Files
Dawn-Godot/addons/dialogue_manager/utilities/waiter.gd
T
2026-06-11 19:59:31 -05:00

21 lines
443 B
GDScript

class_name DMWaiter extends Node
signal waited()
var _actions: PackedStringArray
var _null: String = str(null)
func _init(target_actions: PackedStringArray) -> void:
_actions = target_actions
func _input(event: InputEvent) -> void:
for action: String in _actions:
if event.is_pressed():
if action == _null or (InputMap.has_action(action) and event.is_action(action)):
get_viewport().set_input_as_handled()
waited.emit()