859 Commits

Author SHA1 Message Date
f8c008fd45 Wow! I can't believe I haven't started this project again! 2024-11-25 15:59:50 -06:00
a02e87c3fa Fix modules 2024-11-25 15:17:11 -06:00
7d8c104a93 Update codebase 2024-05-27 11:53:00 -05:00
9adbc0565f UI Testing and fixes 2023-12-27 12:52:11 -06:00
242fa63e9c undoing some auto align stuff 2023-12-23 23:55:27 -06:00
9822b1a57f Broken auto sizing 2023-12-22 23:29:03 -06:00
92f8b17db6 Basic UI Alignment controls examples 2023-12-21 11:21:16 -06:00
457d740c73 Too lazy to make canvas dynamic right now 2023-12-19 11:58:24 -06:00
aa14955924 First pass UI Alignment 2023-12-19 11:43:53 -06:00
0c6ac2dfbb Toying with alignment API. 2023-12-18 09:10:31 -06:00
2074cc9211 Label rendering a bit better 2023-12-14 23:29:54 -06:00
9eee482883 Testing the limits of the Canvas renderer 2023-12-14 11:25:36 -06:00
f180e81bc4 Flip Y coordinates on textures on UIShader 2023-12-14 11:20:14 -06:00
d2c057cd53 Finished UI Render Context 2023-12-13 22:55:13 -06:00
952db756a0 Prepping UI Label 2023-12-12 16:08:13 -06:00
d9278414c5 Example of Rendering UI done. 2023-12-12 13:40:50 -06:00
debe4146eb Added support for shader structures. 2023-12-12 11:28:54 -06:00
0fa08a1c92 Uniform arrays working. 2023-12-11 23:54:52 -06:00
81adf91816 Cleaned some of the render pass stuff 2023-12-07 08:10:53 -06:00
cc98571a01 CLeaned up that last commit a bit. 2023-12-06 09:17:01 -06:00
a40874ceee Added example buffer function. 2023-12-06 09:15:38 -06:00
3c31c2872d Added some extra functions for managing assets. 2023-12-06 08:59:19 -06:00
0b61be734d TrueType Textures are now loading properly. 2023-12-06 08:52:16 -06:00
e4da9b4d2f idk why but my GDB just stopped working 2023-12-05 20:58:11 -06:00
f140b26172 TTF 2023-12-04 21:43:31 -06:00
907b604fc9 Added truetype, with block support. 2023-12-01 00:44:35 -06:00
a99ae02f99 Beginning save manager implement 2023-11-26 07:49:07 -06:00
16353dfeb5 Created example prefab. 2023-11-26 00:20:07 -06:00
3920dd34a3 Timeout and Interval events 2023-11-25 23:57:07 -06:00
94941b1c14 Texture loading done. 2023-11-25 19:31:16 -06:00
89fe77c07e Asset Progress 2023-11-25 15:51:20 -06:00
c2fb75df97 Textures are working now 2023-11-19 11:39:48 -06:00
830694ee0a glClear is causing stack corrpution 2023-11-19 01:16:41 -06:00
26b5ec2c7f Testing some event stuff 2023-11-17 22:40:08 -06:00
0c46c328fa evt 2023-11-17 17:28:41 -06:00
41c26dd103 About to add evet 2023-11-17 13:21:56 -06:00
5901b9e07c Time, Mr. Freeman? 2023-11-17 12:27:18 -06:00
490da9d0c1 First render. 2023-11-17 00:02:04 -06:00
55f629c7b5 start shader 2023-11-16 15:58:57 -06:00
04dbead9a2 Progress 2023-11-15 23:13:22 -06:00
d8bc1d0fe3 Adding some components. 2023-11-15 22:14:53 -06:00
6c6203a41d New scene items system 2023-11-15 18:56:25 -06:00
1817dcaf3a Base refactor 2023-11-14 09:16:48 -06:00
214082d00f About to have to look at shader code again. 2023-11-13 01:42:00 -06:00
e3c484d20d BIt more cleanup. 2023-11-13 00:48:48 -06:00
dba5aa36c5 Removed physics for now. 2023-11-12 23:29:52 -06:00
ba185e9fe4 Switching SceneItems to smarts 2023-11-12 23:02:11 -06:00
e540efb726 Shaders improved 2023-11-12 20:10:53 -06:00
06f4214248 Nuked editor 2023-11-12 19:53:18 -06:00
3836d68033 More standard pointers. 2023-11-12 19:52:41 -06:00