m);
|
||||
fprintf(ostream, "Vector (float%d): " CGLM_PRINT_COLOR "\n (", m);
|
||||
|
||||
for (i = 0; i < m; i++) {
|
||||
fprintf(ostream, "%0.4f", vec[i]);
|
||||
|
||||
if (i != m - 1)
|
||||
fprintf(ostream, "\t");
|
||||
if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
|
||||
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, vec[i]);
|
||||
else
|
||||
fprintf(ostream, " % g", vec[i]);
|
||||
}
|
||||
|
||||
fprintf(ostream, "|\n\n");
|
||||
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
|
||||
|
||||
#undef m
|
||||
}
|
||||
@@ -113,16 +187,16 @@ glm_vec3_print(vec3 vec,
|
||||
|
||||
#define m 3
|
||||
|
||||
fprintf(ostream, "Vector (float%d):\n\t|", m);
|
||||
fprintf(ostream, "Vector (float%d): " CGLM_PRINT_COLOR "\n (", m);
|
||||
|
||||
for (i = 0; i < m; i++) {
|
||||
fprintf(ostream, "%0.4f", vec[i]);
|
||||
|
||||
if (i != m - 1)
|
||||
fprintf(ostream, "\t");
|
||||
if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
|
||||
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, vec[i]);
|
||||
else
|
||||
fprintf(ostream, " % g", vec[i]);
|
||||
}
|
||||
|
||||
fprintf(ostream, "|\n\n");
|
||||
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
|
||||
|
||||
#undef m
|
||||
}
|
||||
@@ -135,17 +209,35 @@ glm_ivec3_print(ivec3 vec,
|
||||
|
||||
#define m 3
|
||||
|
||||
fprintf(ostream, "Vector (int%d):\n\t|", m);
|
||||
fprintf(ostream, "Vector (int%d): " CGLM_PRINT_COLOR "\n (", m);
|
||||
|
||||
for (i = 0; i < m; i++)
|
||||
fprintf(ostream, " % d", vec[i]);
|
||||
|
||||
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
|
||||
|
||||
#undef m
|
||||
}
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_print(vec2 vec,
|
||||
FILE * __restrict ostream) {
|
||||
int i;
|
||||
|
||||
#define m 2
|
||||
|
||||
fprintf(ostream, "Vector (float%d): " CGLM_PRINT_COLOR "\n (", m);
|
||||
|
||||
for (i = 0; i < m; i++) {
|
||||
fprintf(ostream, "%d", vec[i]);
|
||||
|
||||
if (i != m - 1)
|
||||
fprintf(ostream, "\t");
|
||||
if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
|
||||
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, vec[i]);
|
||||
else
|
||||
fprintf(ostream, " % g", vec[i]);
|
||||
}
|
||||
|
||||
fprintf(ostream, "|\n\n");
|
||||
|
||||
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
|
||||
|
||||
#undef m
|
||||
}
|
||||
|
||||
@@ -157,16 +249,17 @@ glm_versor_print(versor vec,
|
||||
|
||||
#define m 4
|
||||
|
||||
fprintf(ostream, "Versor (float%d):\n\t|", m);
|
||||
fprintf(ostream, "Quaternion (float%d): " CGLM_PRINT_COLOR "\n (", m);
|
||||
|
||||
for (i = 0; i < m; i++) {
|
||||
fprintf(ostream, "%0.4f", vec[i]);
|
||||
|
||||
if (i != m - 1)
|
||||
fprintf(ostream, "\t");
|
||||
if (vec[i] < CGLM_PRINT_MAX_TO_SHORT)
|
||||
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, vec[i]);
|
||||
else
|
||||
fprintf(ostream, " % g", vec[i]);
|
||||
}
|
||||
|
||||
fprintf(ostream, "|\n\n");
|
||||
|
||||
fprintf(ostream, " )" CGLM_PRINT_COLOR_RESET "\n\n");
|
||||
|
||||
#undef m
|
||||
}
|
||||
@@ -180,24 +273,43 @@ glm_aabb_print(vec3 bbox[2],
|
||||
|
||||
#define m 3
|
||||
|
||||
fprintf(ostream, "AABB (%s):\n", tag ? tag: "float");
|
||||
fprintf(ostream, "AABB (%s): " CGLM_PRINT_COLOR "\n", tag ? tag: "float");
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
fprintf(ostream, "\t|");
|
||||
|
||||
fprintf(ostream, " (");
|
||||
|
||||
for (j = 0; j < m; j++) {
|
||||
fprintf(ostream, "%0.4f", bbox[i][j]);
|
||||
|
||||
if (j != m - 1)
|
||||
fprintf(ostream, "\t");
|
||||
if (bbox[i][j] < CGLM_PRINT_MAX_TO_SHORT)
|
||||
fprintf(ostream, " % .*f", CGLM_PRINT_PRECISION, bbox[i][j]);
|
||||
else
|
||||
fprintf(ostream, " % g", bbox[i][j]);
|
||||
}
|
||||
|
||||
fprintf(ostream, "|\n");
|
||||
fprintf(ostream, " )\n");
|
||||
}
|
||||
|
||||
fprintf(ostream, "\n");
|
||||
fprintf(ostream, CGLM_PRINT_COLOR_RESET "\n");
|
||||
|
||||
#undef m
|
||||
}
|
||||
|
||||
#elif !defined(CGLM_NO_PRINTS_NOOP)
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
/* NOOP: Remove print from DEBUG */
|
||||
#define glm_mat4_print(...)
|
||||
#define glm_mat3_print(...)
|
||||
#define glm_mat2_print(...)
|
||||
#define glm_vec4_print(...)
|
||||
#define glm_vec3_print(...)
|
||||
#define glm_ivec3_print(...)
|
||||
#define glm_vec2_print(...)
|
||||
#define glm_versor_print(...)
|
||||
#define glm_aabb_print(...)
|
||||
|
||||
#endif
|
||||
#endif /* cglm_io_h */
|
||||
|
||||
322
include/cglm/mat2.h
Normal file
322
include/cglm/mat2.h
Normal file
@@ -0,0 +1,322 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/*
|
||||
Macros:
|
||||
GLM_MAT2_IDENTITY_INIT
|
||||
GLM_MAT2_ZERO_INIT
|
||||
GLM_MAT2_IDENTITY
|
||||
GLM_MAT2_ZERO
|
||||
|
||||
Functions:
|
||||
CGLM_INLINE void glm_mat2_copy(mat2 mat, mat2 dest)
|
||||
CGLM_INLINE void glm_mat2_identity(mat2 mat)
|
||||
CGLM_INLINE void glm_mat2_identity_array(mat2 * restrict mat, size_t count)
|
||||
CGLM_INLINE void glm_mat2_zero(mat2 mat)
|
||||
CGLM_INLINE void glm_mat2_mul(mat2 m1, mat2 m2, mat2 dest)
|
||||
CGLM_INLINE void glm_mat2_transpose_to(mat2 m, mat2 dest)
|
||||
CGLM_INLINE void glm_mat2_transpose(mat2 m)
|
||||
CGLM_INLINE void glm_mat2_mulv(mat2 m, vec2 v, vec2 dest)
|
||||
CGLM_INLINE float glm_mat2_trace(mat2 m)
|
||||
CGLM_INLINE void glm_mat2_scale(mat2 m, float s)
|
||||
CGLM_INLINE float glm_mat2_det(mat2 mat)
|
||||
CGLM_INLINE void glm_mat2_inv(mat2 mat, mat2 dest)
|
||||
CGLM_INLINE void glm_mat2_swap_col(mat2 mat, int col1, int col2)
|
||||
CGLM_INLINE void glm_mat2_swap_row(mat2 mat, int row1, int row2)
|
||||
CGLM_INLINE float glm_mat2_rmc(vec2 r, mat2 m, vec2 c)
|
||||
*/
|
||||
|
||||
#ifndef cglm_mat2_h
|
||||
#define cglm_mat2_h
|
||||
|
||||
#include "common.h"
|
||||
#include "vec2.h"
|
||||
|
||||
#ifdef CGLM_SSE_FP
|
||||
# include "simd/sse2/mat2.h"
|
||||
#endif
|
||||
|
||||
#define GLM_MAT2_IDENTITY_INIT {{1.0f, 0.0f}, {0.0f, 1.0f}}
|
||||
#define GLM_MAT2_ZERO_INIT {{0.0f, 0.0f}, {0.0f, 0.0f}}
|
||||
|
||||
/* for C only */
|
||||
#define GLM_MAT2_IDENTITY ((mat2)GLM_MAT2_IDENTITY_INIT)
|
||||
#define GLM_MAT2_ZERO ((mat2)GLM_MAT2_ZERO_INIT)
|
||||
|
||||
/*!
|
||||
* @brief copy all members of [mat] to [dest]
|
||||
*
|
||||
* @param[in] mat source
|
||||
* @param[out] dest destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_copy(mat2 mat, mat2 dest) {
|
||||
glm_vec4_copy(mat[0], dest[0]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief make given matrix identity. It is identical with below,
|
||||
* but it is more easy to do that with this func especially for members
|
||||
* e.g. glm_mat2_identity(aStruct->aMatrix);
|
||||
*
|
||||
* @code
|
||||
* glm_mat2_copy(GLM_MAT2_IDENTITY, mat); // C only
|
||||
*
|
||||
* // or
|
||||
* mat2 mat = GLM_MAT2_IDENTITY_INIT;
|
||||
* @endcode
|
||||
*
|
||||
* @param[in, out] mat destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_identity(mat2 mat) {
|
||||
CGLM_ALIGN_MAT mat2 t = GLM_MAT2_IDENTITY_INIT;
|
||||
glm_mat2_copy(t, mat);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief make given matrix array's each element identity matrix
|
||||
*
|
||||
* @param[in, out] mat matrix array (must be aligned (16)
|
||||
* if alignment is not disabled)
|
||||
*
|
||||
* @param[in] count count of matrices
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_identity_array(mat2 * __restrict mat, size_t count) {
|
||||
CGLM_ALIGN_MAT mat2 t = GLM_MAT2_IDENTITY_INIT;
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
glm_mat2_copy(t, mat[i]);
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief make given matrix zero.
|
||||
*
|
||||
* @param[in, out] mat matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_zero(mat2 mat) {
|
||||
CGLM_ALIGN_MAT mat2 t = GLM_MAT2_ZERO_INIT;
|
||||
glm_mat2_copy(t, mat);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief multiply m1 and m2 to dest
|
||||
*
|
||||
* m1, m2 and dest matrices can be same matrix, it is possible to write this:
|
||||
*
|
||||
* @code
|
||||
* mat2 m = GLM_MAT2_IDENTITY_INIT;
|
||||
* glm_mat2_mul(m, m, m);
|
||||
* @endcode
|
||||
*
|
||||
* @param[in] m1 left matrix
|
||||
* @param[in] m2 right matrix
|
||||
* @param[out] dest destination matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_mul(mat2 m1, mat2 m2, mat2 dest) {
|
||||
#if defined( __SSE__ ) || defined( __SSE2__ )
|
||||
glm_mat2_mul_sse2(m1, m2, dest);
|
||||
#else
|
||||
float a00 = m1[0][0], a01 = m1[0][1],
|
||||
a10 = m1[1][0], a11 = m1[1][1],
|
||||
b00 = m2[0][0], b01 = m2[0][1],
|
||||
b10 = m2[1][0], b11 = m2[1][1];
|
||||
|
||||
dest[0][0] = a00 * b00 + a10 * b01;
|
||||
dest[0][1] = a01 * b00 + a11 * b01;
|
||||
dest[1][0] = a00 * b10 + a10 * b11;
|
||||
dest[1][1] = a01 * b10 + a11 * b11;
|
||||
#endif
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief transpose mat2 and store in dest
|
||||
*
|
||||
* source matrix will not be transposed unless dest is m
|
||||
*
|
||||
* @param[in] m matrix
|
||||
* @param[out] dest result
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_transpose_to(mat2 m, mat2 dest) {
|
||||
#if defined( __SSE__ ) || defined( __SSE2__ )
|
||||
glm_mat2_transp_sse2(m, dest);
|
||||
#else
|
||||
dest[0][0] = m[0][0];
|
||||
dest[0][1] = m[1][0];
|
||||
dest[1][0] = m[0][1];
|
||||
dest[1][1] = m[1][1];
|
||||
#endif
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief tranpose mat2 and store result in same matrix
|
||||
*
|
||||
* @param[in, out] m source and dest
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_transpose(mat2 m) {
|
||||
float tmp;
|
||||
tmp = m[0][1];
|
||||
m[0][1] = m[1][0];
|
||||
m[1][0] = tmp;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief multiply mat2 with vec2 (column vector) and store in dest vector
|
||||
*
|
||||
* @param[in] m mat2 (left)
|
||||
* @param[in] v vec2 (right, column vector)
|
||||
* @param[out] dest vec2 (result, column vector)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_mulv(mat2 m, vec2 v, vec2 dest) {
|
||||
dest[0] = m[0][0] * v[0] + m[1][0] * v[1];
|
||||
dest[1] = m[0][1] * v[0] + m[1][1] * v[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief trace of matrix
|
||||
*
|
||||
* sum of the elements on the main diagonal from upper left to the lower right
|
||||
*
|
||||
* @param[in] m matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_mat2_trace(mat2 m) {
|
||||
return m[0][0] + m[1][1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief scale (multiply with scalar) matrix
|
||||
*
|
||||
* multiply matrix with scalar
|
||||
*
|
||||
* @param[in, out] m matrix
|
||||
* @param[in] s scalar
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_scale(mat2 m, float s) {
|
||||
glm_vec4_scale(m[0], s, m[0]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief mat2 determinant
|
||||
*
|
||||
* @param[in] mat matrix
|
||||
*
|
||||
* @return determinant
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_mat2_det(mat2 mat) {
|
||||
return mat[0][0] * mat[1][1] - mat[1][0] * mat[0][1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief inverse mat2 and store in dest
|
||||
*
|
||||
* @param[in] mat matrix
|
||||
* @param[out] dest inverse matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_inv(mat2 mat, mat2 dest) {
|
||||
float det;
|
||||
float a = mat[0][0], b = mat[0][1],
|
||||
c = mat[1][0], d = mat[1][1];
|
||||
|
||||
det = 1.0f / (a * d - b * c);
|
||||
|
||||
dest[0][0] = d * det;
|
||||
dest[0][1] = -b * det;
|
||||
dest[1][0] = -c * det;
|
||||
dest[1][1] = a * det;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief swap two matrix columns
|
||||
*
|
||||
* @param[in,out] mat matrix
|
||||
* @param[in] col1 col1
|
||||
* @param[in] col2 col2
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_swap_col(mat2 mat, int col1, int col2) {
|
||||
float a, b;
|
||||
|
||||
a = mat[col1][0];
|
||||
b = mat[col1][1];
|
||||
|
||||
mat[col1][0] = mat[col2][0];
|
||||
mat[col1][1] = mat[col2][1];
|
||||
|
||||
mat[col2][0] = a;
|
||||
mat[col2][1] = b;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief swap two matrix rows
|
||||
*
|
||||
* @param[in,out] mat matrix
|
||||
* @param[in] row1 row1
|
||||
* @param[in] row2 row2
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_swap_row(mat2 mat, int row1, int row2) {
|
||||
float a, b;
|
||||
|
||||
a = mat[0][row1];
|
||||
b = mat[1][row1];
|
||||
|
||||
mat[0][row1] = mat[0][row2];
|
||||
mat[1][row1] = mat[1][row2];
|
||||
|
||||
mat[0][row2] = a;
|
||||
mat[1][row2] = b;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief helper for R (row vector) * M (matrix) * C (column vector)
|
||||
*
|
||||
* rmc stands for Row * Matrix * Column
|
||||
*
|
||||
* the result is scalar because R * M = Matrix1x2 (row vector),
|
||||
* then Matrix1x2 * Vec2 (column vector) = Matrix1x1 (Scalar)
|
||||
*
|
||||
* @param[in] r row vector or matrix1x2
|
||||
* @param[in] m matrix2x2
|
||||
* @param[in] c column vector or matrix2x1
|
||||
*
|
||||
* @return scalar value e.g. Matrix1x1
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_mat2_rmc(vec2 r, mat2 m, vec2 c) {
|
||||
vec2 tmp;
|
||||
glm_mat2_mulv(m, c, tmp);
|
||||
return glm_vec2_dot(r, tmp);
|
||||
}
|
||||
|
||||
#endif /* cglm_mat2_h */
|
||||
@@ -30,7 +30,14 @@
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_plane_normalize(vec4 plane) {
|
||||
glm_vec4_scale(plane, 1.0f / glm_vec3_norm(plane), plane);
|
||||
float norm;
|
||||
|
||||
if ((norm = glm_vec3_norm(plane)) == 0.0f) {
|
||||
glm_vec4_zero(plane);
|
||||
return;
|
||||
}
|
||||
|
||||
glm_vec4_scale(plane, 1.0f / norm, plane);
|
||||
}
|
||||
|
||||
#endif /* cglm_plane_h */
|
||||
|
||||
@@ -63,10 +63,6 @@
|
||||
# include "simd/sse2/quat.h"
|
||||
#endif
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat4_identity(mat4 mat);
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat4_mulv(mat4 m, vec4 v, vec4 dest);
|
||||
@@ -693,32 +689,23 @@ glm_quat_look(vec3 eye, versor ori, mat4 dest) {
|
||||
* @brief creates look rotation quaternion
|
||||
*
|
||||
* @param[in] dir direction to look
|
||||
* @param[in] fwd forward vector
|
||||
* @param[in] up up vector
|
||||
* @param[out] dest destination quaternion
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_quat_for(vec3 dir, vec3 fwd, vec3 up, versor dest) {
|
||||
CGLM_ALIGN(8) vec3 axis;
|
||||
float dot, angle;
|
||||
glm_quat_for(vec3 dir, vec3 up, versor dest) {
|
||||
CGLM_ALIGN_MAT mat3 m;
|
||||
|
||||
dot = glm_vec3_dot(dir, fwd);
|
||||
if (fabsf(dot + 1.0f) < 0.000001f) {
|
||||
glm_quat_init(dest, up[0], up[1], up[2], GLM_PIf);
|
||||
return;
|
||||
}
|
||||
glm_vec3_normalize_to(dir, m[2]);
|
||||
|
||||
if (fabsf(dot - 1.0f) < 0.000001f) {
|
||||
glm_quat_identity(dest);
|
||||
return;
|
||||
}
|
||||
/* No need to negate in LH, but we use RH here */
|
||||
glm_vec3_negate(m[2]);
|
||||
|
||||
glm_vec3_crossn(up, m[2], m[0]);
|
||||
glm_vec3_cross(m[2], m[0], m[1]);
|
||||
|
||||
angle = acosf(dot);
|
||||
glm_cross(fwd, dir, axis);
|
||||
glm_normalize(axis);
|
||||
|
||||
glm_quatv(dest, angle, axis);
|
||||
glm_mat3_quat(m, dest);
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -727,16 +714,15 @@ glm_quat_for(vec3 dir, vec3 fwd, vec3 up, versor dest) {
|
||||
*
|
||||
* @param[in] from source point
|
||||
* @param[in] to destination point
|
||||
* @param[in] fwd forward vector
|
||||
* @param[in] up up vector
|
||||
* @param[out] dest destination quaternion
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_quat_forp(vec3 from, vec3 to, vec3 fwd, vec3 up, versor dest) {
|
||||
glm_quat_forp(vec3 from, vec3 to, vec3 up, versor dest) {
|
||||
CGLM_ALIGN(8) vec3 dir;
|
||||
glm_vec3_sub(to, from, dir);
|
||||
glm_quat_for(dir, fwd, up, dest);
|
||||
glm_quat_for(dir, up, dest);
|
||||
}
|
||||
|
||||
/*!
|
||||
|
||||
77
include/cglm/ray.h
Normal file
77
include/cglm/ray.h
Normal file
@@ -0,0 +1,77 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/*
|
||||
Functions:
|
||||
CGLM_INLINE bool glm_line_triangle_intersect(vec3 origin,
|
||||
vec3 direction,
|
||||
vec3 v0,
|
||||
vec3 v1,
|
||||
vec3 v2,
|
||||
float *d);
|
||||
*/
|
||||
|
||||
#ifndef cglm_ray_h
|
||||
#define cglm_ray_h
|
||||
|
||||
#include "vec3.h"
|
||||
|
||||
/*!
|
||||
* @brief Möller–Trumbore ray-triangle intersection algorithm
|
||||
*
|
||||
* @param[in] origin origin of ray
|
||||
* @param[in] direction direction of ray
|
||||
* @param[in] v0 first vertex of triangle
|
||||
* @param[in] v1 second vertex of triangle
|
||||
* @param[in] v2 third vertex of triangle
|
||||
* @param[in, out] d distance to intersection
|
||||
* @return whether there is intersection
|
||||
*/
|
||||
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_ray_triangle(vec3 origin,
|
||||
vec3 direction,
|
||||
vec3 v0,
|
||||
vec3 v1,
|
||||
vec3 v2,
|
||||
float *d) {
|
||||
vec3 edge1, edge2, p, t, q;
|
||||
float det, inv_det, u, v, dist;
|
||||
const float epsilon = 0.000001f;
|
||||
|
||||
glm_vec3_sub(v1, v0, edge1);
|
||||
glm_vec3_sub(v2, v0, edge2);
|
||||
glm_vec3_cross(direction, edge2, p);
|
||||
|
||||
det = glm_vec3_dot(edge1, p);
|
||||
if (det > -epsilon && det < epsilon)
|
||||
return false;
|
||||
|
||||
inv_det = 1.0f / det;
|
||||
|
||||
glm_vec3_sub(origin, v0, t);
|
||||
|
||||
u = inv_det * glm_vec3_dot(t, p);
|
||||
if (u < 0.0f || u > 1.0f)
|
||||
return false;
|
||||
|
||||
glm_vec3_cross(t, edge1, q);
|
||||
|
||||
v = inv_det * glm_vec3_dot(direction, q);
|
||||
if (v < 0.0f || u + v > 1.0f)
|
||||
return false;
|
||||
|
||||
dist = inv_det * glm_vec3_dot(edge2, q);
|
||||
|
||||
if (d)
|
||||
*d = dist;
|
||||
|
||||
return dist > epsilon;
|
||||
}
|
||||
|
||||
#endif
|
||||
45
include/cglm/simd/sse2/mat2.h
Normal file
45
include/cglm/simd/sse2/mat2.h
Normal file
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglm_mat2_sse_h
|
||||
#define cglm_mat2_sse_h
|
||||
#if defined( __SSE__ ) || defined( __SSE2__ )
|
||||
|
||||
#include "../../common.h"
|
||||
#include "../intrin.h"
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_mul_sse2(mat2 m1, mat2 m2, mat2 dest) {
|
||||
__m128 x0, x1, x2;
|
||||
|
||||
x1 = glmm_load(m1[0]); /* d c b a */
|
||||
x2 = glmm_load(m2[0]); /* h g f e */
|
||||
|
||||
/*
|
||||
dest[0][0] = a * e + c * f;
|
||||
dest[0][1] = b * e + d * f;
|
||||
dest[1][0] = a * g + c * h;
|
||||
dest[1][1] = b * g + d * h;
|
||||
*/
|
||||
x0 = _mm_mul_ps(_mm_movelh_ps(x1, x1), glmm_shuff1(x2, 2, 2, 0, 0));
|
||||
x1 = _mm_mul_ps(_mm_movehl_ps(x1, x1), glmm_shuff1(x2, 3, 3, 1, 1));
|
||||
x1 = _mm_add_ps(x0, x1);
|
||||
|
||||
glmm_store(dest[0], x1);
|
||||
}
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat2_transp_sse2(mat2 m, mat2 dest) {
|
||||
/* d c b a */
|
||||
/* d b c a */
|
||||
glmm_store(dest[0], glmm_shuff1(glmm_load(m[0]), 3, 1, 2, 0));
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif /* cglm_mat2_sse_h */
|
||||
@@ -13,8 +13,10 @@ extern "C" {
|
||||
|
||||
#include "cglm.h"
|
||||
#include "types-struct.h"
|
||||
#include "struct/vec2.h"
|
||||
#include "struct/vec3.h"
|
||||
#include "struct/vec4.h"
|
||||
#include "struct/mat2.h"
|
||||
#include "struct/mat3.h"
|
||||
#include "struct/mat4.h"
|
||||
#include "struct/affine.h"
|
||||
|
||||
@@ -39,10 +39,6 @@
|
||||
#include "vec4.h"
|
||||
#include "mat4.h"
|
||||
|
||||
CGLM_INLINE
|
||||
mat4s
|
||||
glms_mat4_mul(mat4s m1, mat4s m2);
|
||||
|
||||
/*!
|
||||
* @brief translate existing transform matrix by v vector
|
||||
* and stores result in same matrix
|
||||
|
||||
258
include/cglm/struct/mat2.h
Normal file
258
include/cglm/struct/mat2.h
Normal file
@@ -0,0 +1,258 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/*
|
||||
Macros:
|
||||
GLM_MAT2_IDENTITY_INIT
|
||||
GLM_MAT2_ZERO_INIT
|
||||
GLM_MAT2_IDENTITY
|
||||
GLM_MAT2_ZERO
|
||||
|
||||
Functions:
|
||||
CGLM_INLINE void glms_mat2_identity(mat2 mat)
|
||||
CGLM_INLINE void glms_mat2_identity_array(mat2 * restrict mat, size_t count)
|
||||
CGLM_INLINE void glms_mat2_zero(mat2 mat)
|
||||
CGLM_INLINE void glms_mat2_mul(mat2 m1, mat2 m2, mat2 dest)
|
||||
CGLM_INLINE void glms_mat2_transpose_to(mat2 m, mat2 dest)
|
||||
CGLM_INLINE void glms_mat2_transpose(mat2 m)
|
||||
CGLM_INLINE void glms_mat2_mulv(mat2 m, vec2 v, vec2 dest)
|
||||
CGLM_INLINE float glms_mat2_trace(mat2 m)
|
||||
CGLM_INLINE void glms_mat2_scale(mat2 m, float s)
|
||||
CGLM_INLINE float glms_mat2_det(mat2 mat)
|
||||
CGLM_INLINE void glms_mat2_inv(mat2 mat, mat2 dest)
|
||||
CGLM_INLINE void glms_mat2_swap_col(mat2 mat, int col1, int col2)
|
||||
CGLM_INLINE void glms_mat2_swap_row(mat2 mat, int row1, int row2)
|
||||
CGLM_INLINE float glms_mat2_rmc(vec2 r, mat2 m, vec2 c)
|
||||
*/
|
||||
|
||||
#ifndef cglms_mat2_h
|
||||
#define cglms_mat2_h
|
||||
|
||||
#include "../common.h"
|
||||
#include "../types-struct.h"
|
||||
#include "../mat2.h"
|
||||
|
||||
#define GLMS_MAT2_IDENTITY_INIT {GLM_MAT2_IDENTITY_INIT}
|
||||
#define GLMS_MAT2_ZERO_INIT {GLM_MAT2_ZERO_INIT}
|
||||
|
||||
/* for C only */
|
||||
#define GLMS_MAT2_IDENTITY ((mat3s)GLMS_MAT2_IDENTITY_INIT)
|
||||
#define GLMS_MAT2_ZERO ((mat3s)GLMS_MAT2_ZERO_INIT)
|
||||
|
||||
/*!
|
||||
* @brief make given matrix identity. It is identical with below,
|
||||
* but it is more easy to do that with this func especially for members
|
||||
* e.g. glm_mat2_identity(aStruct->aMatrix);
|
||||
*
|
||||
* @code
|
||||
* glm_mat2_copy(GLM_MAT2_IDENTITY, mat); // C only
|
||||
*
|
||||
* // or
|
||||
* mat2 mat = GLM_MAT2_IDENTITY_INIT;
|
||||
* @endcode
|
||||
*
|
||||
* @returns identity matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat2s
|
||||
glms_mat2_identity(void) {
|
||||
mat2s r;
|
||||
glm_mat2_identity(r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief make given matrix array's each element identity matrix
|
||||
*
|
||||
* @param[in, out] mat matrix array (must be aligned (16)
|
||||
* if alignment is not disabled)
|
||||
*
|
||||
* @param[in] count count of matrices
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glms_mat2_identity_array(mat2s * __restrict mat, size_t count) {
|
||||
CGLM_ALIGN_MAT mat2s t = GLMS_MAT2_IDENTITY_INIT;
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
glm_mat2_copy(t.raw, mat[i].raw);
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief make given matrix zero.
