634 Commits

Author SHA1 Message Date
a0eaa4b0ff Merge branch 'master' of https://git.wish.moe/YourWishes/Dawn 2023-04-25 18:55:00 -07:00
88f4c5684a Marker progress 2023-04-25 18:22:55 -07:00
a231b14df4 Fixed parallel event bug 2023-04-24 22:35:45 -07:00
87d12982d1 Parallel event processing 2023-04-24 20:04:31 -07:00
d105f9e4ab Parallel event 2023-04-23 21:43:17 -07:00
7c45d4469a Working on parser 2023-04-23 18:46:03 -07:00
d4b4267c51 First real pass at VN Event Parsing 2023-04-22 22:50:20 -07:00
23d5e13178 VNEvents 2023-04-21 23:30:33 -07:00
36119645d5 Moved more files around, working on VN engine 2023-04-20 14:08:02 -07:00
1c21c15261 Starting new VN Structure 2023-04-18 09:55:11 -07:00
a942738e95 Prog 2023-04-09 15:41:27 -07:00
26efdfe314 Example of allowing multiple components of the same type to be queried. 2023-04-07 07:46:41 -07:00
4be44fbf10 Sword attack done 2023-04-07 07:25:54 -07:00
4d61fd81a8 New attack system tomorrow, bed tonight 2023-04-06 22:28:36 -07:00
8e964688b9 Thinking of a new attack base 2023-04-05 22:44:24 -07:00
46a2c50b9e Player texture 2023-04-05 22:21:11 -07:00
599e354b90 Fixed weird fmod bug I guess 2023-04-05 22:13:24 -07:00
0e6befb92e Trying to find the modulo problem 2023-04-05 21:44:55 -07:00
411076c903 Moving Unity walk system over (incomplete) 2023-04-05 08:24:03 -07:00
e4008d5252 Fixed the billboard shader to be what I intended from the start. 2023-04-04 22:27:27 -07:00
685bc5b9c9 First pass of new shader manager 2023-04-04 21:49:20 -07:00
e51818f748 idk shaders 2023-04-02 19:00:51 -07:00
8945c2e3a9 Fixed colors in shaders. 2023-04-02 17:45:46 -07:00
c41bc60075 Started fixing texture tool (incomplete) 2023-04-02 17:15:49 -07:00
17acc2fa3e Prog on assets 2023-04-02 13:26:32 -07:00
fb8300f824 Merge branch 'test' 2023-04-02 13:22:59 -07:00
18b4648810 testT 2023-04-02 13:22:29 -07:00
73310fbf87 Made sword "work" 2023-04-01 23:58:58 -07:00
fdb1c69775 Made the hurt hazard work better. 2023-04-01 23:52:34 -07:00
9167c7a88a Making Solid Controller work 2023-04-01 22:35:16 -07:00
5ff8489a39 Working on different collider types. 2023-04-01 21:59:48 -07:00
d4fb2968ad Moved some files around 2023-03-31 12:50:51 -07:00
5369e2e58a Fixed prefab tool for Linux 2023-03-31 08:58:09 -07:00
c0a74bf52f Entity progress 2023-03-30 21:43:13 -07:00
af110f7c66 Adding basic basic basic AI 2023-03-30 19:31:05 -07:00
3af0e0af00 Testing some enemies 2023-03-30 18:29:56 -07:00
7bfc067e27 Add Capsule collider 2023-03-29 20:57:01 -07:00
b77d0526eb Prefab Tool More-Or-Less done 2023-03-29 20:31:08 -07:00
fce3e050a1 Cleaned prefab parser a lot 2023-03-29 18:44:28 -07:00
d8bac10b48 Working on Prefab Parser updates 2023-03-29 11:28:04 -07:00
2f2a5dfb70 Prefab tool improveed 2023-03-27 15:24:16 -07:00
ad1d3bdbac , 2023-03-26 21:54:40 -07:00
80778d5a75 Adding some tags to scene item components for the prefab tool 2023-03-26 11:06:57 -07:00
534914ddd2 Player Prefab testing new prefab tool 2023-03-25 22:52:33 -07:00
4ad4c52527 prog 2023-03-24 22:58:56 -07:00
fbad23b9f6 First pass at prefab tool (done) 2023-03-24 17:05:59 -07:00
0c8f825b1a Half done with Scene Component Parsing 2023-03-23 21:43:02 -07:00
b4a5913587 Prefab tool more-or-less done 2023-03-22 21:44:31 -07:00
f32d6ba35c Fixed compilation win32 2023-03-22 19:29:20 -07:00
9e2f093527 Tool refactoring 2023-03-22 18:54:22 -07:00