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723e09e182
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Added cropping support to texture tool
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2023-06-26 14:05:46 -07:00 |
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bf93740c20
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Prepping editor.
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2023-06-25 20:58:47 -07:00 |
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17ec6aad52
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Fixed cmakes on windows
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2023-06-23 21:04:08 -07:00 |
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a17cc8e30c
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stuck
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2023-06-23 16:33:53 -07:00 |
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b1f16c80cf
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New textures
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2023-06-20 23:57:22 -07:00 |
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ac797c8abb
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Moving some assets around
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2023-06-20 10:54:15 -07:00 |
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d679b06b9f
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Fixed a few small things.
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2023-06-20 09:29:16 -07:00 |
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9574e9a3e9
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Added texture data format support
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2023-06-20 08:35:28 -07:00 |
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811271dc5d
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Fixed crashing on empty string for UIRichTextLabel
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2023-06-19 12:04:26 -07:00 |
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c01f484a87
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Need a better solution but added compiler flag to change padding of ints in arrays on GLSL
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2023-06-19 11:57:59 -07:00 |
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32a6375c39
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Fixed shader alignment on windows
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2023-06-19 11:44:45 -07:00 |
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bc37db2aa7
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Test back
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2023-06-18 13:46:15 -07:00 |
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318615c3b4
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Fixed bug with VN scrolling
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2023-06-18 10:00:28 -07:00 |
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79556955ef
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Added more variants of Ysabeuau fonts
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2023-06-18 00:42:49 -07:00 |
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55490a9918
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Fixed bug with empty string, allowing local fonts to be loaded.
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2023-06-17 22:15:57 -07:00 |
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9431ecfe00
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Removed old font parts
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2023-06-17 20:26:26 -07:00 |
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4e1e1cacfb
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I guess I fixed a bug, not really sure, moving on to restoring game functionality
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2023-06-17 20:23:30 -07:00 |
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77f5383cb9
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Testing mixing styles
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2023-06-17 08:29:29 -07:00 |
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f766f675ce
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Finally finished VN textbox
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2023-06-17 07:59:22 -07:00 |
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4cbff34034
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Fixed some bugs and added parsing
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2023-06-16 15:48:33 -07:00 |
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b35c9c3505
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Removed old TrueType
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2023-06-16 10:46:41 -07:00 |
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30a4d25b17
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About to cleanup truetype and newtruetype
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2023-06-16 10:29:08 -07:00 |
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97c620cd5b
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Prepping label statistics.
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2023-06-15 22:09:24 -07:00 |
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c9522b5296
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UI Label Wrap
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2023-06-15 20:48:30 -07:00 |
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e978ae6e66
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Progress untangle
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2023-06-14 21:14:52 -07:00 |
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29bb22b5d0
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Working on removing ui label
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2023-06-12 10:09:45 -07:00 |
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c7d5377b9c
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Pretty much everything Label wise is working
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2023-06-12 08:32:12 -07:00 |
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a4eecbe1d4
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Prog ttf
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2023-06-12 06:25:17 -07:00 |
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836ecb265b
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Next phase ready
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2023-06-11 09:08:14 -07:00 |
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7e20d6e8c5
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API Almost finished
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2023-06-11 09:05:25 -07:00 |
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bbc75feb0d
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Loading fonts is done
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2023-06-10 12:01:14 -07:00 |
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4acf77257a
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About 3/4 done with new font system
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2023-06-09 23:12:10 -07:00 |
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c6d0801db0
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Font loading progress
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2023-06-09 09:04:45 -07:00 |
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c6d3e5390f
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Font loading progress
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2023-06-09 09:04:38 -07:00 |
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d3b9f82ad0
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TTF Prog
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2023-06-05 11:49:38 -07:00 |
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0721e98e00
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Basicallly POC, but still somethign wrong with u_FontQuadParts
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2023-06-04 10:05:42 -07:00 |
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d2dc93d3be
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Half way through debugging texture problems
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2023-06-04 08:28:49 -07:00 |
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19eabe6e76
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Font round 1
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2023-06-02 21:04:35 -07:00 |
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af75bb546a
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Testing Font shader setup for arrays
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2023-06-01 10:10:34 -07:00 |
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1b84efe0d6
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Fixed some bugs with buffers during font building
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2023-05-31 10:47:06 -07:00 |
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4ae838945e
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Fixed UI not rendering (partially)
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2023-05-31 09:30:21 -07:00 |
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a51c5d0fc8
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Moved a few things to shader buffers, added some bugs that I have to fix
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2023-05-30 08:35:18 -07:00 |
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89ab1800ec
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First working example
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2023-05-29 19:50:04 -07:00 |
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cdc0c03dd3
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Added IRenderable, removed shader programs and allow more nuanced control of render passes, UI items are now rendered same as other scene item components.
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2023-05-29 15:52:08 -07:00 |
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d6625ba094
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Mid prog font
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2023-05-26 10:44:17 -07:00 |
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e38d6b7948
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Added shader param buffer support
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2023-05-24 23:07:09 -07:00 |
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b65f52878a
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Fixed texture filter modes not applying.
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2023-05-22 11:52:10 -07:00 |
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fd6d6ab677
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First phase moving from STBTT to FreeType
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2023-05-22 11:25:59 -07:00 |
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6069c71384
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Prepping to allow textures to have different render modes/types. Prepping for freetype support
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2023-05-21 23:35:39 -07:00 |
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68650b1b93
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About to move from STB TrueType to FreeType
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2023-05-21 15:56:21 -07:00 |
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