|
||||
*
|
||||
* @returns matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat2s
|
||||
glms_mat2_zero(void) {
|
||||
mat2s r;
|
||||
glm_mat2_zero(r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief multiply m1 and m2 to dest
|
||||
*
|
||||
* m1, m2 and dest matrices can be same matrix, it is possible to write this:
|
||||
*
|
||||
* @code
|
||||
* mat2 m = GLM_MAT2_IDENTITY_INIT;
|
||||
* glm_mat2_mul(m, m, m);
|
||||
* @endcode
|
||||
*
|
||||
* @param[in] m1 left matrix
|
||||
* @param[in] m2 right matrix
|
||||
*
|
||||
* @returns matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat2s
|
||||
glms_mat2_mul(mat2s m1, mat2s m2) {
|
||||
mat2s r;
|
||||
glm_mat2_mul(m1.raw, m2.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief transpose mat2
|
||||
*
|
||||
* @param[in] m matrix to transpose
|
||||
*
|
||||
* @returns transposed matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat2s
|
||||
glms_mat2_transpose(mat2s m) {
|
||||
glm_mat2_transpose(m.raw);
|
||||
return m;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief multiply mat2 with vec2 (column vector) and store in dest vector
|
||||
*
|
||||
* @param[in] m mat2 (left)
|
||||
* @param[in] v vec2 (right, column vector)
|
||||
* @returns vec2 (result, column vector)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_mat2_mulv(mat2s m, vec2s v) {
|
||||
vec2s r;
|
||||
glm_mat2_mulv(m.raw, v.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief trace of matrix
|
||||
*
|
||||
* sum of the elements on the main diagonal from upper left to the lower right
|
||||
*
|
||||
* @param[in] m matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_mat2_trace(mat2s m) {
|
||||
return glm_mat2_trace(m.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief scale (multiply with scalar) matrix
|
||||
*
|
||||
* multiply matrix with scalar
|
||||
*
|
||||
* @param[in, out] m matrix
|
||||
* @param[in] s scalar
|
||||
* @returns matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat2s
|
||||
glms_mat2_scale(mat2s m, float s) {
|
||||
glm_mat2_scale(m.raw, s);
|
||||
return m;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief mat2 determinant
|
||||
*
|
||||
* @param[in] mat matrix
|
||||
*
|
||||
* @return determinant
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_mat2_det(mat2s mat) {
|
||||
return glm_mat2_det(mat.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief inverse mat2 and store in dest
|
||||
*
|
||||
* @param[in] mat matrix
|
||||
* @returns matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat2s
|
||||
glms_mat2_inv(mat2s mat) {
|
||||
mat2s r;
|
||||
glm_mat2_inv(mat.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief swap two matrix columns
|
||||
*
|
||||
* @param[in] mat matrix
|
||||
* @param[in] col1 col1
|
||||
* @param[in] col2 col2
|
||||
* @returns matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat2s
|
||||
glms_mat2_swap_col(mat2s mat, int col1, int col2) {
|
||||
glm_mat2_swap_col(mat.raw, col1, col2);
|
||||
return mat;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief swap two matrix rows
|
||||
*
|
||||
* @param[in] mat matrix
|
||||
* @param[in] row1 row1
|
||||
* @param[in] row2 row2
|
||||
* @returns matrix
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat2s
|
||||
glms_mat2_swap_row(mat2s mat, int row1, int row2) {
|
||||
glm_mat2_swap_row(mat.raw, row1, row2);
|
||||
return mat;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief helper for R (row vector) * M (matrix) * C (column vector)
|
||||
*
|
||||
* rmc stands for Row * Matrix * Column
|
||||
*
|
||||
* the result is scalar because R * M = Matrix1x2 (row vector),
|
||||
* then Matrix1x2 * Vec2 (column vector) = Matrix1x1 (Scalar)
|
||||
*
|
||||
* @param[in] r row vector or matrix1x2
|
||||
* @param[in] m matrix2x2
|
||||
* @param[in] c column vector or matrix2x1
|
||||
*
|
||||
* @return scalar value e.g. Matrix1x1
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_mat2_rmc(vec2s r, mat2s m, vec2s c) {
|
||||
return glm_mat2_rmc(r.raw, m.raw, c.raw);
|
||||
}
|
||||
|
||||
#endif /* cglms_mat2_h */
|
||||
@@ -251,7 +251,7 @@ CGLM_INLINE
|
||||
vec3s
|
||||
glms_quat_imagn(versors q) {
|
||||
vec3s dest;
|
||||
glm_normalize_to(q.imag.raw, dest.raw);
|
||||
glm_normalize_to(q.raw, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
@@ -437,15 +437,14 @@ glms_quat_look(vec3s eye, versors ori) {
|
||||
* @brief creates look rotation quaternion
|
||||
*
|
||||
* @param[in] dir direction to look
|
||||
* @param[in] fwd forward vector
|
||||
* @param[in] up up vector
|
||||
* @returns destination quaternion
|
||||
*/
|
||||
CGLM_INLINE
|
||||
versors
|
||||
glms_quat_for(vec3s dir, vec3s fwd, vec3s up) {
|
||||
glms_quat_for(vec3s dir, vec3s up) {
|
||||
versors dest;
|
||||
glm_quat_for(dir.raw, fwd.raw, up.raw, dest.raw);
|
||||
glm_quat_for(dir.raw, up.raw, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
@@ -455,15 +454,14 @@ glms_quat_for(vec3s dir, vec3s fwd, vec3s up) {
|
||||
*
|
||||
* @param[in] from source point
|
||||
* @param[in] to destination point
|
||||
* @param[in] fwd forward vector
|
||||
* @param[in] up up vector
|
||||
* @returns destination quaternion
|
||||
*/
|
||||
CGLM_INLINE
|
||||
versors
|
||||
glms_quat_forp(vec3s from, vec3s to, vec3s fwd, vec3s up) {
|
||||
glms_quat_forp(vec3s from, vec3s to, vec3s up) {
|
||||
versors dest;
|
||||
glm_quat_forp(from.raw, to.raw, fwd.raw, up.raw, dest.raw);
|
||||
glm_quat_forp(from.raw, to.raw, up.raw, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
|
||||
@@ -42,9 +42,9 @@ glms_sphere_radii(vec4s s) {
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec4s
|
||||
glms_sphere_transform(vec4s s, mat4 m) {
|
||||
glms_sphere_transform(vec4s s, mat4s m) {
|
||||
vec4s r;
|
||||
glm_sphere_transform(s.raw, m, r.raw);
|
||||
glm_sphere_transform(s.raw, m.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
|
||||
198
include/cglm/struct/vec2-ext.h
Normal file
198
include/cglm/struct/vec2-ext.h
Normal file
@@ -0,0 +1,198 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/*!
|
||||
* @brief SIMD like functions
|
||||
*/
|
||||
|
||||
/*
|
||||
Functions:
|
||||
CGLM_INLINE vec2s glms_vec2_fill(float val)
|
||||
CGLM_INLINE bool glms_vec2_eq(vec2s v, float val)
|
||||
CGLM_INLINE bool glms_vec2_eq_eps(vec2s v, float val)
|
||||
CGLM_INLINE bool glms_vec2_eq_all(vec2s v)
|
||||
CGLM_INLINE bool glms_vec2_eqv(vec2s a, vec2s b)
|
||||
CGLM_INLINE bool glms_vec2_eqv_eps(vec2s a, vec2s b)
|
||||
CGLM_INLINE float glms_vec2_max(vec2s v)
|
||||
CGLM_INLINE float glms_vec2_min(vec2s v)
|
||||
CGLM_INLINE bool glms_vec2_isnan(vec2s v)
|
||||
CGLM_INLINE bool glms_vec2_isinf(vec2s v)
|
||||
CGLM_INLINE bool glms_vec2_isvalid(vec2s v)
|
||||
CGLM_INLINE vec2s glms_vec2_sign(vec2s v)
|
||||
CGLM_INLINE vec2s glms_vec2_sqrt(vec2s v)
|
||||
*/
|
||||
|
||||
#ifndef cglms_vec2s_ext_h
|
||||
#define cglms_vec2s_ext_h
|
||||
|
||||
#include "../common.h"
|
||||
#include "../types-struct.h"
|
||||
#include "../util.h"
|
||||
#include "../vec2-ext.h"
|
||||
|
||||
/*!
|
||||
* @brief fill a vector with specified value
|
||||
*
|
||||
* @param[in] val value
|
||||
* @returns dest
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_fill(float val) {
|
||||
vec2s r;
|
||||
glm_vec2_fill(r.raw, val);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if vector is equal to value (without epsilon)
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] val value
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_vec2_eq(vec2s v, float val) {
|
||||
return glm_vec2_eq(v.raw, val);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if vector is equal to value (with epsilon)
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] val value
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_vec2_eq_eps(vec2s v, float val) {
|
||||
return glm_vec2_eq_eps(v.raw, val);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if vectors members are equal (without epsilon)
|
||||
*
|
||||
* @param[in] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_vec2_eq_all(vec2s v) {
|
||||
return glm_vec2_eq_all(v.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if vector is equal to another (without epsilon)
|
||||
*
|
||||
* @param[in] a vector
|
||||
* @param[in] b vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_vec2_eqv(vec2s a, vec2s b) {
|
||||
return glm_vec2_eqv(a.raw, b.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if vector is equal to another (with epsilon)
|
||||
*
|
||||
* @param[in] a vector
|
||||
* @param[in] b vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_vec2_eqv_eps(vec2s a, vec2s b) {
|
||||
return glm_vec2_eqv_eps(a.raw, b.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief max value of vector
|
||||
*
|
||||
* @param[in] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_vec2_max(vec2s v) {
|
||||
return glm_vec2_max(v.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief min value of vector
|
||||
*
|
||||
* @param[in] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_vec2_min(vec2s v) {
|
||||
return glm_vec2_min(v.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if all items are NaN (not a number)
|
||||
* you should only use this in DEBUG mode or very critical asserts
|
||||
*
|
||||
* @param[in] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_vec2_isnan(vec2s v) {
|
||||
return glm_vec2_isnan(v.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if all items are INFINITY
|
||||
* you should only use this in DEBUG mode or very critical asserts
|
||||
*
|
||||
* @param[in] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_vec2_isinf(vec2s v) {
|
||||
return glm_vec2_isinf(v.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if all items are valid number
|
||||
* you should only use this in DEBUG mode or very critical asserts
|
||||
*
|
||||
* @param[in] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glms_vec2_isvalid(vec2s v) {
|
||||
return glm_vec2_isvalid(v.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief get sign of 32 bit float as +1, -1, 0
|
||||
*
|
||||
* Important: It returns 0 for zero/NaN input
|
||||
*
|
||||
* @param v vector
|
||||
* @returns sign vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_sign(vec2s v) {
|
||||
vec2s r;
|
||||
glm_vec2_sign(v.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief square root of each vector item
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @returns destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_sqrt(vec2s v) {
|
||||
vec2s r;
|
||||
glm_vec2_sqrt(v.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
#endif /* cglms_vec2s_ext_h */
|
||||
561
include/cglm/struct/vec2.h
Normal file
561
include/cglm/struct/vec2.h
Normal file
@@ -0,0 +1,561 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/*
|
||||
Macros:
|
||||
GLMS_VEC2_ONE_INIT
|
||||
GLMS_VEC2_ZERO_INIT
|
||||
GLMS_VEC2_ONE
|
||||
GLMS_VEC2_ZERO
|
||||
|
||||
Functions:
|
||||
CGLM_INLINE vec2s glms_vec2(vec3s v3)
|
||||
CGLM_INLINE void glms_vec2_pack(vec2s dst[], vec2 src[], size_t len)
|
||||
CGLM_INLINE void glms_vec2_unpack(vec2 dst[], vec2s src[], size_t len)
|
||||
CGLM_INLINE vec2s glms_vec2_zero(void)
|
||||
CGLM_INLINE vec2s glms_vec2_one(void)
|
||||
CGLM_INLINE float glms_vec2_dot(vec2s a, vec2s b)
|
||||
CGLM_INLINE float glms_vec2_cross(vec2s a, vec2s b)
|
||||
CGLM_INLINE float glms_vec2_norm2(vec2s v)
|
||||
CGLM_INLINE float glms_vec2_norm(vec2s v)
|
||||
CGLM_INLINE vec2s glms_vec2_add(vec2s a, vec2s b)
|
||||
CGLM_INLINE vec2s glms_vec2_adds(vec2s a, float s)
|
||||
CGLM_INLINE vec2s glms_vec2_sub(vec2s a, vec2s b)
|
||||
CGLM_INLINE vec2s glms_vec2_subs(vec2s a, float s)
|
||||
CGLM_INLINE vec2s glms_vec2_mul(vec2s a, vec2s b)
|
||||
CGLM_INLINE vec2s glms_vec2_scale(vec2s v, float s)
|
||||
CGLM_INLINE vec2s glms_vec2_scale_as(vec2s v, float s)
|
||||
CGLM_INLINE vec2s glms_vec2_div(vec2s a, vec2s b)
|
||||
CGLM_INLINE vec2s glms_vec2_divs(vec2s a, float s)
|
||||
CGLM_INLINE vec2s glms_vec2_addadd(vec2s a, vec2s b, vec2s dest)
|
||||
CGLM_INLINE vec2s glms_vec2_subadd(vec2s a, vec2s b, vec2s dest)
|
||||
CGLM_INLINE vec2s glms_vec2_muladd(vec2s a, vec2s b, vec2s dest)
|
||||
CGLM_INLINE vec2s glms_vec2_muladds(vec2s a, float s, vec2s dest)
|
||||
CGLM_INLINE vec2s glms_vec2_maxadd(vec2s a, vec2s b, vec2s dest)
|
||||
CGLM_INLINE vec2s glms_vec2_minadd(vec2s a, vec2s b, vec2s dest)
|
||||
CGLM_INLINE vec2s glms_vec2_negate(vec2s v)
|
||||
CGLM_INLINE vec2s glms_vec2_normalize(vec2s v)
|
||||
CGLM_INLINE vec2s glms_vec2_rotate(vec2s v, float angle, vec2s axis)
|
||||
CGLM_INLINE float glms_vec2_distance(vec2s a, vec2s b)
|
||||
CGLM_INLINE float glms_vec2_distance2(vec2s a, vec2s b)
|
||||
CGLM_INLINE vec2s glms_vec2_maxv(vec2s a, vec2s b)
|
||||
CGLM_INLINE vec2s glms_vec2_minv(vec2s a, vec2s b)
|
||||
CGLM_INLINE vec2s glms_vec2_clamp(vec2s v, float minVal, float maxVal)
|
||||
CGLM_INLINE vec2s glms_vec2_lerp(vec2s from, vec2s to, float t)
|
||||
*/
|
||||
|
||||
#ifndef cglms_vec2s_h
|
||||
#define cglms_vec2s_h
|
||||
|
||||
#include "../common.h"
|
||||
#include "../types-struct.h"
|
||||
#include "../util.h"
|
||||
#include "../vec2.h"
|
||||
#include "vec2-ext.h"
|
||||
|
||||
#define GLMS_VEC2_ONE_INIT {GLM_VEC2_ONE_INIT}
|
||||
#define GLMS_VEC2_ZERO_INIT {GLM_VEC2_ZERO_INIT}
|
||||
|
||||
#define GLMS_VEC2_ONE ((vec2s)GLMS_VEC2_ONE_INIT)
|
||||
#define GLMS_VEC2_ZERO ((vec2s)GLMS_VEC2_ZERO_INIT)
|
||||
|
||||
/*!
|
||||
* @brief init vec2 using vec2
|
||||
*
|
||||
* @param[in] v3 vector3
|
||||
* @returns destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2(vec3s v3) {
|
||||
vec2s r;
|
||||
glm_vec2(v3.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief pack an array of vec2 into an array of vec2s
|
||||
*
|
||||
* @param[out] dst array of vec2
|
||||
* @param[in] src array of vec2s
|
||||
* @param[in] len number of elements
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glms_vec2_pack(vec2s dst[], vec2 src[], size_t len) {
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < len; i++) {
|
||||
glm_vec2_copy(src[i], dst[i].raw);
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief unpack an array of vec2s into an array of vec2
|
||||
*
|
||||
* @param[out] dst array of vec2s
|
||||
* @param[in] src array of vec2
|
||||
* @param[in] len number of elements
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glms_vec2_unpack(vec2 dst[], vec2s src[], size_t len) {
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < len; i++) {
|
||||
glm_vec2_copy(src[i].raw, dst[i]);
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief make vector zero
|
||||
*
|
||||
* @returns zero vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_zero(void) {
|
||||
vec2s r;
|
||||
glm_vec2_zero(r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief make vector one
|
||||
*
|
||||
* @returns one vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_one(void) {
|
||||
vec2s r;
|
||||
glm_vec2_one(r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief vec2 dot product
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
*
|
||||
* @return dot product
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_vec2_dot(vec2s a, vec2s b) {
|
||||
return glm_vec2_dot(a.raw, b.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief vec2 cross product
|
||||
*
|
||||
* REF: http://allenchou.net/2013/07/cross-product-of-2d-vectors/
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
*
|
||||
* @return Z component of cross product
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_vec2_cross(vec2s a, vec2s b) {
|
||||
return glm_vec2_cross(a.raw, b.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief norm * norm (magnitude) of vec
|
||||
*
|
||||
* we can use this func instead of calling norm * norm, because it would call
|
||||
* sqrtf fuction twice but with this func we can avoid func call, maybe this is
|
||||
* not good name for this func
|
||||
*
|
||||
* @param[in] v vector
|
||||
*
|
||||
* @return norm * norm
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_vec2_norm2(vec2s v) {
|
||||
return glm_vec2_norm2(v.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief norm (magnitude) of vec2
|
||||
*
|
||||
* @param[in] v vector
|
||||
*
|
||||
* @return norm
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_vec2_norm(vec2s v) {
|
||||
return glm_vec2_norm(v.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief add a vector to b vector store result in dest
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
* @returns destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_add(vec2s a, vec2s b) {
|
||||
vec2s r;
|
||||
glm_vec2_add(a.raw, b.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief add scalar to v vector store result in dest (d = v + s)
|
||||
*
|
||||
* @param[in] a vector
|
||||
* @param[in] s scalar
|
||||
* @returns destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_adds(vec2s a, float s) {
|
||||
vec2s r;
|
||||
glm_vec2_adds(a.raw, s, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief subtract b vector from a vector store result in dest
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
* @returns destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_sub(vec2s a, vec2s b) {
|
||||
vec2s r;
|
||||
glm_vec2_sub(a.raw, b.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief subtract scalar from v vector store result in dest (d = v - s)
|
||||
*
|
||||
* @param[in] a vector
|
||||
* @param[in] s scalar
|
||||
* @returns destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_subs(vec2s a, float s) {
|
||||
vec2s r;
|
||||
glm_vec2_subs(a.raw, s, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief multiply two vector (component-wise multiplication)
|
||||
*
|
||||
* @param a vector1
|
||||
* @param b vector2
|
||||
* @returns v3 = (a[0] * b[0], a[1] * b[1], a[2] * b[2])
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_mul(vec2s a, vec2s b) {
|
||||
vec2s r;
|
||||
glm_vec2_mul(a.raw, b.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief multiply/scale vec2 vector with scalar: result = v * s
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] s scalar
|
||||
* @returns destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_scale(vec2s v, float s) {
|
||||
vec2s r;
|
||||
glm_vec2_scale(v.raw, s, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief make vec2 vector scale as specified: result = unit(v) * s
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] s scalar
|
||||
* @returns destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_scale_as(vec2s v, float s) {
|
||||
vec2s r;
|
||||
glm_vec2_scale_as(v.raw, s, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief div vector with another component-wise division: d = a / b
|
||||
*
|
||||
* @param[in] a vector 1
|
||||
* @param[in] b vector 2
|
||||
* @returns result = (a[0]/b[0], a[1]/b[1], a[2]/b[2])
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_div(vec2s a, vec2s b) {
|
||||
vec2s r;
|
||||
glm_vec2_div(a.raw, b.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief div vector with scalar: d = v / s
|
||||
*
|
||||
* @param[in] a vector
|
||||
* @param[in] s scalar
|
||||
* @returns result = (a[0]/s, a[1]/s, a[2]/s)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_divs(vec2s a, float s) {
|
||||
vec2s r;
|
||||
glm_vec2_divs(a.raw, s, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief add two vectors and add result to sum
|
||||
*
|
||||
* it applies += operator so dest must be initialized
|
||||
*
|
||||
* @param[in] a vector 1
|
||||
* @param[in] b vector 2
|
||||
* @returns dest += (a + b)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_addadd(vec2s a, vec2s b, vec2s dest) {
|
||||
glm_vec2_addadd(a.raw, b.raw, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief sub two vectors and add result to dest
|
||||
*
|
||||
* it applies += operator so dest must be initialized
|
||||
*
|
||||
* @param[in] a vector 1
|
||||
* @param[in] b vector 2
|
||||
* @returns dest += (a + b)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_subadd(vec2s a, vec2s b, vec2s dest) {
|
||||
glm_vec2_subadd(a.raw, b.raw, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief mul two vectors and add result to dest
|
||||
*
|
||||
* it applies += operator so dest must be initialized
|
||||
*
|
||||
* @param[in] a vector 1
|
||||
* @param[in] b vector 2
|
||||
* @returns dest += (a * b)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_muladd(vec2s a, vec2s b, vec2s dest) {
|
||||
glm_vec2_muladd(a.raw, b.raw, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief mul vector with scalar and add result to sum
|
||||
*
|
||||
* it applies += operator so dest must be initialized
|
||||
*
|
||||
* @param[in] a vector
|
||||
* @param[in] s scalar
|
||||
* @returns dest += (a * b)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_muladds(vec2s a, float s, vec2s dest) {
|
||||
glm_vec2_muladds(a.raw, s, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief add max of two vector to result/dest
|
||||
*
|
||||
* it applies += operator so dest must be initialized
|
||||
*
|
||||
* @param[in] a vector 1
|
||||
* @param[in] b vector 2
|
||||
* @returns dest += max(a, b)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_maxadd(vec2s a, vec2s b, vec2s dest) {
|
||||
glm_vec2_maxadd(a.raw, b.raw, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief add min of two vector to result/dest
|
||||
*
|
||||
* it applies += operator so dest must be initialized
|
||||
*
|
||||
* @param[in] a vector 1
|
||||
* @param[in] b vector 2
|
||||
* @returns dest += min(a, b)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_minadd(vec2s a, vec2s b, vec2s dest) {
|
||||
glm_vec2_minadd(a.raw, b.raw, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief negate vector components
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @returns negated vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_negate(vec2s v) {
|
||||
glm_vec2_negate(v.raw);
|
||||
return v;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief normalize vec2 and store result in same vec
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @returns normalized vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_normalize(vec2s v) {
|
||||
glm_vec2_normalize(v.raw);
|
||||
return v;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief rotate vec2 by angle using Rodrigues' rotation formula
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] angle angle by radians
|
||||
* @returns rotated vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_rotate(vec2s v, float angle) {
|
||||
vec2s r;
|
||||
glm_vec2_rotate(v.raw, angle, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief distance between two vectors
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
* @return distance
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_vec2_distance(vec2s a, vec2s b) {
|
||||
return glm_vec2_distance(a.raw, b.raw);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief squared distance between two vectors
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
* @return squared distance (distance * distance)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glms_vec2_distance2(vec2s a, vec2s b) {
|
||||
return glm_vec2_distance2(a.raw, b.raw);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief max values of vectors
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
* @returns destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_maxv(vec2s a, vec2s b) {
|
||||
vec2s r;
|
||||
glm_vec2_maxv(a.raw, b.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief min values of vectors
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
* @returns destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_minv(vec2s a, vec2s b) {
|
||||
vec2s r;
|
||||
glm_vec2_minv(a.raw, b.raw, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief clamp vector's individual members between min and max values
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] minVal minimum value
|
||||
* @param[in] maxVal maximum value
|
||||
* @returns clamped vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_clamp(vec2s v, float minVal, float maxVal) {
|
||||
glm_vec2_clamp(v.raw, minVal, maxVal);
|
||||
return v;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief linear interpolation between two vectors
|
||||
*
|
||||
* formula: from + s * (to - from)
|
||||
*
|
||||
* @param[in] from from value
|
||||
* @param[in] to to value
|
||||
* @param[in] t interpolant (amount)
|
||||
* @returns destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec2s
|
||||
glms_vec2_lerp(vec2s from, vec2s to, float t) {
|
||||
vec2s r;
|
||||
glm_vec2_lerp(from.raw, to.raw, t, r.raw);
|
||||
return r;
|
||||
}
|
||||
|
||||
#endif /* cglms_vec2s_h */
|
||||
@@ -18,22 +18,26 @@
|
||||
* compatible, cglm doesn't use the anonymous structs internally.
|
||||
*/
|
||||
#ifndef CGLM_USE_ANONYMOUS_STRUCT
|
||||
/* If the user doesn't explicitly specify if they want anonymous structs or
|
||||
* not, then we'll try to intuit an appropriate choice. */
|
||||
# if defined(CGLM_NO_ANONYMOUS_STRUCT)
|
||||
/* The user has defined CGLM_NO_ANONYMOUS_STRUCT. This used to be the
|
||||
* only #define governing the use of anonymous structs, so for backward
|
||||
* compatibility, we still honor that choice and disable them. */
|
||||
# define CGLM_USE_ANONYMOUS_STRUCT 0
|
||||
# elif __STDC_VERSION__ >= 20112L || defined(_MSVC_VER)
|
||||
/* We're compiling for C11 or this is the MSVC compiler. In either
|
||||
* case, anonymous structs are available, so use them. */
|
||||
# define CGLM_USE_ANONYMOUS_STRUCT 1
|
||||
# else
|
||||
/* Otherwise, we're presumably building for C99 or C89 and can't rely
|
||||
* on anonymous structs being available. Turn them off. */
|
||||
# define CGLM_USE_ANONYMOUS_STRUCT 0
|
||||
# endif
|
||||
/* If the user doesn't explicitly specify if they want anonymous structs or
|
||||
* not, then we'll try to intuit an appropriate choice. */
|
||||
# if defined(CGLM_NO_ANONYMOUS_STRUCT)
|
||||
/* The user has defined CGLM_NO_ANONYMOUS_STRUCT. This used to be the
|
||||
* only #define governing the use of anonymous structs, so for backward
|
||||
* compatibility, we still honor that choice and disable them. */
|
||||
# define CGLM_USE_ANONYMOUS_STRUCT 0
|
||||
# elif __STDC_VERSION__ >= 20112L || defined(_MSVC_VER)
|
||||
/* We're compiling for C11 or this is the MSVC compiler. In either
|
||||
* case, anonymous structs are available, so use them. */
|
||||
# define CGLM_USE_ANONYMOUS_STRUCT 1
|
||||
# elif defined(_MSC_VER) && (_MSC_VER >= 1900) /* Visual Studio 2015 */
|
||||
/* We can support anonymous structs
|
||||
* since Visual Studio 2015 or 2017 (1910) maybe? */
|
||||
# define CGLM_USE_ANONYMOUS_STRUCT 1
|
||||
# else
|
||||
/* Otherwise, we're presumably building for C99 or C89 and can't rely
|
||||
* on anonymous structs being available. Turn them off. */
|
||||
# define CGLM_USE_ANONYMOUS_STRUCT 0
|
||||
# endif
|
||||
#endif
|
||||
|
||||
typedef union vec2s {
|
||||
@@ -97,8 +101,19 @@ typedef union CGLM_ALIGN_IF(16) versors {
|
||||
#endif
|
||||
} versors;
|
||||
|
||||
typedef union mat2s {
|
||||
mat2 raw;
|
||||
vec2s col[2];
|
||||
#if CGLM_USE_ANONYMOUS_STRUCT
|
||||
struct {
|
||||
float m00, m01;
|
||||
float m10, m11;
|
||||
};
|
||||
#endif
|
||||
} mat2s;
|
||||
|
||||
typedef union mat3s {
|
||||
mat3 raw;
|
||||
mat3 raw;
|
||||
vec3s col[3];
|
||||
#if CGLM_USE_ANONYMOUS_STRUCT
|
||||
struct {
|
||||
@@ -110,7 +125,7 @@ typedef union mat3s {
|
||||
} mat3s;
|
||||
|
||||
typedef union CGLM_ALIGN_MAT mat4s {
|
||||
mat4 raw;
|
||||
mat4 raw;
|
||||
vec4s col[4];
|
||||
#if CGLM_USE_ANONYMOUS_STRUCT
|
||||
struct {
|
||||
|
||||
@@ -36,9 +36,15 @@ typedef float vec2[2];
|
||||
typedef float vec3[3];
|
||||
typedef int ivec3[3];
|
||||
typedef CGLM_ALIGN_IF(16) float vec4[4];
|
||||
typedef vec4 versor;
|
||||
typedef vec4 versor; /* |x, y, z, w| -> w is the last */
|
||||
typedef vec3 mat3[3];
|
||||
typedef CGLM_ALIGN_MAT vec4 mat4[4];
|
||||
typedef CGLM_ALIGN_IF(16) vec2 mat2[2];
|
||||
typedef CGLM_ALIGN_MAT vec4 mat4[4];
|
||||
|
||||
/*
|
||||
Important: cglm stores quaternion as [x, y, z, w] in memory since v0.4.0
|
||||
it was [w, x, y, z] before v0.4.0 ( v0.3.5 and earlier ). w is real part.
|
||||
*/
|
||||
|
||||
#define GLM_E 2.71828182845904523536028747135266250 /* e */
|
||||
#define GLM_LOG2E 1.44269504088896340735992468100189214 /* log2(e) */
|
||||
|
||||
@@ -289,7 +289,7 @@ glm_smoothinterpc(float from, float to, float t) {
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_eq(float a, float b) {
|
||||
return fabsf(a - b) <= FLT_EPSILON;
|
||||
return fabsf(a - b) <= GLM_FLT_EPSILON;
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -322,7 +322,22 @@ glm_percent(float from, float to, float current) {
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_percentc(float from, float to, float current) {
|
||||
return glm_clamp(glm_percent(from, to, current), 0.0f, 1.0f);
|
||||
return glm_clamp_zo(glm_percent(from, to, current));
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief swap two float values
|
||||
*
|
||||
* @param[in] a float value 1 (pointer)
|
||||
* @param[in] b float value 2 (pointer)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_swapf(float * __restrict a, float * __restrict b) {
|
||||
float t;
|
||||
t = *a;
|
||||
*a = *b;
|
||||
*b = t;
|
||||
}
|
||||
|
||||
#endif /* cglm_util_h */
|
||||
|
||||
189
include/cglm/vec2-ext.h
Normal file
189
include/cglm/vec2-ext.h
Normal file
@@ -0,0 +1,189 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/*
|
||||
Functions:
|
||||
CGLM_INLINE void glm_vec2_fill(vec2 v, float val)
|
||||
CGLM_INLINE bool glm_vec2_eq(vec2 v, float val);
|
||||
CGLM_INLINE bool glm_vec2_eq_eps(vec2 v, float val);
|
||||
CGLM_INLINE bool glm_vec2_eq_all(vec2 v);
|
||||
CGLM_INLINE bool glm_vec2_eqv(vec2 a, vec2 b);
|
||||
CGLM_INLINE bool glm_vec2_eqv_eps(vec2 a, vec2 b);
|
||||
CGLM_INLINE float glm_vec2_max(vec2 v);
|
||||
CGLM_INLINE float glm_vec2_min(vec2 v);
|
||||
CGLM_INLINE bool glm_vec2_isnan(vec2 v);
|
||||
CGLM_INLINE bool glm_vec2_isinf(vec2 v);
|
||||
CGLM_INLINE bool glm_vec2_isvalid(vec2 v);
|
||||
CGLM_INLINE void glm_vec2_sign(vec2 v, vec2 dest);
|
||||
CGLM_INLINE void glm_vec2_sqrt(vec2 v, vec2 dest);
|
||||
*/
|
||||
|
||||
#ifndef cglm_vec2_ext_h
|
||||
#define cglm_vec2_ext_h
|
||||
|
||||
#include "common.h"
|
||||
#include "util.h"
|
||||
|
||||
/*!
