|  | bba4a83240 | GAME PROG | 2024-06-19 11:45:12 -05:00 |  | 
			
				
					|  | fec8771c75 | Dawn reset | 2024-06-16 07:48:59 -05:00 |  | 
			
				
					|  | 7d8c104a93 | Update codebase | 2024-05-27 11:53:00 -05:00 |  | 
			
				
					|  | 9adbc0565f | UI Testing and fixes | 2023-12-27 12:52:11 -06:00 |  | 
			
				
					|  | 242fa63e9c | undoing some auto align stuff | 2023-12-23 23:55:27 -06:00 |  | 
			
				
					|  | 9822b1a57f | Broken auto sizing | 2023-12-22 23:29:03 -06:00 |  | 
			
				
					|  | 92f8b17db6 | Basic UI Alignment controls examples | 2023-12-21 11:21:16 -06:00 |  | 
			
				
					|  | 457d740c73 | Too lazy to make canvas dynamic right now | 2023-12-19 11:58:24 -06:00 |  | 
			
				
					|  | aa14955924 | First pass UI Alignment | 2023-12-19 11:43:53 -06:00 |  | 
			
				
					|  | 0c6ac2dfbb | Toying with alignment API. | 2023-12-18 09:10:31 -06:00 |  | 
			
				
					|  | 2074cc9211 | Label rendering a bit better | 2023-12-14 23:29:54 -06:00 |  | 
			
				
					|  | 9eee482883 | Testing the limits of the Canvas renderer | 2023-12-14 11:25:36 -06:00 |  | 
			
				
					|  | f180e81bc4 | Flip Y coordinates on textures on UIShader | 2023-12-14 11:20:14 -06:00 |  | 
			
				
					|  | d2c057cd53 | Finished UI Render Context | 2023-12-13 22:55:13 -06:00 |  | 
			
				
					|  | 952db756a0 | Prepping UI Label | 2023-12-12 16:08:13 -06:00 |  | 
			
				
					|  | d9278414c5 | Example of Rendering UI done. | 2023-12-12 13:40:50 -06:00 |  | 
			
				
					|  | debe4146eb | Added support for shader structures. | 2023-12-12 11:28:54 -06:00 |  | 
			
				
					|  | 0fa08a1c92 | Uniform arrays working. | 2023-12-11 23:54:52 -06:00 |  | 
			
				
					|  | 81adf91816 | Cleaned some of the render pass stuff | 2023-12-07 08:10:53 -06:00 |  | 
			
				
					|  | cc98571a01 | CLeaned up that last commit a bit. | 2023-12-06 09:17:01 -06:00 |  | 
			
				
					|  | a40874ceee | Added example buffer function. | 2023-12-06 09:15:38 -06:00 |  | 
			
				
					|  | 3c31c2872d | Added some extra functions for managing assets. | 2023-12-06 08:59:19 -06:00 |  | 
			
				
					|  | 0b61be734d | TrueType Textures are now loading properly. | 2023-12-06 08:52:16 -06:00 |  | 
			
				
					|  | e4da9b4d2f | idk why but my GDB just stopped working | 2023-12-05 20:58:11 -06:00 |  | 
			
				
					|  | f140b26172 | TTF | 2023-12-04 21:43:31 -06:00 |  | 
			
				
					|  | 907b604fc9 | Added truetype, with block support. | 2023-12-01 00:44:35 -06:00 |  | 
			
				
					|  | a99ae02f99 | Beginning save manager implement | 2023-11-26 07:49:07 -06:00 |  | 
			
				
					|  | 16353dfeb5 | Created example prefab. | 2023-11-26 00:20:07 -06:00 |  | 
			
				
					|  | 3920dd34a3 | Timeout and Interval events | 2023-11-25 23:57:07 -06:00 |  | 
			
				
					|  | 94941b1c14 | Texture loading done. | 2023-11-25 19:31:16 -06:00 |  | 
			
				
					|  | 89fe77c07e | Asset Progress | 2023-11-25 15:51:20 -06:00 |  | 
			
				
					|  | c2fb75df97 | Textures are working now | 2023-11-19 11:39:48 -06:00 |  | 
			
				
					|  | 830694ee0a | glClear is causing stack corrpution | 2023-11-19 01:16:41 -06:00 |  | 
			
				
					|  | 26b5ec2c7f | Testing some event stuff | 2023-11-17 22:40:08 -06:00 |  | 
			
				
					|  | 0c46c328fa | evt | 2023-11-17 17:28:41 -06:00 |  | 
			
				
					|  | 41c26dd103 | About to add evet | 2023-11-17 13:21:56 -06:00 |  | 
			
				
					|  | 5901b9e07c | Time, Mr. Freeman? | 2023-11-17 12:27:18 -06:00 |  | 
			
				
					|  | 490da9d0c1 | First render. | 2023-11-17 00:02:04 -06:00 |  | 
			
				
					|  | 55f629c7b5 | start shader | 2023-11-16 15:58:57 -06:00 |  | 
			
				
					|  | 04dbead9a2 | Progress | 2023-11-15 23:13:22 -06:00 |  | 
			
				
					|  | d8bc1d0fe3 | Adding some components. | 2023-11-15 22:14:53 -06:00 |  | 
			
				
					|  | 6c6203a41d | New scene items system | 2023-11-15 18:56:25 -06:00 |  | 
			
				
					|  | 1817dcaf3a | Base refactor | 2023-11-14 09:16:48 -06:00 |  | 
			
				
					|  | 214082d00f | About to have to look at shader code again. | 2023-11-13 01:42:00 -06:00 |  | 
			
				
					|  | e3c484d20d | BIt more cleanup. | 2023-11-13 00:48:48 -06:00 |  | 
			
				
					|  | dba5aa36c5 | Removed physics for now. | 2023-11-12 23:29:52 -06:00 |  | 
			
				
					|  | ba185e9fe4 | Switching SceneItems to smarts | 2023-11-12 23:02:11 -06:00 |  | 
			
				
					|  | e540efb726 | Shaders improved | 2023-11-12 20:10:53 -06:00 |  | 
			
				
					|  | 06f4214248 | Nuked editor | 2023-11-12 19:53:18 -06:00 |  | 
			
				
					|  | 3836d68033 | More standard pointers. | 2023-11-12 19:52:41 -06:00 |  |