Uwila
38cb693834
Update vcxproj files for test_ray
2020-04-06 13:51:29 +02:00
Uwila
7bcd7609eb
Fix test_ray.h style
2020-04-06 11:43:12 +02:00
Uwila
90eb164a43
Add tests for cglm_ray_triangle
2020-04-06 11:42:23 +02:00
Uwila
78b2e2d2cc
Add tests for glm_ray_triangle
2020-04-06 11:38:27 +02:00
Uwila
c1331a1dd4
Improve ray.h style
2020-04-03 18:00:49 +02:00
Uwila
339adab783
Align variables in ray code
2020-04-03 17:56:53 +02:00
Uwila
7bf38a3062
Update credits with ray-triangle intersection algorithm
2020-04-03 13:10:38 +02:00
Uwila
99076be6bb
Improve code style in ray.h
...
- 2 spaces instead of 4, for indentation
- Newline after return
- Check if pointer is null
2020-04-03 13:03:46 +02:00
Uwila
eb332acd7e
Merge branch 'master' into ray-triangle-intersection
2020-04-02 14:33:57 +02:00
Uwila
c67f7a14a1
Add ray-triangle intersection check
2020-04-02 14:28:28 +02:00
Uwila and Recep Aslantas
2bf576c2cd
Fix documentation mistake for glm_vec3_rotate ( #126 )
...
In the documentation, for glm_vec3_rotate, correctly labels `angle` as `in` rather than `out`.
Co-authored-by: Recep Aslantas <[email protected] >
2020-03-20 22:58:48 +03:00
Uwila
3abf47f175
Make Github recognize header language as C ( #127 )
...
Without this a lot of `*.h` files are marked as being C++ or Objective-C, even though all of it is C.
2020-03-20 22:56:17 +03:00
Uwila
a392ac3012
Fix small documentation mistake ( #125 )
...
At two points in the documentation the names of the parameters in the parameters list do not match the parameter names in the function:
- glm_look
- glm_look_anyup
2020-03-12 09:47:05 +03:00