Split out pot tests.

This commit is contained in:
2021-10-14 23:47:31 -07:00
parent 422e017f2d
commit 9cbf3df529
4 changed files with 145 additions and 87 deletions

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@ -126,87 +126,6 @@ void test_pokerTakeBlinds_should_TakeTheBlinds(void) {
TEST_ASSERT_EQUAL_INT32(800, (poker.players + 4)->chips);
}
void test_pokerPotAdd_should_AddAPot(void) {
poker_t poker;
pokerInit(&poker);
TEST_ASSERT_EQUAL_UINT8(1, poker.potCount);
TEST_ASSERT_EQUAL_UINT8(1, pokerPotAdd(&poker));
TEST_ASSERT_EQUAL_UINT8(2, poker.potCount);
}
void test_pokerPotAdd_should_ResetThePot(void) {
poker_t poker;
pokerpot_t *pot;
uint8_t i;
pokerInit(&poker);
i = pokerPotAdd(&poker);
pot = poker.pots + i;
TEST_ASSERT_EQUAL_UINT8(0, pot->playerCount);
TEST_ASSERT_EQUAL_INT32(0, pot->chips);
TEST_ASSERT_EQUAL_INT32(0, pot->call);
}
void test_pokerPotHasPlayer_should_DetermineIfPlayerInThePot(void) {
poker_t poker;
pokerpot_t *pot;
uint8_t p0, p1, p2;
pokerInit(&poker);
p0 = pokerPlayerAdd(&poker);
p1 = pokerPlayerAdd(&poker);
p2 = pokerPlayerAdd(&poker);
pot = poker.pots + 0;
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p0));
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p1));
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p2));
pokerPotAddPlayer(pot, p0);
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p0));
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p1));
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p2));
pokerPotAddPlayer(pot, p2);
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p0));
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p1));
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p2));
pokerPotAddPlayer(pot, p1);
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p0));
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p1));
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p2));
pokerPotAdd(&poker);
pot = poker.pots + 1;
pokerPotAddPlayer(pot, p1);
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p0));
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p1));
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p2));
}
void test_pokerPotAddPlayer_should_AddAPlayer(void) {
poker_t poker;
pokerpot_t *pot;
pokerInit(&poker);
pokerPlayerAdd(&poker);
pokerPlayerAdd(&poker);
pot = poker.pots + 0;
TEST_ASSERT_EQUAL_UINT8(0, pot->playerCount);
pokerPotAddPlayer(pot, 1);
TEST_ASSERT_EQUAL_UINT8(1, pot->playerCount);
TEST_ASSERT_EQUAL_UINT8(0x01, pot->players[0]);
pokerPotAddPlayer(pot, 0);
TEST_ASSERT_EQUAL_UINT8(2, pot->playerCount);
TEST_ASSERT_EQUAL_UINT8(0x00, pot->players[1]);
}
void test_pokerPlayerGetCallBet_should_GetCallBet(void) {
poker_t poker;
uint8_t p0, p1, p2;
@ -858,11 +777,7 @@ int test_poker() {
RUN_TEST(test_pokerResetRound_should_ResetTheRound);
RUN_TEST(test_pokerResetRound_should_ResetThePlayers);
RUN_TEST(test_pokerResetBettingRound_should_ResetTheBettingRound);
RUN_TEST(test_pokerPotAdd_should_AddAPot);
RUN_TEST(test_pokerPotAdd_should_ResetThePot);
RUN_TEST(test_pokerPotHasPlayer_should_DetermineIfPlayerInThePot);
RUN_TEST(test_pokerTakeBlinds_should_TakeTheBlinds);
RUN_TEST(test_pokerPotAddPlayer_should_AddAPlayer);
RUN_TEST(test_pokerPlayerGetCallBet_should_GetCallBet);
RUN_TEST(test_pokerInRoundGetCount_should_ReturnCountOfPlayersInRound);
RUN_TEST(test_pokerTurnFold_should_ReturnAFoldAction);

