Started work on prefabs.
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@ -4,13 +4,10 @@
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// https://opensource.org/licenses/MIT
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#include "DawnGame.hpp"
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#include "scenes/TestScene.hpp"
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#include "scenes/Scene_1_1.hpp"
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using namespace Dawn;
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TrueTypeAsset *assetFont;
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TextureAsset *assetTexture;
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DawnGame::DawnGame(DawnHost *host) :
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host(host),
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renderManager(this),
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@ -25,7 +22,7 @@ int32_t DawnGame::init() {
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this->localeManager.init();
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this->renderManager.init();
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this->scene = new TestScene(this);
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this->scene = new Scene_1_1(this);
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return DAWN_GAME_INIT_RESULT_SUCCESS;
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}
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