150 Commits

Author SHA1 Message Date
f7ff21fa8d UI 2023-03-05 12:58:59 -08:00
1061cda666 Switched scene update to state event 2023-03-01 09:40:57 -08:00
6aa7d317d1 Removed Legacy Camera resize 2023-03-01 09:29:25 -08:00
2013600622 Updated more scene item coponents to state system 2023-03-01 09:25:07 -08:00
94d15b20cc Updated the display controllers to use state controls 2023-03-01 08:43:59 -08:00
3f361130fd Updated useEvent 2023-02-28 22:18:26 -08:00
8e04742d5a Started upgrading things to new state 2023-02-27 23:36:03 -08:00
2b51fa7035 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
fad58f1430 Example Collider3D implementation 2023-02-24 22:51:31 -08:00
49272be17c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
21b917cf71 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
a3c0ed4f52 TIny cleanup 2023-02-22 15:55:14 -08:00
38527a7de6 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
fa4fa03260 Added basic triangle raycasting. 2023-02-20 15:50:26 -08:00
467f4d5a3f Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
c832efab73 Removed the troublesome components 2023-02-18 11:27:20 -08:00
c8838635af Fixed compiling on linux 2023-02-03 06:11:31 -08:00
d14e063ba6 Fixed CSV Parsing on tools 2023-01-28 21:01:30 -08:00
2dacb6f904 Stuff I've fixed so far. 2023-01-19 20:24:43 -08:00
77cf0e574d Material update, before changing prefabs 2023-01-19 19:29:01 -08:00
2b1b258065 Example character level animations. 2023-01-18 23:53:39 -08:00
602151d567 Perfected Audio 2023-01-17 19:34:47 -08:00
a403a292be Audio API first pass 2023-01-17 10:13:08 -08:00
9fc4d2e4e2 First attempt to play audio 2023-01-17 00:11:22 -08:00
23fc1206ba about to add SDL and probably break everything 2023-01-16 10:01:06 -08:00
dbe2409287 Fixed more font stuff, works really really good now. 2023-01-14 23:34:15 -08:00
2e55754c49 Subscenes 2023-01-14 22:06:35 -08:00
9505dd9f06 Just roughing physics 2023-01-07 17:07:16 -08:00
2592da24d9 Just making tiny improvements to things. 2023-01-07 14:35:54 -08:00
1d024aaad4 E 2023-01-06 21:01:06 -08:00
3ff1360102 Little documentation update 2022-12-14 06:27:10 -08:00
efab5bb12b Progress 2022-12-12 10:55:02 -08:00
40647ee6c4 Tileset animations. 2022-12-07 20:13:59 -08:00
0a4170ea3d Fixed whatever was wrong with my shader 2022-12-05 19:27:32 -08:00
d3e165f2b8 Barely progress on tilesets 2022-12-04 21:25:13 -08:00
3c405c4bd3 VN System improved. 2022-11-19 13:42:04 -08:00
64ff1f279d Added appropriate delete statements. 2022-11-12 01:35:47 -08:00
e6d475d170 Part one - removed references and smart pointers 2022-11-11 19:08:46 -08:00
9300c60c5d Testing some crap 2022-10-30 00:39:07 -07:00
a7049ffc31 Lots of UI Component Updates 2022-10-27 08:16:55 -07:00
7ee91c3777 Font working 2022-10-24 22:28:53 -07:00
bc74e6782b UI Hello World 2022-10-23 01:01:16 -07:00
65e3bb43a5 Basic transform stuff 2022-10-21 22:01:37 -07:00
ee1842be2c Testing textures and events 2022-10-20 15:49:25 -07:00
df1ae47624 Documenting done. 2022-10-20 07:49:42 -07:00
23df65a241 Material 2022-10-19 22:59:48 -07:00
70f14ee2e5 Fixed all my pointers 2022-10-19 19:44:47 -07:00
fd7c075fa0 Working on RenderTarget example 2022-10-19 00:43:16 -07:00
2a387421d8 Example Triangle Pog 2022-10-18 22:02:03 -07:00
6dfa0cecf2 More Progress 2022-10-18 15:23:50 -07:00