Files
Dawn-Godot/scripts/OverworldScene.gd
2025-07-04 00:03:54 -05:00

10 lines
222 B
GDScript

class_name OverworldScene extends Node
func _enter_tree() -> void:
OVERWORLD.mapChanged.connect(onMapChanged)
func _exit_tree() -> void:
OVERWORLD.mapChanged.disconnect(onMapChanged)
func onMapChanged() -> void:
pass