Added more poker tests.
This commit is contained in:
@ -7,20 +7,24 @@
|
||||
|
||||
#include "bet.h"
|
||||
|
||||
// Done
|
||||
void pokerBetInit(pokerbet_t *bet) {
|
||||
bet->blindBig = POKER_BET_BLIND_BIG_DEFAULT;
|
||||
bet->blindSmall = POKER_BET_BLIND_SMALL_DEFAULT;
|
||||
}
|
||||
|
||||
// Done
|
||||
void pokerBetReset(pokerbet_t *bet) {
|
||||
bet->pot = 0;
|
||||
bet->currentBet = 0;
|
||||
}
|
||||
|
||||
// Not needed
|
||||
uint8_t pokerBetGetRoundPlayerDefault(uint8_t roundSmallBlind) {
|
||||
return (roundSmallBlind + 1) % POKER_PLAYER_COUNT;
|
||||
}
|
||||
|
||||
// Done
|
||||
void pokerBetPlayer(pokerbet_t *bet, pokerplayer_t *player, int32_t chips) {
|
||||
bet->pot += chips;
|
||||
player->chips -= chips;
|
||||
@ -28,6 +32,7 @@ void pokerBetPlayer(pokerbet_t *bet, pokerplayer_t *player, int32_t chips) {
|
||||
bet->currentBet = mathMax(bet->currentBet, player->currentBet);
|
||||
}
|
||||
|
||||
// Doneish
|
||||
void pokerBetResetBetter(
|
||||
pokerbet_t *bet, pokerplayer_t *players, uint8_t roundSmallBlind
|
||||
) {
|
||||
@ -50,6 +55,7 @@ void pokerBetResetBetter(
|
||||
bet->better = pokerBetGetRemainingPlayer(bet, players, roundSmallBlind);
|
||||
}
|
||||
|
||||
// Doneish
|
||||
bool pokerBetPlayerCanBet(pokerbet_t *bet, pokerplayer_t *player) {
|
||||
// Is the player out?
|
||||
if(!pokerPlayerIsInRound(player)) return false;
|
||||
|
@ -6,6 +6,7 @@
|
||||
*/
|
||||
#include "dealer.h"
|
||||
|
||||
//Not needed
|
||||
void pokerDealerInit(pokerdealer_t *dealer) {
|
||||
uint8_t i;
|
||||
|
||||
@ -15,6 +16,7 @@ void pokerDealerInit(pokerdealer_t *dealer) {
|
||||
for(i = 0; i < CARD_DECK_SIZE; i++) dealer->deck[i] = i;
|
||||
}
|
||||
|
||||
// Done
|
||||
void pokerDealerTurn(pokerdealer_t *dealer, uint8_t count) {
|
||||
uint8_t i;
|
||||
for(i = 0; i < count; i++) {
|
||||
@ -25,6 +27,7 @@ void pokerDealerTurn(pokerdealer_t *dealer, uint8_t count) {
|
||||
}
|
||||
}
|
||||
|
||||
// Done
|
||||
void pokerDealerBurn(pokerdealer_t *dealer, uint8_t count) {
|
||||
uint8_t i;
|
||||
for(i = 0; i < count; i++) {
|
||||
@ -35,10 +38,12 @@ void pokerDealerBurn(pokerdealer_t *dealer, uint8_t count) {
|
||||
}
|
||||
}
|
||||
|
||||
// Done
|
||||
void pokerDealerDeal(pokerdealer_t *dealer, pokerplayer_t *player) {
|
||||
cardDeal(dealer->deck, &dealer->deckSize, player->cards, &player->cardCount);
|
||||
}
|
||||
|
||||
// Done
|
||||
void pokerDealerDealAll(
|
||||
pokerdealer_t *dealer, pokerplayer_t *players, uint8_t count
|
||||
) {
|
||||
|
Reference in New Issue
Block a user