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Dawn-Godot/battle/action/BattleDecision.gd
2026-01-17 13:59:18 -06:00

17 lines
349 B
GDScript

class_name BattleDecision
var action:BattleAction
var user:BattleFighter
var targets:Array[BattleFighter]
func _init(_action:BattleAction, _user:BattleFighter, _targets:Array[BattleFighter]) -> void:
action = _action
user = _user
targets = _targets
func getPriority() -> float:
return 1.0
func execute(cutscene:Cutscene) -> void:
pass