Player texture
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@ -1,7 +1,8 @@
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<prefab name="Player" type="">
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<asset type="texture" name="texture_player" />
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<MeshRenderer />
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<CapsuleMeshHost />
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<SimpleTexturedMaterial ref="material" />
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<QuadMeshHost />
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<SimpleBillboardedMaterial texture="texture_player" />
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<CharacterController2D />
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<BoxCollider />
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<EntityHealth />
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@ -5,10 +5,6 @@
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<SimpleBillboardedMaterial texture="texture_urchin" />
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<EntityHealth />
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<EntityFaction faction="FACTION_ENEMY" />
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<EntityAIWalk mode="ENTITY_AI_WALK_MODE_WANDER" />
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<EntityMove />
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<CharacterController2D />
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<BoxCollider />
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Binary file not shown.
Before Width: | Height: | Size: 9.4 KiB After Width: | Height: | Size: 6.2 KiB |
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