Files
Dawn-Godot/scripts/Cutscene/Event/CutscenePauseEvent.gd
2025-05-05 22:21:51 -05:00

16 lines
368 B
GDScript

class_name CutscenePauseEvent extends "res://scripts/Cutscene/CutsceneEvent.gd"
var pauseType:PauseSystem.PauseType;
var pauseEntities:Array = [];
func _init(
type:PauseSystem.PauseType,
entities:Array = [],
) -> void:
super._init();
self.pauseType = type;
self.pauseEntities = entities;
func start() -> void:
PAUSE.pause(self.pauseType, self.pauseEntities);