21 Commits

Author SHA1 Message Date
7e09b1760e POC 2023-03-09 22:52:22 -08:00
c3ade0936a tic tac toe done 2023-03-08 21:13:44 -08:00
cc267bfce9 Added camera relative UI support. 2023-03-08 17:37:08 -08:00
6d5d48a5f5 UI menu now accepts mouse input from absolutes. 2023-03-08 16:39:24 -08:00
98eb09f288 Totally refactored UILabel 2023-03-05 23:42:15 -08:00
b9a6620902 Scene UI 2023-03-05 15:51:07 -08:00
b9667f8312 Bit of a bug fix / bug prevention 2023-03-01 08:21:46 -08:00
c658fdd08f More work on State System 2023-03-01 08:03:03 -08:00
3f361130fd Updated useEvent 2023-02-28 22:18:26 -08:00
8e04742d5a Started upgrading things to new state 2023-02-27 23:36:03 -08:00
fc34ae94ff Added state event. 2023-02-27 12:46:02 -08:00
0ae51cd4dd I just made C++ God and it's scary 2023-02-26 21:56:39 -08:00
11e12fb0ed Tic tac toe basically done 2023-02-26 14:01:45 -08:00
2b51fa7035 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
49272be17c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
a3c0ed4f52 TIny cleanup 2023-02-22 15:55:14 -08:00
d1bec11558 Added basic debug lines 2023-02-22 13:41:52 -08:00
38527a7de6 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
fa4fa03260 Added basic triangle raycasting. 2023-02-20 15:50:26 -08:00
467f4d5a3f Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
da3613a7ff Physics time 2023-02-18 21:10:14 -08:00