Fixed whatever was wrong with my shader
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@ -39,8 +39,8 @@ namespace Dawn {
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void stage() override {
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// Camera
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auto camera = Camera::create(this);
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camera->transform->lookAt(glm::vec3(50, 50, 50), glm::vec3(0, 0, 0));
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camera->transform->lookAt(glm::vec3(3, 3, 3), glm::vec3(0, 0, 0));
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// UI
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auto canvas = UICanvas::createCanvas(this);
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auto textbox = PokerGameTextbox::create(canvas);
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