829 Commits

Author SHA1 Message Date
303d0c0a6f Add camera pixel perfect. 2024-09-16 21:35:04 -05:00
e3a4368d1e Basic tile code ready. 2024-09-16 07:07:01 -05:00
7c34127900 Some more chunk work. 2024-09-16 06:50:47 -05:00
49d90b3362 Working on chunks 2024-09-15 08:41:44 -05:00
935398d45e Minigolf is pog 2024-09-15 08:06:45 -05:00
4065556d4a Switched map loops to weakptrs 2024-09-15 07:50:11 -05:00
fb8f6e3f95 Commit prog 2024-09-14 10:23:31 -05:00
b4c2ce16a0 idk if I like this structure. 2024-09-13 09:26:21 -05:00
b309478922 Trying to tune turning. 2024-09-11 10:07:23 -05:00
ad3974bde5 Testing walking. 2024-09-11 10:04:54 -05:00
e5349cc093 Created basic movement. 2024-09-11 09:21:56 -05:00
01c56477aa Basic movement example 2024-09-11 08:21:26 -05:00
916396e175 Fixed input 2024-09-10 20:17:32 -05:00
0e5b85633c Worked a bit on prefabs of all things 2024-09-10 18:26:14 -05:00
e5f3f69120 Restored UI Label support 2024-09-10 17:36:04 -05:00
ca240bc180 Moved poker code to main dawn code. 2024-09-10 08:46:57 -05:00
a3a891ddb2 Cleanup of poker code done, about to start testing. 2024-09-10 06:51:04 -05:00
5fae94c722 More refactoring 2024-09-10 00:07:15 -05:00
d5b3b6d619 Cleaning poker code pt 1. 2024-09-08 23:12:03 -05:00
b4e261d954 Move over old poker code 2024-09-08 21:54:19 -05:00
856bc306fe More cleanup complete 2024-09-08 15:30:41 -05:00
cffe7f73a2 Cleanup complete 2024-09-08 15:30:32 -05:00
7d8c104a93 Update codebase 2024-05-27 11:53:00 -05:00
9adbc0565f UI Testing and fixes 2023-12-27 12:52:11 -06:00
242fa63e9c undoing some auto align stuff 2023-12-23 23:55:27 -06:00
9822b1a57f Broken auto sizing 2023-12-22 23:29:03 -06:00
92f8b17db6 Basic UI Alignment controls examples 2023-12-21 11:21:16 -06:00
457d740c73 Too lazy to make canvas dynamic right now 2023-12-19 11:58:24 -06:00
aa14955924 First pass UI Alignment 2023-12-19 11:43:53 -06:00
0c6ac2dfbb Toying with alignment API. 2023-12-18 09:10:31 -06:00
2074cc9211 Label rendering a bit better 2023-12-14 23:29:54 -06:00
9eee482883 Testing the limits of the Canvas renderer 2023-12-14 11:25:36 -06:00
f180e81bc4 Flip Y coordinates on textures on UIShader 2023-12-14 11:20:14 -06:00
d2c057cd53 Finished UI Render Context 2023-12-13 22:55:13 -06:00
952db756a0 Prepping UI Label 2023-12-12 16:08:13 -06:00
d9278414c5 Example of Rendering UI done. 2023-12-12 13:40:50 -06:00
debe4146eb Added support for shader structures. 2023-12-12 11:28:54 -06:00
0fa08a1c92 Uniform arrays working. 2023-12-11 23:54:52 -06:00
81adf91816 Cleaned some of the render pass stuff 2023-12-07 08:10:53 -06:00
cc98571a01 CLeaned up that last commit a bit. 2023-12-06 09:17:01 -06:00
a40874ceee Added example buffer function. 2023-12-06 09:15:38 -06:00
3c31c2872d Added some extra functions for managing assets. 2023-12-06 08:59:19 -06:00
0b61be734d TrueType Textures are now loading properly. 2023-12-06 08:52:16 -06:00
e4da9b4d2f idk why but my GDB just stopped working 2023-12-05 20:58:11 -06:00
f140b26172 TTF 2023-12-04 21:43:31 -06:00
907b604fc9 Added truetype, with block support. 2023-12-01 00:44:35 -06:00
a99ae02f99 Beginning save manager implement 2023-11-26 07:49:07 -06:00
16353dfeb5 Created example prefab. 2023-11-26 00:20:07 -06:00
3920dd34a3 Timeout and Interval events 2023-11-25 23:57:07 -06:00
94941b1c14 Texture loading done. 2023-11-25 19:31:16 -06:00