|
f7ff21fa8d
|
UI
|
2023-03-05 12:58:59 -08:00 |
|
|
1061cda666
|
Switched scene update to state event
|
2023-03-01 09:40:57 -08:00 |
|
|
6aa7d317d1
|
Removed Legacy Camera resize
|
2023-03-01 09:29:25 -08:00 |
|
|
2013600622
|
Updated more scene item coponents to state system
|
2023-03-01 09:25:07 -08:00 |
|
|
94d15b20cc
|
Updated the display controllers to use state controls
|
2023-03-01 08:43:59 -08:00 |
|
|
3f361130fd
|
Updated useEvent
|
2023-02-28 22:18:26 -08:00 |
|
|
8e04742d5a
|
Started upgrading things to new state
|
2023-02-27 23:36:03 -08:00 |
|
|
2b51fa7035
|
PRetty good collision detection but there is still some small bug I don't know about
|
2023-02-24 23:37:27 -08:00 |
|
|
fad58f1430
|
Example Collider3D implementation
|
2023-02-24 22:51:31 -08:00 |
|
|
49272be17c
|
Actually have matrixed cubes working
|
2023-02-24 22:32:28 -08:00 |
|
|
21b917cf71
|
Added SceneItemComponent registry (unfinished)
|
2023-02-23 23:43:13 -08:00 |
|
|
a3c0ed4f52
|
TIny cleanup
|
2023-02-22 15:55:14 -08:00 |
|
|
38527a7de6
|
Moved Scene implementation around
|
2023-02-21 20:59:42 -08:00 |
|
|
fa4fa03260
|
Added basic triangle raycasting.
|
2023-02-20 15:50:26 -08:00 |
|
|
467f4d5a3f
|
Starting basic physics, nothing fancy
|
2023-02-20 00:29:28 -08:00 |
|
|
c832efab73
|
Removed the troublesome components
|
2023-02-18 11:27:20 -08:00 |
|
|
c8838635af
|
Fixed compiling on linux
|
2023-02-03 06:11:31 -08:00 |
|
|
d14e063ba6
|
Fixed CSV Parsing on tools
|
2023-01-28 21:01:30 -08:00 |
|
|
2dacb6f904
|
Stuff I've fixed so far.
|
2023-01-19 20:24:43 -08:00 |
|
|
77cf0e574d
|
Material update, before changing prefabs
|
2023-01-19 19:29:01 -08:00 |
|
|
2b1b258065
|
Example character level animations.
|
2023-01-18 23:53:39 -08:00 |
|
|
602151d567
|
Perfected Audio
|
2023-01-17 19:34:47 -08:00 |
|
|
a403a292be
|
Audio API first pass
|
2023-01-17 10:13:08 -08:00 |
|
|
9fc4d2e4e2
|
First attempt to play audio
|
2023-01-17 00:11:22 -08:00 |
|
|
23fc1206ba
|
about to add SDL and probably break everything
|
2023-01-16 10:01:06 -08:00 |
|
|
dbe2409287
|
Fixed more font stuff, works really really good now.
|
2023-01-14 23:34:15 -08:00 |
|
|
2e55754c49
|
Subscenes
|
2023-01-14 22:06:35 -08:00 |
|
|
9505dd9f06
|
Just roughing physics
|
2023-01-07 17:07:16 -08:00 |
|
|
2592da24d9
|
Just making tiny improvements to things.
|
2023-01-07 14:35:54 -08:00 |
|
|
1d024aaad4
|
E
|
2023-01-06 21:01:06 -08:00 |
|
|
3ff1360102
|
Little documentation update
|
2022-12-14 06:27:10 -08:00 |
|
|
efab5bb12b
|
Progress
|
2022-12-12 10:55:02 -08:00 |
|
|
40647ee6c4
|
Tileset animations.
|
2022-12-07 20:13:59 -08:00 |
|
|
0a4170ea3d
|
Fixed whatever was wrong with my shader
|
2022-12-05 19:27:32 -08:00 |
|
|
d3e165f2b8
|
Barely progress on tilesets
|
2022-12-04 21:25:13 -08:00 |
|
|
3c405c4bd3
|
VN System improved.
|
2022-11-19 13:42:04 -08:00 |
|
|
64ff1f279d
|
Added appropriate delete statements.
|
2022-11-12 01:35:47 -08:00 |
|
|
e6d475d170
|
Part one - removed references and smart pointers
|
2022-11-11 19:08:46 -08:00 |
|
|
9300c60c5d
|
Testing some crap
|
2022-10-30 00:39:07 -07:00 |
|
|
a7049ffc31
|
Lots of UI Component Updates
|
2022-10-27 08:16:55 -07:00 |
|
|
7ee91c3777
|
Font working
|
2022-10-24 22:28:53 -07:00 |
|
|
bc74e6782b
|
UI Hello World
|
2022-10-23 01:01:16 -07:00 |
|
|
65e3bb43a5
|
Basic transform stuff
|
2022-10-21 22:01:37 -07:00 |
|
|
ee1842be2c
|
Testing textures and events
|
2022-10-20 15:49:25 -07:00 |
|
|
df1ae47624
|
Documenting done.
|
2022-10-20 07:49:42 -07:00 |
|
|
23df65a241
|
Material
|
2022-10-19 22:59:48 -07:00 |
|
|
70f14ee2e5
|
Fixed all my pointers
|
2022-10-19 19:44:47 -07:00 |
|
|
fd7c075fa0
|
Working on RenderTarget example
|
2022-10-19 00:43:16 -07:00 |
|
|
2a387421d8
|
Example Triangle Pog
|
2022-10-18 22:02:03 -07:00 |
|
|
6dfa0cecf2
|
More Progress
|
2022-10-18 15:23:50 -07:00 |
|