|
||||
* @brief fill a vector with specified value
|
||||
*
|
||||
* @param[out] v dest
|
||||
* @param[in] val value
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_fill(vec2 v, float val) {
|
||||
v[0] = v[1] = val;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if vector is equal to value (without epsilon)
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] val value
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec2_eq(vec2 v, float val) {
|
||||
return v[0] == val && v[0] == v[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if vector is equal to value (with epsilon)
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] val value
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec2_eq_eps(vec2 v, float val) {
|
||||
return fabsf(v[0] - val) <= GLM_FLT_EPSILON
|
||||
&& fabsf(v[1] - val) <= GLM_FLT_EPSILON;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if vectors members are equal (without epsilon)
|
||||
*
|
||||
* @param[in] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec2_eq_all(vec2 v) {
|
||||
return glm_vec2_eq_eps(v, v[0]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if vector is equal to another (without epsilon)
|
||||
*
|
||||
* @param[in] a vector
|
||||
* @param[in] b vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec2_eqv(vec2 a, vec2 b) {
|
||||
return a[0] == b[0] && a[1] == b[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if vector is equal to another (with epsilon)
|
||||
*
|
||||
* @param[in] a vector
|
||||
* @param[in] b vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec2_eqv_eps(vec2 a, vec2 b) {
|
||||
return fabsf(a[0] - b[0]) <= GLM_FLT_EPSILON
|
||||
&& fabsf(a[1] - b[1]) <= GLM_FLT_EPSILON;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief max value of vector
|
||||
*
|
||||
* @param[in] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_vec2_max(vec2 v) {
|
||||
return glm_max(v[0], v[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief min value of vector
|
||||
*
|
||||
* @param[in] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_vec2_min(vec2 v) {
|
||||
return glm_min(v[0], v[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if all items are NaN (not a number)
|
||||
* you should only use this in DEBUG mode or very critical asserts
|
||||
*
|
||||
* @param[in] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec2_isnan(vec2 v) {
|
||||
return isnan(v[0]) || isnan(v[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if all items are INFINITY
|
||||
* you should only use this in DEBUG mode or very critical asserts
|
||||
*
|
||||
* @param[in] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec2_isinf(vec2 v) {
|
||||
return isinf(v[0]) || isinf(v[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief check if all items are valid number
|
||||
* you should only use this in DEBUG mode or very critical asserts
|
||||
*
|
||||
* @param[in] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec2_isvalid(vec2 v) {
|
||||
return !glm_vec2_isnan(v) && !glm_vec2_isinf(v);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief get sign of 32 bit float as +1, -1, 0
|
||||
*
|
||||
* Important: It returns 0 for zero/NaN input
|
||||
*
|
||||
* @param v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_sign(vec2 v, vec2 dest) {
|
||||
dest[0] = glm_signf(v[0]);
|
||||
dest[1] = glm_signf(v[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief square root of each vector item
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[out] dest destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_sqrt(vec2 v, vec2 dest) {
|
||||
dest[0] = sqrtf(v[0]);
|
||||
dest[1] = sqrtf(v[1]);
|
||||
}
|
||||
|
||||
#endif /* cglm_vec2_ext_h */
|
||||
585
include/cglm/vec2.h
Normal file
585
include/cglm/vec2.h
Normal file
@@ -0,0 +1,585 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/*
|
||||
Macros:
|
||||
GLM_VEC2_ONE_INIT
|
||||
GLM_VEC2_ZERO_INIT
|
||||
GLM_VEC2_ONE
|
||||
GLM_VEC2_ZERO
|
||||
|
||||
Functions:
|
||||
CGLM_INLINE void glm_vec2(float * __restrict v, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_copy(vec2 a, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_zero(vec2 v)
|
||||
CGLM_INLINE void glm_vec2_one(vec2 v)
|
||||
CGLM_INLINE float glm_vec2_dot(vec2 a, vec2 b)
|
||||
CGLM_INLINE float glm_vec2_cross(vec2 a, vec2 b)
|
||||
CGLM_INLINE float glm_vec2_norm2(vec2 v)
|
||||
CGLM_INLINE float glm_vec2_norm(vec2 vec)
|
||||
CGLM_INLINE void glm_vec2_add(vec2 a, vec2 b, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_adds(vec2 v, float s, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_sub(vec2 a, vec2 b, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_subs(vec2 v, float s, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_mul(vec2 a, vec2 b, vec2 d)
|
||||
CGLM_INLINE void glm_vec2_scale(vec2 v, float s, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_scale_as(vec2 v, float s, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_div(vec2 a, vec2 b, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_divs(vec2 v, float s, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_addadd(vec2 a, vec2 b, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_subadd(vec2 a, vec2 b, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_muladd(vec2 a, vec2 b, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_muladds(vec2 a, float s, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_maxadd(vec2 a, vec2 b, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_minadd(vec2 a, vec2 b, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_negate_to(vec2 v, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_negate(vec2 v)
|
||||
CGLM_INLINE void glm_vec2_normalize(vec2 v)
|
||||
CGLM_INLINE void glm_vec2_normalize_to(vec2 vec, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_rotate(vec2 v, float angle, vec2 dest)
|
||||
CGLM_INLINE float glm_vec2_distance2(vec2 a, vec2 b)
|
||||
CGLM_INLINE float glm_vec2_distance(vec2 a, vec2 b)
|
||||
CGLM_INLINE void glm_vec2_maxv(vec2 v1, vec2 v2, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_minv(vec2 v1, vec2 v2, vec2 dest)
|
||||
CGLM_INLINE void glm_vec2_clamp(vec2 v, float minVal, float maxVal)
|
||||
CGLM_INLINE void glm_vec2_lerp(vec2 from, vec2 to, float t, vec2 dest)
|
||||
|
||||
*/
|
||||
|
||||
#ifndef cglm_vec2_h
|
||||
#define cglm_vec2_h
|
||||
|
||||
#include "common.h"
|
||||
#include "util.h"
|
||||
#include "vec2-ext.h"
|
||||
|
||||
#define GLM_VEC2_ONE_INIT {1.0f, 1.0f}
|
||||
#define GLM_VEC2_ZERO_INIT {0.0f, 0.0f}
|
||||
|
||||
#define GLM_VEC2_ONE ((vec2)GLM_VEC2_ONE_INIT)
|
||||
#define GLM_VEC2_ZERO ((vec2)GLM_VEC2_ZERO_INIT)
|
||||
|
||||
/*!
|
||||
* @brief init vec2 using another vector
|
||||
*
|
||||
* @param[in] v a vector
|
||||
* @param[out] dest destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2(float * __restrict v, vec2 dest) {
|
||||
dest[0] = v[0];
|
||||
dest[1] = v[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief copy all members of [a] to [dest]
|
||||
*
|
||||
* @param[in] a source
|
||||
* @param[out] dest destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_copy(vec2 a, vec2 dest) {
|
||||
dest[0] = a[0];
|
||||
dest[1] = a[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief make vector zero
|
||||
*
|
||||
* @param[in, out] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_zero(vec2 v) {
|
||||
v[0] = v[1] = 0.0f;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief make vector one
|
||||
*
|
||||
* @param[in, out] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_one(vec2 v) {
|
||||
v[0] = v[1] = 1.0f;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief vec2 dot product
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
*
|
||||
* @return dot product
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_vec2_dot(vec2 a, vec2 b) {
|
||||
return a[0] * b[0] + a[1] * b[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief vec2 cross product
|
||||
*
|
||||
* REF: http://allenchou.net/2013/07/cross-product-of-2d-vectors/
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
*
|
||||
* @return Z component of cross product
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_vec2_cross(vec2 a, vec2 b) {
|
||||
/* just calculate the z-component */
|
||||
return a[0] * b[1] - a[1] * b[0];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief norm * norm (magnitude) of vec
|
||||
*
|
||||
* we can use this func instead of calling norm * norm, because it would call
|
||||
* sqrtf fuction twice but with this func we can avoid func call, maybe this is
|
||||
* not good name for this func
|
||||
*
|
||||
* @param[in] v vector
|
||||
*
|
||||
* @return norm * norm
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_vec2_norm2(vec2 v) {
|
||||
return glm_vec2_dot(v, v);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief norm (magnitude) of vec2
|
||||
*
|
||||
* @param[in] vec vector
|
||||
*
|
||||
* @return norm
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_vec2_norm(vec2 vec) {
|
||||
return sqrtf(glm_vec2_norm2(vec));
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief add a vector to b vector store result in dest
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
* @param[out] dest destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_add(vec2 a, vec2 b, vec2 dest) {
|
||||
dest[0] = a[0] + b[0];
|
||||
dest[1] = a[1] + b[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief add scalar to v vector store result in dest (d = v + s)
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] s scalar
|
||||
* @param[out] dest destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_adds(vec2 v, float s, vec2 dest) {
|
||||
dest[0] = v[0] + s;
|
||||
dest[1] = v[1] + s;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief subtract b vector from a vector store result in dest
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
* @param[out] dest destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_sub(vec2 a, vec2 b, vec2 dest) {
|
||||
dest[0] = a[0] - b[0];
|
||||
dest[1] = a[1] - b[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief subtract scalar from v vector store result in dest (d = v - s)
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] s scalar
|
||||
* @param[out] dest destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_subs(vec2 v, float s, vec2 dest) {
|
||||
dest[0] = v[0] - s;
|
||||
dest[1] = v[1] - s;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief multiply two vector (component-wise multiplication)
|
||||
*
|
||||
* @param a v1
|
||||
* @param b v2
|
||||
* @param dest v3 = (a[0] * b[0], a[1] * b[1])
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_mul(vec2 a, vec2 b, vec2 dest) {
|
||||
dest[0] = a[0] * b[0];
|
||||
dest[1] = a[1] * b[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief multiply/scale vector with scalar: result = v * s
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] s scalar
|
||||
* @param[out] dest destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_scale(vec2 v, float s, vec2 dest) {
|
||||
dest[0] = v[0] * s;
|
||||
dest[1] = v[1] * s;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief scale as vector specified: result = unit(v) * s
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] s scalar
|
||||
* @param[out] dest destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_scale_as(vec2 v, float s, vec2 dest) {
|
||||
float norm;
|
||||
norm = glm_vec2_norm(v);
|
||||
|
||||
if (norm == 0.0f) {
|
||||
glm_vec2_zero(dest);
|
||||
return;
|
||||
}
|
||||
|
||||
glm_vec2_scale(v, s / norm, dest);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief div vector with another component-wise division: d = a / b
|
||||
*
|
||||
* @param[in] a vector 1
|
||||
* @param[in] b vector 2
|
||||
* @param[out] dest result = (a[0]/b[0], a[1]/b[1])
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_div(vec2 a, vec2 b, vec2 dest) {
|
||||
dest[0] = a[0] / b[0];
|
||||
dest[1] = a[1] / b[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief div vector with scalar: d = v / s
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[in] s scalar
|
||||
* @param[out] dest result = (a[0]/s, a[1]/s)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_divs(vec2 v, float s, vec2 dest) {
|
||||
dest[0] = v[0] / s;
|
||||
dest[1] = v[1] / s;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief add two vectors and add result to sum
|
||||
*
|
||||
* it applies += operator so dest must be initialized
|
||||
*
|
||||
* @param[in] a vector 1
|
||||
* @param[in] b vector 2
|
||||
* @param[out] dest dest += (a + b)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_addadd(vec2 a, vec2 b, vec2 dest) {
|
||||
dest[0] += a[0] + b[0];
|
||||
dest[1] += a[1] + b[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief sub two vectors and add result to dest
|
||||
*
|
||||
* it applies += operator so dest must be initialized
|
||||
*
|
||||
* @param[in] a vector 1
|
||||
* @param[in] b vector 2
|
||||
* @param[out] dest dest += (a + b)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_subadd(vec2 a, vec2 b, vec2 dest) {
|
||||
dest[0] += a[0] - b[0];
|
||||
dest[1] += a[1] - b[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief mul two vectors and add result to dest
|
||||
*
|
||||
* it applies += operator so dest must be initialized
|
||||
*
|
||||
* @param[in] a vector 1
|
||||
* @param[in] b vector 2
|
||||
* @param[out] dest dest += (a * b)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_muladd(vec2 a, vec2 b, vec2 dest) {
|
||||
dest[0] += a[0] * b[0];
|
||||
dest[1] += a[1] * b[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief mul vector with scalar and add result to sum
|
||||
*
|
||||
* it applies += operator so dest must be initialized
|
||||
*
|
||||
* @param[in] a vector
|
||||
* @param[in] s scalar
|
||||
* @param[out] dest dest += (a * b)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_muladds(vec2 a, float s, vec2 dest) {
|
||||
dest[0] += a[0] * s;
|
||||
dest[1] += a[1] * s;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief add max of two vector to result/dest
|
||||
*
|
||||
* it applies += operator so dest must be initialized
|
||||
*
|
||||
* @param[in] a vector 1
|
||||
* @param[in] b vector 2
|
||||
* @param[out] dest dest += max(a, b)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_maxadd(vec2 a, vec2 b, vec2 dest) {
|
||||
dest[0] += glm_max(a[0], b[0]);
|
||||
dest[1] += glm_max(a[1], b[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief add min of two vector to result/dest
|
||||
*
|
||||
* it applies += operator so dest must be initialized
|
||||
*
|
||||
* @param[in] a vector 1
|
||||
* @param[in] b vector 2
|
||||
* @param[out] dest dest += min(a, b)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_minadd(vec2 a, vec2 b, vec2 dest) {
|
||||
dest[0] += glm_min(a[0], b[0]);
|
||||
dest[1] += glm_min(a[1], b[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief negate vector components and store result in dest
|
||||
*
|
||||
* @param[in] v vector
|
||||
* @param[out] dest result vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_negate_to(vec2 v, vec2 dest) {
|
||||
dest[0] = -v[0];
|
||||
dest[1] = -v[1];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief negate vector components
|
||||
*
|
||||
* @param[in, out] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_negate(vec2 v) {
|
||||
glm_vec2_negate_to(v, v);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief normalize vector and store result in same vec
|
||||
*
|
||||
* @param[in, out] v vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_normalize(vec2 v) {
|
||||
float norm;
|
||||
|
||||
norm = glm_vec2_norm(v);
|
||||
|
||||
if (norm == 0.0f) {
|
||||
v[0] = v[1] = 0.0f;
|
||||
return;
|
||||
}
|
||||
|
||||
glm_vec2_scale(v, 1.0f / norm, v);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief normalize vector to dest
|
||||
*
|
||||
* @param[in] v source
|
||||
* @param[out] dest destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_normalize_to(vec2 v, vec2 dest) {
|
||||
float norm;
|
||||
|
||||
norm = glm_vec2_norm(v);
|
||||
|
||||
if (norm == 0.0f) {
|
||||
glm_vec2_zero(dest);
|
||||
return;
|
||||
}
|
||||
|
||||
glm_vec2_scale(v, 1.0f / norm, dest);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief rotate vec2 around origin by angle (CCW: counterclockwise)
|
||||
*
|
||||
* Formula:
|
||||
* 𝑥2 = cos(a)𝑥1 − sin(a)𝑦1
|
||||
* 𝑦2 = sin(a)𝑥1 + cos(a)𝑦1
|
||||
*
|
||||
* @param[in] v vector to rotate
|
||||
* @param[in] angle angle by radians
|
||||
* @param[out] dest destination vector
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_rotate(vec2 v, float angle, vec2 dest) {
|
||||
float c, s, x1, y1;
|
||||
|
||||
c = cosf(angle);
|
||||
s = sinf(angle);
|
||||
|
||||
x1 = v[0];
|
||||
y1 = v[1];
|
||||
|
||||
dest[0] = c * x1 - s * y1;
|
||||
dest[1] = s * x1 + c * y1;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief squared distance between two vectors
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
* @return returns squared distance (distance * distance)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_vec2_distance2(vec2 a, vec2 b) {
|
||||
return glm_pow2(b[0] - a[0]) + glm_pow2(b[1] - a[1]);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief distance between two vectors
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
* @return returns distance
|
||||
*/
|
||||
CGLM_INLINE
|
||||
float
|
||||
glm_vec2_distance(vec2 a, vec2 b) {
|
||||
return sqrtf(glm_vec2_distance2(a, b));
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief max values of vectors
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
* @param[out] dest destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_maxv(vec2 a, vec2 b, vec2 dest) {
|
||||
dest[0] = glm_max(a[0], b[0]);
|
||||
dest[1] = glm_max(a[1], b[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief min values of vectors
|
||||
*
|
||||
* @param[in] a vector1
|
||||
* @param[in] b vector2
|
||||
* @param[out] dest destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_minv(vec2 a, vec2 b, vec2 dest) {
|
||||
dest[0] = glm_min(a[0], b[0]);
|
||||
dest[1] = glm_min(a[1], b[1]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief clamp vector's individual members between min and max values
|
||||
*
|
||||
* @param[in, out] v vector
|
||||
* @param[in] minval minimum value
|
||||
* @param[in] maxval maximum value
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_clamp(vec2 v, float minval, float maxval) {
|
||||
v[0] = glm_clamp(v[0], minval, maxval);
|
||||
v[1] = glm_clamp(v[1], minval, maxval);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief linear interpolation between two vector
|
||||
*
|
||||
* formula: from + s * (to - from)
|
||||
*
|
||||
* @param[in] from from value
|
||||
* @param[in] to to value
|
||||
* @param[in] t interpolant (amount) clamped between 0 and 1
|
||||
* @param[out] dest destination
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_vec2_lerp(vec2 from, vec2 to, float t, vec2 dest) {
|
||||
vec2 s, v;
|
||||
|
||||
/* from + s * (to - from) */
|
||||
glm_vec2_fill(s, glm_clamp_zo(t));
|
||||
glm_vec2_sub(to, from, v);
|
||||
glm_vec2_mul(s, v, v);
|
||||
glm_vec2_add(from, v, dest);
|
||||
}
|
||||
|
||||
#endif /* cglm_vec2_h */
|
||||
@@ -81,9 +81,9 @@ glm_vec3_eq(vec3 v, float val) {
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec3_eq_eps(vec3 v, float val) {
|
||||
return fabsf(v[0] - val) <= FLT_EPSILON
|
||||
&& fabsf(v[1] - val) <= FLT_EPSILON
|
||||
&& fabsf(v[2] - val) <= FLT_EPSILON;
|
||||
return fabsf(v[0] - val) <= GLM_FLT_EPSILON
|
||||
&& fabsf(v[1] - val) <= GLM_FLT_EPSILON
|
||||
&& fabsf(v[2] - val) <= GLM_FLT_EPSILON;
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -94,7 +94,7 @@ glm_vec3_eq_eps(vec3 v, float val) {
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec3_eq_all(vec3 v) {
|
||||
return v[0] == v[1] && v[0] == v[2];
|
||||
return glm_vec3_eq_eps(v, v[0]);
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -120,9 +120,9 @@ glm_vec3_eqv(vec3 a, vec3 b) {
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec3_eqv_eps(vec3 a, vec3 b) {
|
||||
return fabsf(a[0] - b[0]) <= FLT_EPSILON
|
||||
&& fabsf(a[1] - b[1]) <= FLT_EPSILON
|
||||
&& fabsf(a[2] - b[2]) <= FLT_EPSILON;
|
||||
return fabsf(a[0] - b[0]) <= GLM_FLT_EPSILON
|
||||
&& fabsf(a[1] - b[1]) <= GLM_FLT_EPSILON
|
||||
&& fabsf(a[2] - b[2]) <= GLM_FLT_EPSILON;
|
||||
}
|
||||
|
||||
/*!
|
||||
|
||||
@@ -111,9 +111,10 @@
|
||||
#define GLM_VEC3_ONE ((vec3)GLM_VEC3_ONE_INIT)
|
||||
#define GLM_VEC3_ZERO ((vec3)GLM_VEC3_ZERO_INIT)
|
||||
|
||||
#define GLM_YUP ((vec3){0.0f, 1.0f, 0.0f})
|
||||
#define GLM_ZUP ((vec3){0.0f, 0.0f, 1.0f})
|
||||
#define GLM_XUP ((vec3){1.0f, 0.0f, 0.0f})
|
||||
#define GLM_YUP ((vec3){0.0f, 1.0f, 0.0f})
|
||||
#define GLM_ZUP ((vec3){0.0f, 0.0f, 1.0f})
|
||||
#define GLM_XUP ((vec3){1.0f, 0.0f, 0.0f})
|
||||
#define GLM_FORWARD ((vec3){0.0f, 0.0f, -1.0f})
|
||||
|
||||
#define GLM_XXX GLM_SHUFFLE3(0, 0, 0)
|
||||
#define GLM_YYY GLM_SHUFFLE3(1, 1, 1)
|
||||
|
||||
@@ -92,10 +92,10 @@ glm_vec4_eq(vec4 v, float val) {
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec4_eq_eps(vec4 v, float val) {
|
||||
return fabsf(v[0] - val) <= FLT_EPSILON
|
||||
&& fabsf(v[1] - val) <= FLT_EPSILON
|
||||
&& fabsf(v[2] - val) <= FLT_EPSILON
|
||||
&& fabsf(v[3] - val) <= FLT_EPSILON;
|
||||
return fabsf(v[0] - val) <= GLM_FLT_EPSILON
|
||||
&& fabsf(v[1] - val) <= GLM_FLT_EPSILON
|
||||
&& fabsf(v[2] - val) <= GLM_FLT_EPSILON
|
||||
&& fabsf(v[3] - val) <= GLM_FLT_EPSILON;
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -106,9 +106,7 @@ glm_vec4_eq_eps(vec4 v, float val) {
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec4_eq_all(vec4 v) {
|
||||
return v[0] == v[1]
|
||||
&& v[0] == v[2]
|
||||
&& v[0] == v[3];
|
||||
return glm_vec4_eq_eps(v, v[0]);
|
||||
}
|
||||
|
||||
/*!
|
||||
@@ -135,10 +133,10 @@ glm_vec4_eqv(vec4 a, vec4 b) {
|
||||
CGLM_INLINE
|
||||
bool
|
||||
glm_vec4_eqv_eps(vec4 a, vec4 b) {
|
||||
return fabsf(a[0] - b[0]) <= FLT_EPSILON
|
||||
&& fabsf(a[1] - b[1]) <= FLT_EPSILON
|
||||
&& fabsf(a[2] - b[2]) <= FLT_EPSILON
|
||||
&& fabsf(a[3] - b[3]) <= FLT_EPSILON;
|
||||
return fabsf(a[0] - b[0]) <= GLM_FLT_EPSILON
|
||||
&& fabsf(a[1] - b[1]) <= GLM_FLT_EPSILON
|
||||
&& fabsf(a[2] - b[2]) <= GLM_FLT_EPSILON
|
||||
&& fabsf(a[3] - b[3]) <= GLM_FLT_EPSILON;
|
||||
}
|
||||
|
||||
/*!
