Refactoring some of the poker game logic again.
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@ -18,9 +18,9 @@ typedef struct {
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float x, y, z;
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float yaw, pitch, roll;
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float scaleX, scaleY;
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float blinkStart;
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bool talking;
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float blinkStart;
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tileset_t tilesetEyes;
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tileset_t tilesetMouth;
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