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a51c5d0fc8
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Moved a few things to shader buffers, added some bugs that I have to fix
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2023-05-30 08:35:18 -07:00 |
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89ab1800ec
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First working example
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2023-05-29 19:50:04 -07:00 |
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cdc0c03dd3
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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d6625ba094
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Mid prog font
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2023-05-26 10:44:17 -07:00 |
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e38d6b7948
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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b65f52878a
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Fixed texture filter modes not applying.
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2023-05-22 11:52:10 -07:00 |
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fd6d6ab677
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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6069c71384
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Prepping to allow textures to have different render modes/types. Prepping for freetype support
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2023-05-21 23:35:39 -07:00 |
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68650b1b93
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About to move from STB TrueType to FreeType
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2023-05-21 15:56:21 -07:00 |
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74cdc66814
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VN textbox event
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2023-05-21 15:11:51 -07:00 |
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b61c1fc5ba
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Fixed XML Parser not parsing empty XML sheets 100% correctly.
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2023-05-20 22:53:53 -07:00 |
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c69352cf9c
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VN Textbox Scroll initial version
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2023-05-20 22:13:22 -07:00 |
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8df72dace1
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Added code support, not great but hey it works
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2023-05-18 23:31:36 -07:00 |
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5619ce9824
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Fixed VNDummy import missing
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2023-05-18 21:52:41 -07:00 |
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7a6731cc9e
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XML structured much better
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2023-05-18 21:51:22 -07:00 |
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26252d3b64
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VNSceneGen is more or less working
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2023-05-18 21:39:59 -07:00 |
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e5b7bb9eec
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VN Scene update prog.
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2023-05-18 09:35:03 -07:00 |
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fc303b3b47
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About to break VN Scene Parser
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2023-05-17 21:52:24 -07:00 |
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1e04811c20
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Comitting incase I break something
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2023-05-17 12:48:42 -07:00 |
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5ce7950945
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Added a great scene generator
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2023-05-16 20:37:41 -07:00 |
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bce6dbffa6
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Prefab Generator Refactor
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2023-05-16 08:56:05 -07:00 |
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a7aec06aec
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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d603da50c7
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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ba44eacfba
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Fixed UI Image
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2023-05-10 23:35:10 -07:00 |
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195e49e243
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(Temp) UI only renders to backbuffer
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2023-05-10 12:48:33 -07:00 |
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cdc3e89f8a
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Allow camera render target to be null
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2023-05-10 07:43:02 -07:00 |
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9f5c39b8d0
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Added percentage support to UIElements
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2023-05-09 23:51:12 -07:00 |
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e6b93fe5db
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Grid Progress
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2023-04-30 15:31:22 -07:00 |
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248e000c63
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UI Border Done
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2023-04-29 20:55:32 -07:00 |
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129a460cd1
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Now I gotta fix alignment
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2023-04-27 23:31:09 -07:00 |
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89afd1e53f
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TTF Loading Fixed
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2023-04-27 21:52:19 -07:00 |
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60d4b53a33
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Added IF Event Parsing
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2023-04-25 23:06:23 -07:00 |
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ce2ac8ba1c
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Add choice and choice-set event parsing
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2023-04-25 20:33:13 -07:00 |
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556b731c0e
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Fixed / Finished Go To event
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2023-04-25 19:20:12 -07:00 |
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a0eaa4b0ff
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Merge branch 'master' of https://git.wish.moe/YourWishes/Dawn
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2023-04-25 18:55:00 -07:00 |
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88f4c5684a
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Marker progress
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2023-04-25 18:22:55 -07:00 |
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a231b14df4
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Fixed parallel event bug
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2023-04-24 22:35:45 -07:00 |
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87d12982d1
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Parallel event processing
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2023-04-24 20:04:31 -07:00 |
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d105f9e4ab
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Parallel event
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2023-04-23 21:43:17 -07:00 |
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7c45d4469a
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Working on parser
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2023-04-23 18:46:03 -07:00 |
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d4b4267c51
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First real pass at VN Event Parsing
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2023-04-22 22:50:20 -07:00 |
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23d5e13178
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VNEvents
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2023-04-21 23:30:33 -07:00 |
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36119645d5
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Moved more files around, working on VN engine
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2023-04-20 14:08:02 -07:00 |
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1c21c15261
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Starting new VN Structure
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2023-04-18 09:55:11 -07:00 |
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a942738e95
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Prog
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2023-04-09 15:41:27 -07:00 |
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26efdfe314
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Example of allowing multiple components of the same type to be queried.
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2023-04-07 07:46:41 -07:00 |
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4be44fbf10
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Sword attack done
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2023-04-07 07:25:54 -07:00 |
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4d61fd81a8
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New attack system tomorrow, bed tonight
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2023-04-06 22:28:36 -07:00 |
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8e964688b9
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Thinking of a new attack base
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2023-04-05 22:44:24 -07:00 |
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46a2c50b9e
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Player texture
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2023-04-05 22:21:11 -07:00 |
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