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248e000c63
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UI Border Done
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2023-04-29 20:55:32 -07:00 |
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36119645d5
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Moved more files around, working on VN engine
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2023-04-20 14:08:02 -07:00 |
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1c21c15261
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Starting new VN Structure
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2023-04-18 09:55:11 -07:00 |
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f6a368eed5
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Did a bit of provider cleanup
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2023-03-10 09:59:47 -08:00 |
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cef3f1200f
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Added interval
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2023-03-10 09:18:32 -08:00 |
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09ab7622b5
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Progress
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2023-03-10 08:35:57 -08:00 |
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7e09b1760e
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POC
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2023-03-09 22:52:22 -08:00 |
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6d5d48a5f5
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UI menu now accepts mouse input from absolutes.
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2023-03-08 16:39:24 -08:00 |
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98eb09f288
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Totally refactored UILabel
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2023-03-05 23:42:15 -08:00 |
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2013600622
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Updated more scene item coponents to state system
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2023-03-01 09:25:07 -08:00 |
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94d15b20cc
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Updated the display controllers to use state controls
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2023-03-01 08:43:59 -08:00 |
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b9667f8312
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Bit of a bug fix / bug prevention
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2023-03-01 08:21:46 -08:00 |
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c658fdd08f
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More work on State System
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2023-03-01 08:03:03 -08:00 |
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dfcc14f2a7
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Added teardown styled use effect
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2023-03-01 06:41:14 -08:00 |
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008cf282dd
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Improved proper handling of state events
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2023-03-01 05:56:20 -08:00 |
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3f361130fd
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Updated useEvent
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2023-02-28 22:18:26 -08:00 |
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8e04742d5a
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Started upgrading things to new state
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2023-02-27 23:36:03 -08:00 |
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fc34ae94ff
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Added state event.
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2023-02-27 12:46:02 -08:00 |
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e625078efe
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Last commit before the massive state refactor.
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2023-02-27 09:19:14 -08:00 |
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0ae51cd4dd
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I just made C++ God and it's scary
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2023-02-26 21:56:39 -08:00 |
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