Render chips
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@ -32,6 +32,11 @@
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#define HOLDEM_GAME_CARD_SLOT_FLOP3 0x05
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#define HOLDEM_GAME_CARD_SLOT_FLOP4 0x06
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#define HOLDEM_GAME_CHIP_STACK0 0x00
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#define HOLDEM_GAME_CHIP_STACK1 0x01
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#define HOLDEM_GAME_CHIP_STACK2 0x03
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#define HOLDEM_GAME_CHIP_STACK3 0x04
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typedef struct {
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float x, z;
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float yaw;
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