792 Commits

Author SHA1 Message Date
687c5c0257 Texture loading done. 2023-11-25 19:31:16 -06:00
f6512206a5 Asset Progress 2023-11-25 15:51:20 -06:00
688658c8e9 Textures are working now 2023-11-19 11:39:48 -06:00
0515c48815 glClear is causing stack corrpution 2023-11-19 01:16:41 -06:00
437b67ad06 Testing some event stuff 2023-11-17 22:40:08 -06:00
ce926c5f17 evt 2023-11-17 17:28:41 -06:00
300c99401a About to add evet 2023-11-17 13:21:56 -06:00
89139853ee Time, Mr. Freeman? 2023-11-17 12:27:18 -06:00
d619231357 First render. 2023-11-17 00:02:04 -06:00
1dfed5696a start shader 2023-11-16 15:58:57 -06:00
e8c1cb24c5 Progress 2023-11-15 23:13:22 -06:00
99e8c4b5d8 Adding some components. 2023-11-15 22:14:53 -06:00
21fccefcba Adding some components. 2023-11-15 22:14:46 -06:00
c544d784a7 New scene items system 2023-11-15 18:56:25 -06:00
cda4576a05 Base refactor 2023-11-14 09:16:48 -06:00
a10c0ea851 About to have to look at shader code again. 2023-11-13 01:42:00 -06:00
0df494602b BIt more cleanup. 2023-11-13 00:48:48 -06:00
2d4287a277 Removed physics for now. 2023-11-12 23:29:52 -06:00
54da3733d7 Switching SceneItems to smarts 2023-11-12 23:02:11 -06:00
91a91a5404 Shaders improved 2023-11-12 20:10:53 -06:00
5d3adb3013 Nuked editor 2023-11-12 19:53:18 -06:00
9131947511 More standard pointers. 2023-11-12 19:52:41 -06:00
ae800eb59c Removed RenderTarget event pointer. 2023-11-12 19:28:01 -06:00
31e922bb3e Nuked Transform 2023-11-12 10:41:47 -06:00
3ab98bf2ea Changed scene item components to smart pointers 2023-11-10 23:21:59 -06:00
bed6e3e1f4 Even more shared pointers. 2023-11-10 22:33:21 -06:00
aaa8573312 Converted a couple more things to shared pointers. 2023-11-10 20:12:18 -06:00
b1088eeab7 Converted first thing to shared pointers. 2023-11-02 20:35:11 -05:00
7543d13e0e Push 2023-11-02 17:56:18 -05:00
239f7b2fb9 Sunset old state system finally. 2023-11-02 12:36:14 -05:00
62d207d066 Commit prog. 2023-11-02 10:39:50 -05:00
40c83de92c Adding unit tests. 2023-11-01 23:52:36 -05:00
e88ca80265 Bit of cleanup. 2023-11-01 23:08:20 -05:00
0356f8fc6e Starting refactor now. 2023-11-01 22:03:16 -05:00
0126661ce2 Rewrote assertions 2023-11-01 21:48:10 -05:00
0752d7ba4b Nuked dawnshared 2023-11-01 21:34:32 -05:00
60eaa16ea3 prog. 2023-11-01 20:33:46 -05:00
cbe67388c8 Fixed simple textured shader. 2023-11-01 10:49:02 -05:00
38175d044b Made emscripten work a bit better 2023-11-01 10:42:51 -05:00
343f75433e Moved C++ tools out 2023-10-31 21:15:03 -05:00
f8a715ec78 Got Hello World Working prior to refactor. 2023-10-31 21:08:31 -05:00
702e320f63 About to refactor all the tools to python. 2023-10-22 00:59:04 -05:00
a511c5c908 prog 2023-10-18 23:32:04 -05:00
a372fe4374 First pass memory tool 2023-10-10 08:55:50 -05:00
f752ad9a59 Scene cutover and LoadingScene sample. 2023-10-09 22:26:10 -05:00
bc77340569 Added text alignment support. 2023-10-09 17:55:46 -05:00
4dd4cb045c Added libarchive support to Dawn. 2023-10-09 13:16:52 -05:00
0692b2b6d1 Work resumed 2023-10-05 17:19:48 -05:00
66fca2323e Button test 2023-08-10 22:40:02 -07:00
8c9fa5fd8c Cleanup of some code 2023-08-10 19:14:19 -07:00