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9 Commits

Author SHA1 Message Date
Recep Aslantas
4a308dcd9e fix aabb-sphere test (#179) 2021-02-28 23:12:06 +03:00
Recep Aslantas
fec396950b Merge pull request #178 from gaurapanasenko/master
Fixed cmake config install path
2021-02-22 10:31:06 +03:00
Yehor Panasenko
981af0565e Fixed cmake config install path
Now you can use library with
```cmake
find_package(cglm REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE ${CGLM_LIBRARY})
```
2021-02-22 04:46:22 +02:00
Recep Aslantas
1d215ef5f3 Merge pull request #177 from Winter091/master
remove wrong c standard bug
2021-01-25 20:05:58 +03:00
winter091
2b7cfde64f remove wrong c standard bug 2021-01-25 15:50:18 +03:00
Recep Aslantas
c783c42101 Merge pull request #174 from timgates42/bugfix_typo_assume
docs: fix simple typo, asume -> assume
2020-12-12 09:18:09 +03:00
Tim Gates
bddcfedead docs: fix simple typo, asume -> assume
There is a small typo in include/cglm/affine.h.

Should read `assume` rather than `asume`.
2020-12-12 12:13:48 +11:00
Recep Aslantas
34e7438271 Merge pull request #172 from SanderMertens/master
Replace hex floating point literals
2020-12-04 13:00:07 +03:00
Sander Mertens
485ff6bc46 Replace hex floating point literals 2020-12-01 21:49:35 -08:00
8 changed files with 29 additions and 32 deletions

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@@ -18,7 +18,7 @@ else(CGLM_STATIC)
endif()
if(CGLM_USE_C99)
set(C_STANDARD 99)
set(CMAKE_C_STANDARD 99)
endif()
if(MSVC)
@@ -117,6 +117,7 @@ export(TARGETS ${PROJECT_NAME}
)
install(EXPORT ${PROJECT_NAME}
FILE "${PROJECT_NAME}Config.cmake"
NAMESPACE ${PROJECT_NAME}::
DESTINATION ${CMAKE_INSTALL_LIBDIR}/${PROJECT_NAME}/cmake)
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME})

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@@ -425,7 +425,7 @@ bool
glm_uniscaled(mat4 m) {
CGLM_ALIGN(8) vec3 s;
glm_decompose_scalev(m, s);
return glm_vec3_eq_eps(s, s[0]);
return glm_vec3_eq_all(s);
}
/*!
@@ -455,7 +455,7 @@ glm_decompose_rs(mat4 m, mat4 r, vec3 s) {
glm_vec4_scale(r[1], 1.0f/s[1], r[1]);
glm_vec4_scale(r[2], 1.0f/s[2], r[2]);
/* Note from Apple Open Source (asume that the matrix is orthonormal):
/* Note from Apple Open Source (assume that the matrix is orthonormal):
check for a coordinate system flip. If the determinant
is -1, then negate the matrix and the scaling factors. */
glm_vec3_cross(m[0], m[1], v);

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@@ -228,6 +228,8 @@ glm_aabb_aabb(vec3 box[2], vec3 other[2]) {
* https://github.com/erich666/GraphicsGems/blob/master/gems/BoxSphere.c
* Solid Box - Solid Sphere test.
*
* Sphere Representation in cglm: [center.x, center.y, center.z, radii]
*
* @param[in] box solid bounding box
* @param[in] s solid sphere
*/
@@ -237,13 +239,13 @@ glm_aabb_sphere(vec3 box[2], vec4 s) {
float dmin;
int a, b, c;
a = s[0] >= box[0][0];
b = s[1] >= box[0][1];
c = s[2] >= box[0][2];
a = (s[0] < box[0][0]) + (s[0] > box[1][0]);
b = (s[1] < box[0][1]) + (s[1] > box[1][1]);
c = (s[2] < box[0][2]) + (s[2] > box[1][2]);
dmin = glm_pow2(s[0] - box[a][0])
+ glm_pow2(s[1] - box[b][1])
+ glm_pow2(s[2] - box[c][2]);
dmin = glm_pow2((s[0] - box[!(a - 1)][0]) * (a != 0))
+ glm_pow2((s[1] - box[!(b - 1)][1]) * (b != 0))
+ glm_pow2((s[2] - box[!(c - 1)][2]) * (c != 0));
return dmin <= glm_pow2(s[3]);
}

