Files
Dawn-Godot/addons/dialogue_manager/export_plugin.gd
T
2026-06-11 19:59:31 -05:00

27 lines
655 B
GDScript

class_name DMExportPlugin extends EditorExportPlugin
const IGNORED_PATHS = [
"/assets",
"/components",
"/views",
"inspector_plugin",
"test_scene"
]
func _get_name() -> String:
return "Dialogue Manager Export Plugin"
func _export_file(path: String, type: String, features: PackedStringArray) -> void:
var plugin_path: String = DMPlugin.get_plugin_path()
# Ignore any editor stuff
for ignored_path: String in IGNORED_PATHS:
if path.begins_with(plugin_path + ignored_path):
skip()
# Ignore C# stuff it not using dotnet
if path.begins_with(plugin_path) and not DMSettings.check_for_dotnet_solution() and path.ends_with(".cs"):
skip()