Files
Dawn-Godot/cutscene/battle/CutsceneBattleAction.gd

7 lines
277 B
GDScript

class_name CutsceneBattleAction
static func playerDecision(_params:Dictionary) -> int:
BATTLE.battleScene.actionBox.visible = true
var move = await BATTLE.battleScene.actionBox.decisionMade
BATTLE.battleScene.actionBox.visible = false
return Cutscene.CUTSCENE_CONTINUE