Files
Dawn-Godot/scripts/Cutscene/Event/CutsceneWaitEvent.gd

14 lines
271 B
GDScript

class_name CutsceneWaitEvent extends "res://scripts/Cutscene/CutsceneEvent.gd"
var wait:float = 0.0
func _init(time:float) -> void:
super._init()
self.wait = time
func update(delta:float) -> void:
self.wait -= delta
func isDone() -> bool:
return self.wait <= 0.0