859 Commits

Author SHA1 Message Date
96b9cb75f0 Fixed hard crash 2023-03-03 23:15:26 -08:00
5675e99f0f Some Logic tidy 2023-03-01 21:34:46 -08:00
f1a3ee8579 Tic Tac Toe done 2023-03-01 21:21:16 -08:00
eba27a0040 Progress 2023-03-01 17:17:19 -08:00
d1892c3617 Updating a few more things to state events, will probably stop here for now and revist the trailing things later. 2023-03-01 14:16:50 -08:00
8cc122d97c Documented most of the still relevant tools 2023-03-01 10:12:20 -08:00
b9625e7f14 Switched scene update to state event 2023-03-01 09:40:57 -08:00
1d26228cb5 Removed Legacy Camera resize 2023-03-01 09:29:25 -08:00
7838e1b92d Updated more scene item coponents to state system 2023-03-01 09:25:07 -08:00
3a4c87fc37 Updated the display controllers to use state controls 2023-03-01 08:43:59 -08:00
2121124f79 Bit of a bug fix / bug prevention 2023-03-01 08:21:46 -08:00
7e452eb365 More work on State System 2023-03-01 08:03:03 -08:00
f723c5f20a Added teardown styled use effect 2023-03-01 06:41:14 -08:00
fbfd98ef77 Improved proper handling of state events 2023-03-01 05:56:20 -08:00
68b5cd8df5 Updated useEvent 2023-02-28 22:18:26 -08:00
4dbd9c4521 Started upgrading things to new state 2023-02-27 23:36:03 -08:00
099d9a15c3 Added state event. 2023-02-27 12:46:02 -08:00
3862a95332 Last commit before the massive state refactor. 2023-02-27 09:19:14 -08:00
cd0a5a2155 I just made C++ God and it's scary 2023-02-26 21:56:39 -08:00
451b5b067e Moved poker to the games dir 2023-02-26 14:02:31 -08:00
0f9e9f2ccc Tic tac toe basically done 2023-02-26 14:01:45 -08:00
f74ca2501f Fixed? Normal calculation on 3D AABB 2023-02-24 23:52:58 -08:00
b32c7e8af6 PRetty good collision detection but there is still some small bug I don't know about 2023-02-24 23:37:27 -08:00
d5fdc29cb4 Example Collider3D implementation 2023-02-24 22:51:31 -08:00
cf222c469c Actually have matrixed cubes working 2023-02-24 22:32:28 -08:00
7b5bb990b0 Improved compile time significantly 2023-02-24 00:06:12 -08:00
bc972cbb57 Added SceneItemComponent registry (unfinished) 2023-02-23 23:43:13 -08:00
5dcf20a282 TIny cleanup 2023-02-22 15:55:14 -08:00
389a290362 Added basic debug lines 2023-02-22 13:41:52 -08:00
c065ab08b3 Moved Scene implementation around 2023-02-21 20:59:42 -08:00
cd686c2bd6 Libs 2023-02-21 19:44:22 -08:00
2495362438 Added basic triangle raycasting. 2023-02-20 15:50:26 -08:00
9606b4dc9b Starting basic physics, nothing fancy 2023-02-20 00:29:28 -08:00
4bfec16ba7 Physics time 2023-02-18 21:10:14 -08:00
87733d6299 Removed the troublesome components 2023-02-18 11:27:20 -08:00
ff706410c0 Updated language gen tool to match vn scene gen style and rollup 2023-02-18 09:57:13 -08:00
73535765ab Pokergame commit 2023-02-17 22:55:48 -08:00
72508ace53 First pass at scene 1 2023-02-16 08:09:50 -08:00
4cd417a8fc Finished Language Generation Tool 2023-02-15 18:02:49 -08:00
b8bab7ebed Almost done with new language tools 2023-02-14 23:03:11 -08:00
b7db050a5c Making progress on tools still 2023-02-14 23:03:08 -08:00
0794b8739c Refactored audiogen tool 2023-02-13 17:07:24 -08:00
f1d13d2e45 Redid the VN Scene Parser 2023-02-12 21:38:12 -08:00
9436b7e98f Updated VN Scene Parse Tool 2023-02-09 21:42:30 -08:00
399180c2ca First pass VN 2023-02-08 20:44:18 -08:00
b0e64420df More refactoring 2023-02-08 20:14:07 -08:00
bbe30d9253 New File tools 2023-02-08 20:05:41 -08:00
c3dbacde76 Updated locale gen 2023-02-07 21:22:57 -08:00
12dd50ef77 New tools refactor first pass 2023-02-06 22:43:39 -08:00
192f6b7f59 Moved some code to shared dir 2023-02-06 22:22:19 -08:00