128
test/poker/pot.c Normal file
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@ -0,0 +1,128 @@
/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "pot.h"
void test_pokerPotAdd_should_AddAPot(void) {
poker_t poker;
pokerInit(&poker);
TEST_ASSERT_EQUAL_UINT8(1, poker.potCount);
TEST_ASSERT_EQUAL_UINT8(1, pokerPotAdd(&poker));
TEST_ASSERT_EQUAL_UINT8(2, poker.potCount);
}
void test_pokerPotAdd_should_ResetThePot(void) {
poker_t poker;
pokerpot_t *pot;
uint8_t i;
pokerInit(&poker);
i = pokerPotAdd(&poker);
pot = poker.pots + i;
TEST_ASSERT_EQUAL_UINT8(0, pot->playerCount);
TEST_ASSERT_EQUAL_INT32(0, pot->chips);
TEST_ASSERT_EQUAL_INT32(0, pot->call);
}
void test_pokerPotHasPlayer_should_DetermineIfPlayerInThePot(void) {
poker_t poker;
pokerpot_t *pot;
uint8_t p0, p1, p2;
pokerInit(&poker);
p0 = pokerPlayerAdd(&poker);
p1 = pokerPlayerAdd(&poker);
p2 = pokerPlayerAdd(&poker);
pot = poker.pots + 0;
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p0));
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p1));
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p2));
pokerPotAddPlayer(pot, p0);
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p0));
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p1));
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p2));
pokerPotAddPlayer(pot, p2);
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p0));
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p1));
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p2));
pokerPotAddPlayer(pot, p1);
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p0));
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p1));
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p2));
pokerPotAdd(&poker);
pot = poker.pots + 1;
pokerPotAddPlayer(pot, p1);
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p0));
TEST_ASSERT_EQUAL(true, pokerPotHasPlayer(pot, p1));
TEST_ASSERT_EQUAL(false, pokerPotHasPlayer(pot, p2));
}
void test_pokerPotAddPlayer_should_AddAPlayer(void) {
poker_t poker;
pokerpot_t *pot;
pokerInit(&poker);
pokerPlayerAdd(&poker);
pokerPlayerAdd(&poker);
pot = poker.pots + 0;
TEST_ASSERT_EQUAL_UINT8(0, pot->playerCount);
pokerPotAddPlayer(pot, 1);
TEST_ASSERT_EQUAL_UINT8(1, pot->playerCount);
TEST_ASSERT_EQUAL_UINT8(0x01, pot->players[0]);
pokerPotAddPlayer(pot, 0);
TEST_ASSERT_EQUAL_UINT8(2, pot->playerCount);
TEST_ASSERT_EQUAL_UINT8(0x00, pot->players[1]);
}
void test_pokerPotGetSumOfChipsForPlayer_should_SumPlayersPotsChips(){
poker_t poker;
uint8_t p0i, p1i;
pokerplayer_t *p0;
pokerplayer_t *p1;
pokerInit(&poker);
p0i = pokerPlayerAdd(&poker);
p1i = pokerPlayerAdd(&poker);
p0 = poker.players + p0i;
p1 = poker.players + p1i;
pokerPlayerChipsAdd(p0, 10000);
pokerPlayerChipsAdd(p1, 10000);
TEST_ASSERT_EQUAL_INT32(0, pokerPotGetSumOfChipsForPlayer(&poker, p0i));
TEST_ASSERT_EQUAL_INT32(0, pokerPotGetSumOfChipsForPlayer(&poker, p1i));
pokerBetForPlayer(&poker, p0i, 100);
TEST_ASSERT_EQUAL_INT32(100, pokerPotGetSumOfChipsForPlayer(&poker, p0i));
TEST_ASSERT_EQUAL_INT32(0, pokerPotGetSumOfChipsForPlayer(&poker, p1i));
pokerBetForPlayer(&poker, p1i, 200);
TEST_ASSERT_EQUAL_INT32(300, pokerPotGetSumOfChipsForPlayer(&poker, p0i));
TEST_ASSERT_EQUAL_INT32(300, pokerPotGetSumOfChipsForPlayer(&poker, p1i));
}
int test_pot_h() {
UNITY_BEGIN();
RUN_TEST(test_pokerPotAdd_should_AddAPot);
RUN_TEST(test_pokerPotAdd_should_ResetThePot);
RUN_TEST(test_pokerPotHasPlayer_should_DetermineIfPlayerInThePot);
RUN_TEST(test_pokerPotAddPlayer_should_AddAPlayer);
RUN_TEST(test_pokerPotGetSumOfChipsForPlayer_should_SumPlayersPotsChips);
return UNITY_END();
}

14
test/poker/pot.h Normal file
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@ -0,0 +1,14 @@
/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include <unity.h>
#include <poker/pot.h>
#include <poker/poker.h>
#include <poker/bet.h>
int test_pot_h();

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@ -16,11 +16,12 @@ void tearDown(void) {
}
int32_t main() {
return test_player_h();
return test_pot_h();
// return (
// test_player_h() ||
// test_dealer_h() ||
// test_bet_h() ||
// test_card() ||
// test_card_h() ||
// test_poker()
// );
}