Render chips
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@ -34,6 +34,7 @@
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// Poker Game Logic
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#include "poker/action.h"
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#include "poker/card.h"
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#include "poker/chip.h"
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#include "poker/player.h"
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#include "poker/render.h"
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8
include/dawn/poker/chip.h
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8
include/dawn/poker/chip.h
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@ -0,0 +1,8 @@
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/**
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* Copyright (c) 2021 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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@ -32,6 +32,11 @@
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#define HOLDEM_GAME_CARD_SLOT_FLOP3 0x05
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#define HOLDEM_GAME_CARD_SLOT_FLOP4 0x06
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#define HOLDEM_GAME_CHIP_STACK0 0x00
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#define HOLDEM_GAME_CHIP_STACK1 0x01
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#define HOLDEM_GAME_CHIP_STACK2 0x03
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#define HOLDEM_GAME_CHIP_STACK3 0x04
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typedef struct {
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float x, z;
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float yaw;
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