|
||||
|
||||
@@ -602,7 +602,7 @@ glm_vec4_muladds(vec4 a, float s, vec4 dest) {
|
||||
_mm_set1_ps(s))));
|
||||
#elif defined(CGLM_NEON_FP)
|
||||
vst1q_f32(dest, vaddq_f32(vld1q_f32(dest),
|
||||
vsubq_f32(vld1q_f32(a),
|
||||
vmulq_f32(vld1q_f32(a),
|
||||
vdupq_n_f32(s))));
|
||||
#else
|
||||
dest[0] += a[0] * s;
|
||||
@@ -680,7 +680,7 @@ glm_vec4_negate_to(vec4 v, vec4 dest) {
|
||||
#if defined( __SSE__ ) || defined( __SSE2__ )
|
||||
glmm_store(dest, _mm_xor_ps(glmm_load(v), _mm_set1_ps(-0.0f)));
|
||||
#elif defined(CGLM_NEON_FP)
|
||||
vst1q_f32(dest, veorq_s32(vld1q_f32(v), vdupq_n_f32(-0.0f)));
|
||||
vst1q_f32(dest, vnegq_f32(vld1q_f32(v)));
|
||||
#else
|
||||
dest[0] = -v[0];
|
||||
dest[1] = -v[1];
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#define cglm_version_h
|
||||
|
||||
#define CGLM_VERSION_MAJOR 0
|
||||
#define CGLM_VERSION_MINOR 6
|
||||
#define CGLM_VERSION_PATCH 1
|
||||
#define CGLM_VERSION_MINOR 7
|
||||
#define CGLM_VERSION_PATCH 6
|
||||
|
||||
#endif /* cglm_version_h */
|
||||
|
||||
10
src/config.h
10
src/config.h
@@ -1,9 +1,9 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglm__config__h_
|
||||
#define cglm__config__h_
|
||||
|
||||
2
src/io.c
2
src/io.c
@@ -5,6 +5,8 @@
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#define CGLM_LIB_SRC
|
||||
|
||||
#include "../include/cglm/cglm.h"
|
||||
#include "../include/cglm/call.h"
|
||||
|
||||
|
||||
99
src/mat2.c
Normal file
99
src/mat2.c
Normal file
@@ -0,0 +1,99 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "../include/cglm/cglm.h"
|
||||
#include "../include/cglm/call.h"
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_copy(mat2 mat, mat2 dest) {
|
||||
glm_mat2_copy(mat, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_identity(mat2 mat) {
|
||||
glm_mat2_identity(mat);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_identity_array(mat2 * __restrict mat, size_t count) {
|
||||
glm_mat2_identity_array(mat, count);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_zero(mat2 mat) {
|
||||
glm_mat2_zero(mat);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_mul(mat2 m1, mat2 m2, mat2 dest) {
|
||||
glm_mat2_mul(m1, m2, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_transpose_to(mat2 m, mat2 dest) {
|
||||
glm_mat2_transpose_to(m, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_transpose(mat2 m) {
|
||||
glm_mat2_transpose(m);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_mulv(mat2 m, vec2 v, vec2 dest) {
|
||||
glm_mat2_mulv(m, v, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_mat2_trace(mat2 m) {
|
||||
return glm_mat2_trace(m);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_scale(mat2 m, float s) {
|
||||
glm_mat2_scale(m, s);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_mat2_det(mat2 mat) {
|
||||
return glm_mat2_det(mat);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_inv(mat2 mat, mat2 dest) {
|
||||
glm_mat2_inv(mat, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_swap_col(mat2 mat, int col1, int col2) {
|
||||
glm_mat2_swap_col(mat, col1, col2);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat2_swap_row(mat2 mat, int row1, int row2) {
|
||||
glm_mat2_swap_row(mat, row1, row2);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_mat2_rmc(vec2 r, mat2 m, vec2 c) {
|
||||
return glm_mat2_rmc(r, m, c);
|
||||
}
|
||||
@@ -184,14 +184,14 @@ glmc_quat_look(vec3 eye, versor ori, mat4 dest) {
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_quat_for(vec3 dir, vec3 fwd, vec3 up, versor dest) {
|
||||
glm_quat_for(dir, fwd, up, dest);
|
||||
glmc_quat_for(vec3 dir, vec3 up, versor dest) {
|
||||
glm_quat_for(dir, up, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_quat_forp(vec3 from, vec3 to, vec3 fwd, vec3 up, versor dest) {
|
||||
glm_quat_forp(from, to, fwd, up, dest);
|
||||
glmc_quat_forp(vec3 from, vec3 to, vec3 up, versor dest) {
|
||||
glm_quat_forp(from, to, up, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
|
||||
13
src/ray.c
Normal file
13
src/ray.c
Normal file
@@ -0,0 +1,13 @@
|
||||
#include "../include/cglm/cglm.h"
|
||||
#include "../include/cglm/call.h"
|
||||
|
||||
CGLM_EXPORT
|
||||
bool
|
||||
glmc_ray_triangle(vec3 origin,
|
||||
vec3 direction,
|
||||
vec3 v0,
|
||||
vec3 v1,
|
||||
vec3 v2,
|
||||
float *d) {
|
||||
return glm_ray_triangle(origin, direction, v0, v1, v2, d);
|
||||
}
|
||||
213
src/vec2.c
Normal file
213
src/vec2.c
Normal file
@@ -0,0 +1,213 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "../include/cglm/cglm.h"
|
||||
#include "../include/cglm/call.h"
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2(float * __restrict v, vec2 dest) {
|
||||
glm_vec2(v, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_copy(vec2 a, vec2 dest) {
|
||||
glm_vec2_copy(a, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_zero(vec2 v) {
|
||||
glm_vec2_zero(v);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_one(vec2 v) {
|
||||
glm_vec2_one(v);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec2_dot(vec2 a, vec2 b) {
|
||||
return glm_vec2_dot(a, b);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec2_cross(vec2 a, vec2 b) {
|
||||
return glm_vec2_cross(a, b);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec2_norm2(vec2 v) {
|
||||
return glm_vec2_norm2(v);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec2_norm(vec2 v) {
|
||||
return glm_vec2_norm(v);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_add(vec2 a, vec2 b, vec2 dest) {
|
||||
glm_vec2_add(a, b, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_adds(vec2 v, float s, vec2 dest) {
|
||||
glm_vec2_adds(v, s, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_sub(vec2 a, vec2 b, vec2 dest) {
|
||||
glm_vec2_sub(a, b, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_subs(vec2 v, float s, vec2 dest) {
|
||||
glm_vec2_subs(v, s, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_mul(vec2 a, vec2 b, vec2 dest) {
|
||||
glm_vec2_mul(a, b, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_scale(vec2 v, float s, vec2 dest) {
|
||||
glm_vec2_scale(v, s, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_scale_as(vec2 v, float s, vec2 dest) {
|
||||
glm_vec2_scale_as(v, s, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_div(vec2 a, vec2 b, vec2 dest) {
|
||||
glm_vec2_div(a, b, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_divs(vec2 v, float s, vec2 dest) {
|
||||
glm_vec2_divs(v, s, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_addadd(vec2 a, vec2 b, vec2 dest) {
|
||||
glm_vec2_addadd(a, b, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_subadd(vec2 a, vec2 b, vec2 dest) {
|
||||
glm_vec2_subadd(a, b, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_muladd(vec2 a, vec2 b, vec2 dest) {
|
||||
glm_vec2_muladd(a, b, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_muladds(vec2 a, float s, vec2 dest) {
|
||||
glm_vec2_muladds(a, s, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_maxadd(vec2 a, vec2 b, vec2 dest) {
|
||||
glm_vec2_maxadd(a, b, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_minadd(vec2 a, vec2 b, vec2 dest) {
|
||||
glm_vec2_minadd(a, b, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_negate_to(vec2 v, vec2 dest) {
|
||||
glm_vec2_negate_to(v, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_negate(vec2 v) {
|
||||
glm_vec2_negate(v);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_normalize(vec2 v) {
|
||||
glm_vec2_normalize(v);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_normalize_to(vec2 v, vec2 dest) {
|
||||
glm_vec2_normalize_to(v, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_rotate(vec2 v, float angle, vec2 dest) {
|
||||
glm_vec2_rotate(v, angle, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec2_distance2(vec2 a, vec2 b) {
|
||||
return glm_vec2_distance2(a, b);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
float
|
||||
glmc_vec2_distance(vec2 a, vec2 b) {
|
||||
return glm_vec2_distance(a, b);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_maxv(vec2 a, vec2 b, vec2 dest) {
|
||||
glm_vec2_maxv(a, b, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_minv(vec2 a, vec2 b, vec2 dest) {
|
||||
glm_vec2_minv(a, b, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_clamp(vec2 v, float minval, float maxval) {
|
||||
glm_vec2_clamp(v, minval, maxval);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_vec2_lerp(vec2 from, vec2 to, float t, vec2 dest) {
|
||||
glm_vec2_lerp(from, to, t, dest);
|
||||
}
|
||||
39
test/CMakeLists.txt
Normal file
39
test/CMakeLists.txt
Normal file
@@ -0,0 +1,39 @@
|
||||
cmake_minimum_required(VERSION 3.8.2)
|
||||
|
||||
# List all files containing tests. (Change as needed)
|
||||
set(TESTFILES
|
||||
runner.c
|
||||
src/test_euler.c
|
||||
src/test_bezier.c
|
||||
src/test_cam.c
|
||||
src/test_struct.c
|
||||
src/test_clamp.c
|
||||
src/test_common.c
|
||||
src/tests.c
|
||||
)
|
||||
|
||||
set(TEST_MAIN tests)
|
||||
set(TEST_RUNNER_PARAMS "")
|
||||
|
||||
add_executable(${TEST_MAIN} ${TESTFILES})
|
||||
|
||||
target_link_libraries(${TEST_MAIN} PRIVATE cglm m)
|
||||
target_include_directories(${TEST_MAIN} PRIVATE
|
||||
${CMAKE_CURRENT_LIST_DIR}/include
|
||||
${CMAKE_CURRENT_LIST_DIR}/src
|
||||
)
|
||||
|
||||
set_target_properties(${TEST_MAIN} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
|
||||
|
||||
if(LDFLAGS)
|
||||
target_compile_options(${TEST_MAIN} PRIVATE ${LDFLAGS})
|
||||
endif()
|
||||
|
||||
add_test(
|
||||
NAME cglm.${TEST_MAIN}
|
||||
COMMAND ${TEST_MAIN} ${TEST_RUNNER_PARAMS})
|
||||
|
||||
add_custom_target(check
|
||||
make
|
||||
COMMAND ${CMAKE_CTEST_COMMAND} -V
|
||||
DEPENDS cglm)
|
||||
@@ -8,6 +8,14 @@
|
||||
#ifndef tests_common_h
|
||||
#define tests_common_h
|
||||
|
||||
#ifndef _USE_MATH_DEFINES
|
||||
# define _USE_MATH_DEFINES /* for windows */
|
||||
#endif
|
||||
|
||||
#ifndef _CRT_SECURE_NO_WARNINGS
|
||||
# define _CRT_SECURE_NO_WARNINGS /* for windows */
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
@@ -30,6 +38,8 @@ typedef struct test_entry_t {
|
||||
int show_output;
|
||||
} test_entry_t;
|
||||
|
||||
#ifndef GLM_TESTS_NO_COLORFUL_OUTPUT
|
||||
|
||||
#define RESET "\033[0m"
|
||||
#define BLACK "\033[30m" /* Black */
|
||||
#define RED "\033[31m" /* Red */
|
||||
@@ -48,6 +58,28 @@ typedef struct test_entry_t {
|
||||
#define BOLDCYAN "\033[1m\033[36m" /* Bold Cyan */
|
||||
#define BOLDWHITE "\033[1m\033[37m" /* Bold White */
|
||||
|
||||
#else
|
||||
|
||||
#define RESET
|
||||
#define BLACK
|
||||
#define RED
|
||||
#define GREEN
|
||||
#define YELLOW
|
||||
#define BLUE
|
||||
#define MAGENTA
|
||||
#define CYAN
|
||||
#define WHITE
|
||||
#define BOLDBLACK
|
||||
#define BOLDRED
|
||||
#define BOLDGREEN
|
||||
#define BOLDYELLOW
|
||||
#define BOLDBLUE
|
||||
#define BOLDMAGENTA
|
||||
#define BOLDCYAN
|
||||
#define BOLDWHITE
|
||||
|
||||
#endif
|
||||
|
||||
#define TEST_DECLARE(FUN) test_status_t test_ ## FUN(void);
|
||||
#define TEST_ENTRY(FUN) { #FUN, test_ ## FUN, 0, 0 },
|
||||
#define TEST_LIST static test_entry_t tests[] =
|
||||
|
||||
@@ -25,6 +25,8 @@ main(int argc, const char * argv[]) {
|
||||
|
||||
fprintf(stderr, CYAN "\nWelcome to cglm tests\n\n" RESET);
|
||||
|
||||
srand((unsigned int)time(NULL));
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
int32_t len;
|
||||
|
||||
|
||||
@@ -1,114 +0,0 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "test_common.h"
|
||||
|
||||
TEST_IMPL(affine) {
|
||||
mat4 t1, t2, t3, t4, t5;
|
||||
|
||||
/* test translate is postmultiplied */
|
||||
glmc_rotate_make(t1, GLM_PI_4f, GLM_YUP);
|
||||
glm_translate_make(t2, (vec3){34, 57, 36});
|
||||
|
||||
glmc_mat4_mul(t1, t2, t3); /* R * T */
|
||||
|
||||
glm_translate(t1, (vec3){34, 57, 36});
|
||||
ASSERTIFY(test_assert_mat4_eq(t1, t3))
|
||||
|
||||
/* test rotate is postmultiplied */
|
||||
glmc_rotate_make(t1, GLM_PI_4f, GLM_YUP);
|
||||
glm_translate_make(t2, (vec3){34, 57, 36});
|
||||
|
||||
glmc_mat4_mul(t2, t1, t3); /* T * R */
|
||||
|
||||
glm_rotate(t2, GLM_PI_4f, GLM_YUP);
|
||||
ASSERTIFY(test_assert_mat4_eq(t2, t3))
|
||||
|
||||
/* test scale is postmultiplied */
|
||||
glmc_rotate_make(t1, GLM_PI_4f, GLM_YUP);
|
||||
glm_translate_make(t2, (vec3){34, 57, 36});
|
||||
glm_scale_make(t4, (vec3){3, 5, 6});
|
||||
|
||||
glmc_mat4_mul(t2, t1, t3); /* T * R */
|
||||
glmc_mat4_mul(t3, t4, t5); /* T * R * S */
|
||||
|
||||
glm_scale(t3, (vec3){3, 5, 6});
|
||||
ASSERTIFY(test_assert_mat4_eq(t3, t5))
|
||||
|
||||
/* test translate_x */
|
||||
glmc_rotate_make(t1, GLM_PI_4f, GLM_YUP);
|
||||
glm_translate_make(t2, (vec3){34, 0, 0});
|
||||
|
||||
glmc_mat4_mul(t1, t2, t3); /* R * T */
|
||||
glm_translate_x(t1, 34);
|
||||
ASSERTIFY(test_assert_mat4_eq(t1, t3))
|
||||
|
||||
/* test translate_y */
|
||||
glmc_rotate_make(t1, GLM_PI_4f, GLM_YUP);
|
||||
glm_translate_make(t2, (vec3){0, 57, 0});
|
||||
|
||||
glmc_mat4_mul(t1, t2, t3); /* R * T */
|
||||
glm_translate_y(t1, 57);
|
||||
ASSERTIFY(test_assert_mat4_eq(t1, t3))
|
||||
|
||||
/* test translate_z */
|
||||
glmc_rotate_make(t1, GLM_PI_4f, GLM_YUP);
|
||||
glm_translate_make(t2, (vec3){0, 0, 36});
|
||||
|
||||
glmc_mat4_mul(t1, t2, t3); /* R * T */
|
||||
glm_translate_z(t1, 36);
|
||||
ASSERTIFY(test_assert_mat4_eq(t1, t3))
|
||||
|
||||
/* test rotate_x */
|
||||
glmc_rotate_make(t1, GLM_PI_4f, (vec3){1, 0, 0});
|
||||
glm_translate_make(t2, (vec3){34, 57, 36});
|
||||
|
||||
glmc_mat4_mul(t2, t1, t3); /* T * R */
|
||||
|
||||
glm_rotate_x(t2, GLM_PI_4f, t2);
|
||||
ASSERTIFY(test_assert_mat4_eq(t2, t3))
|
||||
|
||||
/* test rotate_y */
|
||||
glmc_rotate_make(t1, GLM_PI_4f, (vec3){0, 1, 0});
|
||||
glm_translate_make(t2, (vec3){34, 57, 36});
|
||||
|
||||
glmc_mat4_mul(t2, t1, t3); /* T * R */
|
||||
|
||||
glm_rotate_y(t2, GLM_PI_4f, t2);
|
||||
ASSERTIFY(test_assert_mat4_eq(t2, t3))
|
||||
|
||||
/* test rotate_z */
|
||||
glmc_rotate_make(t1, GLM_PI_4f, (vec3){0, 0, 1});
|
||||
glm_translate_make(t2, (vec3){34, 57, 36});
|
||||
|
||||
glmc_mat4_mul(t2, t1, t3); /* T * R */
|
||||
|
||||
glm_rotate_z(t2, GLM_PI_4f, t2);
|
||||
ASSERTIFY(test_assert_mat4_eq(t2, t3))
|
||||
|
||||
/* test rotate */
|
||||
glmc_rotate_make(t1, GLM_PI_4f, (vec3){0, 0, 1});
|
||||
glm_translate_make(t2, (vec3){34, 57, 36});
|
||||
|
||||
glmc_mat4_mul(t2, t1, t3); /* T * R */
|
||||
glmc_rotate(t2, GLM_PI_4f, (vec3){0, 0, 1});
|
||||
|
||||
ASSERTIFY(test_assert_mat4_eq(t3, t2))
|
||||
|
||||
/* test scale_uni */
|
||||
glmc_rotate_make(t1, GLM_PI_4f, GLM_YUP);
|
||||
glm_translate_make(t2, (vec3){34, 57, 36});
|
||||
glm_scale_make(t4, (vec3){3, 3, 3});
|
||||
|
||||
glmc_mat4_mul(t2, t1, t3); /* T * R */
|
||||
glmc_mat4_mul(t3, t4, t5); /* T * R * S */
|
||||
|
||||
glm_scale_uni(t3, 3);
|
||||
ASSERTIFY(test_assert_mat4_eq(t3, t5))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
634
test/src/test_affine.h
Normal file
634
test/src/test_affine.h
Normal file
@@ -0,0 +1,634 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "test_common.h"
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, translate) {
|
||||
mat4 m1;
|
||||
vec4 v1 = {1.0f, 2.0f, 3.0f, 1.0f}, v2;
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(translate)(m1, (vec3){13.0f, 11.0f, 7.0f});
|
||||
glm_mat4_mulv(m1, v1, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 14.0f))
|
||||
ASSERT(test_eq(v2[1], 13.0f))
|
||||
ASSERT(test_eq(v2[2], 10.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(translate)(m1, (vec3){1.0f, -1.0f, -5.0f});
|
||||
glm_mat4_mulv(m1, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 15.0f))
|
||||
ASSERT(test_eq(v2[1], 12.0f))
|
||||
ASSERT(test_eq(v2[2], 5.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, translate_to) {
|
||||
mat4 m1, m2;
|
||||
vec4 v1 = {1.0f, 2.0f, 3.0f, 1.0f}, v2;
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(translate_to)(m1, (vec3){13.0f, 11.0f, 7.0f}, m2);
|
||||
glm_mat4_mulv(m2, v1, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 14.0f))
|
||||
ASSERT(test_eq(v2[1], 13.0f))
|
||||
ASSERT(test_eq(v2[2], 10.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(translate_to)(m1, (vec3){1.0f, -1.0f, -5.0f}, m2);
|
||||
glm_mat4_mulv(m2, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 15.0f))
|
||||
ASSERT(test_eq(v2[1], 12.0f))
|
||||
ASSERT(test_eq(v2[2], 5.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, translate_x) {
|
||||
mat4 m1;
|
||||
vec4 v1 = {1.0f, 2.0f, 3.0f, 1.0f}, v2;
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(translate_x)(m1, 13.0f);
|
||||
glm_mat4_mulv(m1, v1, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 14.0f))
|
||||
ASSERT(test_eq(v2[1], 2.0f))
|
||||
ASSERT(test_eq(v2[2], 3.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(translate_x)(m1, -1.0f);
|
||||
glm_mat4_mulv(m1, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 13.0f))
|
||||
ASSERT(test_eq(v2[1], 2.0f))
|
||||
ASSERT(test_eq(v2[2], 3.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, translate_y) {
|
||||
mat4 m1;
|
||||
vec4 v1 = {1.0f, 2.0f, 3.0f, 1.0f}, v2;
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(translate_y)(m1, 11.0f);
|
||||
glm_mat4_mulv(m1, v1, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 1.0f))
|
||||
ASSERT(test_eq(v2[1], 13.0f))
|
||||
ASSERT(test_eq(v2[2], 3.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(translate_y)(m1, -1.0f);
|
||||
glm_mat4_mulv(m1, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 1.0f))
|
||||
ASSERT(test_eq(v2[1], 12.0f))
|
||||
ASSERT(test_eq(v2[2], 3.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, translate_z) {
|
||||
mat4 m1;
|
||||
vec4 v1 = {1.0f, 2.0f, 3.0f, 1.0f}, v2;
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(translate_z)(m1, 7.0f);
|
||||
glm_mat4_mulv(m1, v1, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 1.0f))
|
||||
ASSERT(test_eq(v2[1], 2.0f))
|
||||
ASSERT(test_eq(v2[2], 10.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(translate_z)(m1, -5.0f);
|
||||
glm_mat4_mulv(m1, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 1.0f))
|
||||
ASSERT(test_eq(v2[1], 2.0f))
|
||||
ASSERT(test_eq(v2[2], 5.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, translate_make) {
|
||||
mat4 m1;
|
||||
vec4 v1 = {1.0f, 2.0f, 3.0f, 1.0f}, v2;
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(translate_make)(m1, (vec3){13.0f, 11.0f, 7.0f});
|
||||
glm_mat4_mulv(m1, v1, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 14.0f))
|
||||
ASSERT(test_eq(v2[1], 13.0f))
|
||||
ASSERT(test_eq(v2[2], 10.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(translate_make)(m1, (vec3){1.0f, -1.0f, -5.0f});
|
||||
glm_mat4_mulv(m1, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 15.0f))
|
||||
ASSERT(test_eq(v2[1], 12.0f))
|
||||
ASSERT(test_eq(v2[2], 5.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, scale_to) {
|
||||
mat4 m1, m2;
|
||||
vec4 v1 = {1.0f, 2.0f, 3.0f, 1.0f}, v2;
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(scale_to)(m1, (vec3){13.0f, 11.0f, 7.0f}, m2);
|
||||
glm_mat4_mulv(m2, v1, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 13.0f))
|
||||
ASSERT(test_eq(v2[1], 22.0f))
|
||||
ASSERT(test_eq(v2[2], 21.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(scale_to)(m1, (vec3){1.0f, -1.0f, -5.0f}, m2);
|
||||
glm_mat4_mulv(m2, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 13.0f))
|
||||
ASSERT(test_eq(v2[1], -22.0f))
|
||||
ASSERT(test_eq(v2[2], -105.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, scale_make) {
|
||||
mat4 m1;
|
||||
vec4 v1 = {1.0f, 2.0f, 3.0f, 1.0f}, v2;
|
||||
|
||||
GLM(scale_make)(m1, (vec3){13.0f, 11.0f, 7.0f});
|
||||
glm_mat4_mulv(m1, v1, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 13.0f))
|
||||
ASSERT(test_eq(v2[1], 22.0f))
|
||||
ASSERT(test_eq(v2[2], 21.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
GLM(scale_make)(m1, (vec3){1.0f, -1.0f, -5.0f});
|
||||
glm_mat4_mulv(m1, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 13.0f))
|
||||
ASSERT(test_eq(v2[1], -22.0f))
|
||||
ASSERT(test_eq(v2[2], -105.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, scale) {
|
||||
mat4 m1;
|
||||
vec4 v1 = {1.0f, 2.0f, 3.0f, 1.0f}, v2;
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(scale)(m1, (vec3){13.0f, 11.0f, 7.0f});
|
||||
glm_mat4_mulv(m1, v1, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 13.0f))
|
||||
ASSERT(test_eq(v2[1], 22.0f))
|
||||
ASSERT(test_eq(v2[2], 21.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(scale)(m1, (vec3){1.0f, -1.0f, -5.0f});
|
||||
glm_mat4_mulv(m1, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 13.0f))
|
||||
ASSERT(test_eq(v2[1], -22.0f))
|
||||
ASSERT(test_eq(v2[2], -105.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, scale_uni) {
|
||||
mat4 m1;
|
||||
vec4 v1 = {1.0f, 2.0f, 3.0f, 1.0f}, v2;
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(scale_uni)(m1, 13.0f);
|
||||
glm_mat4_mulv(m1, v1, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 13.0f))
|
||||
ASSERT(test_eq(v2[1], 26.0f))
|
||||
ASSERT(test_eq(v2[2], 39.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
GLM(scale_uni)(m1, -5.0f);
|
||||
glm_mat4_mulv(m1, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], -65.0f))
|
||||
ASSERT(test_eq(v2[1], -130.0f))
|
||||
ASSERT(test_eq(v2[2], -195.0f))
|
||||
ASSERT(test_eq(v2[3], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, rotate_x) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT;
|
||||
vec4 v1 = {0.0f, 1.0f, 0.0f, 1.0f}, v2 = {0.0f, 1.0f, 0.0f, 1.0f};
|
||||
|
||||
GLM(rotate_x)(m1, GLM_PI_2f, m1);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], 1.0f))
|
||||
|
||||
glm_vec3_copy(v2, v1);
|
||||
|
||||
GLM(rotate_x)(m1, GLM_PI_2f, m1);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], -1.0f))
|
||||
ASSERT(test_eq(v1[2], 0.0f))
|
||||
|
||||
glm_vec3_copy(v2, v1);
|
||||
|
||||
GLM(rotate_x)(m1, GLM_PI_2f, m1);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], -1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, rotate_y) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT;
|
||||
vec4 v1 = {1.0f, 0.0f, 0.0f, 1.0f}, v2 = {1.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
GLM(rotate_y)(m1, GLM_PI_2f, m1);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], -1.0f))
|
||||
|
||||
glm_vec3_copy(v2, v1);
|
||||
|
||||
GLM(rotate_y)(m1, GLM_PI_2f, m1);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], -1.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], 0.0f))
|
||||
|
||||
glm_vec3_copy(v2, v1);
|
||||
|
||||
GLM(rotate_y)(m1, GLM_PI_2f, m1);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, rotate_z) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT;
|
||||
