Files
Dawn-Godot/scripts/Cutscene/Event/CutsceneWaitEvent.gd

12 lines
255 B
GDScript

class_name CutsceneWaitEvent extends "res://scripts/Cutscene/CutsceneEvent.gd"
var wait:float = 0.0
func _init(wait:float) -> void:
self.wait = wait
func update(delta:float) -> void:
self.wait -= delta
func isDone() -> bool:
return self.wait <= 0.0