529 Commits

Author SHA1 Message Date
cc7091717c Just breaking stuff 2023-03-14 22:27:46 -07:00
374ae30b88 Fixed lines ending with whitespace. 2023-03-14 21:21:16 -07:00
9c556c4955 Bitmap font wrapping so far 2023-03-14 21:10:07 -07:00
9c9c64228a Adding bitmap fonts 2023-03-14 18:55:10 -07:00
f5c5d1f49d Added PS Vita support 2023-03-14 00:20:43 -07:00
3587efb9ad First pass adding vita support 2023-03-13 12:07:29 -07:00
a3b4da498e Progress 2023-03-13 08:41:32 -07:00
95d1ef476f Did a bit of provider cleanup 2023-03-10 09:59:47 -08:00
93ff957e38 Added interval 2023-03-10 09:18:32 -08:00
5c6436dd18 Progress 2023-03-10 08:35:57 -08:00
f69312e9f9 POC 2023-03-09 22:52:22 -08:00
12b6f4091d tic tac toe done 2023-03-08 21:13:44 -08:00
326e42bef3 Added camera relative UI support. 2023-03-08 17:37:08 -08:00
186ac8bc3f UI menu now accepts mouse input from absolutes. 2023-03-08 16:39:24 -08:00
95e5aa1eeb prog 2023-03-06 22:04:47 -08:00
2271d8f4e2 Prog 2023-03-06 16:06:34 -08:00
7a0c86e383 Updated some docs 2023-03-05 23:49:58 -08:00
ee2dc931f2 Totally refactored UILabel 2023-03-05 23:42:15 -08:00
aeb5014a07 Scene UI 2023-03-05 15:51:07 -08:00
7d20397e83 UI 2023-03-05 12:58:59 -08:00
96b9cb75f0 Fixed hard crash 2023-03-03 23:15:26 -08:00
5675e99f0f Some Logic tidy 2023-03-01 21:34:46 -08:00
f1a3ee8579 Tic Tac Toe done 2023-03-01 21:21:16 -08:00
eba27a0040 Progress 2023-03-01 17:17:19 -08:00
d1892c3617 Updating a few more things to state events, will probably stop here for now and revist the trailing things later. 2023-03-01 14:16:50 -08:00
8cc122d97c Documented most of the still relevant tools 2023-03-01 10:12:20 -08:00
b9625e7f14 Switched scene update to state event 2023-03-01 09:40:57 -08:00
1d26228cb5 Removed Legacy Camera resize 2023-03-01 09:29:25 -08:00
7838e1b92d Updated more scene item coponents to state system 2023-03-01 09:25:07 -08:00
3a4c87fc37 Updated the display controllers to use state controls 2023-03-01 08:43:59 -08:00
2121124f79 Bit of a bug fix / bug prevention 2023-03-01 08:21:46 -08:00
7e452eb365 More work on State System 2023-03-01 08:03:03 -08:00
f723c5f20a Added teardown styled use effect 2023-03-01 06:41:14 -08:00
fbfd98ef77 Improved proper handling of state events 2023-03-01 05:56:20 -08:00
68b5cd8df5 Updated useEvent 2023-02-28 22:18:26 -08:00
4dbd9c4521 Started upgrading things to new state 2023-02-27 23:36:03 -08:00
099d9a15c3 Added state event. 2023-02-27 12:46:02 -08:00
3862a95332 Last commit before the massive state refactor. 2023-02-27 09:19:14 -08:00
cd0a5a2155 I just made C++ God and it's scary 2023-02-26 21:56:39 -08:00
451b5b067e Moved poker to the games dir 2023-02-26 14:02:31 -08:00
0f9e9f2ccc Tic tac toe basically done 2023-02-26 14:01:45 -08:00
f74ca2501f Fixed? Normal calculation on 3D AABB 2023-02-24 23:52:58 -08:00
b32c7e8af6 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
d5fdc29cb4 Example Collider3D implementation 2023-02-24 22:51:31 -08:00
cf222c469c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
7b5bb990b0 Improved compile time significantly 2023-02-24 00:06:12 -08:00
bc972cbb57 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
5dcf20a282 TIny cleanup 2023-02-22 15:55:14 -08:00
389a290362 Added basic debug lines 2023-02-22 13:41:52 -08:00
c065ab08b3 Moved Scene implementation around 2023-02-21 20:59:42 -08:00