vec4 v1 = {0.0f, 1.0f, 0.0f, 1.0f}, v2 = {0.0f, 1.0f, 0.0f, 1.0f};
|
||||
|
||||
GLM(rotate_z)(m1, GLM_PI_2f, m1);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], -1.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], 0.0f))
|
||||
|
||||
glm_vec3_copy(v2, v1);
|
||||
|
||||
GLM(rotate_z)(m1, GLM_PI_2f, m1);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], -1.0f))
|
||||
ASSERT(test_eq(v1[2], 0.0f))
|
||||
|
||||
glm_vec3_copy(v2, v1);
|
||||
|
||||
GLM(rotate_z)(m1, GLM_PI_2f, m1);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 1.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], 0.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, rotate_make) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT;
|
||||
vec4 v1 = {1.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
/* rotate X around Y = -Z */
|
||||
GLM(rotate_make)(m1, GLM_PI_2f, GLM_YUP);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], -1.0f))
|
||||
|
||||
/* rotate -Z around X = Y */
|
||||
GLM(rotate_make)(m1, GLM_PI_2f, GLM_XUP);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 1.0f))
|
||||
ASSERT(test_eq(v1[2], 0.0f))
|
||||
|
||||
/* rotate Y around X = +Z */
|
||||
GLM(rotate_make)(m1, GLM_PI_2f, GLM_XUP);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, rotate) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT, m2 = GLM_MAT4_IDENTITY_INIT;
|
||||
vec4 v1 = {1.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
/* 360 deg */
|
||||
glm_rotate(m1, GLM_PI_2f, GLM_YUP);
|
||||
glm_rotate(m1, GLM_PI_2f, GLM_YUP);
|
||||
glm_rotate(m1, GLM_PI_2f, GLM_YUP);
|
||||
glm_rotate(m1, GLM_PI_2f, GLM_YUP);
|
||||
ASSERTIFY(test_assert_mat4_eq(m1, m2))
|
||||
|
||||
/* rotate X around Y = -Z */
|
||||
GLM(rotate)(m1, GLM_PI_2f, GLM_YUP);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], -1.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
|
||||
/* rotate -Z around X = Y */
|
||||
GLM(rotate)(m1, GLM_PI_2f, GLM_XUP);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 1.0f))
|
||||
ASSERT(test_eq(v1[2], 0.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
|
||||
/* rotate Y around X = +Z */
|
||||
GLM(rotate)(m1, GLM_PI_2f, GLM_XUP);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, rotate_at) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT;
|
||||
vec4 v1 = {1.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
GLM(rotate_at)(m1, (vec3){0.5f, 0.0f, 0.0f}, GLM_PI_2f, GLM_YUP);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.5f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], -0.5f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
|
||||
GLM(rotate_at)(m1, GLM_VEC3_ZERO, GLM_PI_2f, GLM_ZUP);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.5f))
|
||||
ASSERT(test_eq(v1[2], -0.5f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
|
||||
v1[0] = 1.0f;
|
||||
v1[1] = 1.0f;
|
||||
v1[2] = 1.0f;
|
||||
|
||||
GLM(rotate_at)(m1, GLM_VEC3_ZERO, GLM_PI_2f, GLM_XUP);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 1.0f))
|
||||
ASSERT(test_eq(v1[1], -1.0f))
|
||||
ASSERT(test_eq(v1[2], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, rotate_atm) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT;
|
||||
vec4 v1 = {1.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
GLM(rotate_atm)(m1, (vec3){0.5f, 0.0f, 0.0f}, GLM_PI_2f, GLM_YUP);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.5f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], -0.5f))
|
||||
|
||||
GLM(rotate_atm)(m1, GLM_VEC3_ZERO, GLM_PI_2f, GLM_ZUP);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.5f))
|
||||
ASSERT(test_eq(v1[2], -0.5f))
|
||||
|
||||
v1[0] = 1.0f;
|
||||
v1[1] = 1.0f;
|
||||
v1[2] = 1.0f;
|
||||
|
||||
GLM(rotate_atm)(m1, GLM_VEC3_ZERO, GLM_PI_2f, GLM_XUP);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 1.0f))
|
||||
ASSERT(test_eq(v1[1], -1.0f))
|
||||
ASSERT(test_eq(v1[2], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, decompose_scalev) {
|
||||
mat4 m1;
|
||||
vec3 s1;
|
||||
|
||||
GLM(scale_make)(m1, (vec3){7.0f, 8.0f, 9.0f});
|
||||
GLM(decompose_scalev)(m1, s1);
|
||||
|
||||
ASSERT(test_eq(s1[0], 7.0f))
|
||||
ASSERT(test_eq(s1[1], 8.0f))
|
||||
ASSERT(test_eq(s1[2], 9.0f))
|
||||
|
||||
GLM(scale)(m1, (vec3){7.0f, 8.0f, 9.0f});
|
||||
GLM(decompose_scalev)(m1, s1);
|
||||
|
||||
ASSERT(test_eq(s1[0], 49.0f))
|
||||
ASSERT(test_eq(s1[1], 64.0f))
|
||||
ASSERT(test_eq(s1[2], 81.0f))
|
||||
|
||||
glm_rotate(m1, GLM_PI_4f, (vec3){23.0f, 45.0f, 66.0f});
|
||||
ASSERT(test_eq(s1[0], 49.0f))
|
||||
ASSERT(test_eq(s1[1], 64.0f))
|
||||
ASSERT(test_eq(s1[2], 81.0f))
|
||||
|
||||
glm_translate(m1, (vec3){4.0f, 5.0f, 6.0f});
|
||||
ASSERT(test_eq(s1[0], 49.0f))
|
||||
ASSERT(test_eq(s1[1], 64.0f))
|
||||
ASSERT(test_eq(s1[2], 81.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, uniscaled) {
|
||||
mat4 m1;
|
||||
|
||||
GLM(scale_make)(m1, (vec3){7.0f, 8.0f, 9.0f});
|
||||
ASSERT(!GLM(uniscaled)(m1))
|
||||
|
||||
GLM(scale_make)(m1, (vec3){7.0f, 7.0f, 7.0f});
|
||||
ASSERT(GLM(uniscaled)(m1))
|
||||
|
||||
glm_rotate(m1, GLM_PI_4f, (vec3){23.0f, 45.0f, 66.0f});
|
||||
ASSERT(GLM(uniscaled)(m1))
|
||||
|
||||
glm_translate(m1, (vec3){4.0f, 5.0f, 6.0f});
|
||||
ASSERT(GLM(uniscaled)(m1))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, decompose_rs) {
|
||||
mat4 m1, m2, r;
|
||||
vec3 s1;
|
||||
|
||||
GLM(scale_make)(m1, (vec3){7.0f, 8.0f, 9.0f});
|
||||
GLM(decompose_rs)(m1, r, s1);
|
||||
|
||||
ASSERT(test_eq(s1[0], 7.0f))
|
||||
ASSERT(test_eq(s1[1], 8.0f))
|
||||
ASSERT(test_eq(s1[2], 9.0f))
|
||||
ASSERTIFY(test_assert_mat4_eq_identity(r));
|
||||
|
||||
GLM(scale)(m1, (vec3){7.0f, 8.0f, 9.0f});
|
||||
GLM(decompose_rs)(m1, r, s1);
|
||||
|
||||
ASSERT(test_eq(s1[0], 49.0f))
|
||||
ASSERT(test_eq(s1[1], 64.0f))
|
||||
ASSERT(test_eq(s1[2], 81.0f))
|
||||
ASSERTIFY(test_assert_mat4_eq_identity(r));
|
||||
|
||||
glm_rotate(m1, GLM_PI_4f, (vec3){23.0f, 45.0f, 66.0f});
|
||||
ASSERT(test_eq(s1[0], 49.0f))
|
||||
ASSERT(test_eq(s1[1], 64.0f))
|
||||
ASSERT(test_eq(s1[2], 81.0f))
|
||||
GLM(decompose_rs)(m1, r, s1);
|
||||
|
||||
glm_mat4_identity(m2);
|
||||
glm_mat4_mul(m2, r, m2);
|
||||
glm_scale(m2, s1);
|
||||
|
||||
ASSERTIFY(test_assert_mat4_eq2(m1, m2, 0.00001f));
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, decompose) {
|
||||
mat4 m1, m2, r;
|
||||
vec4 t;
|
||||
vec3 s;
|
||||
|
||||
GLM(scale_make)(m1, (vec3){7.0f, 8.0f, 9.0f});
|
||||
GLM(decompose)(m1, t, r, s);
|
||||
|
||||
ASSERT(test_eq(s[0], 7.0f))
|
||||
ASSERT(test_eq(s[1], 8.0f))
|
||||
ASSERT(test_eq(s[2], 9.0f))
|
||||
ASSERTIFY(test_assert_mat4_eq_identity(r));
|
||||
|
||||
GLM(scale)(m1, (vec3){7.0f, 8.0f, 9.0f});
|
||||
GLM(decompose)(m1, t, r, s);
|
||||
|
||||
ASSERT(test_eq(s[0], 49.0f))
|
||||
ASSERT(test_eq(s[1], 64.0f))
|
||||
ASSERT(test_eq(s[2], 81.0f))
|
||||
ASSERTIFY(test_assert_mat4_eq_identity(r));
|
||||
|
||||
glm_rotate(m1, GLM_PI_4f, (vec3){23.0f, 45.0f, 66.0f});
|
||||
ASSERT(test_eq(s[0], 49.0f))
|
||||
ASSERT(test_eq(s[1], 64.0f))
|
||||
ASSERT(test_eq(s[2], 81.0f))
|
||||
GLM(decompose)(m1, t, r, s);
|
||||
|
||||
glm_mat4_identity(m2);
|
||||
glm_mat4_mul(m2, r, m2);
|
||||
glm_scale(m2, s);
|
||||
|
||||
ASSERTIFY(test_assert_mat4_eq2(m1, m2, 0.00001f));
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
glm_translate(m1, (vec3){56.0f, 13.0f, 90.0f});
|
||||
glm_rotate(m1, GLM_PI_4f, (vec3){23.0f, 45.0f, 66.0f});
|
||||
glm_scale(m1, (vec3){12.0f, 34.0f, 23.0f});
|
||||
|
||||
GLM(decompose)(m1, t, r, s);
|
||||
|
||||
ASSERT(test_eq(t[0], 56.0f))
|
||||
ASSERT(test_eq(t[1], 13.0f))
|
||||
ASSERT(test_eq(t[2], 90.0f))
|
||||
|
||||
ASSERT(test_eq(s[0], 12.0f))
|
||||
ASSERT(test_eq(s[1], 34.0f))
|
||||
ASSERT(test_eq(s[2], 23.0f))
|
||||
|
||||
glm_mat4_identity(m2);
|
||||
glm_translate(m2, t);
|
||||
glm_mat4_mul(m2, r, m2);
|
||||
glm_scale(m2, s);
|
||||
ASSERTIFY(test_assert_mat4_eq2(m1, m2, 0.00001f));
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
87
test/src/test_affine_mat.h
Normal file
87
test/src/test_affine_mat.h
Normal file
@@ -0,0 +1,87 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "test_common.h"
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mul) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT;
|
||||
mat4 m2 = GLM_MAT4_IDENTITY_INIT;
|
||||
mat4 m3;
|
||||
mat4 m4 = GLM_MAT4_ZERO_INIT;
|
||||
int i, j, k;
|
||||
|
||||
test_rand_mat4(m1);
|
||||
test_rand_mat4(m2);
|
||||
|
||||
GLM(mul)(m1, m2, m3);
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
for (k = 0; k < 4; k++)
|
||||
/* column-major */
|
||||
m4[i][j] += m1[k][j] * m2[i][k];
|
||||
}
|
||||
}
|
||||
|
||||
ASSERTIFY(test_assert_mat4_eq(m3, m4))
|
||||
|
||||
/* test pre compiled */
|
||||
GLM(mul)(m1, m2, m3);
|
||||
ASSERTIFY(test_assert_mat4_eq(m3, m4))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mul_rot) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT;
|
||||
mat4 m2 = GLM_MAT4_IDENTITY_INIT;
|
||||
mat4 m3;
|
||||
mat4 m4 = GLM_MAT4_ZERO_INIT;
|
||||
int i, j, k;
|
||||
|
||||
glm_rotate(m1, drand48(), (vec3){drand48(), drand48(), drand48()});
|
||||
glm_rotate(m2, drand48(), (vec3){drand48(), drand48(), drand48()});
|
||||
|
||||
GLM(mul_rot)(m1, m2, m3);
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
for (k = 0; k < 4; k++)
|
||||
/* column-major */
|
||||
m4[i][j] += m1[k][j] * m2[i][k];
|
||||
}
|
||||
}
|
||||
|
||||
ASSERTIFY(test_assert_mat4_eq(m3, m4))
|
||||
|
||||
/* test pre compiled */
|
||||
GLM(mul_rot)(m1, m2, m3);
|
||||
ASSERTIFY(test_assert_mat4_eq(m3, m4))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, inv_tr) {
|
||||
mat4 m1, m2;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 10000; i++) {
|
||||
test_rand_mat4(m1);
|
||||
|
||||
glm_mat4_copy(m1, m2);
|
||||
|
||||
/* test inverse precise */
|
||||
GLM(inv_tr)(m1);
|
||||
GLM(inv_tr)(m1);
|
||||
ASSERTIFY(test_assert_mat4_eq(m1, m2))
|
||||
|
||||
/* test inverse precise */
|
||||
GLM(mat4_inv)(m1, m2);
|
||||
GLM(inv_tr)(m2);
|
||||
ASSERTIFY(test_assert_mat4_eq(m1, m2))
|
||||
}
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
@@ -35,9 +35,9 @@ TEST_IMPL(camera_decomp) {
|
||||
farVal = 100.0f;
|
||||
|
||||
glm_perspective(fovy, aspect, nearVal, farVal, proj);
|
||||
ASSERT(fabsf(aspect - glm_persp_aspect(proj)) < FLT_EPSILON)
|
||||
ASSERT(fabsf(fovy - glm_persp_fovy(proj)) < FLT_EPSILON)
|
||||
ASSERT(fabsf(49.984f - glm_deg(glm_persp_fovy(proj))) < FLT_EPSILON)
|
||||
ASSERT(fabsf(aspect - glm_persp_aspect(proj)) < GLM_FLT_EPSILON)
|
||||
ASSERT(fabsf(fovy - glm_persp_fovy(proj)) < GLM_FLT_EPSILON)
|
||||
ASSERT(fabsf(49.984f - glm_deg(glm_persp_fovy(proj))) < GLM_FLT_EPSILON)
|
||||
|
||||
glm_persp_sizes(proj, fovy, sizes);
|
||||
|
||||
|
||||
68
test/src/test_camera.h
Normal file
68
test/src/test_camera.h
Normal file
@@ -0,0 +1,68 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "test_common.h"
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, frustum) {
|
||||
mat4 proj;
|
||||
vec4 vp = {0.0f, 0.0f, 800.0f, 600.0f};
|
||||
float left, right, top, bottom, znear, zfar;
|
||||
|
||||
znear = 0.1f;
|
||||
zfar = 100.0f;
|
||||
left = -100.0f;
|
||||
right = 100.0f;
|
||||
bottom = -100.0f;
|
||||
top = 100.0f;
|
||||
|
||||
GLM(frustum)(left, right, bottom, top, znear, zfar, proj);
|
||||
|
||||
ASSERT(test_eq(proj[0][1], 0.0f))
|
||||
ASSERT(test_eq(proj[0][2], 0.0f))
|
||||
ASSERT(test_eq(proj[0][3], 0.0f))
|
||||
|
||||
ASSERT(test_eq(proj[1][0], 0.0f))
|
||||
ASSERT(test_eq(proj[1][2], 0.0f))
|
||||
ASSERT(test_eq(proj[1][3], 0.0f))
|
||||
|
||||
ASSERT(test_eq(proj[2][3], -1.0f))
|
||||
|
||||
ASSERT(test_eq(proj[3][0], 0.0f))
|
||||
ASSERT(test_eq(proj[3][1], 0.0f))
|
||||
ASSERT(test_eq(proj[3][3], 0.0f))
|
||||
|
||||
vec4 v1 = {1.0f, 20.0f, znear};
|
||||
vec4 v2 = {1.0f, 20.0f, zfar};
|
||||
vec4 v3, v4;
|
||||
|
||||
/* perspective test */
|
||||
GLM(mat4_mulv)(proj, v1, v3);
|
||||
GLM(project)(v3, proj, vp, v3);
|
||||
|
||||
ASSERT(v3[0] > v1[0])
|
||||
ASSERT(v3[1] > v1[1])
|
||||
|
||||
GLM(mat4_mulv)(proj, v2, v4);
|
||||
GLM(project)(v4, proj, vp, v4);
|
||||
|
||||
ASSERT(v4[0] < v3[0])
|
||||
ASSERT(v4[1] < v3[1])
|
||||
|
||||
/* not infinity */
|
||||
ASSERT(!GLM(vec4_isinf)(proj[0]))
|
||||
ASSERT(!GLM(vec4_isinf)(proj[1]))
|
||||
ASSERT(!GLM(vec4_isinf)(proj[2]))
|
||||
ASSERT(!GLM(vec4_isinf)(proj[3]))
|
||||
|
||||
/* not NaN */
|
||||
ASSERT(!GLM(vec4_isnan)(proj[0]))
|
||||
ASSERT(!GLM(vec4_isnan)(proj[1]))
|
||||
ASSERT(!GLM(vec4_isnan)(proj[2]))
|
||||
ASSERT(!GLM(vec4_isnan)(proj[3]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
@@ -9,17 +9,15 @@
|
||||
void
|
||||
test_rand_mat4(mat4 dest) {
|
||||
glm_mat4_copy(GLM_MAT4_IDENTITY, dest);
|
||||
|
||||
srand((unsigned int)time(NULL));
|
||||
|
||||
/* random position */
|
||||
dest[3][0] = drand48();
|
||||
dest[3][1] = drand48();
|
||||
dest[3][2] = drand48();
|
||||
|
||||
|
||||
/* random rotatation around random axis with random angle */
|
||||
glm_rotate(dest, drand48(), (vec3){drand48(), drand48(), drand48()});
|
||||
|
||||
|
||||
/* random scale */
|
||||
/* glm_scale(dest, (vec3){drand48(), drand48(), drand48()}); */
|
||||
}
|
||||
@@ -28,24 +26,28 @@ void
|
||||
test_rand_mat3(mat3 dest) {
|
||||
mat4 m4;
|
||||
|
||||
srand((unsigned int)time(NULL));
|
||||
|
||||
/* random rotatation around random axis with random angle */
|
||||
glm_rotate_make(m4, drand48(), (vec3){drand48(), drand48(), drand48()});
|
||||
glm_mat4_pick3(m4, dest);
|
||||
}
|
||||
|
||||
void
|
||||
test_rand_vec3(vec3 dest) {
|
||||
srand((unsigned int)time(NULL));
|
||||
test_rand_mat2(mat2 dest) {
|
||||
dest[0][0] = drand48();
|
||||
dest[0][1] = drand48();
|
||||
dest[1][0] = drand48();
|
||||
dest[1][1] = drand48();
|
||||
}
|
||||
|
||||
void
|
||||
test_rand_vec3(vec3 dest) {
|
||||
dest[0] = drand48();
|
||||
dest[1] = drand48();
|
||||
dest[2] = drand48();
|
||||
}
|
||||
|
||||
vec3s
|
||||
test_rand_vec3s() {
|
||||
test_rand_vec3s(void) {
|
||||
vec3s r;
|
||||
test_rand_vec3(r.raw);
|
||||
return r;
|
||||
@@ -53,8 +55,6 @@ test_rand_vec3s() {
|
||||
|
||||
void
|
||||
test_rand_vec4(vec4 dest) {
|
||||
srand((unsigned int)time(NULL));
|
||||
|
||||
dest[0] = drand48();
|
||||
dest[1] = drand48();
|
||||
dest[2] = drand48();
|
||||
@@ -62,7 +62,7 @@ test_rand_vec4(vec4 dest) {
|
||||
}
|
||||
|
||||
vec4s
|
||||
test_rand_vec4s() {
|
||||
test_rand_vec4s(void) {
|
||||
vec4s r;
|
||||
test_rand_vec4(r.raw);
|
||||
return r;
|
||||
@@ -70,82 +70,130 @@ test_rand_vec4s() {
|
||||
|
||||
float
|
||||
test_rand(void) {
|
||||
srand((unsigned int)time(NULL));
|
||||
return drand48();
|
||||
}
|
||||
|
||||
void
|
||||
test_rand_quat(versor q) {
|
||||
srand((unsigned int)time(NULL));
|
||||
|
||||
glm_quat(q, drand48(), drand48(), drand48(), drand48());
|
||||
glm_quat_normalize(q);
|
||||
}
|
||||
|
||||
test_status_t
|
||||
test_assert_mat4_eq(mat4 m1, mat4 m2) {
|
||||
int i, j, k;
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
for (k = 0; k < 4; k++)
|
||||
ASSERT(fabsf(m1[i][j] - m2[i][j]) <= 0.0000009)
|
||||
ASSERT(fabsf(m1[i][j] - m2[i][j]) <= 0.0000009)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
test_status_t
|
||||
test_assert_mat4_eqt(mat4 m1, mat4 m2) {
|
||||
int i, j, k;
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
for (k = 0; k < 4; k++)
|
||||
ASSERT(fabsf(m1[j][i] - m2[i][j]) <= 0.0000009)
|
||||
ASSERT(fabsf(m1[j][i] - m2[i][j]) <= 0.0000009)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
test_status_t
|
||||
test_assert_mat4_eq2(mat4 m1, mat4 m2, float eps) {
|
||||
int i, j, k;
|
||||
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
for (k = 0; k < 4; k++)
|
||||
ASSERT(fabsf(m1[i][j] - m2[i][j]) <= eps);
|
||||
ASSERT(fabsf(m1[i][j] - m2[i][j]) <= eps);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
test_status_t
|
||||
test_assert_mat2_eqt(mat2 m1, mat2 m2) {
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
for (j = 0; j < 2; j++) {
|
||||
ASSERT(fabsf(m1[j][i] - m2[i][j]) <= 0.0000009);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
test_status_t
|
||||
test_assert_mat2_eq(mat2 m1, mat2 m2) {
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
for (j = 0; j < 2; j++) {
|
||||
ASSERT(fabsf(m1[i][j] - m2[i][j]) <= 0.0000009);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
test_status_t
|
||||
test_assert_mat2_eq_identity(mat2 m2) {
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
for (j = 0; j < 2; j++) {
|
||||
if (i == j) {
|
||||
ASSERT(test_eq(m2[i][j], 1.0f))
|
||||
} else {
|
||||
ASSERT(test_eq(m2[i][j], 0.0f))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
test_status_t
|
||||
test_assert_mat2_eq_zero(mat2 m2) {
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
for (j = 0; j < 2; j++) {
|
||||
ASSERT(test_eq(m2[i][j], 0.0f))
|
||||
}
|
||||
}
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
test_status_t
|
||||
test_assert_mat3_eq(mat3 m1, mat3 m2) {
|
||||
int i, j, k;
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
for (j = 0; j < 3; j++) {
|
||||
for (k = 0; k < 3; k++)
|
||||
ASSERT(fabsf(m1[i][j] - m2[i][j]) <= 0.0000009);
|
||||
ASSERT(fabsf(m1[i][j] - m2[i][j]) <= 0.0000009);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
test_status_t
|
||||
test_assert_mat3_eqt(mat3 m1, mat3 m2) {
|
||||
int i, j, k;
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
for (j = 0; j < 3; j++) {
|
||||
for (k = 0; k < 3; k++)
|
||||
ASSERT(fabsf(m1[j][i] - m2[i][j]) <= 0.0000009);
|
||||
ASSERT(fabsf(m1[j][i] - m2[i][j]) <= 0.0000009);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -215,7 +263,15 @@ test_assert_mat4_eq_zero(mat4 m4) {
|
||||
test_status_t
|
||||
test_assert_eqf(float a, float b) {
|
||||
ASSERT(fabsf(a - b) <= 0.000009); /* rounding errors */
|
||||
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
test_status_t
|
||||
test_assert_vec2_eq(vec2 v1, vec2 v2) {
|
||||
ASSERT(fabsf(v1[0] - v2[0]) <= 0.000009); /* rounding errors */
|
||||
ASSERT(fabsf(v1[1] - v2[1]) <= 0.000009);
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
@@ -224,14 +280,14 @@ test_assert_vec3_eq(vec3 v1, vec3 v2) {
|
||||
ASSERT(fabsf(v1[0] - v2[0]) <= 0.000009); /* rounding errors */
|
||||
ASSERT(fabsf(v1[1] - v2[1]) <= 0.000009);
|
||||
ASSERT(fabsf(v1[2] - v2[2]) <= 0.000009);
|
||||
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
test_status_t
|
||||
test_assert_vec3s_eq(vec3s v1, vec3s v2) {
|
||||
test_assert_vec3_eq(v1.raw, v2.raw);
|
||||
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
@@ -241,14 +297,14 @@ test_assert_vec4_eq(vec4 v1, vec4 v2) {
|
||||
ASSERT(fabsf(v1[1] - v2[1]) <= 0.000009);
|
||||
ASSERT(fabsf(v1[2] - v2[2]) <= 0.000009);
|
||||
ASSERT(fabsf(v1[3] - v2[3]) <= 0.000009);
|
||||
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
test_status_t
|
||||
test_assert_vec4s_eq(vec4s v1, vec4s v2) {
|
||||
test_assert_vec4_eq(v1.raw, v2.raw);
|
||||
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
@@ -258,7 +314,7 @@ test_assert_quat_eq_abs(versor v1, versor v2) {
|
||||
ASSERT(fabsf(fabsf(v1[1]) - fabsf(v2[1])) <= 0.0009);
|
||||
ASSERT(fabsf(fabsf(v1[2]) - fabsf(v2[2])) <= 0.0009);
|
||||
ASSERT(fabsf(fabsf(v1[3]) - fabsf(v2[3])) <= 0.0009);
|
||||
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
@@ -268,7 +324,7 @@ test_assert_quat_eq(versor v1, versor v2) {
|
||||
ASSERT(fabsf(v1[1] - v2[1]) <= 0.000009);
|
||||
ASSERT(fabsf(v1[2] - v2[2]) <= 0.000009);
|
||||
ASSERT(fabsf(v1[3] - v2[3]) <= 0.000009);
|
||||
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
|
||||
@@ -16,6 +16,9 @@ test_rand_mat4(mat4 dest);
|
||||
void
|
||||
test_rand_mat3(mat3 dest);
|
||||
|
||||
void
|
||||
test_rand_mat2(mat2 dest);
|
||||
|
||||
test_status_t
|
||||
test_assert_eqf(float a, float b);
|
||||
|
||||
@@ -34,9 +37,24 @@ test_assert_mat4_eq_identity(mat4 m4);
|
||||
test_status_t
|
||||
test_assert_mat4_eq_zero(mat4 m4);
|
||||
|
||||
test_status_t
|
||||
test_assert_mat2_eqt(mat2 m1, mat2 m2);
|
||||
|
||||
test_status_t
|
||||
test_assert_mat2_eq(mat2 m1, mat2 m2);
|
||||
|
||||
test_status_t
|
||||
test_assert_mat2_eq_identity(mat2 m2);
|
||||
|
||||
test_status_t
|
||||
test_assert_mat2_eq_zero(mat2 m2);
|
||||
|
||||
test_status_t
|
||||
test_assert_mat3_eq(mat3 m1, mat3 m2);
|
||||
|
||||
test_status_t
|
||||
test_assert_vec2_eq(vec2 v1, vec2 v2);
|
||||
|
||||
test_status_t
|
||||
test_assert_mat3_eqt(mat3 m1, mat3 m2);
|
||||
|
||||
@@ -88,7 +106,7 @@ test_rand_quat(versor q);
|
||||
CGLM_INLINE
|
||||
bool
|
||||
test_eq(float a, float b) {
|
||||
return fabsf(a - b) <= 1e-6;
|
||||
return fabsf(a - b) <= GLM_FLT_EPSILON * 10;
|
||||
}
|
||||
|
||||
CGLM_INLINE
|
||||
|
||||
286
test/src/test_mat2.h
Normal file
286
test/src/test_mat2.h
Normal file
@@ -0,0 +1,286 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "test_common.h"
|
||||
|
||||
#define A_MATRIX2x2 {{1,2},{5,6}}
|
||||
|
||||
#ifndef CGLM_TEST_MAT2_ONCE
|
||||
#define CGLM_TEST_MAT2_ONCE
|
||||
|
||||
TEST_IMPL(MACRO_GLM_MAT2_IDENTITY_INIT) {
|
||||
mat2 m = GLM_MAT2_IDENTITY_INIT;
|
||||
|
||||
ASSERT(test_eq(m[0][0], 1.0f))
|
||||
ASSERT(test_eq(m[0][1], 0.0f))
|
||||
ASSERT(test_eq(m[1][0], 0.0f))
|
||||
ASSERT(test_eq(m[1][1], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(MACRO_GLM_MAT2_ZERO_INIT) {
|
||||
mat2 m = GLM_MAT2_ZERO_INIT;
|
||||
|
||||
ASSERT(test_eq(m[0][0], 0.0f))
|
||||
ASSERT(test_eq(m[0][1], 0.0f))
|
||||
ASSERT(test_eq(m[1][0], 0.0f))
|
||||
ASSERT(test_eq(m[1][1], 0.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(MACRO_GLM_MAT2_IDENTITY) {
|
||||
ASSERT(test_eq(GLM_MAT2_IDENTITY[0][0], 1.0f))
|
||||
ASSERT(test_eq(GLM_MAT2_IDENTITY[0][1], 0.0f))
|
||||
ASSERT(test_eq(GLM_MAT2_IDENTITY[1][0], 0.0f))
|
||||
ASSERT(test_eq(GLM_MAT2_IDENTITY[1][1], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(MACRO_GLM_MAT2_ZERO) {
|
||||
ASSERT(test_eq(GLM_MAT2_ZERO[0][0], 0.0f))
|
||||
ASSERT(test_eq(GLM_MAT2_ZERO[0][1], 0.0f))
|
||||
ASSERT(test_eq(GLM_MAT2_ZERO[1][0], 0.0f))
|
||||
ASSERT(test_eq(GLM_MAT2_ZERO[1][1], 0.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
#endif /* CGLM_TEST_MAT2_ONCE */
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_copy) {
|
||||
mat2 m1 = A_MATRIX2x2;
|
||||
mat2 m2 = GLM_MAT2_IDENTITY_INIT;
|
||||
|
||||
GLM(mat2_copy)(m1, m2);
|
||||
|
||||
test_assert_mat2_eq(m1, m2);
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_identity) {
|
||||
mat2 m1 = GLM_MAT2_IDENTITY_INIT;
|
||||
mat2 m2 = GLM_MAT2_IDENTITY_INIT;
|
||||
mat2 m3;
|
||||
|
||||
GLM(mat2_identity)(m3);
|
||||
|
||||
ASSERTIFY(test_assert_mat2_eq_identity(m1))
|
||||
ASSERTIFY(test_assert_mat2_eq_identity(m2))
|
||||
