Files
Dawn-Godot/battle/BattleScene.gd
2026-01-10 17:23:29 -06:00

23 lines
411 B
GDScript

class_name BattleScene extends Node3D
enum BattlePosition {
LEFT_TOP_BACK,
LEFT_TOP_FRONT,
LEFT_MIDDLE_BACK,
LEFT_MIDDLE_FRONT,
LEFT_BOTTOM_BACK,
LEFT_BOTTOM_FRONT,
RIGHT_TOP_BACK,
RIGHT_TOP_FRONT,
RIGHT_MIDDLE_BACK,
RIGHT_MIDDLE_FRONT,
RIGHT_BOTTOM_BACK,
RIGHT_BOTTOM_FRONT,
# Should have pinned positions for enemies as well?
}
# @export var fighters:Node3D = null
# func start(