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a57e978f6c7fa0f347ea2db14d847e5b330f7b03
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Dominic Masters
a57e978f6c
Final commit pre C++
2021-11-25 08:31:35 -08:00
.github
/workflows
Fixed double dash
2021-11-01 14:41:56 -07:00
assets
Fixed texture generation for 3 channel textures
2021-11-14 23:25:26 -08:00
client
A bit more code cleanup
2021-11-22 20:25:45 -08:00
lib
Updated CGLM
2021-11-22 09:21:29 -08:00
src
Final commit pre C++
2021-11-25 08:31:35 -08:00
test
Doing some code reshuffling
2021-11-01 14:34:42 -07:00
tools
A bit more code cleanup
2021-11-22 20:25:45 -08:00
.gitignore
Working on doing things properly.
2021-09-30 11:09:52 -07:00
.gitmodules
Moved a tonne of code around
2021-11-22 09:20:01 -08:00
CMakeLists.txt
A bit more code cleanup
2021-11-22 20:25:45 -08:00
IDEA.md
Updated ideas.
2021-08-10 09:42:15 -07:00
LICENSE
Added input manager and license.
2021-02-22 07:01:44 +11:00
package.json
Refactored some tooling.
2021-10-16 20:06:17 -07:00
Description
Hand crafted video game engine to make small, efficient games.
MIT
1.3
GiB
Languages
C
52.2%
CMake
47.8%