Dawn/include/dawn/vn/vncharacter.h

37 lines
765 B
C

/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "../libs.h"
#include "../display/texture.h"
#include "../display/primitive.h"
#include "../display/tileset.h"
#define VN_CHARACTER_BLINK_TIME_RANGE_MAX 6
#define VN_CHARACTER_SIZE 0.5
typedef struct {
float x, y, z;
float yaw, pitch, roll;
float scaleX, scaleY;
float blinkStart;
bool talking;
tileset_t tilesetEyes;
tileset_t tilesetMouth;
texture_t *textureEyes;
texture_t *textureBody;
texture_t *textureMouth;
texture_t *textureFace;
primitive_t primitiveEyes;
primitive_t primitiveBody;
primitive_t primitiveMouth;
primitive_t primitiveFace;
} vncharacter_t;