Wrote some tests
This commit is contained in:
2
.github/workflows/build.yml
vendored
2
.github/workflows/build.yml
vendored
@ -1,6 +1,6 @@
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name: build
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on:
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pull_request:
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push:
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branches: [ master ]
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jobs:
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build:
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27
config.h.in
27
config.h.in
@ -1,27 +0,0 @@
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// Copyright (c) 2021 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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# pragma once
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// Target Settings
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#cmakedefine SETTING_TARGET_WIN32 @SETTING_TARGET_WIN32@
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#cmakedefine SETTING_TARGET @SETTING_TARGET@
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// Platform Settings
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#cmakedefine SETTING_PLATFORM_GLFW @SETTING_PLATFORM_GLFW@
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#cmakedefine SETTING_PLATFORM @SETTING_PLATFORM@
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// Additional settings
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#cmakedefine SETTING_ASSET_PREFIX "@SETTING_ASSET_PREFIX@"
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// Game Settings
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#cmakedefine SETTING_GAME_POKER @SETTING_GAME_POKER@
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#cmakedefine SETTING_GAME_DAWN @SETTING_GAME_DAWN@
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#cmakedefine SETTING_GAME_SANDBOX @SETTING_GAME_SANDBOX@
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#cmakedefine SETTING_GAME @SETTING_GAME@
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#cmakedefine SETTING_GAME_NAME "@SETTING_GAME_NAME@"
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@ -14,7 +14,61 @@ void setUp(void) {
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void tearDown(void) {
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}
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void test_cardWriteDeck_should_WriteCardsToArray() {
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void test_cardGetSuit_should_ReturnCardsSuit(void) {
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TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_CLUBS, cardGetSuit(CARD_CLUBS_ACE));
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TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_CLUBS, cardGetSuit(CARD_CLUBS_TWO));
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TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_CLUBS, cardGetSuit(CARD_CLUBS_KING));
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TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_HEARTS, cardGetSuit(CARD_HEARTS_QUEEN));
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TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_HEARTS, cardGetSuit(CARD_HEARTS_TWO));
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TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_HEARTS, cardGetSuit(CARD_HEARTS_SEVEN));
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TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_SPADES, cardGetSuit(CARD_SPADES_TWO));
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TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_SPADES, cardGetSuit(CARD_SPADES_ACE));
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TEST_ASSERT_EQUAL_UINT8(CARD_SUIT_DIAMONDS, cardGetSuit(CARD_DIAMONDS_ACE));
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}
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void test_cardGetNumber_should_ReturnCardsNumber(void) {
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TEST_ASSERT_EQUAL_UINT8(CARD_ACE, cardGetNumber(CARD_CLUBS_ACE));
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TEST_ASSERT_EQUAL_UINT8(CARD_TWO, cardGetNumber(CARD_CLUBS_TWO));
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TEST_ASSERT_EQUAL_UINT8(CARD_KING, cardGetNumber(CARD_CLUBS_KING));
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TEST_ASSERT_EQUAL_UINT8(CARD_QUEEN, cardGetNumber(CARD_HEARTS_QUEEN));
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TEST_ASSERT_EQUAL_UINT8(CARD_TWO, cardGetNumber(CARD_HEARTS_TWO));
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TEST_ASSERT_EQUAL_UINT8(CARD_SEVEN, cardGetNumber(CARD_HEARTS_SEVEN));
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TEST_ASSERT_EQUAL_UINT8(CARD_TWO, cardGetNumber(CARD_SPADES_TWO));
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TEST_ASSERT_EQUAL_UINT8(CARD_ACE, cardGetNumber(CARD_SPADES_ACE));
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TEST_ASSERT_EQUAL_UINT8(CARD_ACE, cardGetNumber(CARD_DIAMONDS_ACE));
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}
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void test_cardGet_should_ReturnTheCard(void) {
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TEST_ASSERT_EQUAL_UINT8(CARD_CLUBS_ACE, cardGet(CARD_ACE, CARD_SUIT_CLUBS));
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TEST_ASSERT_EQUAL_UINT8(CARD_CLUBS_TWO, cardGet(CARD_TWO, CARD_SUIT_CLUBS));
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TEST_ASSERT_EQUAL_UINT8(CARD_CLUBS_KING, cardGet(CARD_KING, CARD_SUIT_CLUBS));
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TEST_ASSERT_EQUAL_UINT8(
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CARD_HEARTS_QUEEN, cardGet(CARD_QUEEN, CARD_SUIT_HEARTS)
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);
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TEST_ASSERT_EQUAL_UINT8(
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CARD_HEARTS_TWO, cardGet(CARD_TWO, CARD_SUIT_HEARTS)
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);
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TEST_ASSERT_EQUAL_UINT8(
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CARD_HEARTS_SEVEN, cardGet(CARD_SEVEN, CARD_SUIT_HEARTS)
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);
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TEST_ASSERT_EQUAL_UINT8(CARD_SPADES_TWO, cardGet(CARD_TWO, CARD_SUIT_SPADES));
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TEST_ASSERT_EQUAL_UINT8(CARD_SPADES_ACE, cardGet(CARD_ACE, CARD_SUIT_SPADES));
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TEST_ASSERT_EQUAL_UINT8(
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CARD_DIAMONDS_ACE, cardGet(CARD_ACE, CARD_SUIT_DIAMONDS)
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);
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}
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void test_cardWriteDeck_should_WriteCardsToArray(void) {
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card_t cards[CARD_DECK_SIZE];
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cardWriteDeck(cards);
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@ -30,7 +84,7 @@ void test_cardWriteDeck_should_WriteCardsToArray() {
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TEST_ASSERT_EQUAL_UINT8(CARD_SPADES_ACE, cards[51]);
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}
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void test_cardWriteDeck_should_ReturnCardsWritten() {
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void test_cardWriteDeck_should_ReturnCardsWritten(void) {
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card_t cards[CARD_DECK_SIZE];
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TEST_ASSERT_EQUAL_UINT8(CARD_DECK_SIZE, cardWriteDeck(cards));
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}
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@ -38,6 +92,10 @@ void test_cardWriteDeck_should_ReturnCardsWritten() {
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int main() {
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UNITY_BEGIN();
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RUN_TEST(test_cardGetSuit_should_ReturnCardsSuit);
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RUN_TEST(test_cardGetNumber_should_ReturnCardsNumber);
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RUN_TEST(test_cardGet_should_ReturnTheCard);
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RUN_TEST(test_cardWriteDeck_should_WriteCardsToArray);
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RUN_TEST(test_cardWriteDeck_should_ReturnCardsWritten);
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