Files
Dawn-Godot/entities/player/PlayerInput.gd

14 lines
396 B
GDScript

class_name PlayerInput extends Node
@export var interaction:PlayerInteraction
@export var movement:PlayerMovement
func _process(delta: float) -> void:
if Input.is_action_just_pressed("pause"):
PAUSE.menuPause()
if Input.is_action_just_pressed("interact"):
interaction.interact()
movement.inputDir = Input.get_vector("move_left", "move_right", "move_back", "move_forward").normalized()