ASSERTIFY(test_assert_mat2_eq_identity(m3))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_identity_array) {
|
||||
int i, count;
|
||||
mat2 matrices[4] = {
|
||||
A_MATRIX2x2,
|
||||
A_MATRIX2x2,
|
||||
A_MATRIX2x2,
|
||||
A_MATRIX2x2
|
||||
};
|
||||
|
||||
count = 4;
|
||||
|
||||
GLM(mat2_identity_array)(matrices, count);
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
ASSERTIFY(test_assert_mat2_eq_identity(matrices[i]))
|
||||
}
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_zero) {
|
||||
mat2 m1 = GLM_MAT2_ZERO_INIT;
|
||||
mat2 m2 = GLM_MAT2_ZERO_INIT;
|
||||
mat2 m3;
|
||||
|
||||
GLM(mat2_zero)(m3);
|
||||
|
||||
ASSERTIFY(test_assert_mat2_eq_zero(m1))
|
||||
ASSERTIFY(test_assert_mat2_eq_zero(m2))
|
||||
ASSERTIFY(test_assert_mat2_eq_zero(m3))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_mul) {
|
||||
mat2 m1 = GLM_MAT2_IDENTITY_INIT;
|
||||
mat2 m2 = GLM_MAT2_IDENTITY_INIT;
|
||||
mat2 m3;
|
||||
mat2 m4 = GLM_MAT2_ZERO_INIT;
|
||||
int i, j, k;
|
||||
|
||||
/* test random matrices */
|
||||
/* random matrices */
|
||||
test_rand_mat2(m1);
|
||||
test_rand_mat2(m2);
|
||||
|
||||
GLM(mat2_mul)(m1, m2, m3);
|
||||
for (i = 0; i < 2; i++) {
|
||||
for (j = 0; j < 2; j++) {
|
||||
for (k = 0; k < 2; k++)
|
||||
/* column-major */
|
||||
m4[i][j] += m1[k][j] * m2[i][k];
|
||||
}
|
||||
}
|
||||
|
||||
ASSERTIFY(test_assert_mat2_eq(m3, m4))
|
||||
|
||||
/* test pre compiled */
|
||||
GLM(mat2_mul)(m1, m2, m3);
|
||||
ASSERTIFY(test_assert_mat2_eq(m3, m4))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_transpose_to) {
|
||||
mat2 mat = A_MATRIX2x2;
|
||||
mat2 m1;
|
||||
|
||||
GLM(mat2_transpose_to)(mat, m1);
|
||||
|
||||
ASSERTIFY(test_assert_mat2_eqt(mat, m1))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_transpose) {
|
||||
mat2 mat = A_MATRIX2x2;
|
||||
mat2 m1;
|
||||
|
||||
GLM(mat2_copy)(mat, m1);
|
||||
GLM(mat2_transpose)(m1);
|
||||
|
||||
ASSERTIFY(test_assert_mat2_eqt(mat, m1))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_mulv) {
|
||||
vec2 res;
|
||||
mat2 mat = A_MATRIX2x2;
|
||||
vec2 v = {11.0f, 21.0f};
|
||||
int i;
|
||||
|
||||
GLM(mat2_mulv)(mat, v, res);
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
ASSERT(test_eq(res[i], v[0] * mat[0][i] + v[1] * mat[1][i]))
|
||||
}
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_trace) {
|
||||
mat2 mat = A_MATRIX2x2;
|
||||
float trace;
|
||||
|
||||
trace = GLM(mat2_trace)(mat);
|
||||
|
||||
ASSERT(test_eq(trace, mat[0][0] + mat[1][1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_scale) {
|
||||
mat2 m1 = A_MATRIX2x2;
|
||||
mat2 m2 = A_MATRIX2x2;
|
||||
int i, j, scale;
|
||||
|
||||
scale = rand() % 100;
|
||||
|
||||
GLM(mat2_scale)(m1, (float)scale);
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
for (j = 0; j < 2; j++) {
|
||||
ASSERT(test_eq(m1[i][j], m2[i][j] * scale))
|
||||
}
|
||||
}
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_det) {
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_inv) {
|
||||
mat2 m1 = GLM_MAT2_IDENTITY_INIT;
|
||||
mat2 m2 = GLM_MAT2_IDENTITY_INIT;
|
||||
mat2 m3;
|
||||
int i;
|
||||
|
||||
m1[0][0] = 41.0f;
|
||||
m1[0][1] = 0.0f;
|
||||
m1[1][0] = 0.0f;
|
||||
m1[1][1] = 70.0f;
|
||||
|
||||
for (i = 0; i < 10000; i++) {
|
||||
/* test inverse precise */
|
||||
GLM(mat2_inv)(m1, m2);
|
||||
GLM(mat2_inv)(m2, m3);
|
||||
|
||||
ASSERTIFY(test_assert_mat2_eq(m1, m3))
|
||||
}
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_swap_col) {
|
||||
mat2 m1 = A_MATRIX2x2;
|
||||
mat2 m2 = A_MATRIX2x2;
|
||||
|
||||
GLM(mat2_swap_col)(m1, 0, 1);
|
||||
|
||||
ASSERTIFY(test_assert_vec2_eq(m1[0], m2[1]))
|
||||
ASSERTIFY(test_assert_vec2_eq(m1[1], m2[0]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_swap_row) {
|
||||
mat2 m1 = A_MATRIX2x2;
|
||||
mat2 m2 = A_MATRIX2x2;
|
||||
|
||||
GLM(mat2_swap_row)(m1, 0, 1);
|
||||
|
||||
ASSERT(test_eq(m1[0][0], m2[0][1]))
|
||||
ASSERT(test_eq(m1[0][1], m2[0][0]))
|
||||
|
||||
ASSERT(test_eq(m1[1][0], m2[1][1]))
|
||||
ASSERT(test_eq(m1[1][1], m2[1][0]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, mat2_rmc) {
|
||||
mat2 mat = A_MATRIX2x2;
|
||||
vec2 v = {11.0f, 12.0f};
|
||||
vec2 v1;
|
||||
float r1, r2;
|
||||
int i;
|
||||
|
||||
r1 = GLM(mat2_rmc)(v, mat, v);
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
v1[i] = v[0] * mat[i][0] + v[1] * mat[i][1];
|
||||
}
|
||||
|
||||
r2 = v[0] * v1[0] + v[1] * v1[1];
|
||||
|
||||
ASSERT(test_eq(r1, r2))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
#undef A_MATRIX2x2
|
||||
@@ -1,26 +0,0 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/* test inline mat3 */
|
||||
|
||||
#define GLM_PREFIX glm_
|
||||
#define GLM(X) (glm_ ## X)
|
||||
|
||||
#include "test_mat3.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
|
||||
/* test pre-compiled mat3 */
|
||||
|
||||
#define GLM_PREFIX glmc_
|
||||
#define GLM(X) (glmc_ ## X)
|
||||
|
||||
#include "test_mat3.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
@@ -307,3 +307,5 @@ TEST_IMPL(GLM_PREFIX, mat3_rmc) {
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
#undef A_MATRIX
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/* test inline mat4 */
|
||||
|
||||
#define GLM_PREFIX glm_
|
||||
#define GLM(X) (glm_ ## X)
|
||||
|
||||
#include "test_mat4.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
|
||||
/* test pre-compiled mat4 */
|
||||
|
||||
#define GLM_PREFIX glmc_
|
||||
#define GLM(X) (glmc_ ## X)
|
||||
|
||||
#include "test_mat4.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
@@ -483,3 +483,6 @@ TEST_IMPL(GLM_PREFIX, mat4_rmc) {
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
#undef A_MATRIX
|
||||
#undef A_MATRIX3
|
||||
|
||||
39
test/src/test_plane.h
Normal file
39
test/src/test_plane.h
Normal file
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "test_common.h"
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, plane_normalize) {
|
||||
vec4 p1 = {2.0f, -3.0f, 4.0f, 5.0f}, p2 = {2.0f, -3.0f, 4.0f, 5.0f};
|
||||
float s = 1.0f;
|
||||
float norm;
|
||||
|
||||
GLM(plane_normalize)(p2);
|
||||
|
||||
norm = sqrtf(p1[0] * p1[0] + p1[1] * p1[1] + p1[2] * p1[2]);
|
||||
if (norm == 0.0f) {
|
||||
ASSERT(test_eq(p1[0], 0.0f))
|
||||
ASSERT(test_eq(p1[1], 0.0f))
|
||||
ASSERT(test_eq(p1[2], 0.0f))
|
||||
ASSERT(test_eq(p1[3], 0.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
norm = s / norm;
|
||||
|
||||
ASSERT(test_eq(p1[0] * norm, p2[0]))
|
||||
ASSERT(test_eq(p1[1] * norm, p2[1]))
|
||||
ASSERT(test_eq(p1[2] * norm, p2[2]))
|
||||
ASSERT(test_eq(p1[3] * norm, p2[3]))
|
||||
|
||||
glm_vec4_zero(p1);
|
||||
GLM(plane_normalize)(p1);
|
||||
ASSERTIFY(test_assert_vec4_eq(p1, GLM_VEC4_ZERO))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/* test inline project */
|
||||
|
||||
#define GLM_PREFIX glm_
|
||||
#define GLM(X) (glm_ ## X)
|
||||
|
||||
#include "test_project.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
|
||||
/* test pre-compiled project */
|
||||
|
||||
#define GLM_PREFIX glmc_
|
||||
#define GLM(X) (glmc_ ## X)
|
||||
|
||||
#include "test_project.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
@@ -1,224 +0,0 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "test_common.h"
|
||||
|
||||
/* test inline quat */
|
||||
|
||||
#define GLM_PREFIX glm_
|
||||
#define GLM(X) (glm_ ## X)
|
||||
|
||||
#include "test_quat.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
|
||||
/* test pre-compiled quat */
|
||||
|
||||
#define GLM_PREFIX glmc_
|
||||
#define GLM(X) (glmc_ ## X)
|
||||
|
||||
#include "test_quat.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
|
||||
CGLM_INLINE
|
||||
void
|
||||
test_quat_mul_raw(versor p, versor q, versor dest) {
|
||||
dest[0] = p[3] * q[0] + p[0] * q[3] + p[1] * q[2] - p[2] * q[1];
|
||||
dest[1] = p[3] * q[1] - p[0] * q[2] + p[1] * q[3] + p[2] * q[0];
|
||||
dest[2] = p[3] * q[2] + p[0] * q[1] - p[1] * q[0] + p[2] * q[3];
|
||||
dest[3] = p[3] * q[3] - p[0] * q[0] - p[1] * q[1] - p[2] * q[2];
|
||||
}
|
||||
|
||||
TEST_IMPL(quat) {
|
||||
mat4 inRot, outRot, view1, view2, rot1, rot2;
|
||||
versor inQuat, outQuat, q3, q4, q5;
|
||||
vec3 eye, axis, imag, v1, v2;
|
||||
int i;
|
||||
|
||||
/* 0. test identiy quat */
|
||||
glm_quat_identity(q4);
|
||||
ASSERT(test_eq(glm_quat_real(q4), cosf(glm_rad(0.0f) * 0.5f)))
|
||||
|
||||
glm_quat_mat4(q4, rot1);
|
||||
ASSERTIFY(test_assert_mat4_eq2(rot1, GLM_MAT4_IDENTITY, 0.000009f))
|
||||
|
||||
/* 1. test quat to mat and mat to quat */
|
||||
for (i = 0; i < 1000; i++) {
|
||||
test_rand_quat(inQuat);
|
||||
|
||||
glmc_quat_mat4(inQuat, inRot);
|
||||
glmc_mat4_quat(inRot, outQuat);
|
||||
glmc_quat_mat4(outQuat, outRot);
|
||||
|
||||
/* 2. test first quat and generated one equality */
|
||||
ASSERTIFY(test_assert_quat_eq_abs(inQuat, outQuat));
|
||||
|
||||
/* 3. test first rot and second rotation */
|
||||
/* almost equal */
|
||||
ASSERTIFY(test_assert_mat4_eq2(inRot, outRot, 0.000009f));
|
||||
|
||||
/* 4. test SSE mul and raw mul */
|
||||
#if defined( __SSE__ ) || defined( __SSE2__ )
|
||||
test_quat_mul_raw(inQuat, outQuat, q3);
|
||||
glm_quat_mul_sse2(inQuat, outQuat, q4);
|
||||
ASSERTIFY(test_assert_quat_eq(q3, q4));
|
||||
#endif
|
||||
}
|
||||
|
||||
/* 5. test lookat */
|
||||
test_rand_vec3(eye);
|
||||
glm_quatv(q3, glm_rad(-90.0f), GLM_YUP);
|
||||
|
||||
/* now X axis must be forward axis, Z must be right axis */
|
||||
glm_look(eye, GLM_XUP, GLM_YUP, view1);
|
||||
|
||||
/* create view matrix with quaternion */
|
||||
glm_quat_look(eye, q3, view2);
|
||||
|
||||
ASSERTIFY(test_assert_mat4_eq2(view1, view2, 0.000009f));
|
||||
|
||||
/* 6. test quaternion rotation matrix result */
|
||||
test_rand_quat(q3);
|
||||
glm_quat_mat4(q3, rot1);
|
||||
|
||||
/* 6.1 test axis and angle of quat */
|
||||
glm_quat_axis(q3, axis);
|
||||
glm_rotate_make(rot2, glm_quat_angle(q3), axis);
|
||||
|
||||
ASSERTIFY(test_assert_mat4_eq2(rot1, rot2, 0.000009f));
|
||||
|
||||
/* 7. test quaternion multiplication (hamilton product),
|
||||
final rotation = first rotation + second = quat1 * quat2
|
||||
*/
|
||||
test_rand_quat(q3);
|
||||
test_rand_quat(q4);
|
||||
|
||||
glm_quat_mul(q3, q4, q5);
|
||||
|
||||
glm_quat_axis(q3, axis);
|
||||
glm_rotate_make(rot1, glm_quat_angle(q3), axis);
|
||||
|
||||
glm_quat_axis(q4, axis);
|
||||
glm_rotate(rot1, glm_quat_angle(q4), axis);
|
||||
|
||||
/* rot2 is combine of two rotation now test with quaternion result */
|
||||
glm_quat_mat4(q5, rot2);
|
||||
|
||||
/* result must be same (almost) */
|
||||
ASSERTIFY(test_assert_mat4_eq2(rot1, rot2, 0.000009f))
|
||||
|
||||
/* 8. test quaternion for look rotation */
|
||||
|
||||
/* 8.1 same direction */
|
||||
/* look at from 0, 0, 1 to zero, direction = 0, 0, -1 */
|
||||
glm_quat_for((vec3){0, 0, -1}, (vec3){0, 0, -1}, GLM_YUP, q3);
|
||||
|
||||
/* result must be identity */
|
||||
glm_quat_identity(q4);
|
||||
ASSERTIFY(test_assert_quat_eq(q3, q4))
|
||||
|
||||
/* look at from 0, 0, 1 to zero, direction = 0, 0, -1 */
|
||||
glm_quat_forp(GLM_ZUP, GLM_VEC3_ZERO, (vec3){0, 0, -1}, GLM_YUP, q3);
|
||||
|
||||
/* result must be identity */
|
||||
glm_quat_identity(q4);
|
||||
ASSERTIFY(test_assert_quat_eq(q3, q4))
|
||||
|
||||
/* 8.2 perpendicular */
|
||||
glm_quat_for(GLM_XUP, (vec3){0, 0, -1}, GLM_YUP, q3);
|
||||
|
||||
/* result must be -90 */
|
||||
glm_quatv(q4, glm_rad(-90.0f), GLM_YUP);
|
||||
ASSERTIFY(test_assert_quat_eq(q3, q4))
|
||||
|
||||
/* 9. test imag, real */
|
||||
|
||||
/* 9.1 real */
|
||||
ASSERT(test_eq(glm_quat_real(q4), cosf(glm_rad(-90.0f) * 0.5f)))
|
||||
|
||||
/* 9.1 imag */
|
||||
glm_quat_imag(q4, imag);
|
||||
|
||||
/* axis = Y_UP * sinf(angle * 0.5), YUP = 0, 1, 0 */
|
||||
axis[0] = 0.0f;
|
||||
axis[1] = sinf(glm_rad(-90.0f) * 0.5f) * 1.0f;
|
||||
axis[2] = 0.0f;
|
||||
|
||||
ASSERT(glm_vec3_eqv_eps(imag, axis));
|
||||
|
||||
/* 9.2 axis */
|
||||
glm_quat_axis(q4, axis);
|
||||
imag[0] = 0.0f;
|
||||
imag[1] = -1.0f;
|
||||
imag[2] = 0.0f;
|
||||
|
||||
ASSERTIFY(test_assert_vec3_eq(imag, axis));
|
||||
|
||||
/* 10. test rotate vector using quat */
|
||||
/* (0,0,-1) around (1,0,0) must give (0,1,0) */
|
||||
v1[0] = 0.0f; v1[1] = 0.0f; v1[2] = -1.0f;
|
||||
v2[0] = 0.0f; v2[1] = 0.0f; v2[2] = -1.0f;
|
||||
|
||||
glm_vec3_rotate(v1, glm_rad(90.0f), (vec3){1.0f, 0.0f, 0.0f});
|
||||
glm_quatv(q3, glm_rad(90.0f), (vec3){1.0f, 0.0f, 0.0f});
|
||||
|
||||
glm_vec4_scale(q3, 1.5, q3);
|
||||
glm_quat_rotatev(q3, v2, v2);
|
||||
|
||||
/* result must be : (0,1,0) */
|
||||
ASSERT(fabsf(v1[0]) <= 0.00009f
|
||||
&& fabsf(v1[1] - 1.0f) <= 0.00009f
|
||||
&& fabsf(v1[2]) <= 0.00009f)
|
||||
|
||||
ASSERTIFY(test_assert_vec3_eq(v1, v2))
|
||||
|
||||
/* 11. test rotate transform */
|
||||
glm_translate_make(rot1, (vec3){-10.0, 45.0f, 8.0f});
|
||||
glm_rotate(rot1, glm_rad(-90), GLM_ZUP);
|
||||
|
||||
glm_quatv(q3, glm_rad(-90.0f), GLM_ZUP);
|
||||
glm_translate_make(rot2, (vec3){-10.0, 45.0f, 8.0f});
|
||||
glm_quat_rotate(rot2, q3, rot2);
|
||||
|
||||
/* result must be same (almost) */
|
||||
ASSERTIFY(test_assert_mat4_eq2(rot1, rot2, 0.000009f))
|
||||
|
||||
glm_rotate_make(rot1, glm_rad(-90), GLM_ZUP);
|
||||
glm_translate(rot1, (vec3){-10.0, 45.0f, 8.0f});
|
||||
|
||||
glm_quatv(q3, glm_rad(-90.0f), GLM_ZUP);
|
||||
glm_mat4_identity(rot2);
|
||||
glm_quat_rotate(rot2, q3, rot2);
|
||||
glm_translate(rot2, (vec3){-10.0, 45.0f, 8.0f});
|
||||
|
||||
/* result must be same (almost) */
|
||||
ASSERTIFY(test_assert_mat4_eq2(rot1, rot2, 0.000009f))
|
||||
|
||||
/* reverse */
|
||||
glm_rotate_make(rot1, glm_rad(-90), GLM_ZUP);
|
||||
glm_quatv(q3, glm_rad(90.0f), GLM_ZUP);
|
||||
glm_quat_rotate(rot1, q3, rot1);
|
||||
|
||||
/* result must be identity */
|
||||
ASSERTIFY(test_assert_mat4_eq2(rot1, GLM_MAT4_IDENTITY, 0.000009f))
|
||||
|
||||
test_rand_quat(q3);
|
||||
|
||||
/* 12. inverse of quat, multiplication must be IDENTITY */
|
||||
glm_quat_inv(q3, q4);
|
||||
glm_quat_mul(q3, q4, q5);
|
||||
|
||||
glm_quat_identity(q3);
|
||||
ASSERTIFY(test_assert_quat_eq(q3, q5))
|
||||
|
||||
/* TODO: add tests for slerp, lerp */
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
@@ -760,3 +760,242 @@ TEST_IMPL(GLM_PREFIX, quat_look) {
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, quat_for) {
|
||||
versor q1, q2;
|
||||
|
||||
glm_quat(q1, glm_rad(90.0f), 0.0f, 1.0f, 0.0f);
|
||||
GLM(quat_for)((vec3){-1.0f, 0.0f, 0.0f}, (vec3){0.0f, 1.0f, 0.0f}, q2);
|
||||
ASSERTIFY(test_assert_quat_eq(q1, q2));
|
||||
|
||||
glm_quat(q2, glm_rad(90.0f), 1.0f, 0.0f, 0.0f);
|
||||
GLM(quat_for)((vec3){0.0f, 1.0f, 0.0f}, (vec3){0.0f, 0.0f, 1.0f}, q1);
|
||||
ASSERTIFY(test_assert_quat_eq(q1, q2));
|
||||
|
||||
glm_quat(q2, glm_rad(180.0f), 1.0f, 0.0f, 0.0f);
|
||||
GLM(quat_for)((vec3){0.0f, 0.0f, 1.0f}, (vec3){0.0f, -1.0f, 0.0f}, q1);
|
||||
ASSERTIFY(test_assert_quat_eq(q1, q2));
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, quat_forp) {
|
||||
versor q1, q2;
|
||||
|
||||
glm_quat(q1, glm_rad(90.0f), 0.0f, 1.0f, 0.0f);
|
||||
GLM(quat_forp)((vec3){2.0f, 0.0f, 0.0f},
|
||||
(vec3){1.0f, 0.0f, 0.0f},
|
||||
(vec3){0.0f, 1.0f, 0.0f},
|
||||
q2);
|
||||
ASSERTIFY(test_assert_quat_eq(q1, q2));
|
||||
|
||||
glm_quat(q2, glm_rad(90.0f), 1.0f, 0.0f, 0.0f);
|
||||
GLM(quat_forp)((vec3){0.0f, 1.0f, 0.0f},
|
||||
(vec3){0.0f, 2.0f, 0.0f},
|
||||
(vec3){0.0f, 0.0f, 1.0f},
|
||||
q1);
|
||||
ASSERTIFY(test_assert_quat_eq(q1, q2));
|
||||
|
||||
glm_quat(q2, glm_rad(180.0f), 1.0f, 0.0f, 0.0f);
|
||||
GLM(quat_forp)((vec3){0.0f, 1.0f, 1.0f},
|
||||
(vec3){0.0f, 1.0f, 2.0f},
|
||||
(vec3){0.0f, -1.0f, 0.0f},
|
||||
q1);
|
||||
ASSERTIFY(test_assert_quat_eq(q1, q2));
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, quat_rotatev) {
|
||||
vec3 v1 = {1.0f, 0.0f, 0.0f}, v2 = {1.0f, 1.0f, 1.0f};
|
||||
versor q;
|
||||
|
||||
/* rotate X around Y = -Z */
|
||||
glm_quatv(q, GLM_PI_2f, GLM_YUP);
|
||||
GLM(quat_rotatev)(q, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], -1.0f))
|
||||
|
||||
/* rotate -Z around X = Y */
|
||||
glm_quatv(q, GLM_PI_2f, GLM_XUP);
|
||||
GLM(quat_rotatev)(q, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 1.0f))
|
||||
ASSERT(test_eq(v1[2], 0.0f))
|
||||
|
||||
/* rotate Y around Z = -X */
|
||||
glm_quatv(q, GLM_PI_2f, GLM_ZUP);
|
||||
GLM(quat_rotatev)(q, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], -1.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], 0.0f))
|
||||
|
||||
/* rotate v2 around Y by 90deg */
|
||||
glm_quatv(q, GLM_PI_2f, GLM_YUP);
|
||||
GLM(quat_rotatev)(q, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 1.0f))
|
||||
ASSERT(test_eq(v2[1], 1.0f))
|
||||
ASSERT(test_eq(v2[2], -1.0f))
|
||||
|
||||
/* rotate v2 around Y by 90deg */
|
||||
glm_quatv(q, GLM_PI_2f, GLM_YUP);
|
||||
GLM(quat_rotatev)(q, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], -1.0f))
|
||||
ASSERT(test_eq(v2[1], 1.0f))
|
||||
ASSERT(test_eq(v2[2], -1.0f))
|
||||
|
||||
/* rotate v2 around Y by 90deg */
|
||||
glm_quatv(q, GLM_PI_2f, GLM_YUP);
|
||||
GLM(quat_rotatev)(q, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], -1.0f))
|
||||
ASSERT(test_eq(v2[1], 1.0f))
|
||||
ASSERT(test_eq(v2[2], 1.0f))
|
||||
|
||||
/* rotate v2 around X by 90deg */
|
||||
glm_quatv(q, GLM_PI_2f, GLM_XUP);
|
||||
GLM(quat_rotatev)(q, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], -1.0f))
|
||||
ASSERT(test_eq(v2[1], -1.0f))
|
||||
ASSERT(test_eq(v2[2], 1.0f))
|
||||
|
||||
/* rotate v2 around Z by 90deg */
|
||||
glm_quatv(q, GLM_PI_2f, GLM_ZUP);
|
||||
GLM(quat_rotatev)(q, v2, v2);
|
||||
|
||||
ASSERT(test_eq(v2[0], 1.0f))
|
||||
ASSERT(test_eq(v2[1], -1.0f))
|
||||
ASSERT(test_eq(v2[2], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, quat_rotate) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT, m2;
|
||||
versor q1;
|
||||
vec4 v1 = {1.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
/* rotate X around Y = -Z */
|
||||
glm_quatv(q1, GLM_PI_2f, GLM_YUP);
|
||||
GLM(quat_rotate)(m1, q1, m1);
|
||||
glm_rotate_make(m2, GLM_PI_2f, GLM_YUP);
|
||||
ASSERTIFY(test_assert_mat4_eq(m1, m2))
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], -1.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
glm_mat4_identity(m2);
|
||||
|
||||
/* rotate -Z around X = Y */
|
||||
glm_quatv(q1, GLM_PI_2f, GLM_XUP);
|
||||
GLM(quat_rotate)(m1, q1, m1);
|
||||
glm_rotate(m2, GLM_PI_2f, GLM_XUP);
|
||||
ASSERTIFY(test_assert_mat4_eq(m1, m2))
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 1.0f))
|
||||
ASSERT(test_eq(v1[2], 0.0f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
glm_mat4_identity(m2);
|
||||
|
||||
/* rotate Y around X = +Z */
|
||||
glm_quatv(q1, GLM_PI_2f, GLM_XUP);
|
||||
GLM(quat_rotate)(m1, q1, m1);
|
||||
glm_rotate(m2, GLM_PI_2f, GLM_XUP);
|
||||
ASSERTIFY(test_assert_mat4_eq(m1, m2))
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, quat_rotate_at) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT;
|
||||
versor q1;
|
||||
vec4 v1 = {1.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
glm_quatv(q1, GLM_PI_2f, GLM_YUP);
|
||||
GLM(quat_rotate_at)(m1, q1, (vec3){0.5f, 0.0f, 0.0f});
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.5f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], -0.5f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
|
||||
glm_quatv(q1, GLM_PI_2f, GLM_ZUP);
|
||||
GLM(quat_rotate_at)(m1, q1, (vec3){0.0f, 0.0f, 0.0f});
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.5f))
|
||||
ASSERT(test_eq(v1[2], -0.5f))
|
||||
|
||||
glm_mat4_identity(m1);
|
||||
|
||||
v1[0] = 1.0f;
|
||||
v1[1] = 1.0f;
|
||||
v1[2] = 1.0f;
|
||||
|
||||
glm_quatv(q1, GLM_PI_2f, GLM_XUP);
|
||||
GLM(quat_rotate_at)(m1, q1, GLM_VEC3_ZERO);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 1.0f))
|
||||
ASSERT(test_eq(v1[1], -1.0f))
|
||||
ASSERT(test_eq(v1[2], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, quat_rotate_atm) {
|
||||
mat4 m1 = GLM_MAT4_IDENTITY_INIT;
|
||||
versor q1;
|
||||
vec4 v1 = {1.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
glm_quatv(q1, GLM_PI_2f, GLM_YUP);
|
||||
GLM(quat_rotate_atm)(m1, q1, (vec3){0.5f, 0.0f, 0.0f});
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.5f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
ASSERT(test_eq(v1[2], -0.5f))
|
||||
|
||||
glm_quatv(q1, GLM_PI_2f, GLM_ZUP);
|
||||
GLM(quat_rotate_atm)(m1, q1, (vec3){0.0f, 0.0f, 0.0f});
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.5f))
|
||||
ASSERT(test_eq(v1[2], -0.5f))
|
||||
|
||||
v1[0] = 1.0f;
|
||||
v1[1] = 1.0f;
|
||||
v1[2] = 1.0f;
|
||||
|
||||
glm_quatv(q1, GLM_PI_2f, GLM_XUP);
|
||||
GLM(quat_rotate_atm)(m1, q1, GLM_VEC3_ZERO);
|
||||
glm_mat4_mulv(m1, v1, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 1.0f))
|
||||
ASSERT(test_eq(v1[1], -1.0f))
|
||||
ASSERT(test_eq(v1[2], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
34
test/src/test_ray.h
Normal file
34
test/src/test_ray.h
Normal file
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "test_common.h"
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, ray_triangle) {
|
||||
/* Check whether a simple hit is recognized with the right distance */
|
||||
vec3 origin = { 0.0f, 0.0f, 0.0f};
|
||||
vec3 direction = { 1.0f, 0.0f, 0.0f};
|
||||
vec3 opposite = {-1.0f, 0.0f, 0.0f};
|
||||
vec3 v0 = { 5.0f, -1.0f, 1.0f};
|
||||
vec3 v1 = { 5.0f, -1.0f, -1.0f};
|
||||
vec3 v2 = { 5.0f, 1.0f, 0.0f};
|
||||
float d;
|
||||
bool hit;
|
||||
|
||||
hit = GLM(ray_triangle)(origin, direction, v0, v1, v2, &d);
|
||||
ASSERT(hit);
|
||||
ASSERT(fabsf(d - 5.0f) <= 0.0000009);
|
||||
|
||||
/* Check whether a simple miss works */
|
||||
hit = GLM(ray_triangle)(origin, opposite, v0, v1, v2, &d);
|
||||
ASSERT(!hit);
|
||||
|
||||
/* Check that we can disregard distance and pass NULL pointer instead */
|
||||
hit = GLM(ray_triangle)(origin, direction, v0, v1, v2, NULL);
|
||||
ASSERT(hit);
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
@@ -1,9 +1,9 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "test_common.h"
|
||||
|
||||
|
||||
596
test/src/test_vec2.h
Normal file
596
test/src/test_vec2.h
Normal file
@@ -0,0 +1,596 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#include "test_common.h"
|
||||
|
||||
#ifndef CGLM_TEST_VEC2_ONCE
|
||||
#define CGLM_TEST_VEC2_ONCE
|
||||
|
||||
/* Macros */
|
||||
|
||||
TEST_IMPL(MACRO_GLM_VEC2_ONE_INIT) {
|
||||
vec2 v = GLM_VEC2_ONE_INIT;
|
||||
|
||||
ASSERT(test_eq(v[0], 1.0f))
|
||||
ASSERT(test_eq(v[1], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(MACRO_GLM_VEC2_ZERO_INIT) {
|
||||
vec2 v = GLM_VEC2_ZERO_INIT;
|
||||
|
||||
ASSERT(test_eq(v[0], 0.0f))
|
||||
