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cbe67388c8
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Fixed simple textured shader.
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2023-11-01 10:49:02 -05:00 |
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38175d044b
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Made emscripten work a bit better
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2023-11-01 10:42:51 -05:00 |
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bc77340569
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Added text alignment support.
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2023-10-09 17:55:46 -05:00 |
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bf1f05c335
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Added UI Scaling support
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2023-07-24 11:01:29 -07:00 |
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3bbb5ca030
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Standardizing Shader Buffers a bit more
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2023-07-23 22:28:50 -07:00 |
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682cfcac78
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Attemping apple fix (1)
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2023-07-23 20:05:53 -07:00 |
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2c66a2fd82
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Fixed Mac OSX Bugs
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2023-07-23 15:02:44 -07:00 |
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7ed019b2c4
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Inserted OpenGL Error checking
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2023-07-23 13:57:25 -07:00 |
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a5b36fb24a
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Added reasons to assertions
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2023-07-23 10:15:37 -07:00 |
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1b0218c9f3
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Starting to support OSX
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2023-07-21 08:56:36 -07:00 |
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282d999603
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Fixed blending (for now)
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2023-06-26 18:36:58 -07:00 |
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b1f16c80cf
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New textures
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2023-06-20 23:57:22 -07:00 |
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d679b06b9f
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Fixed a few small things.
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2023-06-20 09:29:16 -07:00 |
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9574e9a3e9
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Added texture data format support
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2023-06-20 08:35:28 -07:00 |
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c01f484a87
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Need a better solution but added compiler flag to change padding of ints in arrays on GLSL
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2023-06-19 11:57:59 -07:00 |
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32a6375c39
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Fixed shader alignment on windows
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2023-06-19 11:44:45 -07:00 |
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9431ecfe00
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Removed old font parts
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2023-06-17 20:26:26 -07:00 |
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4e1e1cacfb
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I guess I fixed a bug, not really sure, moving on to restoring game functionality
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2023-06-17 20:23:30 -07:00 |
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e978ae6e66
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Progress untangle
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2023-06-14 21:14:52 -07:00 |
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a4eecbe1d4
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Prog ttf
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2023-06-12 06:25:17 -07:00 |
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7e20d6e8c5
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API Almost finished
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2023-06-11 09:05:25 -07:00 |
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4acf77257a
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About 3/4 done with new font system
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2023-06-09 23:12:10 -07:00 |
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d3b9f82ad0
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TTF Prog
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2023-06-05 11:49:38 -07:00 |
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0721e98e00
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Basicallly POC, but still somethign wrong with u_FontQuadParts
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2023-06-04 10:05:42 -07:00 |
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d2dc93d3be
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Half way through debugging texture problems
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2023-06-04 08:28:49 -07:00 |
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19eabe6e76
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Font round 1
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2023-06-02 21:04:35 -07:00 |
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af75bb546a
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Testing Font shader setup for arrays
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2023-06-01 10:10:34 -07:00 |
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1b84efe0d6
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Fixed some bugs with buffers during font building
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2023-05-31 10:47:06 -07:00 |
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4ae838945e
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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a51c5d0fc8
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Moved a few things to shader buffers, added some bugs that I have to fix
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2023-05-30 08:35:18 -07:00 |
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89ab1800ec
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First working example
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2023-05-29 19:50:04 -07:00 |
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cdc0c03dd3
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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d6625ba094
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Mid prog font
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2023-05-26 10:44:17 -07:00 |
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e38d6b7948
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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b65f52878a
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Fixed texture filter modes not applying.
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2023-05-22 11:52:10 -07:00 |
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fd6d6ab677
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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6069c71384
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Prepping to allow textures to have different render modes/types. Prepping for freetype support
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2023-05-21 23:35:39 -07:00 |
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74cdc66814
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VN textbox event
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2023-05-21 15:11:51 -07:00 |
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a7aec06aec
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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d603da50c7
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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599e354b90
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Fixed weird fmod bug I guess
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2023-04-05 22:13:24 -07:00 |
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e4008d5252
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Fixed the billboard shader to be what I intended from the start.
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2023-04-04 22:27:27 -07:00 |
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685bc5b9c9
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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e51818f748
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idk shaders
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2023-04-02 19:00:51 -07:00 |
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8945c2e3a9
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Fixed colors in shaders.
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2023-04-02 17:45:46 -07:00 |
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b77d0526eb
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Prefab Tool More-Or-Less done
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2023-03-29 20:31:08 -07:00 |
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0be34af8dc
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Basic hit detection
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2023-03-21 14:42:54 -07:00 |
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d7538ec3d3
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Got FPS label rendering on vita
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2023-03-21 08:48:58 -07:00 |
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bfa0a907f0
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Fixed the colors
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2023-03-21 01:03:42 -07:00 |
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332c8e5319
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Fixed vita textures, broke non-vita textures
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2023-03-21 00:55:53 -07:00 |
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