Testing cutscene setup
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9
cutscene/conversation/ConversationElement.gd
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9
cutscene/conversation/ConversationElement.gd
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extends Resource
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class_name ConversationElement
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@export_node_path("Entity") var entity:NodePath
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@export_multiline var label: String
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func sceneItem() -> int:
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await UI.TEXTBOX.setTextAndWait(label)
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return CutsceneSingleton.CUTSCENE_CONTINUE
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