ASSERT(test_eq(v[1], 0.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(MACRO_GLM_VEC2_ONE) {
|
||||
ASSERT(test_eq(GLM_VEC2_ONE[0], 1.0f))
|
||||
ASSERT(test_eq(GLM_VEC2_ONE[1], 1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(MACRO_GLM_VEC2_ZERO) {
|
||||
ASSERT(test_eq(GLM_VEC2_ZERO[0], 0.0f))
|
||||
ASSERT(test_eq(GLM_VEC2_ZERO[0], 0.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
#endif /* CGLM_TEST_VEC2_ONCE */
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2) {
|
||||
vec4 v4 = {10.0f, 9.0f, 8.0f, 7.0f};
|
||||
vec3 v3 = {11.0f, 12.0f, 13.0f};
|
||||
vec2 v2;
|
||||
|
||||
GLM(vec2)(v4, v2);
|
||||
ASSERT(test_eq(v2[0], v4[0]))
|
||||
ASSERT(test_eq(v2[1], v4[1]))
|
||||
|
||||
GLM(vec2)(v3, v2);
|
||||
ASSERT(test_eq(v2[0], v3[0]))
|
||||
ASSERT(test_eq(v2[1], v3[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_copy) {
|
||||
vec2 v1 = {10.0f, 9.0f};
|
||||
vec2 v2 = {1.0f, 2.0f};
|
||||
|
||||
GLM(vec2_copy)(v1, v2);
|
||||
|
||||
ASSERTIFY(test_assert_vec2_eq(v1, v2))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_zero) {
|
||||
vec2 v1 = {10.0f, 9.0f};
|
||||
vec2 v2 = {1.0f, 2.0f};
|
||||
|
||||
GLM(vec2_zero)(v1);
|
||||
GLM(vec2_zero)(v2);
|
||||
|
||||
ASSERTIFY(test_assert_vec2_eq(v1, GLM_VEC2_ZERO))
|
||||
ASSERTIFY(test_assert_vec2_eq(v2, GLM_VEC2_ZERO))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_one) {
|
||||
vec2 v1 = {10.0f, 9.0f};
|
||||
vec2 v2 = {1.0f, 2.0f};
|
||||
|
||||
GLM(vec2_one)(v1);
|
||||
GLM(vec2_one)(v2);
|
||||
|
||||
ASSERTIFY(test_assert_vec2_eq(v1, GLM_VEC2_ONE))
|
||||
ASSERTIFY(test_assert_vec2_eq(v2, GLM_VEC2_ONE))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_dot) {
|
||||
vec2 a = {10.0f, 9.0f};
|
||||
vec2 b = {1.0f, 2.0f};
|
||||
float dot1, dot2;
|
||||
|
||||
dot1 = GLM(vec2_dot)(a, b);
|
||||
dot2 = a[0] * b[0] + a[1] * b[1];
|
||||
|
||||
ASSERT(test_eq(dot1, dot2))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_cross) {
|
||||
vec2 a = {10.0f, 9.0f};
|
||||
vec2 b = {1.0f, 2.0f};
|
||||
float cprod;
|
||||
|
||||
cprod = a[0] * b[1] - a[1] * b[0];
|
||||
|
||||
ASSERT(test_eq(glm_vec2_cross(a, b), cprod))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_norm2) {
|
||||
vec2 a = {10.0f, 9.0f};
|
||||
float n1, n2;
|
||||
|
||||
n1 = GLM(vec2_norm2)(a);
|
||||
n2 = a[0] * a[0] + a[1] * a[1];
|
||||
|
||||
ASSERT(test_eq(n1, n2))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_norm) {
|
||||
vec2 a = {10.0f, 9.0f};
|
||||
float n1, n2;
|
||||
|
||||
n1 = GLM(vec2_norm)(a);
|
||||
n2 = sqrtf(a[0] * a[0] + a[1] * a[1]);
|
||||
|
||||
ASSERT(test_eq(n1, n2))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_add) {
|
||||
vec2 a = {-10.0f, 9.0f};
|
||||
vec2 b = {12.0f, 19.0f};
|
||||
vec2 c, d;
|
||||
|
||||
c[0] = a[0] + b[0];
|
||||
c[1] = a[1] + b[1];
|
||||
|
||||
GLM(vec2_add)(a, b, d);
|
||||
|
||||
ASSERTIFY(test_assert_vec2_eq(c, d))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_adds) {
|
||||
vec4 a = {-10.0f, 9.0f};
|
||||
vec4 c, d;
|
||||
float s = 7.0f;
|
||||
|
||||
c[0] = a[0] + s;
|
||||
c[1] = a[1] + s;
|
||||
|
||||
GLM(vec2_adds)(a, s, d);
|
||||
|
||||
ASSERTIFY(test_assert_vec2_eq(c, d))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_sub) {
|
||||
vec2 a = {-10.0f, 9.0f};
|
||||
vec2 b = {12.0f, 19.0f};
|
||||
vec2 c, d;
|
||||
|
||||
c[0] = a[0] - b[0];
|
||||
c[1] = a[1] - b[1];
|
||||
|
||||
GLM(vec2_sub)(a, b, d);
|
||||
|
||||
ASSERTIFY(test_assert_vec2_eq(c, d))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_subs) {
|
||||
vec2 a = {-10.0f, 9.0f};
|
||||
vec2 c, d;
|
||||
float s = 7.0f;
|
||||
|
||||
c[0] = a[0] - s;
|
||||
c[1] = a[1] - s;
|
||||
|
||||
GLM(vec2_subs)(a, s, d);
|
||||
|
||||
ASSERTIFY(test_assert_vec2_eq(c, d))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_mul) {
|
||||
vec2 v1 = {2.0f, -3.0f},
|
||||
v2 = {-3.0f, 4.0f},
|
||||
v3;
|
||||
|
||||
GLM(vec2_mul)(v1, v2, v3);
|
||||
|
||||
ASSERT(test_eq(v1[0] * v2[0], v3[0]))
|
||||
ASSERT(test_eq(v1[1] * v2[1], v3[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_scale) {
|
||||
vec2 v1 = {2.0f, -3.0f}, v2;
|
||||
float s = 7.0f;
|
||||
|
||||
GLM(vec2_scale)(v1, s, v2);
|
||||
|
||||
ASSERT(test_eq(v1[0] * s, v2[0]))
|
||||
ASSERT(test_eq(v1[1] * s, v2[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_scale_as) {
|
||||
vec2 v1 = {2.0f, -3.0f}, v2;
|
||||
float s = 7.0f;
|
||||
float norm;
|
||||
|
||||
GLM(vec2_scale_as)(v1, s, v2);
|
||||
|
||||
norm = sqrtf(v1[0] * v1[0] + v1[1] * v1[1]);
|
||||
if (norm == 0.0f) {
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
norm = s / norm;
|
||||
|
||||
ASSERT(test_eq(v1[0] * norm, v2[0]))
|
||||
ASSERT(test_eq(v1[1] * norm, v2[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_div) {
|
||||
vec2 v1 = {2.0f, -3.0f},
|
||||
v2 = {-3.0f, 4.0f},
|
||||
v3;
|
||||
|
||||
GLM(vec2_div)(v1, v2, v3);
|
||||
|
||||
ASSERT(test_eq(v1[0] / v2[0], v3[0]))
|
||||
ASSERT(test_eq(v1[1] / v2[1], v3[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_divs) {
|
||||
vec2 v1 = {2.0f, -3.0f}, v2;
|
||||
float s = 7.0f;
|
||||
|
||||
GLM(vec2_divs)(v1, s, v2);
|
||||
|
||||
ASSERT(test_eq(v1[0] / s, v2[0]))
|
||||
ASSERT(test_eq(v1[1] / s, v2[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_addadd) {
|
||||
vec2 v1 = {2.0f, -3.0f},
|
||||
v2 = {-3.0f, 4.0f},
|
||||
v3 = {1.0f, 2.0f},
|
||||
v4 = {1.0f, 2.0f};
|
||||
|
||||
GLM(vec2_addadd)(v1, v2, v4);
|
||||
|
||||
ASSERT(test_eq(v3[0] + v1[0] + v2[0], v4[0]))
|
||||
ASSERT(test_eq(v3[1] + v1[1] + v2[1], v4[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_subadd) {
|
||||
vec2 v1 = {2.0f, -3.0f},
|
||||
v2 = {-3.0f, 4.0f},
|
||||
v3 = {1.0f, 2.0f},
|
||||
v4 = {1.0f, 2.0f};
|
||||
|
||||
GLM(vec2_subadd)(v1, v2, v4);
|
||||
|
||||
ASSERT(test_eq(v3[0] + v1[0] - v2[0], v4[0]))
|
||||
ASSERT(test_eq(v3[1] + v1[1] - v2[1], v4[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_muladd) {
|
||||
vec2 v1 = {2.0f, -3.0f},
|
||||
v2 = {-3.0f, 4.0f},
|
||||
v3 = {1.0f, 2.0f},
|
||||
v4 = {1.0f, 2.0f};
|
||||
|
||||
GLM(vec2_muladd)(v1, v2, v4);
|
||||
|
||||
ASSERT(test_eq(v3[0] + v1[0] * v2[0], v4[0]))
|
||||
ASSERT(test_eq(v3[1] + v1[1] * v2[1], v4[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_muladds) {
|
||||
vec2 v1 = {2.0f, -3.0f},
|
||||
v2 = {1.0f, 2.0f},
|
||||
v3 = {1.0f, 2.0f};
|
||||
float s = 9.0f;
|
||||
|
||||
GLM(vec2_muladds)(v1, s, v3);
|
||||
|
||||
ASSERT(test_eq(v2[0] + v1[0] * s, v3[0]))
|
||||
ASSERT(test_eq(v2[1] + v1[1] * s, v3[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_maxadd) {
|
||||
vec2 v1 = {2.0f, -3.0f},
|
||||
v2 = {-3.0f, 4.0f},
|
||||
v3 = {1.0f, 2.0f},
|
||||
v4 = {1.0f, 2.0f};
|
||||
|
||||
GLM(vec2_maxadd)(v1, v2, v4);
|
||||
|
||||
ASSERT(test_eq(v3[0] + glm_max(v1[0], v2[0]), v4[0]))
|
||||
ASSERT(test_eq(v3[1] + glm_max(v1[1], v2[1]), v4[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_minadd) {
|
||||
vec2 v1 = {2.0f, -3.0f},
|
||||
v2 = {-3.0f, 4.0f},
|
||||
v3 = {1.0f, 2.0f},
|
||||
v4 = {1.0f, 2.0f};
|
||||
|
||||
GLM(vec2_minadd)(v1, v2, v4);
|
||||
|
||||
ASSERT(test_eq(v3[0] + glm_min(v1[0], v2[0]), v4[0]))
|
||||
ASSERT(test_eq(v3[1] + glm_min(v1[1], v2[1]), v4[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_negate_to) {
|
||||
vec2 v1 = {2.0f, -3.0f},
|
||||
v2 = {-3.0f, 4.0f},
|
||||
v3, v4;
|
||||
|
||||
GLM(vec2_negate_to)(v1, v3);
|
||||
GLM(vec2_negate_to)(v2, v4);
|
||||
|
||||
ASSERT(test_eq(-v1[0], v3[0]))
|
||||
ASSERT(test_eq(-v1[1], v3[1]))
|
||||
|
||||
ASSERT(test_eq(-v2[0], v4[0]))
|
||||
ASSERT(test_eq(-v2[1], v4[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_negate) {
|
||||
vec2 v1 = {2.0f, -3.0f},
|
||||
v2 = {-3.0f, 4.0f},
|
||||
v3 = {2.0f, -3.0f},
|
||||
v4 = {-3.0f, 4.0f};
|
||||
|
||||
GLM(vec2_negate)(v1);
|
||||
GLM(vec2_negate)(v2);
|
||||
|
||||
ASSERT(test_eq(-v1[0], v3[0]))
|
||||
ASSERT(test_eq(-v1[1], v3[1]))
|
||||
|
||||
ASSERT(test_eq(-v2[0], v4[0]))
|
||||
ASSERT(test_eq(-v2[1], v4[1]))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_normalize) {
|
||||
vec2 v1 = {2.0f, -3.0f}, v2 = {2.0f, -3.0f};
|
||||
float s = 1.0f;
|
||||
float norm;
|
||||
|
||||
GLM(vec2_normalize)(v2);
|
||||
|
||||
norm = sqrtf(v1[0] * v1[0] + v1[1] * v1[1]);
|
||||
if (norm == 0.0f) {
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
norm = s / norm;
|
||||
|
||||
ASSERT(test_eq(v1[0] * norm, v2[0]))
|
||||
ASSERT(test_eq(v1[1] * norm, v2[1]))
|
||||
|
||||
glm_vec2_zero(v1);
|
||||
GLM(vec2_normalize)(v1);
|
||||
ASSERTIFY(test_assert_vec2_eq(v1, GLM_VEC2_ZERO))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_normalize_to) {
|
||||
vec2 v1 = {2.0f, -3.0f}, v2;
|
||||
float s = 1.0f;
|
||||
float norm;
|
||||
|
||||
GLM(vec2_normalize_to)(v1, v2);
|
||||
|
||||
norm = sqrtf(v1[0] * v1[0] + v1[1] * v1[1]);
|
||||
if (norm == 0.0f) {
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
norm = s / norm;
|
||||
|
||||
ASSERT(test_eq(v1[0] * norm, v2[0]))
|
||||
ASSERT(test_eq(v1[1] * norm, v2[1]))
|
||||
|
||||
glm_vec2_zero(v1);
|
||||
GLM(vec2_normalize_to)(v1, v2);
|
||||
ASSERTIFY(test_assert_vec2_eq(v2, GLM_VEC2_ZERO))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_rotate) {
|
||||
vec2 v1 = {1.0f, 0.0f};
|
||||
|
||||
GLM(vec2_rotate)(v1, GLM_PI_2f, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], 1.0f))
|
||||
|
||||
GLM(vec2_rotate)(v1, GLM_PI_2f, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], -1.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
|
||||
GLM(vec2_rotate)(v1, GLM_PI_2f, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 0.0f))
|
||||
ASSERT(test_eq(v1[1], -1.0f))
|
||||
|
||||
GLM(vec2_rotate)(v1, GLM_PI_2f, v1);
|
||||
|
||||
ASSERT(test_eq(v1[0], 1.0f))
|
||||
ASSERT(test_eq(v1[1], 0.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_distance2) {
|
||||
vec2 v1 = {30.0f, 0.0f},
|
||||
v2 = {0.0f, 0.0f},
|
||||
v3 = {3.0f, 10.0f},
|
||||
v4 = {0.46f, 4.0f};
|
||||
float d;
|
||||
|
||||
d = GLM(vec2_distance2)(v1, v2);
|
||||
ASSERT(test_eq(d, 30.0f * 30.0f))
|
||||
|
||||
d = GLM(vec2_distance2)(v3, v4);
|
||||
ASSERT(test_eq(powf(v3[0] - v4[0], 2.0f)
|
||||
+ powf(v3[1] - v4[1], 2.0f), d))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_distance) {
|
||||
vec2 v1 = {30.0f, 0.0f},
|
||||
v2 = {0.0f, 0.0f},
|
||||
v3 = {3.0f, 10.0f},
|
||||
v4 = {0.46f, 4.0f};
|
||||
float d;
|
||||
|
||||
d = GLM(vec2_distance)(v1, v2);
|
||||
ASSERT(test_eq(d, 30.0f))
|
||||
|
||||
d = GLM(vec2_distance)(v3, v4);
|
||||
ASSERT(test_eq(sqrtf(powf(v3[0] - v4[0], 2.0f)
|
||||
+ powf(v3[1] - v4[1], 2.0f)), d))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_maxv) {
|
||||
vec2 v1, v2, v3;
|
||||
vec2 v5 = {-1.456f, -1.456f};
|
||||
vec2 v6 = {11.0f, 11.0f};
|
||||
vec2 v7 = {78.0f, -78.0f};
|
||||
|
||||
GLM(vec2_maxv)(v5, v6, v1);
|
||||
GLM(vec2_maxv)(v5, v7, v2);
|
||||
GLM(vec2_maxv)(v6, v7, v3);
|
||||
|
||||
ASSERT(test_eq(v1[0], 11.0f))
|
||||
ASSERT(test_eq(v1[1], 11.0f))
|
||||
|
||||
ASSERT(test_eq(v2[0], 78.0f))
|
||||
ASSERT(test_eq(v2[1], -1.456f))
|
||||
|
||||
ASSERT(test_eq(v3[0], 78.0f))
|
||||
ASSERT(test_eq(v3[1], 11.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_minv) {
|
||||
vec2 v1, v2, v3;
|
||||
vec2 v5 = {-1.456f, -1.456f};
|
||||
vec2 v6 = {11.0f, 11.0f};
|
||||
vec2 v7 = {78.0f, -78.0f};
|
||||
|
||||
GLM(vec2_minv)(v5, v6, v1);
|
||||
GLM(vec2_minv)(v5, v7, v2);
|
||||
GLM(vec2_minv)(v6, v7, v3);
|
||||
|
||||
ASSERT(test_eq(v1[0], -1.456f))
|
||||
ASSERT(test_eq(v1[1], -1.456f))
|
||||
|
||||
ASSERT(test_eq(v2[0], -1.456f))
|
||||
ASSERT(test_eq(v2[1], -78.0f))
|
||||
|
||||
ASSERT(test_eq(v3[0], 11.0f))
|
||||
ASSERT(test_eq(v3[1], -78.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_clamp) {
|
||||
vec2 v1 = {-1.456f, -11.456f};
|
||||
vec2 v2 = {0.110f, 111.0f};
|
||||
vec2 v3 = {78.0f, 32.0f};
|
||||
|
||||
GLM(vec2_clamp)(v1, -1.03f, 30.0f);
|
||||
GLM(vec2_clamp)(v2, 0.11f, 111.0f);
|
||||
GLM(vec2_clamp)(v3, -88.0f, 70.0f);
|
||||
|
||||
ASSERT(test_eq(v1[0], -1.03f))
|
||||
ASSERT(test_eq(v1[1], -1.03f))
|
||||
|
||||
ASSERT(test_eq(v2[0], 0.11f))
|
||||
ASSERT(test_eq(v2[1], 111.0f))
|
||||
|
||||
ASSERT(test_eq(v3[0], 70.0f))
|
||||
ASSERT(test_eq(v3[1], 32.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec2_lerp) {
|
||||
vec2 v1 = {-100.0f, -200.0f};
|
||||
vec2 v2 = {100.0f, 200.0f};
|
||||
vec2 v3;
|
||||
|
||||
GLM(vec2_lerp)(v1, v2, 0.5f, v3);
|
||||
ASSERT(test_eq(v3[0], 0.0f))
|
||||
ASSERT(test_eq(v3[1], 0.0f))
|
||||
|
||||
GLM(vec2_lerp)(v1, v2, 0.75f, v3);
|
||||
ASSERT(test_eq(v3[0], 50.0f))
|
||||
ASSERT(test_eq(v3[1], 100.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/* test inline mat3 */
|
||||
|
||||
#define GLM_PREFIX glm_
|
||||
#define GLM(X) (glm_ ## X)
|
||||
|
||||
#include "test_vec3.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
|
||||
/* test pre-compiled mat3 */
|
||||
|
||||
#define GLM_PREFIX glmc_
|
||||
#define GLM(X) (glmc_ ## X)
|
||||
|
||||
#include "test_vec3.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
@@ -74,6 +74,14 @@ TEST_IMPL(MACRO_GLM_XUP) {
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(MACRO_GLM_FORWARD_RH) {
|
||||
ASSERT(test_eq(GLM_FORWARD[0], 0.0f))
|
||||
ASSERT(test_eq(GLM_FORWARD[1], 0.0f))
|
||||
ASSERT(test_eq(GLM_FORWARD[2], -1.0f))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
TEST_IMPL(MACRO_GLM_SHUFFLE3) {
|
||||
ASSERT(TEST_GLM_SHUFFLE3(1, 0, 0) == GLM_SHUFFLE3(1, 0, 0))
|
||||
ASSERT(TEST_GLM_SHUFFLE3(0, 1, 0) == GLM_SHUFFLE3(0, 1, 0))
|
||||
@@ -225,7 +233,7 @@ TEST_IMPL(GLM_PREFIX, vec3_zero) {
|
||||
GLM(vec3_zero)(v2);
|
||||
|
||||
ASSERTIFY(test_assert_vec3_eq(v1, GLM_VEC3_ZERO))
|
||||
ASSERTIFY(test_assert_vec3_eq(v1, GLM_VEC3_ZERO))
|
||||
ASSERTIFY(test_assert_vec3_eq(v2, GLM_VEC3_ZERO))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
@@ -327,9 +335,9 @@ TEST_IMPL(GLM_PREFIX, vec3_norm_inf) {
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec3_add) {
|
||||
vec4 a = {-10.0f, 9.0f, -8.0f};
|
||||
vec4 b = {12.0f, 19.0f, -18.0f};
|
||||
vec4 c, d;
|
||||
vec3 a = {-10.0f, 9.0f, -8.0f};
|
||||
vec3 b = {12.0f, 19.0f, -18.0f};
|
||||
vec3 c, d;
|
||||
|
||||
c[0] = a[0] + b[0];
|
||||
c[1] = a[1] + b[1];
|
||||
@@ -343,8 +351,8 @@ TEST_IMPL(GLM_PREFIX, vec3_add) {
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec3_adds) {
|
||||
vec4 a = {-10.0f, 9.0f, -8.0f};
|
||||
vec4 c, d;
|
||||
vec3 a = {-10.0f, 9.0f, -8.0f};
|
||||
vec3 c, d;
|
||||
float s = 7.0f;
|
||||
|
||||
c[0] = a[0] + s;
|
||||
@@ -359,9 +367,9 @@ TEST_IMPL(GLM_PREFIX, vec3_adds) {
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec3_sub) {
|
||||
vec4 a = {-10.0f, 9.0f, -8.0f};
|
||||
vec4 b = {12.0f, 19.0f, -18.0f};
|
||||
vec4 c, d;
|
||||
vec3 a = {-10.0f, 9.0f, -8.0f};
|
||||
vec3 b = {12.0f, 19.0f, -18.0f};
|
||||
vec3 c, d;
|
||||
|
||||
c[0] = a[0] - b[0];
|
||||
c[1] = a[1] - b[1];
|
||||
@@ -375,8 +383,8 @@ TEST_IMPL(GLM_PREFIX, vec3_sub) {
|
||||
}
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec3_subs) {
|
||||
vec4 a = {-10.0f, 9.0f, -8.0f};
|
||||
vec4 c, d;
|
||||
vec3 a = {-10.0f, 9.0f, -8.0f};
|
||||
vec3 c, d;
|
||||
float s = 7.0f;
|
||||
|
||||
c[0] = a[0] - s;
|
||||
@@ -920,7 +928,6 @@ TEST_IMPL(GLM_PREFIX, vec3_rotate_m4) {
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
|
||||
TEST_IMPL(GLM_PREFIX, vec3_rotate_m3) {
|
||||
vec3 v1 = {1.0f, 0.0f, 0.0f}, v2 = {1.0f, 1.0f, 1.0f};
|
||||
mat4 x0, y0, z0;
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/* test inline mat3 */
|
||||
|
||||
#define GLM_PREFIX glm_
|
||||
#define GLM(X) (glm_ ## X)
|
||||
|
||||
#include "test_vec4.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
|
||||
/* test pre-compiled mat3 */
|
||||
|
||||
#define GLM_PREFIX glmc_
|
||||
#define GLM(X) (glmc_ ## X)
|
||||
|
||||
#include "test_vec4.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
@@ -217,7 +217,7 @@ TEST_IMPL(GLM_PREFIX, vec4_zero) {
|
||||
GLM(vec4_zero)(v2);
|
||||
|
||||
ASSERTIFY(test_assert_vec4_eq(v1, GLM_VEC4_ZERO))
|
||||
ASSERTIFY(test_assert_vec4_eq(v1, GLM_VEC4_ZERO))
|
||||
ASSERTIFY(test_assert_vec4_eq(v2, GLM_VEC4_ZERO))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
@@ -230,7 +230,7 @@ TEST_IMPL(GLM_PREFIX, vec4_one) {
|
||||
GLM(vec4_one)(v2);
|
||||
|
||||
ASSERTIFY(test_assert_vec4_eq(v1, GLM_VEC4_ONE))
|
||||
ASSERTIFY(test_assert_vec4_eq(v1, GLM_VEC4_ONE))
|
||||
ASSERTIFY(test_assert_vec4_eq(v2, GLM_VEC4_ONE))
|
||||
|
||||
TEST_SUCCESS
|
||||
}
|
||||
|
||||
55
test/src/tests.c
Normal file
55
test/src/tests.c
Normal file
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
/* test inline */
|
||||
/*---------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
#define GLM_PREFIX glm_
|
||||
#define GLM(X) (glm_ ## X)
|
||||
|
||||
#include "test_vec2.h"
|
||||
#include "test_vec3.h"
|
||||
#include "test_vec4.h"
|
||||
#include "test_mat2.h"
|
||||
#include "test_mat3.h"
|
||||
#include "test_mat4.h"
|
||||
#include "test_quat.h"
|
||||
#include "test_project.h"
|
||||
#include "test_plane.h"
|
||||
#include "test_affine.h"
|
||||
#include "test_affine_mat.h"
|
||||
#include "test_ray.h"
|
||||
#include "test_camera.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
|
||||
/* test pre-compiled */
|
||||
/*---------------------------------------------------------------------------*/
|
||||
|
||||
#define GLM_PREFIX glmc_
|
||||
#define GLM(X) (glmc_ ## X)
|
||||
|
||||
#include "test_vec2.h"
|
||||
#include "test_vec3.h"
|
||||
#include "test_vec4.h"
|
||||
#include "test_mat2.h"
|
||||
#include "test_mat3.h"
|
||||
#include "test_mat4.h"
|
||||
#include "test_quat.h"
|
||||
#include "test_project.h"
|
||||
#include "test_plane.h"
|
||||
#include "test_affine.h"
|
||||
#include "test_affine_mat.h"
|
||||
#include "test_ray.h"
|
||||
#include "test_camera.h"
|
||||
|
||||
#undef GLM
|
||||
#undef GLM_PREFIX
|
||||
|
||||
/*---------------------------------------------------------------------------*/
|
||||
397
test/tests.h
397
test/tests.h
@@ -16,6 +16,60 @@
|
||||
* 2. use TEST_ENTRY() to add test to list
|
||||
*/
|
||||
|
||||
/* affine mat */
|
||||
TEST_DECLARE(glm_mul)
|
||||
TEST_DECLARE(glm_mul)
|
||||
TEST_DECLARE(glm_inv_tr)
|
||||
|
||||
TEST_DECLARE(glmc_mul)
|
||||
TEST_DECLARE(glmc_mul_rot)
|
||||
TEST_DECLARE(glmc_inv_tr)
|
||||
|
||||
/* affine */
|
||||
TEST_DECLARE(glm_translate)
|
||||
TEST_DECLARE(glm_translate_to)
|
||||
TEST_DECLARE(glm_translate_x)
|
||||
TEST_DECLARE(glm_translate_y)
|
||||
TEST_DECLARE(glm_translate_z)
|
||||
TEST_DECLARE(glm_translate_make)
|
||||
TEST_DECLARE(glm_scale_to)
|
||||
TEST_DECLARE(glm_scale_make)
|
||||
TEST_DECLARE(glm_scale)
|
||||
TEST_DECLARE(glm_scale_uni)
|
||||
TEST_DECLARE(glm_rotate_x)
|
||||
TEST_DECLARE(glm_rotate_y)
|
||||
TEST_DECLARE(glm_rotate_z)
|
||||
TEST_DECLARE(glm_rotate_make)
|
||||
TEST_DECLARE(glm_rotate)
|
||||
TEST_DECLARE(glm_rotate_at)
|
||||
TEST_DECLARE(glm_rotate_atm)
|
||||
TEST_DECLARE(glm_decompose_scalev)
|
||||
TEST_DECLARE(glm_uniscaled)
|
||||
TEST_DECLARE(glm_decompose_rs)
|
||||
TEST_DECLARE(glm_decompose)
|
||||
|
||||
TEST_DECLARE(glmc_translate)
|
||||
TEST_DECLARE(glmc_translate_to)
|
||||
TEST_DECLARE(glmc_translate_x)
|
||||
TEST_DECLARE(glmc_translate_y)
|
||||
TEST_DECLARE(glmc_translate_z)
|
||||
TEST_DECLARE(glmc_translate_make)
|
||||
TEST_DECLARE(glmc_scale_to)
|
||||
TEST_DECLARE(glmc_scale_make)
|
||||
TEST_DECLARE(glmc_scale)
|
||||
TEST_DECLARE(glmc_scale_uni)
|
||||
TEST_DECLARE(glmc_rotate_x)
|
||||
TEST_DECLARE(glmc_rotate_y)
|
||||
TEST_DECLARE(glmc_rotate_z)
|
||||
TEST_DECLARE(glmc_rotate_make)
|
||||
TEST_DECLARE(glmc_rotate)
|
||||
TEST_DECLARE(glmc_rotate_at)
|
||||
TEST_DECLARE(glmc_rotate_atm)
|
||||
TEST_DECLARE(glmc_decompose_scalev)
|
||||
TEST_DECLARE(glmc_uniscaled)
|
||||
TEST_DECLARE(glmc_decompose_rs)
|
||||
TEST_DECLARE(glmc_decompose)
|
||||
|
||||
/* mat4 */
|
||||
TEST_DECLARE(glm_mat4_ucopy)
|
||||
TEST_DECLARE(glm_mat4_copy)
|
||||
@@ -70,8 +124,6 @@ TEST_DECLARE(glmc_mat4_swap_col)
|
||||
TEST_DECLARE(glmc_mat4_swap_row)
|
||||
TEST_DECLARE(glmc_mat4_rmc)
|
||||
|
||||
TEST_DECLARE(affine)
|
||||
|
||||
/* mat3 */
|
||||
TEST_DECLARE(glm_mat3_copy)
|
||||
TEST_DECLARE(glm_mat3_identity)
|
||||
@@ -107,10 +159,50 @@ TEST_DECLARE(glmc_mat3_swap_col)
|
||||
TEST_DECLARE(glmc_mat3_swap_row)
|
||||
TEST_DECLARE(glmc_mat3_rmc)
|
||||
|
||||
TEST_DECLARE(MACRO_GLM_MAT2_IDENTITY_INIT)
|
||||
TEST_DECLARE(MACRO_GLM_MAT2_ZERO_INIT)
|
||||
TEST_DECLARE(MACRO_GLM_MAT2_IDENTITY)
|
||||
TEST_DECLARE(MACRO_GLM_MAT2_ZERO)
|
||||
TEST_DECLARE(glm_mat2_copy)
|
||||
TEST_DECLARE(glm_mat2_identity)
|
||||
TEST_DECLARE(glm_mat2_identity_array)
|
||||
TEST_DECLARE(glm_mat2_zero)
|
||||
TEST_DECLARE(glm_mat2_mul)
|
||||
TEST_DECLARE(glm_mat2_transpose_to)
|
||||
TEST_DECLARE(glm_mat2_transpose)
|
||||
TEST_DECLARE(glm_mat2_mulv)
|
||||
TEST_DECLARE(glm_mat2_trace)
|
||||
TEST_DECLARE(glm_mat2_scale)
|
||||
TEST_DECLARE(glm_mat2_det)
|
||||
TEST_DECLARE(glm_mat2_inv)
|
||||
TEST_DECLARE(glm_mat2_swap_col)
|
||||
TEST_DECLARE(glm_mat2_swap_row)
|
||||
TEST_DECLARE(glm_mat2_rmc)
|
||||
|
||||
TEST_DECLARE(glmc_mat2_copy)
|
||||
TEST_DECLARE(glmc_mat2_identity)
|
||||
TEST_DECLARE(glmc_mat2_identity_array)
|
||||
TEST_DECLARE(glmc_mat2_zero)
|
||||
TEST_DECLARE(glmc_mat2_mul)
|
||||
TEST_DECLARE(glmc_mat2_transpose_to)
|
||||
TEST_DECLARE(glmc_mat2_transpose)
|
||||
TEST_DECLARE(glmc_mat2_mulv)
|
||||
TEST_DECLARE(glmc_mat2_trace)
|
||||
TEST_DECLARE(glmc_mat2_scale)
|
||||
TEST_DECLARE(glmc_mat2_det)
|
||||
TEST_DECLARE(glmc_mat2_inv)
|
||||
TEST_DECLARE(glmc_mat2_swap_col)
|
||||
TEST_DECLARE(glmc_mat2_swap_row)
|
||||
TEST_DECLARE(glmc_mat2_rmc)
|
||||
|
||||
/* camera */
|
||||
TEST_DECLARE(camera_lookat)
|
||||
TEST_DECLARE(camera_decomp)
|
||||
|
||||
TEST_DECLARE(glm_frustum)
|
||||
|
||||
TEST_DECLARE(glmc_frustum)
|
||||
|
||||
/* project */
|
||||
TEST_DECLARE(glm_unprojecti)
|
||||
TEST_DECLARE(glm_unproject)
|
||||
@@ -120,14 +212,21 @@ TEST_DECLARE(glmc_unprojecti)
|
||||
TEST_DECLARE(glmc_unproject)
|
||||
TEST_DECLARE(glmc_project)
|
||||
|
||||
/* plane */
|
||||
TEST_DECLARE(glm_plane_normalize)
|
||||
TEST_DECLARE(glmc_plane_normalize)
|
||||
|
||||
/* utils */
|
||||
TEST_DECLARE(clamp)
|
||||
|
||||
/* euler */
|
||||
TEST_DECLARE(euler)
|
||||
|
||||
/* ray */
|
||||
TEST_DECLARE(glm_ray_triangle)
|
||||
TEST_DECLARE(glmc_ray_triangle)
|
||||
|
||||
/* quat */
|
||||
TEST_DECLARE(quat)
|
||||
TEST_DECLARE(MACRO_GLM_QUAT_IDENTITY_INIT)
|
||||
TEST_DECLARE(MACRO_GLM_QUAT_IDENTITY)
|
||||
|
||||
@@ -160,6 +259,12 @@ TEST_DECLARE(glm_quat_lerp)
|
||||
TEST_DECLARE(glm_quat_lerpc)
|
||||
TEST_DECLARE(glm_quat_slerp)
|
||||
TEST_DECLARE(glm_quat_look)
|