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@@ -42,18 +42,12 @@
#include "types.h"
#include "simd/intrin.h"
/** CGLM_USE_DEFAULT_EPSILON is removed, to override float epsilon,
* just define GLM_FLT_EPSILON with epsilon value like below
*
* #define GLM_FLT_EPSILON 1e-6f
*/
#ifndef GLM_FLT_EPSILON
# ifndef FLT_EPSILON
# define GLM_FLT_EPSILON 1e-6f
# else
# define GLM_FLT_EPSILON FLT_EPSILON
#ifndef CGLM_USE_DEFAULT_EPSILON
# ifndef GLM_FLT_EPSILON
# define GLM_FLT_EPSILON 1e-6
# endif
#else
# define GLM_FLT_EPSILON FLT_EPSILON
#endif
#endif /* cglm_common_h */

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@@ -237,9 +237,9 @@ glm_vec3_abs(vec3 v, vec3 dest) {
CGLM_INLINE
void
glm_vec3_fract(vec3 v, vec3 dest) {
dest[0] = fminf(v[0] - floorf(v[0]), 0x1.fffffep-1f);
dest[1] = fminf(v[1] - floorf(v[1]), 0x1.fffffep-1f);
dest[2] = fminf(v[2] - floorf(v[2]), 0x1.fffffep-1f);
dest[0] = fminf(v[0] - floorf(v[0]), 0.999999940395355224609375f);
dest[1] = fminf(v[1] - floorf(v[1]), 0.999999940395355224609375f);
dest[2] = fminf(v[2] - floorf(v[2]), 0.999999940395355224609375f);
}
/*!

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@@ -268,10 +268,10 @@ glm_vec4_abs(vec4 v, vec4 dest) {
CGLM_INLINE
void
glm_vec4_fract(vec4 v, vec4 dest) {
dest[0] = fminf(v[0] - floorf(v[0]), 0x1.fffffep-1f);
dest[1] = fminf(v[1] - floorf(v[1]), 0x1.fffffep-1f);
dest[2] = fminf(v[2] - floorf(v[2]), 0x1.fffffep-1f);
dest[3] = fminf(v[3] - floorf(v[3]), 0x1.fffffep-1f);
dest[0] = fminf(v[0] - floorf(v[0]), 0.999999940395355224609375f);
dest[1] = fminf(v[1] - floorf(v[1]), 0.999999940395355224609375f);
dest[2] = fminf(v[2] - floorf(v[2]), 0.999999940395355224609375f);
dest[3] = fminf(v[3] - floorf(v[3]), 0.999999940395355224609375f);
}
/*!

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@@ -35,9 +35,9 @@ TEST_IMPL(camera_decomp) {
farVal = 100.0f;
glm_perspective(fovy, aspect, nearVal, farVal, proj);
ASSERT(fabsf(aspect - glm_persp_aspect(proj)) < 1e-5f)
ASSERT(fabsf(fovy - glm_persp_fovy(proj)) < 1e-5f)
ASSERT(fabsf(49.984f - glm_deg(glm_persp_fovy(proj))) < 1e-5f)
ASSERT(fabsf(aspect - glm_persp_aspect(proj)) < GLM_FLT_EPSILON)
ASSERT(fabsf(fovy - glm_persp_fovy(proj)) < GLM_FLT_EPSILON)
ASSERT(fabsf(49.984f - glm_deg(glm_persp_fovy(proj))) < GLM_FLT_EPSILON)
glm_persp_sizes(proj, fovy, sizes);

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@@ -106,7 +106,7 @@ test_rand_quat(versor q);
CGLM_INLINE
bool
test_eq(float a, float b) {
return fabsf(a - b) <= 1e-5f;
return fabsf(a - b) <= GLM_FLT_EPSILON * 10;
}
CGLM_INLINE