16 lines
418 B
C++
16 lines
418 B
C++
// Copyright (c) 2022 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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#include "Material.hpp"
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#include "game/DawnGame.hpp"
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using namespace Dawn;
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Material::Material(std::weak_ptr<SceneItem> item) : SceneItemComponent(item) {
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}
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ShaderManager & Material::getShaderManager() {
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return *this->getGame()->renderManager->getShaderManager();
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} |