||||
TEST_DECLARE(glm_quat_for)
|
||||
TEST_DECLARE(glm_quat_forp)
|
||||
TEST_DECLARE(glm_quat_rotatev)
|
||||
TEST_DECLARE(glm_quat_rotate)
|
||||
TEST_DECLARE(glm_quat_rotate_at)
|
||||
TEST_DECLARE(glm_quat_rotate_atm)
|
||||
|
||||
TEST_DECLARE(glmc_quat_identity)
|
||||
TEST_DECLARE(glmc_quat_identity_array)
|
||||
@@ -190,10 +295,95 @@ TEST_DECLARE(glmc_quat_lerp)
|
||||
TEST_DECLARE(glmc_quat_lerpc)
|
||||
TEST_DECLARE(glmc_quat_slerp)
|
||||
TEST_DECLARE(glmc_quat_look)
|
||||
TEST_DECLARE(glmc_quat_for)
|
||||
TEST_DECLARE(glmc_quat_forp)
|
||||
TEST_DECLARE(glmc_quat_rotatev)
|
||||
TEST_DECLARE(glmc_quat_rotate)
|
||||
TEST_DECLARE(glmc_quat_rotate_at)
|
||||
TEST_DECLARE(glmc_quat_rotate_atm)
|
||||
|
||||
/* bezier */
|
||||
TEST_DECLARE(bezier)
|
||||
|
||||
|
||||
/* Macros */
|
||||
|
||||
TEST_DECLARE(MACRO_GLM_VEC2_ONE_INIT)
|
||||
TEST_DECLARE(MACRO_GLM_VEC2_ZERO_INIT)
|
||||
TEST_DECLARE(MACRO_GLM_VEC2_ONE)
|
||||
TEST_DECLARE(MACRO_GLM_VEC2_ZERO)
|
||||
|
||||
TEST_DECLARE(glm_vec2)
|
||||
TEST_DECLARE(glm_vec2_copy)
|
||||
TEST_DECLARE(glm_vec2_zero)
|
||||
TEST_DECLARE(glm_vec2_one)
|
||||
TEST_DECLARE(glm_vec2_dot)
|
||||
TEST_DECLARE(glm_vec2_cross)
|
||||
TEST_DECLARE(glm_vec2_norm2)
|
||||
TEST_DECLARE(glm_vec2_norm)
|
||||
TEST_DECLARE(glm_vec2_add)
|
||||
TEST_DECLARE(glm_vec2_adds)
|
||||
TEST_DECLARE(glm_vec2_sub)
|
||||
TEST_DECLARE(glm_vec2_subs)
|
||||
TEST_DECLARE(glm_vec2_mul)
|
||||
TEST_DECLARE(glm_vec2_scale)
|
||||
TEST_DECLARE(glm_vec2_scale_as)
|
||||
TEST_DECLARE(glm_vec2_div)
|
||||
TEST_DECLARE(glm_vec2_divs)
|
||||
TEST_DECLARE(glm_vec2_addadd)
|
||||
TEST_DECLARE(glm_vec2_subadd)
|
||||
TEST_DECLARE(glm_vec2_muladd)
|
||||
TEST_DECLARE(glm_vec2_muladds)
|
||||
TEST_DECLARE(glm_vec2_maxadd)
|
||||
TEST_DECLARE(glm_vec2_minadd)
|
||||
TEST_DECLARE(glm_vec2_negate_to)
|
||||
TEST_DECLARE(glm_vec2_negate)
|
||||
TEST_DECLARE(glm_vec2_normalize)
|
||||
TEST_DECLARE(glm_vec2_normalize_to)
|
||||
TEST_DECLARE(glm_vec2_rotate)
|
||||
TEST_DECLARE(glm_vec2_distance2)
|
||||
TEST_DECLARE(glm_vec2_distance)
|
||||
TEST_DECLARE(glm_vec2_maxv)
|
||||
TEST_DECLARE(glm_vec2_minv)
|
||||
TEST_DECLARE(glm_vec2_clamp)
|
||||
TEST_DECLARE(glm_vec2_lerp)
|
||||
|
||||
|
||||
TEST_DECLARE(glmc_vec2)
|
||||
TEST_DECLARE(glmc_vec2_copy)
|
||||
TEST_DECLARE(glmc_vec2_zero)
|
||||
TEST_DECLARE(glmc_vec2_one)
|
||||
TEST_DECLARE(glmc_vec2_dot)
|
||||
TEST_DECLARE(glmc_vec2_cross)
|
||||
TEST_DECLARE(glmc_vec2_norm2)
|
||||
TEST_DECLARE(glmc_vec2_norm)
|
||||
TEST_DECLARE(glmc_vec2_add)
|
||||
TEST_DECLARE(glmc_vec2_adds)
|
||||
TEST_DECLARE(glmc_vec2_sub)
|
||||
TEST_DECLARE(glmc_vec2_subs)
|
||||
TEST_DECLARE(glmc_vec2_mul)
|
||||
TEST_DECLARE(glmc_vec2_scale)
|
||||
TEST_DECLARE(glmc_vec2_scale_as)
|
||||
TEST_DECLARE(glmc_vec2_div)
|
||||
TEST_DECLARE(glmc_vec2_divs)
|
||||
TEST_DECLARE(glmc_vec2_addadd)
|
||||
TEST_DECLARE(glmc_vec2_subadd)
|
||||
TEST_DECLARE(glmc_vec2_muladd)
|
||||
TEST_DECLARE(glmc_vec2_muladds)
|
||||
TEST_DECLARE(glmc_vec2_maxadd)
|
||||
TEST_DECLARE(glmc_vec2_minadd)
|
||||
TEST_DECLARE(glmc_vec2_negate_to)
|
||||
TEST_DECLARE(glmc_vec2_negate)
|
||||
TEST_DECLARE(glmc_vec2_normalize)
|
||||
TEST_DECLARE(glmc_vec2_normalize_to)
|
||||
TEST_DECLARE(glmc_vec2_rotate)
|
||||
TEST_DECLARE(glmc_vec2_distance2)
|
||||
TEST_DECLARE(glmc_vec2_distance)
|
||||
TEST_DECLARE(glmc_vec2_maxv)
|
||||
TEST_DECLARE(glmc_vec2_minv)
|
||||
TEST_DECLARE(glmc_vec2_clamp)
|
||||
TEST_DECLARE(glmc_vec2_lerp)
|
||||
|
||||
/* vec3 */
|
||||
TEST_DECLARE(MACRO_GLM_VEC3_ONE_INIT)
|
||||
TEST_DECLARE(MACRO_GLM_VEC3_ZERO_INIT)
|
||||
@@ -202,6 +392,7 @@ TEST_DECLARE(MACRO_GLM_VEC3_ZERO)
|
||||
TEST_DECLARE(MACRO_GLM_YUP)
|
||||
TEST_DECLARE(MACRO_GLM_ZUP)
|
||||
TEST_DECLARE(MACRO_GLM_XUP)
|
||||
TEST_DECLARE(MACRO_GLM_FORWARD_RH)
|
||||
TEST_DECLARE(MACRO_GLM_SHUFFLE3)
|
||||
TEST_DECLARE(MACRO_GLM_XXX)
|
||||
TEST_DECLARE(MACRO_GLM_YYY)
|
||||
@@ -520,6 +711,60 @@ TEST_DECLARE(vec4s_zero_init)
|
||||
/*****************************************************************************/
|
||||
|
||||
TEST_LIST {
|
||||
/* affine mat */
|
||||
TEST_ENTRY(glm_mul)
|
||||
TEST_ENTRY(glm_mul)
|
||||
TEST_ENTRY(glm_inv_tr)
|
||||
|
||||
TEST_ENTRY(glmc_mul)
|
||||
TEST_ENTRY(glmc_mul_rot)
|
||||
TEST_ENTRY(glmc_inv_tr)
|
||||
|
||||
/* affine */
|
||||
TEST_ENTRY(glm_translate)
|
||||
TEST_ENTRY(glm_translate_to)
|
||||
TEST_ENTRY(glm_translate_x)
|
||||
TEST_ENTRY(glm_translate_y)
|
||||
TEST_ENTRY(glm_translate_z)
|
||||
TEST_ENTRY(glm_translate_make)
|
||||
TEST_ENTRY(glm_scale_to)
|
||||
TEST_ENTRY(glm_scale_make)
|
||||
TEST_ENTRY(glm_scale)
|
||||
TEST_ENTRY(glm_scale_uni)
|
||||
TEST_ENTRY(glm_rotate_x)
|
||||
TEST_ENTRY(glm_rotate_y)
|
||||
TEST_ENTRY(glm_rotate_z)
|
||||
TEST_ENTRY(glm_rotate_make)
|
||||
TEST_ENTRY(glm_rotate)
|
||||
TEST_ENTRY(glm_rotate_at)
|
||||
TEST_ENTRY(glm_rotate_atm)
|
||||
TEST_ENTRY(glm_decompose_scalev)
|
||||
TEST_ENTRY(glm_uniscaled)
|
||||
TEST_ENTRY(glm_decompose_rs)
|
||||
TEST_ENTRY(glm_decompose)
|
||||
|
||||
TEST_ENTRY(glmc_translate)
|
||||
TEST_ENTRY(glmc_translate_to)
|
||||
TEST_ENTRY(glmc_translate_x)
|
||||
TEST_ENTRY(glmc_translate_y)
|
||||
TEST_ENTRY(glmc_translate_z)
|
||||
TEST_ENTRY(glmc_translate_make)
|
||||
TEST_ENTRY(glmc_scale_to)
|
||||
TEST_ENTRY(glmc_scale_make)
|
||||
TEST_ENTRY(glmc_scale)
|
||||
TEST_ENTRY(glmc_scale_uni)
|
||||
TEST_ENTRY(glmc_rotate_x)
|
||||
TEST_ENTRY(glmc_rotate_y)
|
||||
TEST_ENTRY(glmc_rotate_z)
|
||||
TEST_ENTRY(glmc_rotate_make)
|
||||
TEST_ENTRY(glmc_rotate)
|
||||
TEST_ENTRY(glmc_rotate_at)
|
||||
TEST_ENTRY(glmc_rotate_atm)
|
||||
TEST_ENTRY(glmc_decompose_scalev)
|
||||
TEST_ENTRY(glmc_uniscaled)
|
||||
TEST_ENTRY(glmc_decompose_rs)
|
||||
TEST_ENTRY(glmc_decompose)
|
||||
|
||||
/* mat4 */
|
||||
TEST_ENTRY(glm_mat4_ucopy)
|
||||
TEST_ENTRY(glm_mat4_copy)
|
||||
@@ -574,8 +819,6 @@ TEST_LIST {
|
||||
TEST_ENTRY(glmc_mat4_swap_row)
|
||||
TEST_ENTRY(glmc_mat4_rmc)
|
||||
|
||||
TEST_ENTRY(affine)
|
||||
|
||||
/* mat3 */
|
||||
TEST_ENTRY(glm_mat3_copy)
|
||||
TEST_ENTRY(glm_mat3_identity)
|
||||
@@ -611,10 +854,50 @@ TEST_LIST {
|
||||
TEST_ENTRY(glmc_mat3_swap_row)
|
||||
TEST_ENTRY(glmc_mat3_rmc)
|
||||
|
||||
TEST_ENTRY(MACRO_GLM_MAT2_IDENTITY_INIT)
|
||||
TEST_ENTRY(MACRO_GLM_MAT2_ZERO_INIT)
|
||||
TEST_ENTRY(MACRO_GLM_MAT2_IDENTITY)
|
||||
TEST_ENTRY(MACRO_GLM_MAT2_ZERO)
|
||||
TEST_ENTRY(glm_mat2_copy)
|
||||
TEST_ENTRY(glm_mat2_identity)
|
||||
TEST_ENTRY(glm_mat2_identity_array)
|
||||
TEST_ENTRY(glm_mat2_zero)
|
||||
TEST_ENTRY(glm_mat2_mul)
|
||||
TEST_ENTRY(glm_mat2_transpose_to)
|
||||
TEST_ENTRY(glm_mat2_transpose)
|
||||
TEST_ENTRY(glm_mat2_mulv)
|
||||
TEST_ENTRY(glm_mat2_trace)
|
||||
TEST_ENTRY(glm_mat2_scale)
|
||||
TEST_ENTRY(glm_mat2_det)
|
||||
TEST_ENTRY(glm_mat2_inv)
|
||||
TEST_ENTRY(glm_mat2_swap_col)
|
||||
TEST_ENTRY(glm_mat2_swap_row)
|
||||
TEST_ENTRY(glm_mat2_rmc)
|
||||
|
||||
TEST_ENTRY(glmc_mat2_copy)
|
||||
TEST_ENTRY(glmc_mat2_identity)
|
||||
TEST_ENTRY(glmc_mat2_identity_array)
|
||||
TEST_ENTRY(glmc_mat2_zero)
|
||||
TEST_ENTRY(glmc_mat2_mul)
|
||||
TEST_ENTRY(glmc_mat2_transpose_to)
|
||||
TEST_ENTRY(glmc_mat2_transpose)
|
||||
TEST_ENTRY(glmc_mat2_mulv)
|
||||
TEST_ENTRY(glmc_mat2_trace)
|
||||
TEST_ENTRY(glmc_mat2_scale)
|
||||
TEST_ENTRY(glmc_mat2_det)
|
||||
TEST_ENTRY(glmc_mat2_inv)
|
||||
TEST_ENTRY(glmc_mat2_swap_col)
|
||||
TEST_ENTRY(glmc_mat2_swap_row)
|
||||
TEST_ENTRY(glmc_mat2_rmc)
|
||||
|
||||
/* camera */
|
||||
TEST_ENTRY(camera_lookat)
|
||||
TEST_ENTRY(camera_decomp)
|
||||
|
||||
TEST_ENTRY(glm_frustum)
|
||||
|
||||
TEST_ENTRY(glmc_frustum)
|
||||
|
||||
/* project */
|
||||
TEST_ENTRY(glm_unprojecti)
|
||||
TEST_ENTRY(glm_unproject)
|
||||
@@ -624,14 +907,21 @@ TEST_LIST {
|
||||
TEST_ENTRY(glmc_unproject)
|
||||
TEST_ENTRY(glmc_project)
|
||||
|
||||
/* plane */
|
||||
TEST_ENTRY(glm_plane_normalize)
|
||||
TEST_ENTRY(glmc_plane_normalize)
|
||||
|
||||
/* utils */
|
||||
TEST_ENTRY(clamp)
|
||||
|
||||
/* euler */
|
||||
TEST_ENTRY(euler)
|
||||
|
||||
/* ray */
|
||||
TEST_ENTRY(glm_ray_triangle)
|
||||
TEST_ENTRY(glmc_ray_triangle)
|
||||
|
||||
/* quat */
|
||||
TEST_ENTRY(quat)
|
||||
TEST_ENTRY(MACRO_GLM_QUAT_IDENTITY_INIT)
|
||||
TEST_ENTRY(MACRO_GLM_QUAT_IDENTITY)
|
||||
|
||||
@@ -664,6 +954,12 @@ TEST_LIST {
|
||||
TEST_ENTRY(glm_quat_lerpc)
|
||||
TEST_ENTRY(glm_quat_slerp)
|
||||
TEST_ENTRY(glm_quat_look)
|
||||
TEST_ENTRY(glm_quat_for)
|
||||
TEST_ENTRY(glm_quat_forp)
|
||||
TEST_ENTRY(glm_quat_rotatev)
|
||||
TEST_ENTRY(glm_quat_rotate)
|
||||
TEST_ENTRY(glm_quat_rotate_at)
|
||||
TEST_ENTRY(glm_quat_rotate_atm)
|
||||
|
||||
TEST_ENTRY(glmc_quat_identity)
|
||||
TEST_ENTRY(glmc_quat_identity_array)
|
||||
@@ -694,12 +990,95 @@ TEST_LIST {
|
||||
TEST_ENTRY(glmc_quat_lerpc)
|
||||
TEST_ENTRY(glmc_quat_slerp)
|
||||
TEST_ENTRY(glmc_quat_look)
|
||||
TEST_ENTRY(glmc_quat_for)
|
||||
TEST_ENTRY(glmc_quat_forp)
|
||||
TEST_ENTRY(glmc_quat_rotatev)
|
||||
TEST_ENTRY(glmc_quat_rotate)
|
||||
TEST_ENTRY(glmc_quat_rotate_at)
|
||||
TEST_ENTRY(glmc_quat_rotate_atm)
|
||||
|
||||
/* bezier */
|
||||
TEST_ENTRY(bezier)
|
||||
|
||||
/* vec3 */
|
||||
/* vec2 */
|
||||
/* Macros */
|
||||
|
||||
TEST_ENTRY(MACRO_GLM_VEC2_ONE_INIT)
|
||||
TEST_ENTRY(MACRO_GLM_VEC2_ZERO_INIT)
|
||||
TEST_ENTRY(MACRO_GLM_VEC2_ONE)
|
||||
TEST_ENTRY(MACRO_GLM_VEC2_ZERO)
|
||||
|
||||
TEST_ENTRY(glm_vec2)
|
||||
TEST_ENTRY(glm_vec2_copy)
|
||||
TEST_ENTRY(glm_vec2_zero)
|
||||
TEST_ENTRY(glm_vec2_one)
|
||||
TEST_ENTRY(glm_vec2_dot)
|
||||
TEST_ENTRY(glm_vec2_cross)
|
||||
TEST_ENTRY(glm_vec2_norm2)
|
||||
TEST_ENTRY(glm_vec2_norm)
|
||||
TEST_ENTRY(glm_vec2_add)
|
||||
TEST_ENTRY(glm_vec2_adds)
|
||||
TEST_ENTRY(glm_vec2_sub)
|
||||
TEST_ENTRY(glm_vec2_subs)
|
||||
TEST_ENTRY(glm_vec2_mul)
|
||||
TEST_ENTRY(glm_vec2_scale)
|
||||
TEST_ENTRY(glm_vec2_scale_as)
|
||||
TEST_ENTRY(glm_vec2_div)
|
||||
TEST_ENTRY(glm_vec2_divs)
|
||||
TEST_ENTRY(glm_vec2_addadd)
|
||||
TEST_ENTRY(glm_vec2_subadd)
|
||||
TEST_ENTRY(glm_vec2_muladd)
|
||||
TEST_ENTRY(glm_vec2_muladds)
|
||||
TEST_ENTRY(glm_vec2_maxadd)
|
||||
TEST_ENTRY(glm_vec2_minadd)
|
||||
TEST_ENTRY(glm_vec2_negate_to)
|
||||
TEST_ENTRY(glm_vec2_negate)
|
||||
TEST_ENTRY(glm_vec2_normalize)
|
||||
TEST_ENTRY(glm_vec2_normalize_to)
|
||||
TEST_ENTRY(glm_vec2_rotate)
|
||||
TEST_ENTRY(glm_vec2_distance2)
|
||||
TEST_ENTRY(glm_vec2_distance)
|
||||
TEST_ENTRY(glm_vec2_maxv)
|
||||
TEST_ENTRY(glm_vec2_minv)
|
||||
TEST_ENTRY(glm_vec2_clamp)
|
||||
TEST_ENTRY(glm_vec2_lerp)
|
||||
|
||||
TEST_ENTRY(glmc_vec2)
|
||||
TEST_ENTRY(glmc_vec2_copy)
|
||||
TEST_ENTRY(glmc_vec2_zero)
|
||||
TEST_ENTRY(glmc_vec2_one)
|
||||
TEST_ENTRY(glmc_vec2_dot)
|
||||
TEST_ENTRY(glmc_vec2_cross)
|
||||
TEST_ENTRY(glmc_vec2_norm2)
|
||||
TEST_ENTRY(glmc_vec2_norm)
|
||||
TEST_ENTRY(glmc_vec2_add)
|
||||
TEST_ENTRY(glmc_vec2_adds)
|
||||
TEST_ENTRY(glmc_vec2_sub)
|
||||
TEST_ENTRY(glmc_vec2_subs)
|
||||
TEST_ENTRY(glmc_vec2_mul)
|
||||
TEST_ENTRY(glmc_vec2_scale)
|
||||
TEST_ENTRY(glmc_vec2_scale_as)
|
||||
TEST_ENTRY(glmc_vec2_div)
|
||||
TEST_ENTRY(glmc_vec2_divs)
|
||||
TEST_ENTRY(glmc_vec2_addadd)
|
||||
TEST_ENTRY(glmc_vec2_subadd)
|
||||
TEST_ENTRY(glmc_vec2_muladd)
|
||||
TEST_ENTRY(glmc_vec2_muladds)
|
||||
TEST_ENTRY(glmc_vec2_maxadd)
|
||||
TEST_ENTRY(glmc_vec2_minadd)
|
||||
TEST_ENTRY(glmc_vec2_negate_to)
|
||||
TEST_ENTRY(glmc_vec2_negate)
|
||||
TEST_ENTRY(glmc_vec2_normalize)
|
||||
TEST_ENTRY(glmc_vec2_normalize_to)
|
||||
TEST_ENTRY(glmc_vec2_rotate)
|
||||
TEST_ENTRY(glmc_vec2_distance2)
|
||||
TEST_ENTRY(glmc_vec2_distance)
|
||||
TEST_ENTRY(glmc_vec2_maxv)
|
||||
TEST_ENTRY(glmc_vec2_minv)
|
||||
TEST_ENTRY(glmc_vec2_clamp)
|
||||
TEST_ENTRY(glmc_vec2_lerp)
|
||||
|
||||
/* vec3 */
|
||||
/* Macros */
|
||||
|
||||
TEST_ENTRY(MACRO_GLM_VEC3_ONE_INIT)
|
||||
@@ -709,6 +1088,7 @@ TEST_LIST {
|
||||
TEST_ENTRY(MACRO_GLM_YUP)
|
||||
TEST_ENTRY(MACRO_GLM_ZUP)
|
||||
TEST_ENTRY(MACRO_GLM_XUP)
|
||||
TEST_ENTRY(MACRO_GLM_FORWARD_RH)
|
||||
TEST_ENTRY(MACRO_GLM_SHUFFLE3)
|
||||
TEST_ENTRY(MACRO_GLM_XXX)
|
||||
TEST_ENTRY(MACRO_GLM_YYY)
|
||||
@@ -864,7 +1244,8 @@ TEST_LIST {
|
||||
TEST_ENTRY(glmc_vec3_sqrt)
|
||||
|
||||
/* vec4 */
|
||||
|
||||
/* Macros */
|
||||
|
||||
TEST_ENTRY(MACRO_GLM_VEC4_ONE_INIT)
|
||||
TEST_ENTRY(MACRO_GLM_VEC4_ZERO_INIT)
|
||||
TEST_ENTRY(MACRO_GLM_VEC4_ONE)
|
||||
|
||||
@@ -20,28 +20,29 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\test\runner.c" />
|
||||
<ClCompile Include="..\test\src\test_affine.c" />
|
||||
<ClCompile Include="..\test\src\tests.c" />
|
||||
<ClCompile Include="..\test\src\test_bezier.c" />
|
||||
<ClCompile Include="..\test\src\test_cam.c" />
|
||||
<ClCompile Include="..\test\src\test_clamp.c" />
|
||||
<ClCompile Include="..\test\src\test_common.c" />
|
||||
<ClCompile Include="..\test\src\test_euler.c" />
|
||||
<ClCompile Include="..\test\src\test_mat3.c" />
|
||||
<ClCompile Include="..\test\src\test_mat4.c" />
|
||||
<ClCompile Include="..\test\src\test_project.c" />
|
||||
<ClCompile Include="..\test\src\test_quat.c" />
|
||||
<ClCompile Include="..\test\src\test_vec3.c" />
|
||||
<ClCompile Include="..\test\src\test_vec4.c" />
|
||||
<ClCompile Include="..\test\src\test_struct.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\test\include\common.h" />
|
||||
<ClInclude Include="..\test\src\test_affine.h" />
|
||||
<ClInclude Include="..\test\src\test_affine_mat.h" />
|
||||
<ClInclude Include="..\test\src\test_common.h" />
|
||||
<ClInclude Include="..\test\src\test_mat2.h" />
|
||||
<ClInclude Include="..\test\src\test_mat3.h" />
|
||||
<ClInclude Include="..\test\src\test_mat4.h" />
|
||||
<ClInclude Include="..\test\src\test_plane.h" />
|
||||
<ClInclude Include="..\test\src\test_project.h" />
|
||||
<ClInclude Include="..\test\src\test_quat.h" />
|
||||
<ClInclude Include="..\test\src\test_vec2.h" />
|
||||
<ClInclude Include="..\test\src\test_vec3.h" />
|
||||
<ClInclude Include="..\test\src\test_vec4.h" />
|
||||
<ClInclude Include="..\test\src\test_ray.h" />
|
||||
<ClInclude Include="..\test\tests.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
@@ -14,9 +14,6 @@
|
||||
<ClCompile Include="..\test\runner.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\test\src\test_affine.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\test\src\test_bezier.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
@@ -32,22 +29,10 @@
|
||||
<ClCompile Include="..\test\src\test_euler.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\test\src\test_mat3.c">
|
||||
<ClCompile Include="..\test\src\test_struct.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\test\src\test_mat4.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\test\src\test_project.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\test\src\test_quat.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\test\src\test_vec3.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\test\src\test_vec4.c">
|
||||
<ClCompile Include="..\test\src\tests.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
@@ -79,5 +64,23 @@
|
||||
<ClInclude Include="..\test\src\test_vec4.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\test\src\test_affine.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\test\src\test_affine_mat.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\test\src\test_mat2.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\test\src\test_plane.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\test\src\test_vec2.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\test\src\test_ray.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -28,18 +28,22 @@
|
||||
<ClCompile Include="..\src\euler.c" />
|
||||
<ClCompile Include="..\src\frustum.c" />
|
||||
<ClCompile Include="..\src\io.c" />
|
||||
<ClCompile Include="..\src\mat2.c" />
|
||||
<ClCompile Include="..\src\mat3.c" />
|
||||
<ClCompile Include="..\src\mat4.c" />
|
||||
<ClCompile Include="..\src\plane.c" />
|
||||
<ClCompile Include="..\src\project.c" />
|
||||
<ClCompile Include="..\src\quat.c" />
|
||||
<ClCompile Include="..\src\ray.c" />
|
||||
<ClCompile Include="..\src\sphere.c" />
|
||||
<ClCompile Include="..\src\vec2.c" />
|
||||
<ClCompile Include="..\src\vec3.c" />
|
||||
<ClCompile Include="..\src\vec4.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\cglm\affine-mat.h" />
|
||||
<ClInclude Include="..\include\cglm\affine.h" />
|
||||
<ClInclude Include="..\include\cglm\applesimd.h" />
|
||||
<ClInclude Include="..\include\cglm\bezier.h" />
|
||||
<ClInclude Include="..\include\cglm\box.h" />
|
||||
<ClInclude Include="..\include\cglm\call.h" />
|
||||
@@ -52,12 +56,15 @@
|
||||
<ClInclude Include="..\include\cglm\call\euler.h" />
|
||||
<ClInclude Include="..\include\cglm\call\frustum.h" />
|
||||
<ClInclude Include="..\include\cglm\call\io.h" />
|
||||
<ClInclude Include="..\include\cglm\call\mat2.h" />
|
||||
<ClInclude Include="..\include\cglm\call\mat3.h" />
|
||||
<ClInclude Include="..\include\cglm\call\mat4.h" />
|
||||
<ClInclude Include="..\include\cglm\call\plane.h" />
|
||||
<ClInclude Include="..\include\cglm\call\project.h" />
|
||||
<ClInclude Include="..\include\cglm\call\quat.h" />
|
||||
<ClInclude Include="..\include\cglm\call\ray.h" />
|
||||
<ClInclude Include="..\include\cglm\call\sphere.h" />
|
||||
<ClInclude Include="..\include\cglm\call\vec2.h" />
|
||||
<ClInclude Include="..\include\cglm\call\vec3.h" />
|
||||
<ClInclude Include="..\include\cglm\call\vec4.h" />
|
||||
<ClInclude Include="..\include\cglm\cam.h" />
|
||||
@@ -69,17 +76,20 @@
|
||||
<ClInclude Include="..\include\cglm\euler.h" />
|
||||
<ClInclude Include="..\include\cglm\frustum.h" />
|
||||
<ClInclude Include="..\include\cglm\io.h" />
|
||||
<ClInclude Include="..\include\cglm\mat2.h" />
|
||||
<ClInclude Include="..\include\cglm\mat3.h" />
|
||||
<ClInclude Include="..\include\cglm\mat4.h" />
|
||||
<ClInclude Include="..\include\cglm\plane.h" />
|
||||
<ClInclude Include="..\include\cglm\project.h" />
|
||||
<ClInclude Include="..\include\cglm\quat.h" />
|
||||
<ClInclude Include="..\include\cglm\ray.h" />
|
||||
<ClInclude Include="..\include\cglm\simd\arm.h" />
|
||||
<ClInclude Include="..\include\cglm\simd\avx\affine.h" />
|
||||
<ClInclude Include="..\include\cglm\simd\avx\mat4.h" />
|
||||
<ClInclude Include="..\include\cglm\simd\intrin.h" />
|
||||
<ClInclude Include="..\include\cglm\simd\neon\mat4.h" />
|
||||
<ClInclude Include="..\include\cglm\simd\sse2\affine.h" />
|
||||
<ClInclude Include="..\include\cglm\simd\sse2\mat2.h" />
|
||||
<ClInclude Include="..\include\cglm\simd\sse2\mat3.h" />
|
||||
<ClInclude Include="..\include\cglm\simd\sse2\mat4.h" />
|
||||
<ClInclude Include="..\include\cglm\simd\sse2\quat.h" />
|
||||
@@ -94,12 +104,15 @@
|
||||
<ClInclude Include="..\include\cglm\struct\euler.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\frustum.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\io.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\mat2.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\mat3.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\mat4.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\plane.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\project.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\quat.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\sphere.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\vec2-ext.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\vec2.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\vec3-ext.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\vec3.h" />
|
||||
<ClInclude Include="..\include\cglm\struct\vec4-ext.h" />
|
||||
@@ -107,6 +120,8 @@
|
||||
<ClInclude Include="..\include\cglm\types-struct.h" />
|
||||
<ClInclude Include="..\include\cglm\types.h" />
|
||||
<ClInclude Include="..\include\cglm\util.h" />
|
||||
<ClInclude Include="..\include\cglm\vec2-ext.h" />
|
||||
<ClInclude Include="..\include\cglm\vec2.h" />
|
||||
<ClInclude Include="..\include\cglm\vec3-ext.h" />
|
||||
<ClInclude Include="..\include\cglm\vec3.h" />
|
||||
<ClInclude Include="..\include\cglm\vec4-ext.h" />
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
@@ -86,6 +86,15 @@
|
||||
<ClCompile Include="..\src\bezier.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\mat2.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\vec2.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\ray.c">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\src\config.h">
|
||||
@@ -118,6 +127,9 @@
|
||||
<ClInclude Include="..\include\cglm\call\vec4.h">
|
||||
<Filter>include\cglm\call</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\call\ray.h">
|
||||
<Filter>include\cglm\call</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\simd\avx\affine.h">
|
||||
<Filter>include\cglm\simd\avx</Filter>
|
||||
</ClInclude>
|
||||
@@ -235,6 +247,9 @@
|
||||
<ClInclude Include="..\include\cglm\ease.h">
|
||||
<Filter>include\cglm</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\ray.h">
|
||||
<Filter>include\cglm</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\simd\arm.h">
|
||||
<Filter>include\cglm\simd</Filter>
|
||||
</ClInclude>
|
||||
@@ -253,6 +268,9 @@
|
||||
<ClInclude Include="..\include\cglm\call\bezier.h">
|
||||
<Filter>include\cglm\call</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\vec2.h">
|
||||
<Filter>include\cglm</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\struct\affine.h">
|
||||
<Filter>include\cglm\struct</Filter>
|
||||
</ClInclude>
|
||||
@@ -313,5 +331,32 @@
|
||||
<ClInclude Include="..\include\cglm\types-struct.h">
|
||||
<Filter>include\cglm</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\call\mat2.h">
|
||||
<Filter>include\cglm\call</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\call\vec2.h">
|
||||
<Filter>include\cglm\call</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\struct\mat2.h">
|
||||
<Filter>include\cglm\struct</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\applesimd.h">
|
||||
<Filter>include\cglm</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\mat2.h">
|
||||
<Filter>include\cglm</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\vec2-ext.h">
|
||||
<Filter>include\cglm</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\struct\vec2.h">
|
||||
<Filter>include\cglm\struct</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\struct\vec2-ext.h">
|
||||
<Filter>include\cglm\struct</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cglm\simd\sse2\mat2.h">
|
||||
<Filter>include\cglm\simd\sse2</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user