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38175d044b
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Made emscripten work a bit better
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2023-11-01 10:42:51 -05:00 |
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a372fe4374
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First pass memory tool
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2023-10-10 08:55:50 -05:00 |
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4dd4cb045c
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Added libarchive support to Dawn.
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2023-10-09 13:16:52 -05:00 |
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bf1f05c335
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Added UI Scaling support
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2023-07-24 11:01:29 -07:00 |
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a5b36fb24a
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Added reasons to assertions
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2023-07-23 10:15:37 -07:00 |
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29048234a7
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Scene change support
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2023-06-30 07:33:22 -07:00 |
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282d999603
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Fixed blending (for now)
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2023-06-26 18:36:58 -07:00 |
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ac797c8abb
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Moving some assets around
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2023-06-20 10:54:15 -07:00 |
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9574e9a3e9
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Added texture data format support
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2023-06-20 08:35:28 -07:00 |
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318615c3b4
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Fixed bug with VN scrolling
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2023-06-18 10:00:28 -07:00 |
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9431ecfe00
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Removed old font parts
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2023-06-17 20:26:26 -07:00 |
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b35c9c3505
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Removed old TrueType
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2023-06-16 10:46:41 -07:00 |
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c7d5377b9c
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Pretty much everything Label wise is working
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2023-06-12 08:32:12 -07:00 |
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a4eecbe1d4
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Prog ttf
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2023-06-12 06:25:17 -07:00 |
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bbc75feb0d
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Loading fonts is done
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2023-06-10 12:01:14 -07:00 |
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4acf77257a
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About 3/4 done with new font system
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2023-06-09 23:12:10 -07:00 |
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c6d0801db0
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Font loading progress
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2023-06-09 09:04:45 -07:00 |
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d3b9f82ad0
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TTF Prog
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2023-06-05 11:49:38 -07:00 |
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0721e98e00
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Basicallly POC, but still somethign wrong with u_FontQuadParts
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2023-06-04 10:05:42 -07:00 |
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19eabe6e76
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Font round 1
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2023-06-02 21:04:35 -07:00 |
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1b84efe0d6
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Fixed some bugs with buffers during font building
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2023-05-31 10:47:06 -07:00 |
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4ae838945e
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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a51c5d0fc8
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Moved a few things to shader buffers, added some bugs that I have to fix
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2023-05-30 08:35:18 -07:00 |
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89ab1800ec
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First working example
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2023-05-29 19:50:04 -07:00 |
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cdc0c03dd3
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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d6625ba094
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Mid prog font
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2023-05-26 10:44:17 -07:00 |
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e38d6b7948
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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b65f52878a
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Fixed texture filter modes not applying.
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2023-05-22 11:52:10 -07:00 |
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fd6d6ab677
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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6069c71384
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Prepping to allow textures to have different render modes/types. Prepping for freetype support
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2023-05-21 23:35:39 -07:00 |
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c69352cf9c
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VN Textbox Scroll initial version
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2023-05-20 22:13:22 -07:00 |
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a7aec06aec
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Tiled sprite improvements!
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2023-05-14 19:06:37 -07:00 |
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d603da50c7
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Testing textures
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2023-05-11 23:57:08 -07:00 |
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195e49e243
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(Temp) UI only renders to backbuffer
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2023-05-10 12:48:33 -07:00 |
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cdc3e89f8a
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Allow camera render target to be null
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2023-05-10 07:43:02 -07:00 |
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129a460cd1
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Now I gotta fix alignment
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2023-04-27 23:31:09 -07:00 |
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7c45d4469a
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Working on parser
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2023-04-23 18:46:03 -07:00 |
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36119645d5
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Moved more files around, working on VN engine
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2023-04-20 14:08:02 -07:00 |
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599e354b90
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Fixed weird fmod bug I guess
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2023-04-05 22:13:24 -07:00 |
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685bc5b9c9
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First pass of new shader manager
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2023-04-04 21:49:20 -07:00 |
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fdb1c69775
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Made the hurt hazard work better.
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2023-04-01 23:52:34 -07:00 |
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b77d0526eb
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Prefab Tool More-Or-Less done
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2023-03-29 20:31:08 -07:00 |
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9e2f093527
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Tool refactoring
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2023-03-22 18:54:22 -07:00 |
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162fabaf44
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Finished camera controller.
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2023-03-21 20:52:17 -07:00 |
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c93069b2cf
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FPS Label Implemented
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2023-03-21 07:50:21 -07:00 |
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bfa0a907f0
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Fixed the colors
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2023-03-21 01:03:42 -07:00 |
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332c8e5319
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Fixed vita textures, broke non-vita textures
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2023-03-21 00:55:53 -07:00 |
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9a8aae4d5e
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Testing UI without assets.
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2023-03-20 21:12:03 -07:00 |
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765c9015ae
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Fixed raycast sphere.
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2023-03-18 22:58:26 -07:00 |
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6099b5afc6
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Starting work on capsules.
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2023-03-16 22:30:57 -07:00 |
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