Files
Dawn-Godot/battle/BattleScene.gd
2026-01-11 19:32:12 -06:00

12 lines
219 B
GDScript

class_name BattleScene extends Node3D
@export var actionBox:ActionBox = null
func _init() ->void:
BATTLE.battleScene = self
BATTLE.battleStarted.connect(onBattleStarted)
func onBattleStarted() -> void:
pass