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Dawn-Godot/materials/WorldMaterialShader.gdshader
2025-08-07 16:05:24 -05:00

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shader_type spatial;
render_mode unshaded;
uniform sampler2D text;
//void vertex() {
//
//}
void fragment() {
vec4 tex_color = texture(text, UV);
ALBEDO = tex_color.rgb;
ALPHA = tex_color.a;
}