diff --git a/assets/games/rose/prefabs/Player.xml b/assets/games/rose/prefabs/Player.xml index a82e13b2..86c8323a 100644 --- a/assets/games/rose/prefabs/Player.xml +++ b/assets/games/rose/prefabs/Player.xml @@ -1,7 +1,8 @@ + - - + + diff --git a/assets/games/rose/prefabs/Urchin.xml b/assets/games/rose/prefabs/Urchin.xml index 2d5f764d..f8d25a46 100644 --- a/assets/games/rose/prefabs/Urchin.xml +++ b/assets/games/rose/prefabs/Urchin.xml @@ -5,10 +5,6 @@ - - - - diff --git a/assets/games/rose/textures/Player.png b/assets/games/rose/textures/Player.png index b5e1a849..2a358d6d 100644 Binary files a/assets/games/rose/textures/Player.png and b/assets/games/rose/textures/Player.png differ diff --git a/src/dawnrose/CMakeLists.txt b/src/dawnrose/CMakeLists.txt index 9bb8bcf8..63b0a4b6 100644 --- a/src/dawnrose/CMakeLists.txt +++ b/src/dawnrose/CMakeLists.txt @@ -25,4 +25,5 @@ tool_prefab(${ROSE_ASSETS_DIR}/prefabs/Crab.xml) tool_prefab(${ROSE_ASSETS_DIR}/prefabs/SwordHitbox.xml) tool_prefab(${ROSE_ASSETS_DIR}/prefabs/Wall.xml) -tool_texture(texture_urchin ${ROSE_ASSETS_DIR}/textures/Urchin.png) \ No newline at end of file +tool_texture(texture_urchin ${ROSE_ASSETS_DIR}/textures/Urchin.png) +tool_texture(texture_player ${ROSE_ASSETS_DIR}/textures/Player.png) \ No newline at end of file diff --git a/src/dawnrose/scenes/HelloWorldScene.hpp b/src/dawnrose/scenes/HelloWorldScene.hpp index a3d3e819..fc4ae20f 100644 --- a/src/dawnrose/scenes/HelloWorldScene.hpp +++ b/src/dawnrose/scenes/HelloWorldScene.hpp @@ -51,6 +51,7 @@ namespace Dawn { auto assMan = &this->game->assetManager; std::vector assets; vectorAppend(&assets, Urchin::getRequiredAssets(assMan)); + vectorAppend(&assets, Player::getRequiredAssets(assMan)); return assets; }