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cc267bfce9
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Added camera relative UI support.
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2023-03-08 17:37:08 -08:00 |
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98eb09f288
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Totally refactored UILabel
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2023-03-05 23:42:15 -08:00 |
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b9a6620902
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Scene UI
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2023-03-05 15:51:07 -08:00 |
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f7ff21fa8d
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UI
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2023-03-05 12:58:59 -08:00 |
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2013600622
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Updated more scene item coponents to state system
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2023-03-01 09:25:07 -08:00 |
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8e04742d5a
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Started upgrading things to new state
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2023-02-27 23:36:03 -08:00 |
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a3c0ed4f52
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TIny cleanup
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2023-02-22 15:55:14 -08:00 |
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d1bec11558
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Added basic debug lines
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2023-02-22 13:41:52 -08:00 |
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38527a7de6
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Moved Scene implementation around
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2023-02-21 20:59:42 -08:00 |
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45a0a2c158
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Added talkey to texty
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2023-01-22 14:00:30 -08:00 |
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c20d85913c
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The fruits of my labor
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2023-01-20 00:00:36 -08:00 |
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2dacb6f904
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Stuff I've fixed so far.
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2023-01-19 20:24:43 -08:00 |
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77cf0e574d
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Material update, before changing prefabs
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2023-01-19 19:29:01 -08:00 |
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2e55754c49
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Subscenes
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2023-01-14 22:06:35 -08:00 |
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abb20997aa
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Started work on prefabs.
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2022-12-19 22:41:16 -08:00 |
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4f55e4985e
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Background test
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2022-12-13 23:30:19 -08:00 |
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c2a1185f01
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Event Work
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2022-12-12 23:04:52 -08:00 |
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a87844818a
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Improved the standardization of UI
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2022-12-08 23:00:33 -08:00 |
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0a4170ea3d
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Fixed whatever was wrong with my shader
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2022-12-05 19:27:32 -08:00 |
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64ff1f279d
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Added appropriate delete statements.
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2022-11-12 01:35:47 -08:00 |
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e6d475d170
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Part one - removed references and smart pointers
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2022-11-11 19:08:46 -08:00 |
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bc74e6782b
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UI Hello World
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2022-10-23 01:01:16 -07:00 |
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65e3bb43a5
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Basic transform stuff
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2022-10-21 22:01:37 -07:00 |
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df1ae47624
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Documenting done.
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2022-10-20 07:49:42 -07:00 |
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70f14ee2e5
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Fixed all my pointers
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2022-10-19 19:44:47 -07:00 |
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