Dawn/src/game/poker/pokerrender.c

25 lines
635 B
C

/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "pokerrender.h"
void pokerRenderInit(pokerrender_t *render) {
skywallInit(&render->skywall);
}
void pokerRenderRender(
pokerrender_t *render, engine_t *engine, pokergameassets_t *assets
) {
// Render the wall
shaderUseTexture(&assets->shader, &assets->roomTexture);
shaderUsePosition(&assets->shader, 0, 0, 0, 0,engine->time.current/3,0);
primitiveDraw(&render->skywall, 0, -1);
}
void pokerRenderDispose(pokerrender_t *render) {
primitiveDispose(&render->skywall);
}