37 lines
940 B
C

/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "start.h"
void _pokerGameActionStartOnStart(
queue_t *queue, queueaction_t *action, uint8_t i
) {
queueNext(queue);
}
void _pokerGameActionStartOnEnd(queue_t *queue,queueaction_t *action,uint8_t i){
pokerdiscussiondata_t data;
pokergame_t *game = (pokergame_t *)action->data;
// Begin the match
pokerActionMatchAdd(&game->scene.conversation.actionQueue, &game->poker);
// Say that.
data.poker = game;
data.reason = POKER_DISCUSSION_REASON_MATCH_START;
pokerDiscussionQueue(&data);
// Begin Round.
pokerGameActionRoundAdd(game);
}
queueaction_t * pokerGameActionStartAdd(pokergame_t *game) {
queueaction_t *action = pokerGameActionAdd(game);
action->onStart = &_pokerGameActionStartOnStart;
action->onEnd = &_pokerGameActionStartOnEnd;
return action;
}