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box: cull frustum with aabb helper
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@@ -64,7 +64,8 @@ I realized that floating point errors may occur is some operaitons especially de
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- euler angles / yaw-pitch-roll to matrix
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- extract euler angles
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- inline or pre-compiled function call
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- extract view frustum planes
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- frustum (extract view frustum planes, corners...)
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- bounding box (AABB in Frustum (culling), crop, merge...)
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<hr />
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@@ -136,7 +136,7 @@ glm_aabb_crop_until(vec3 box[2],
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*/
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CGLM_INLINE
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bool
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glm_aabb_frustum(vec3 *box, vec4 planes[6]) {
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glm_aabb_frustum(vec3 box[2], vec4 planes[6]) {
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float *p, dp;
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int i;
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