Files
Dawn-Godot/overworld/entity/Entity.gd

23 lines
423 B
GDScript

class_name Entity extends CharacterBody3D
enum MovementType {
NONE,
DISABLED,
PLAYER
}
enum InteractType {
NONE,
CONVERSATION,
};
# Movement settings
@export_category("Movement")
@export var movementType:MovementType = MovementType.NONE
# Interaction settings
@export_category("Interactions")
@export var interactType:InteractType = InteractType.NONE
@export var conversation:Array[ConversationElement] = []