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40b0395552
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idk what I coded
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2024-10-06 01:30:45 -05:00 |
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b7829fda5c
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Add tile interactions.
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2024-10-05 10:29:15 -05:00 |
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bdef59bbe1
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Make map rendering centered
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2024-10-05 10:17:12 -05:00 |
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27ce6526e6
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Vastly improve UI
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2024-10-05 09:16:41 -05:00 |
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704002e671
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Moved TERM files around
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2024-10-05 08:35:36 -05:00 |
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cfe4cf6cad
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Testing mostly
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2024-10-04 22:43:33 -05:00 |
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69672cf8a6
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Rendering working
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2024-10-04 21:51:38 -05:00 |
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c1345218a3
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glfw
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2024-10-04 16:41:01 -05:00 |
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be27408cf4
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Adding back GLFW
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2024-10-04 09:37:32 -05:00 |
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4205b919d4
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Adding back GLFW
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2024-10-04 09:37:24 -05:00 |
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e14083b4b4
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t
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2024-10-03 22:35:22 -05:00 |
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ad317da97e
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Reset
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2024-10-03 20:09:10 -05:00 |
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2ff1a159bc
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idk
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2024-10-03 20:07:35 -05:00 |
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c770953b2e
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VN Dummy
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2024-09-29 00:47:12 -05:00 |
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2cb1d745b2
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Add JSON parser
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2024-09-27 21:55:53 -05:00 |
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8ce0e8f9f6
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Changed more deps to use FetchContent
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2024-09-25 15:11:04 -04:00 |
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5101a856be
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Remove glm
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2024-09-25 15:01:26 -04:00 |
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303d0c0a6f
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Add camera pixel perfect.
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2024-09-16 21:35:04 -05:00 |
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e3a4368d1e
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Basic tile code ready.
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2024-09-16 07:07:01 -05:00 |
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7c34127900
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Some more chunk work.
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2024-09-16 06:50:47 -05:00 |
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49d90b3362
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Working on chunks
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2024-09-15 08:41:44 -05:00 |
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935398d45e
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Minigolf is pog
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2024-09-15 08:06:45 -05:00 |
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4065556d4a
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Switched map loops to weakptrs
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2024-09-15 07:50:11 -05:00 |
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fb8f6e3f95
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Commit prog
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2024-09-14 10:23:31 -05:00 |
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b4c2ce16a0
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idk if I like this structure.
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2024-09-13 09:26:21 -05:00 |
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b309478922
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Trying to tune turning.
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2024-09-11 10:07:23 -05:00 |
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ad3974bde5
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Testing walking.
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2024-09-11 10:04:54 -05:00 |
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e5349cc093
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Created basic movement.
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2024-09-11 09:21:56 -05:00 |
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01c56477aa
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Basic movement example
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2024-09-11 08:21:26 -05:00 |
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916396e175
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Fixed input
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2024-09-10 20:17:32 -05:00 |
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0e5b85633c
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Worked a bit on prefabs of all things
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2024-09-10 18:26:14 -05:00 |
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e5f3f69120
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Restored UI Label support
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2024-09-10 17:36:04 -05:00 |
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ca240bc180
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Moved poker code to main dawn code.
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2024-09-10 08:46:57 -05:00 |
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a3a891ddb2
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Cleanup of poker code done, about to start testing.
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2024-09-10 06:51:04 -05:00 |
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5fae94c722
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More refactoring
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2024-09-10 00:07:15 -05:00 |
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d5b3b6d619
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Cleaning poker code pt 1.
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2024-09-08 23:12:03 -05:00 |
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b4e261d954
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Move over old poker code
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2024-09-08 21:54:19 -05:00 |
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856bc306fe
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More cleanup complete
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2024-09-08 15:30:41 -05:00 |
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cffe7f73a2
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Cleanup complete
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2024-09-08 15:30:32 -05:00 |
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7d8c104a93
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Update codebase
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2024-05-27 11:53:00 -05:00 |
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9adbc0565f
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UI Testing and fixes
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2023-12-27 12:52:11 -06:00 |
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242fa63e9c
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undoing some auto align stuff
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2023-12-23 23:55:27 -06:00 |
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9822b1a57f
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Broken auto sizing
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2023-12-22 23:29:03 -06:00 |
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92f8b17db6
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Basic UI Alignment controls examples
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2023-12-21 11:21:16 -06:00 |
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457d740c73
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Too lazy to make canvas dynamic right now
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2023-12-19 11:58:24 -06:00 |
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aa14955924
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First pass UI Alignment
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2023-12-19 11:43:53 -06:00 |
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0c6ac2dfbb
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Toying with alignment API.
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2023-12-18 09:10:31 -06:00 |
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2074cc9211
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Label rendering a bit better
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2023-12-14 23:29:54 -06:00 |
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9eee482883
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Testing the limits of the Canvas renderer
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2023-12-14 11:25:36 -06:00 |
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f180e81bc4
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Flip Y coordinates on textures on UIShader
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2023-12-14 11:20:14 -06:00 |
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